Dabil Posted May 21, 2016 Posted May 21, 2016 Just bought a new laptop and copied my existing hyperspin set-up over to it. Upon starting hyperspin all the video snaps are garbled. At first I thought I must be missing the necessary codecs, so I downloaded the recommended codecs listed on emumovies, and when that didn't help the situation I downloaded ffdshow. Problem remains. I went to the video snaps using windows explorer and test ran the videos using Windows Movie Player. Low and behold the videos worked just fine. I looked to see what the default video player was and it was Movies and TV. So I test ran the videos in that application and they worked just fine there too. So I am kind of stumped as to why the videos won't run correctly in Hyperspin but just fine in Windows Movie Player and Movies and TV. Hyperspin set-up works fine on my previous laptop, my gaming PC, and wife's laptop. I also tried the "Run as Administrator" option with hyperspin, same issue prevailed. Any ideas or assistance would be greatly appreciated. Laptop specs if needed: Asus GL502VT Laptop i7-6700HQ @ 2.6 ghz GTX970m 12 GB ram Windows 10 Home 64 bit Attaching demonstration pictures. The all green video is the front end intro.flv video
volumetric Posted May 21, 2016 Posted May 21, 2016 Kinda looks like the old intel gpu bug. Try disabling hardware accelleration in flash. Right click on a flash vid, then look in settings.
Dabil Posted May 22, 2016 Author Posted May 22, 2016 Updated GTX970m GPU Driver to the latest that came out on the 13th (365.19) - problem remains Checked and the Intel HD Graphics 530 driver is already up to date. Made an exception for the entire Hyperspin directory to be excluded in ESET Smart Security - problem remains Downloaded the new Hyperspin 1.4 r015 upgrade (I was on 1.33) - appears to have solved problem!
Dabil Posted May 23, 2016 Author Posted May 23, 2016 Upgrading to 1.4 r015 has solved the issue with the videos, however a new problem has cropped up. Now none of the games will launch in any system. It looks like this has something to do with the command line being issued. Here is the error message I get when trying to launch the SNES game Super Mario Bros.: No Default_Emulator found in "C:\hyperspin\RocketLauncher\Settings\Super Mario Bros. (World).\Emulators.ini" Please set one so RocketLauncher knows what module to use. All the games launch just fine from RocketLauncher, and looking at the error message I see that the game name is ending up in the command line. That probably isn't correct? Went to HyperHQ and see the following settings: Executable: C:\hyperspin133\RocketLauncher\RocketLauncher.exe Params: "Super Nintendo Entertainment System" -f "C:\hyperspin133\HyperSpin.exe" -p "HyperSpin" The command line preview shows: "C:\hyperspin\RocketLauncher\RocketLauncher.exe" "RomName." "Super Nintendo Entertainment System" -f "C:\hyperspin\HyperSpin.exe" -p "HyperSpin" Looking in the log it shows the Command line for the game launch as: "C:\hyperspin\RocketLauncher\RocketLauncher.exe" "Super Mario World (USA)." "Super Nintendo Entertainment Sytem" -f "C:\hyperspin\Hyperspin.exe" -p "HyperSpin" Not really sure what any of these settings should be changed to if anything, or if the problem is really some where else. Haven't been able to find this problem explained anywhere. Looked at the changelog for the Hyperspin 1.4 upgrade but didn't see any explanations for anything that would help. Any help would be appreciated.
Dabil Posted May 23, 2016 Author Posted May 23, 2016 Thanks for your help, got it working now. The Settings.ini info was right on, however for clarity, you don't set the executable path, it doesn't matter, in HyperHQ you just click the HyperLaunch radial button under wheel settings, emulator, execution: see the wiki guide here: http://www.rlauncher.com/wiki/index.php?title=HyperSpin Thanks again!
Recommended Posts
Archived
This topic is now archived and is closed to further replies.