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Help NEC PC FX Setup-Solved


demonseed

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Posted

Hey Guys,

I have this emulator setup via retroarch however when I try to load a game I get an error.  Is there a tutorial on how to setup this emulator? I am not sure the issue I have. I have posted my log.

22:25:32:947 | RL |     INFO  | +N/A   | Main - RocketLauncher v1.0.1.4 (www.rlauncher.com)
22:25:32:948 | RL |  WARNING  | +0     | Main - You have "Logging_Show_Command_Window" enabled. This is only for showing errors being dumped to the command window from an executable. This may cause issues with running some executables and needs to be turned off when you are done.
22:25:32:950 | RL |  WARNING  | +0     | Main - You have "Logging_Log_Command_Window" enabled. This is only for logging errors being dumped to the command window from an executable. This may cause issues with running some executables and needs to be turned off when you are done.
22:25:32:951 | RL |  WARNING  | +0     | Main - You cannot use debug console and show/log a console for an emulator simultaneously. Turning off debug console to avoid errors launching.
22:25:33:347 | RL |     INFO  | +406   | Main - System Specs:
                    RocketLauncher Dir: E:\Rocketlauncher
                    RocketLauncher is: 32-bit
                    OS: Microsoft Windows 7 Professional 
                    SKU: Professional
                    Total Memory: 8016.31 MB
                    Free Memory: 1132.13 MB
                    Used Memory: 6884.188 MB
                    SystemType: 64-bit
                    Physical Processors: 1
                    Logical Processors: 4
                    GPU 1 Name: Intel(R) HD Graphics
                    GPU 1 RAM: -1924.00 MB
                    GPU 1 Driver Version: 9.17.10.3347
                    Sound 1 Device: High Definition Audio Device
                    Sound 1 Status: Enabled
                    Sound 2 Device: High Definition Audio Device
                    Sound 2 Status: Enabled
                    Sound 3 Device: Bluetooth Hands-free Audio
                    Sound 3 Status: Enabled
                    OS Language: English_United_States
                    OS Admin Status: Yes
                    Latest .Net Version: v4.0.30319
                    Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1080 work) [Landscape] (Primary)
                    Current AHK Desktop Width: 1920
                    Current AHK Desktop Height: 1080
                    AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe
                    AHK Version: 1.1.09.04
                    Unicode: No
22:25:33:349 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\RocketLauncher.exe exists
22:25:33:351 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    FileDescription             RocketLauncher
                    FileVersion                 1.0.1.4
                    LegalCopyright              ©2015 RocketLauncher
                    ProductName                 djvj's one swell guy!
                    ProductVersion              1.1.9.4
                    CompanyName                 Your favorite Front End companion! Visit us @ www.rlauncher.com
                    File Size:            2063360 bytes
                    Created:            5/23/2015 - 10:53:13 PM
                    Modified:            11/26/2015 - 12:43:10 AM
22:25:33:352 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\Array.ahk exists
22:25:33:359 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
22:25:33:363 | RL |   DEBUG1  | +16    | CheckFile - Attributes:
                    File Size:            4924 bytes
                    Created:            11/26/2015 - 12:43:11 AM
                    Modified:            11/26/2015 - 12:43:11 AM
22:25:33:364 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\BinHexRW.ahk exists
22:25:33:382 | RL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:384 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            5077 bytes
                    Created:            5/24/2015 - 8:27:48 AM
                    Modified:            11/26/2015 - 12:42:57 AM
22:25:33:386 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\BlockInput.exe exists
22:25:33:389 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    FileDescription              
                    FileVersion                 1.1.09.04
                    InternalName                 
                    OriginalFilename             
                    ProductName                  
                    ProductVersion              1.1.09.04
                    File Size:            657920 bytes
                    Created:            5/24/2015 - 8:26:42 AM
                    Modified:            1/2/2014 - 10:27:34 PM
22:25:33:390 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\CLR_L.ahk exists
22:25:33:394 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
22:25:33:396 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            5474 bytes
                    Created:            9/6/2015 - 8:32:14 PM
                    Modified:            9/6/2015 - 8:32:14 PM
22:25:33:398 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\Control_AniGif.ahk exists
22:25:33:401 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
22:25:33:404 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            5716 bytes
                    Created:            5/24/2015 - 8:26:30 AM
                    Modified:            4/29/2013 - 1:56:02 PM
22:25:33:405 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\gdip.ahk exists
22:25:33:409 | RL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Extension.
