brice2010 Posted May 11, 2016 Posted May 11, 2016 Hi guys! Is there a way to play DS's game without mouse? I would like to move the mouse with my joystick and set a button as a click.Is it possible?Have a nice day.
Guest Posted May 11, 2016 Posted May 11, 2016 Hi guys! Is there a way to play DS's game without mouse? I would like to move the mouse with my joystick and set a button as a click. Is it possible? Have a nice day. You need a keymapper like joytokey. Setting an analogue stick to mouse works well.
Dunk3000 Posted May 11, 2016 Posted May 11, 2016 The best way I have got it working is through retroarch. You can set an analogue stick to be the mouse and the core even makes sure the cursor never leaves the touchscreen.
brice2010 Posted May 14, 2016 Author Posted May 14, 2016 http://libretro.com/forums/showthread.php?t=2845On retroarch official forum, they sayd that it's not possible.I fail to do it actually. So do you succes at it?
brice2010 Posted May 15, 2016 Author Posted May 15, 2016 Ok, i find my solution! No way to make joytokey works, same for retroarch.I change my Nintendo DS.ahq in my module folder for my nintendo ds emulator.I put this inside: ;---------------------------------------------------------------------------- ; Nintendo DS ; No$GBA2.6a with No$Zoomer.exe ; by Shateredsoul ; 1.0 ; ; Info: ; No$Zoomer is an app that lets No$GBA go fullscreen. No$GBA has not received ; Updateds in a long time, but No$GBA has lower system requirements than ; other Nintendo DS emulators. When you first start No$zoomer you will need to ; direct it to the no$gba exe. Outside of HyperspinRight right click while playing ; game and enable fullscreen and "always on top". ; ;---------------------------------------------------------------------------- Run, %executable% "%romPath%%romName%%romExtension%", %emuPath%, Process, WaitClose, %Executable% ~up::keyMouse( "up" ) ~down::keyMouse( "down" ) ~right::keyMouse( "right" ) ~left::keyMouse( "left" ) esc::exitApp ; <-- press escape to exit. keyMouse( dir ) { mSpd:=5 mouseGetPos, mPX, mPY mouseMove, % ( dir="left" ? mPX-mSpd : dir="right" ? mPX+mSpd : mPX ) , % ( dir="up" ? mPY-mSpd : dir="down" ? mPY+mSpd : mPY ) } ; Recommended for performance #NoEnv ; Better and more reliable SendMode Input q:: if ( not GetKeyState("LButton" , "P") ) Click down return q Up::Click up ExitApp CloseProcess: return So when i launch my emulator for nintendo DS, it activate the part when my mouse move with my joystick, and my button press is a click with the stilleto.When you leave nintendo ds emulator, it'll stop this script.
Awakened Posted May 15, 2016 Posted May 15, 2016 http://libretro.com/forums/showthread.php?t=2845 On retroarch official forum, they sayd that it's not possible. I fail to do it actually. So do you succes at it? You have to go into core options after loading a game with the core and enable mouse/pointer and also set the pointer emulation to left or right stick.
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