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Main Menu Themes

NESiCAxLive, TeknoParrot, and other Main Menu Themes for Arcade Boards not covered by the other Arcade Systems categories.

35 files

  1. btlkroad cspike "missing find the Sega Naomi" : use with demul, nulldc (lst)
    makaron or flycast formerly reicast with retroarch
    daraku dragnblz gnbarich gunbird gunbird2 gunbirdj gunbirdk hgkairak hotgm4ev hotgmck hotgmck3 loderndf loderndfa pltkids pltkidsa s1945 s1945a s1945bl s1945ii s1945iii s1945j s1945jn s1945k s1945p sbomber sbombera sngkace soldivid tengai tengaij zerogu2 zerogun zeroguna zerogunaj zerogunj
    Psikyo 68EC020 (1st Generation 1993–1996) and SH-2 (1997–2002) based hardware ☑️
     
    :
     

    MEmu := "Final Burn Alpha"
    MEmuV := "v0.2.97.42"
    MURL := ["http://www.barryharris.me.uk/"]
    MAuthor := ["djvj"]
    MVersion := "2.0.4"
    MCRC := ""
    iCRC := ""
    MID := ""
    MSystem := ["Psikyo Arcade"]
    ;----------------------------------------------------------------------------
    ; Notes:
    ; You must have your roms renamed using clrmame and the dat generated by FBA. Run FBA manually and goto Misc->Generate dat file->Generate dat...
    ; Open FBA manually and select MISC->Configure ROM paths... and define at least one path to your roms.
    ; Fullscreen is now automatic when running FBA via command line
    ; FBA supports 7z, so no need for RocketLauncher 7z functions
    ;----------------------------------------------------------------------------
    StartModule()
    FadeInStart()
    primaryExe := new Process(emuPath . "\" . executable)                    
    FadeInExit()
    If StringUtils.Contains(systemname,"NEC TurboGrafx-16|NEC PC Engine|NEC SuperGrafx|Sega Mega Drive")
    {    ; The object controls how the module reacts to different systems. FBA can play a lot of systems, but the romName changes slightly so this module has to adapt 
        mType := Object("NEC TurboGrafx-16","tg_","NEC PC Engine","pce_","NEC SuperGrafx","sgx_","Sega Mega Drive","md_")
        ident := mType[systemName]    ; search 1st array for the systemName identifier mednafen uses
        If !ident
            ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this FBA module: " . moduleName)
    }
    fbaRomName := (If ident ? ident : "") . romName    ; FBA requires an identifier prefix attached to the romName which tells FBA what system to run
    hideEmuObj := Object(emuLoadingWindow,0,emuPrimaryWindow,1)
    HideAppStart(hideEmuObj,hideEmu)
    primaryExe.Run(" """ . fbaRomName . """")

    ; This loops detects the rom loading window and breaks when it's done. Only here to avoid using too many WinWait commands from all the odd flashing the emu does.
    Loop {
        If emuLoadingWindow.Active()
            Break
        TimerUtils.Sleep(50,0)
    }
    ; This loop detects when the emu window is done flashing back and forth between your FE and the emu window and is actually in the game.
    Loop {
        If (x = 10)
            Break
        If emuPrimaryWindow.Active()
            x++
        emuPrimaryWindow.Activate()
        TimerUtils.Sleep(50,0)
    }
    HideAppEnd(hideEmuObj,hideEmu)
    FadeOutExit()
    CloseProcess:
    FadeOutStart()
    ExitModule()    
    TimerUtils.Sleep(50,0)
    Run, wmic process where name='RocketLauncher.exe' delete
    Return
     
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  2. 95 0
  3. 115 0
  4. Eolith Co., Ltd. was a South Korean based video game company founded in 1996 best known for their Hidden Catch series. Their last title released as Eolith was Chaos Breaker, for the arcade system Taito Type X. They also co-developing The King of Fighters 2001 with BrezzaSoft and The King of Fighters 2002: Challenge to Ultimate Battle with SNK Playmore. In May 2008, the company was rebranded as Neolith.
     
     
    52 0
  5. Playmark Srl was an Italian manufacturer of arcade games, first established on February 20, 1989. Playmark produced bootleg copies of various arcade games until they released their first original arcade title, Dr. Tomy, a Dr. Mario clone, in 1993. Playmark produced original arcade games for three further years and tend to contain nudity on them.
     
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  6. SETA Corporation was a Japanese computer gaming company, founded in 1985 based in Kōtō, Tokyo. SETA was known for developing a variety of custom hardware to enhance games for Nintendo consoles including enhancement chips, a modem and a bio sensor. Also it developed the Aleck 64 arcade system, based on the Nintendo 64 console and assisted in the production of the SSV arcade system, alongside Sammy and Visco. Seta founder and president Jun Fujimoto was executive director of Allumer. Early on, Seta was based in the Allumer Building. Seta arcade games used Allumer chips and it's debated whether some arcade games, like Taito's Gladiator, were developed by Seta or Allumer.
     