22:25:33:411 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            88789 bytes
                    Created:            5/24/2015 - 7:02:39 AM
                    Modified:            1/13/2013 - 5:07:30 PM
22:25:33:413 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\gdip_alt.ahk exists
22:25:33:424 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:426 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            5895 bytes
                    Created:            5/24/2015 - 8:25:59 AM
                    Modified:            6/28/2015 - 6:41:33 AM
22:25:33:428 | RL |   DEBUG1  | +0     | gdip_alt.ahk Version: 1.0.2
22:25:33:430 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\gsdll32.dll exists
22:25:33:431 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            13090816 bytes
                    Created:            5/24/2015 - 8:25:19 AM
                    Modified:            1/6/2015 - 9:20:42 PM
22:25:33:433 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\itextsharp.dll exists
22:25:33:435 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    FileDescription             iTextSharp
                    FileVersion                 5.4.2.0
                    InternalName                itextsharp.dll
                    LegalCopyright              Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
                    OriginalFilename            itextsharp.dll
                    ProductName                 iTextSharp
                    ProductVersion              5.4.2.0
                    CompanyName                 1T3XT BVBA
                    File Size:            3743744 bytes
                    Created:            5/24/2015 - 8:24:07 AM
                    Modified:            6/14/2013 - 2:06:21 PM
22:25:33:437 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\Java.ahk exists
22:25:33:441 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:443 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            7841 bytes
                    Created:            5/24/2015 - 8:27:37 AM
                    Modified:            12/23/2014 - 11:02:37 PM
22:25:33:445 | RL |   DEBUG1  | +0     | Java.ahk Version: 1.0.0
22:25:33:446 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\JSON.ahk exists
22:25:33:450 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
22:25:33:452 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            9203 bytes
                    Created:            5/24/2015 - 8:26:08 AM
                    Modified:            5/5/2013 - 2:22:25 PM
22:25:33:453 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\Origin.ahk exists
22:25:33:457 | RL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:458 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            4904 bytes
                    Created:            5/24/2015 - 8:26:27 AM
                    Modified:            3/22/2015 - 2:51:41 PM
22:25:33:460 | RL |   DEBUG1  | +0     | Origin.ahk Version: 1.0.2
22:25:33:462 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\RegRW64.ahk exists
22:25:33:465 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
22:25:33:467 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            6915 bytes
                    Created:            5/24/2015 - 8:28:09 AM
                    Modified:            5/8/2014 - 3:06:39 AM
22:25:33:471 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\RIni.ahk exists
22:25:33:475 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
22:25:33:477 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            67561 bytes
                    Created:            5/24/2015 - 8:28:04 AM
                    Modified:            6/5/2013 - 6:56:23 PM
22:25:33:478 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\SevenZipSharp.dll exists
22:25:33:481 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    FileDescription             SevenZipSharp
                    FileVersion                 0.64.5717.6837
                    InternalName                SevenZipSharp.dll
                    LegalCopyright              Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
                    OriginalFilename            SevenZipSharp.dll
                    ProductName                 SevenZipSharp
                    ProductVersion              0.64.5717.6837
                    CompanyName                 Markovtsev Vadim
                    File Size:            167424 bytes
                    Created:            5/24/2015 - 8:27:30 AM
                    Modified:            11/26/2015 - 12:43:04 AM
22:25:33:482 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\Steam.ahk exists
22:25:33:497 | RL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:499 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            5347 bytes
                    Created:            5/24/2015 - 8:28:20 AM
                    Modified:            3/22/2015 - 2:52:25 PM
22:25:33:501 | RL |   DEBUG1  | +0     | Steam.ahk Version: 1.0.2
22:25:33:502 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\VA.ahk exists
22:25:33:508 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
22:25:33:510 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            34688 bytes
                    Created:            5/24/2015 - 8:26:53 AM
                    Modified:            3/1/2013 - 9:05:47 PM
