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HyperSpin Wheel Jump


ScoobaSteveo

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So.  I've dealt with all HyperSpin wheels jumping one game when I launched a game in any system [MAME, NES, Genesis, etc...] for a very long time...years.  I attempted to change the HyperSpin --> Settings --> MAME.ini --> game_jump setting to "0" to no avail.  The game jump in HyperSpin was persistent. I attempted to change the game jump setting in HyperHQ to zero but the lowest value is one. Then I got to thinking that I rarely use my control panel's trackball to navigate within HyperSpin so I disabled it.  That seems to have eliminated the game jump problem.

 

For those who skim through threads:

 

To halt HyperSpin wheels from jumping one game go into HyperHQ and disable your trackball.  Controls tab then Trackball tab

 

Next problem to figure out...enabling lightguns in MAME 0.166 for Non-MAME systems.  Lightguns function nicely in MAME...

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