seantron1 Posted July 9, 2015 Posted July 9, 2015 Hello, i'm upgrading an old hyperspin build and should have probably started from scratch. I installed rocketlauncher (following the Hyperspin 1.3 upgrade process and updates), configured systems, paths, etc. I tried to test lauch a game and receive an error stating The mame AHK wasn't compatible. I pulled the one from my exisiting mame setup and replaced it. Then i received an error stating that the startup module is missing. I opened the ahk that came with rocketlauncher and compared it to the one i replaced it with (luckily i had backed it up). I see where the startup module line of code sits, and 2 others beneath it. I also noticed that the 2 files are very different. Is this a slippery slope? Should i take a different approach? Thanks
seantron1 Posted July 9, 2015 Author Posted July 9, 2015 ooo, i figured it out! I'll post the resolution when i get home, along with screenshots of both ahk files. Finally, i can contribute to this forum
seantron1 Posted July 10, 2015 Author Posted July 10, 2015 Hopefully this helps somebody. The attached files show the difference between my mame.ahk from a previous setup, and the one that came with rocketlauncher. I just had to add the below lines to my mame.ahk file. StartModule() BezelGUI() FadeInStart() FadeOutExit() ExitModule()
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