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Retroarch key mapping for P1 and P2 for both joystick and keyboard? (Solved)


majorspawn

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Posted

After much stuffing around the solution was to first map the joysticks to player 1 and player 2 binds, then manually edit the retroarch.cfg file

 

so by default the cfg file is configured for the below keyboard keys as an example:

 

 

input_player1_a = "x"
input_player1_b = "z"

input_player1_y = "a"
input_player1_x = "s"
... etc

 

so just change the "x" , "z"  etc to whatever you want and save the file, if your keyboard mapping conflicts with other hotkeys within the config as below:

 

input_toggle_fullscreen = f

input_toggle_fast_forward = space

input_shader_next = m

input_shader_prev = n

... etc

 

just change the above to "nul" . something else or leave blank

 

 

as joystick should be mapped already everything should then work.

 

Im surprised no one had the solution to this, hope this helps someone out.

 

make sure the autosave config option is off, this should be off by default in newish builds

 

Thanks

MS

Posted

I always use keyboard inputs only and use a keymapper like xpadder to map keys to my joystick so I can use both if I want to do that. Good luck.

Posted

I always use keyboard inputs only and use a keymapper like xpadder to map keys to my joystick so I can use both if I want to do that. Good luck.

Yeah thanks unfortunately not an option as I'm using a 4nes4snes which i cant map via xpadder for both players.

Can someone please confirm if technically you can map 2 sets of controls for player 1 and 2?

eg a direct input joystick and a parallel keyboard encoder.

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