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MAME AHK issue with Rocketlauncher, missing startup module


seantron1

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Posted

Hello,

 

i'm upgrading an old hyperspin build and should have probably started from scratch.

 

I installed rocketlauncher (following the Hyperspin 1.3 upgrade process and updates), configured systems, paths, etc.

 

I tried to test lauch a game and receive an error stating The mame AHK wasn't compatible. I pulled the one from my exisiting mame setup and replaced it. 

 

Then i received an error stating that the startup module is missing. I opened the ahk that came with rocketlauncher and compared it to the one i replaced it with (luckily i had backed it up).

 

I see where the startup module line of code sits, and 2 others beneath it. I also noticed that the 2 files are very different.

 

Is this a slippery slope? Should i take a different approach?

 

Thanks

 

 

Posted

ooo, i figured it out! 

 

I'll post the resolution when i get home, along with screenshots of both ahk files. Finally, i can contribute to this forum :)

Posted

Hopefully this helps somebody.

 

The attached files show the difference between my mame.ahk from a previous setup, and the one that came with rocketlauncher. I just had to add the below lines to my mame.ahk file. 

 

 
StartModule()
BezelGUI()
FadeInStart()
 
 
 
 
FadeOutExit()
ExitModule()
 
 

 

post-7146-0-84744000-1436491934_thumb.png

post-7146-0-40483700-1436491953_thumb.png

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