Jump to content

ePSXe won't work within Hyperspin due to...


craig816

Recommended Posts

Posted

...the epsxe.ahk module (v1.9) in RocketLauncher doesn't work with the new ePSXe 2.0.2-1 version.

 

Does anyone know where I cab download a version of epsxe.ahk newer than 1.9?

I cant find any info when the update will be made to RocketLauncher.

 

Thanks,

 

Posted

So, I updated these files epsxe.ahk and epsxe.isd with the code provided in the above link (thanks Dime333) and experience the following problems:
 

1. Has the effect of keeping a controller button pushed down so I advance through all the menus and start the game and have constant fire. (unplayable) - tried on Twisted Metal 2. This game works fine when opened from ePSXe directly.

 

2. I lose all of my custom epsxe video configurations (the ones that Simply Austin reviewed in his epsxe video dealing with plug-ins and shaders - phenomenal results/graphics). Again, the new configs work 100% when I launch from ePSXe directly.

 

Anyone know when will the RocketLauncher folks release the official AHK and ISD files for ePSXe v.2.0.2-1?

 

I would really like to get ePSXe working through RocketLauncher - and then HyperSpin.

 

Thanks !

Posted

Sounds like that may be the problem - I thought once ePSXe was started, it would use the configuration I set up within ePSXe.

Hopefully the module settings in RL will be the same as the ePSXe option settings...a 1:1 correlation so I don't get confused!

Posted

Had a little time so just tried to edit the settings...BUT can't figure out how to edit.

 

I go into RockletLauncher, select Sony PlayStation on the left, then select the General Settings and Settings section but don't see any tabs related to configuration of the video or module?

 

What am I missing?

 

Thanks!

Posted

Working great now - thank you.

 

I just made another post about how to exit from the ePSXe emulator without having to use the ESC key on my keyboard.

I'd love to be able to program my Logitech controller or my X-Arcade controller to do this - and return to the Hyperspin menu.

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...