22:25:33:512 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\VA_Extension.ahk exists
22:25:33:519 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:522 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            3833 bytes
                    Created:            5/24/2015 - 8:28:38 AM
                    Modified:            1/13/2015 - 8:16:56 PM
22:25:33:524 | RL |   DEBUG1  | +0     | VA_Extension.ahk Version: 1.0.1
22:25:33:525 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\7z.ahk exists
22:25:33:529 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:531 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            29149 bytes
                    Created:            5/29/2015 - 11:47:30 PM
                    Modified:            11/26/2015 - 12:42:55 AM
22:25:33:532 | RL |   DEBUG1  | +0     | 7z.ahk Version: 1.0.2
22:25:33:534 | RL |     INFO  | +15    | CheckFile - Checking if E:\Rocketlauncher\Lib\Bezel.ahk exists
22:25:33:539 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:541 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            104277 bytes
                    Created:            5/24/2015 - 8:28:01 AM
                    Modified:            11/26/2015 - 12:42:57 AM
22:25:33:543 | RL |   DEBUG1  | +0     | Bezel.ahk Version: 1.1.7
22:25:33:544 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Fade.ahk exists
22:25:33:561 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:563 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            38251 bytes
                    Created:            5/24/2015 - 8:26:50 AM
                    Modified:            11/26/2015 - 12:43:06 AM
22:25:33:564 | RL |   DEBUG1  | +0     | Fade.ahk Version: 1.1.4
22:25:33:566 | RL |     INFO  | +15    | CheckFile - Checking if E:\Rocketlauncher\Lib\Fade Init.ahk exists
22:25:33:581 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:583 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            1065 bytes
                    Created:            5/24/2015 - 8:27:38 AM
                    Modified:            11/26/2015 - 12:43:12 AM
22:25:33:585 | RL |   DEBUG1  | +0     | Fade Init.ahk Version: 1.0.2
22:25:33:586 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Fade Animations.ahk exists
22:25:33:592 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:594 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            81174 bytes
                    Created:            5/24/2015 - 8:27:41 AM
                    Modified:            11/26/2015 - 12:43:12 AM
22:25:33:596 | RL |   DEBUG1  | +16    | Fade Animations.ahk Version: 1.1.10
22:25:33:597 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Keymapper.ahk exists
22:25:33:602 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:604 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            33453 bytes
                    Created:            5/24/2015 - 8:28:11 AM
                    Modified:            5/30/2015 - 9:18:27 PM
22:25:33:606 | RL |   DEBUG1  | +0     | Keymapper.ahk Version: 1.1.2
22:25:33:607 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Keymapper Init.ahk exists
22:25:33:611 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:613 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
                    File Size:            3461 bytes
                    Created:            5/24/2015 - 8:26:35 AM
                    Modified:            5/30/2015 - 9:18:57 PM
22:25:33:614 | RL |   DEBUG1  | +0     | Keymapper Init.ahk Version: 1.0.4
22:25:33:616 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\MultiGame.ahk exists
22:25:33:621 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:622 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            40753 bytes
                    Created:            5/24/2015 - 8:24:03 AM
                    Modified:            9/6/2015 - 8:32:13 PM
22:25:33:625 | RL |   DEBUG1  | +0     | MultiGame.ahk Version: 1.0.8
22:25:33:626 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\MultiGame Init.ahk exists
22:25:33:630 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:631 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            161 bytes
                    Created:            5/24/2015 - 8:28:32 AM
                    Modified:            4/14/2013 - 1:33:19 PM
22:25:33:633 | RL |   DEBUG1  | +0     | MultiGame Init.ahk Version: 1.0.0
22:25:33:634 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\MultiPlayer.ahk exists
22:25:33:655 | RL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:657 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            66452 bytes
                    Created:            5/24/2015 - 8:23:41 AM
                    Modified:            11/26/2015 - 12:42:52 AM
22:25:33:659 | RL |   DEBUG1  | +16    | MultiPlayer.ahk Version: 1.0.7
22:25:33:660 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Pause.ahk exists
22:25:33:669 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:671 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            392193 bytes
                    Created:            5/24/2015 - 8:26:19 AM
                    Modified:            11/26/2015 - 12:43:03 AM
22:25:33:673 | RL |   DEBUG1  | +0     | Pause.ahk Version: 1.1.5
22:25:33:674 | RL |     INFO  | +16    | CheckFile - Checking if E:\Rocketlauncher\Lib\Pause Init.ahk exists
