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A theme for the PC Game X-Com - Enemy Unknown/UFO Defense
Ranking in at #83 in the PC Games top 100 PC Games List.

 

Media has been converted to 16:9.

I have added the Intro video I used as a separate download.

Widescreen Wheel Included in the Screenshots.

UFO: Enemy Unknown (marketed as X-COM: UFO Defense in North America) is a science fiction strategy video game developed by Mythos Games and MicroProse. It was published by MicroProse in 1994 for MS-DOS and Amiga computers and the Amiga CD32 console, and in 1995 for PlayStation. Its European PlayStation release is titled X-COM: Enemy Unknown.

Originally planned by Julian Gollop as a sequel to Mythos Games' 1988 Laser Squad, the game mixes real-time management simulation with turn-based tactics. The player takes the role of commander of X-COM – a clandestine, international paramilitary organization defending Earth from an alien invasion. Through the game, the player is tasked with issuing orders to individual X-COM troops in a series of turn-based tactical missions. At strategic scale, the player directs the research and development of new technologies, builds and expands X-COM's bases, manages the organization's finances and personnel, and monitors and responds to UFO activity.

 

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