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Sega model 2 wiimote help


danwelsh

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Posted

Hi guys, so I got the m2 setup today and I'm having a hell of a time getting the gun games to work with my wiimote, it keeps defaulting to my trackball as the main input(which is analog), how would I fix this issue?

I'm lovin my arcade

Posted

Well after reading some Google docs about the m2 I guess I might have an answer to my issue. It states:RawDevP1; RawDevP2

(value can be 0, 1, 2, 3 etc)

These entries are only required if you experience trouble with dual mouse functionality. If you have other devices installed on your computer that may emulate as a mouse device (EG: Logitech G25 Racing Wheel), you may need to use these entries. If player 1 mouse functions, you will only need to add a value to RawDevP2. If the player 2 mouse functions, then you will only need to add a value to RawDevP1. Start by setting the value to 0, save and test the game, then raise the number by one each time until the cursor moves for both players in the game.

I'm lovin my arcade

Posted

Well after reading some Google docs about the m2 I guess I might have an answer to my issue. It states:RawDevP1; RawDevP2

(value can be 0, 1, 2, 3 etc)

These entries are only required if you experience trouble with dual mouse functionality. If you have other devices installed on your computer that may emulate as a mouse device (EG: Logitech G25 Racing Wheel), you may need to use these entries. If player 1 mouse functions, you will only need to add a value to RawDevP2. If the player 2 mouse functions, then you will only need to add a value to RawDevP1. Start by setting the value to 0, save and test the game, then raise the number by one each time until the cursor moves for both players in the game.

 

Thanks for the info. I haven't got around to setting up my guns for this emulator yet. I will keep that in mind.

 

Do you know if it's the same way with the model 3 emulator as well?

Posted

Thanks for the info. I haven't got around to setting up my guns for this emulator yet. I will keep that in mind.

 

Do you know if it's the same way with the model 3 emulator as well?

Not sure...... I'm at work right now but will be working on the model 3 emulator tomorrow when I get up. I'll post here if it's the same

I'm lovin my arcade

Posted

Okay....for anyone using the wiimote for m2 shooters, you have to disable directinput in the settings.ini of m2....and you have to use your right click to reload for games like house of the dead....if someone comes up with a better solution so you can actually shoot off screen to reload please let me know.  I use Touchmote and just remapped my buttons, B is left click and 
A is right click.

I'm lovin my arcade

Posted

Thanks for the info. I haven't got around to setting up my guns for this emulator yet. I will keep that in mind.

 

Do you know if it's the same way with the model 3 emulator as well?

Did not have to do anything with the supermodel emulator.

I'm lovin my arcade

Posted

Hi, I am trying to set up m2 as well with the wii remotes. Are you using Touchmote for this or Dolphin Bar and where in the settings .ini file can I find to disable direct input? I looked in all the Hyperspin and Rocketlauncher settings files and can't seem to figure it out. Any examples or logs would be appreciated. I have Touchmote working, but only my wireless mouse works with House Of The Dead, etc.

Posted

Hi, I am trying to set up m2 as well with the wii remotes. Are you using Touchmote for this or Dolphin Bar and where in the settings .ini file can I find to disable direct input? I looked in all the Hyperspin and Rocketlauncher settings files and can't seem to figure it out. Any examples or logs would be appreciated. I have Touchmote working, but only my wireless mouse works with House Of The Dead, etc.

i am using the sega model 2 emulator (emulator_multicpu).....the ini file is in your Sega model 2 emulator folder called EMULATOR.ini i had to change UseRawInput = 0 to get it to work with all the games. Yes i am using Touchmote, i run windows 8.1 pro.

I'm lovin my arcade

Posted

So far I get the Wii remote working with m2 House of The Dead working great. Then for some reason after hitting the A and B (or just B) buttons kicks me out of the game screen. It seems because the Wii is acting as the mouse right click works the Windows home background desk screen. This makes the mouse right click menu come up. Any way to prevent Touchmote from doing this? I disabled all the other Wii buttons except A & B in Touchmote settings. I am not using the Wii through any Rocketlauncher settings.

Posted

i have my B set as left click and my A set as right click.......make sure your rl is set to hide desktop....i never ran into that problem so that's the best i can tell you

I'm lovin my arcade

Posted

So far I get the Wii remote working with m2 House of The Dead working great. Then for some reason after hitting the A and B (or just B) buttons kicks me out of the game screen. It seems because the Wii is acting as the mouse right click works the Windows home background desk screen. This makes the mouse right click menu come up. Any way to prevent Touchmote from doing this? I disabled all the other Wii buttons except A & B in Touchmote settings. I am not using the Wii through any Rocketlauncher settings.

You're using a light bar right?.....if I remember correctly I did actually have that problem when I was using touchmote and glovepie at the same time

I'm lovin my arcade

Posted

I am using the WiiU battery light bar. Looks like I figured out the problem. I had 2 screens up which was causing this, not sure why. I set for second screen only and problems went away. So the only issue I have left is if there is any way to use 2 Wii remotes. I tried every combination 0, 1, ,2, 3 for RawDevP1/P2 and can't seem to get both to work. I set both Wii remotes through Touchmote and can see both mouse cursors, although they stutter on the screen at the same time, but can't seem to set both in the game menu. Had any luck with this, not sure how high a number to go (4,5,6,etc) for RawDevP2 or if will work at all? Is there ever a second set of cross here's for player two?

Posted

I am using the WiiU battery light bar. Looks like I figured out the problem. I had 2 screens up which was causing this, not sure why. I set for second screen only and problems went away. So the only issue I have left is if there is any way to use 2 Wii remotes. I tried every combination 0, 1, ,2, 3 for RawDevP1/P2 and can't seem to get both to work. I set both Wii remotes through Touchmote and can see both mouse cursors, although they stutter on the screen at the same time, but can't seem to set both in the game menu. Had any luck with this, not sure how high a number to go (4,5,6,etc) for RawDevP2 or if will work at all? Is there ever a second set of cross here's for player two?

I never tried to set my second wiimote up yet for 2 player but I do know if u turned off userawinput like I did those rawdevp1 and rawdevp2 will do nothing......

I'm lovin my arcade

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