     
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  7. Allumer, Ltd. was a video game production company, established in 1978 and based in Meguro, Tokyo, Japan . The company suspended business in 1999. In 2023, Japanese video game publisher Hamster Corporation acquired the rights to Allumer's catalog of titles. After the acquisition, the games from the company began to appear on their Arcade Archives series of re-releases, beginning with Magical Speed. Other titles from the company, such as Blandia, Rezon, Mad Shark, Zing Zing Zip, and War of Aero started appearing afterwards. Allumer's history is very much intertwined with the company Seta. Seta founder and president Jun Fujimoto was executive director of Allumer. Early on, Seta was based in the Allumer Building. Seta arcade games used Allumer chips and it's debated whether some arcade games, like Taito's Gladiator, were developed by Seta or Allumer.
     
     
    80 0
  8. Let me post the medias for developer Stern.
    Stern Electronics, Inc. manufactured arcade video games and pinball machines from 1977 until 1985, and was best known for Berzerk. It was formed when the Stern family bought the financially troubled Chicago Coin in 1977. The first two games made by Stern were Stampede and Rawhide, both originally made by Chicago Coin, which only had changes made to their branding and logos. When arcade video games became popular in 1980, Stern Electronics produced Berzerk. In 1983, Stern became one of many victims of the amusement industry economic shakeout that occurred. On March 16, 2023, Atari announced that it had acquired the intellectual property rights to 12 Stern Electronics titles, including Berzerk and Frenzy.
    I had good luck in my review and found some original artworks of the games Berzerk, Rescue, The End, Minefield, Great Guns, Dark Planet and Mazer-Blazer and could make new themes.
     
     
    87 2
  9. Hi! today we are on fire! Let me to share with you the medias for the System "Alfa System" Surfing in the Internet I was reading that Alfa System was a video game development and planning company from Kumamoto City, Japan. The company was founded in 1988. In their whole catalog only released three arcade games. The "Shikigami no Shiro" saga! The following video contains a taste of how the medias fit in Hyperspin and some gameplay. I hope you like it. All the stuff that can be downloaded here: The video shows another themes posted by other authors that can be downloaded in the same website, so credits to them as well.
     
     
    132 0
  10. Cheil Computer apareció en escena durante la segunda mitad de 1993 como fabricante de juegos de arcade. Sus últimos juegos fueron bajo la etiqueta First Amusement.1 Posteriormente, el equipo de desarrollo de arcade aparentemente se separó de la empresa para reformarse como Semicom. Jeil se convirtió en desarrollador de juegos en línea2 y trabajó en varios juegos en red, pero aparentemente no duró mucho. Sin embargo, Semicom continuó produciendo docenas de juegos de arcade hasta 2001, cuando cambiaron por completo a las máquinas de juego. Casi al mismo tiempo, Semicom se hizo cargo de la distribución y el soporte de la serie CNM de Jarinkobi (una suite de gestión de oficina)3, que aparentemente se ha convertido desde entonces en la única fuente de ingresos de la empresa. Hasta 1995, los juegos de arcade de Cheil Computer y Semicom fueron publicados por una empresa llamada Mijin Computer.
    43 0
  11. Sega Chihiro (Main Menu Theme)
    81 2
  12. Recently Elevator Action Invasion and Night Hunter has been emulated as standalone games so I decided to create this new system in Hyperspin.
    More games are about to be emulated and can be added in the future like After Dark but for now is composed by 3 games. The third game is Crazy Speed and the theme was created by @Trimado
    Hope you like it, I include the database and this is a sample:
     
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  13. Pointer missing recreated by myself
    88 0
  14. Very proud to share with you the medias for system Century Electronics in Hyperspin. Some themes were made from the original arcade flyers.
    The following video shows another themes posted by other authors that can be downloaded here as well:
     
     
    127 4
  15. Main menu theme for Psikyo collection.
    Wheel image and video included. 
    50 0
  16. Realizada Media completa del sistema de Slot Machines para MAME.
    Agradecer a DiegoIK su aportación en la wheel de juegos.
     

    111 0
  17. Theme for the system Final Burn Alpha
    36 0
  18. Main Menu Media for Afega

    The video was created by me using all the videos from the games.
     
    135 0
  19. Main menu based in Arcade 4 Fun Mediapack
     
     

    97 0
  20. Main menu based in Arcade 4 Fun Mediapack
     

    82 0
  21. theme 16:9
    94 0
  22. Sistema Arcade
    44 0
  23. ...
    36 0
  24. Banpresto Main Menu
    158 0
  25. Main Menu Theme + Wheel + Pointer do sistema Sega System 18 (16:9)
    105 0
  • emumovies partner.png


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