bulbousbeard Posted February 1, 2016 Posted February 1, 2016 https://www.youtube.com/watch?v=_7tZeKxi2wE Of course, ASIO doesn't work with Hyperspin...
bulbousbeard Posted February 1, 2016 Author Posted February 1, 2016 Never had any audio latency issues in MAME on my end?? And what do you mean doesn't work with HS? What does something in MAME have to do with HS? You have latency...you just don't know it. Look at your MAME ini. Does it say audio_latency 1? It doesn't work with Hyperspin because ASIO takes exclusive control over sound output, and it doesn't transition back to Hyperspin correctly after exiting the program.
bulbousbeard Posted February 1, 2016 Author Posted February 1, 2016 If it isn't bad enough to know it then why does it matter? lol Because we're shooting for perfection over here.
bulbousbeard Posted February 1, 2016 Author Posted February 1, 2016 No noticeable issues = perfect IMO Well, it is noticeable if you're actually familiar with how the games are supposed to run.
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