22:25:33:678 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:680 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            553 bytes
                    Created:            5/24/2015 - 8:24:21 AM
                    Modified:            9/6/2015 - 8:31:51 PM
22:25:33:681 | RL |   DEBUG1  | +0     | Pause Init.ahk Version: 1.0.3
22:25:33:683 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Password.ahk exists
22:25:33:696 | RL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:698 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            10025 bytes
                    Created:            5/24/2015 - 8:24:18 AM
                    Modified:            9/6/2015 - 8:31:55 PM
22:25:33:700 | RL |   DEBUG1  | +0     | Password.ahk Version: 1.0.2
22:25:33:701 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Rom Mapping Launch Menu.ahk exists
22:25:33:708 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:710 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            74101 bytes
                    Created:            5/24/2015 - 8:23:41 AM
                    Modified:            11/26/2015 - 12:42:54 AM
22:25:33:712 | RL |   DEBUG1  | +0     | Rom Mapping Launch Menu.ahk Version: 1.0.6
22:25:33:713 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Shared.ahk exists
22:25:33:719 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:721 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
                    File Size:            139893 bytes
                    Created:            5/24/2015 - 8:26:27 AM
                    Modified:            11/26/2015 - 12:43:02 AM
22:25:33:723 | RL |   DEBUG1  | +0     | Shared.ahk Version: 1.3.5
22:25:33:724 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Statistics.ahk exists
22:25:33:728 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:730 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            26143 bytes
                    Created:            5/24/2015 - 8:26:45 AM
                    Modified:            4/9/2015 - 4:16:56 AM
22:25:33:731 | RL |   DEBUG1  | +0     | Statistics.ahk Version: 1.0.3
22:25:33:733 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Statistics Init.ahk exists
22:25:33:755 | RL |   DEBUG1  | +32    | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:758 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            33 bytes
                    Created:            5/24/2015 - 8:28:01 AM
                    Modified:            12/23/2014 - 11:23:48 PM
22:25:33:759 | RL |   DEBUG1  | +0     | Statistics Init.ahk Version: 1.0.1
22:25:33:761 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\Virtual Drive.ahk exists
22:25:33:766 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:768 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
                    File Size:            18329 bytes
                    Created:            5/29/2015 - 11:47:33 PM
                    Modified:            11/26/2015 - 12:42:58 AM
22:25:33:770 | RL |   DEBUG1  | +0     | Virtual Drive.ahk Version: 1.0.3
22:25:33:772 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\XHotkey.ahk exists
22:25:33:777 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:779 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            26540 bytes
                    Created:            5/24/2015 - 8:28:26 AM
                    Modified:            9/6/2015 - 8:32:04 PM
22:25:33:781 | RL |   DEBUG1  | +0     | XHotkey.ahk Version: 1.0.4
22:25:33:782 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Lib\XHotkey Init.ahk exists
22:25:33:786 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
22:25:33:788 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            1063 bytes
                    Created:            5/24/2015 - 8:26:46 AM
                    Modified:            9/6/2015 - 8:31:50 PM
22:25:33:790 | RL |   DEBUG1  | +0     | XHotkey Init.ahk Version: 1.0.2
22:25:33:792 | RL |   DEBUG1  | +0     | Main - Using HyperSpin normal mode for version 1.4.0.0 found at: E:\Hyperspin\HyperSpin.exe
22:25:33:794 | RL |   DEBUG1  | +0     | Main - Raw CLI received: "NEC PC-FX Blue Chicago Blues (Japan) (Disc 2)"
22:25:33:795 | RL |   DEBUG1  | +0     | Main - Received this dbName with no path via CLI: "Blue Chicago Blues (Japan) (Disc 2)"
22:25:33:798 | RL |   DEBUG1  | +0     | Main - dbName: Blue Chicago Blues (Japan) (Disc 2)
22:25:33:799 | RL |     INFO  | +15    | Main - Loading Front End Plugin: "HyperSpin"
22:25:33:802 | RL |     INFO  | +0     | Main - HyperSpin.exe coordinates are x0 y0 w1920 h1080
22:25:33:804 | RL |     INFO  | +0     | Main - RocketLauncher received "NEC PC-FX" and "Blue Chicago Blues (Japan) (Disc 2)"
22:25:33:811 | RL |     INFO  | +0     | Main - Did not find a "E:\Rocketlauncher\Settings\NEC PC-FX\Game Options.ini" file, skipping any game-specific options.
22:25:33:813 | RL |     INFO  | +0     | Main - Blue Chicago Blues (Japan) (Disc 2) is using the default emulator: RetroArch
22:25:33:814 | RL |     INFO  | +0     | Main - Checking for a [RetroArch] section in E:\Rocketlauncher\Settings\NEC PC-FX\Emulators.ini
22:25:33:816 | RL |     INFO  | +16    | Main - Checking for a [RetroArch] section in E:\Rocketlauncher\Settings\Global Emulators.ini
22:25:33:818 | RL |     INFO  | +0     | Main - Found [RetroArch] in E:\Rocketlauncher\Settings\Global Emulators.ini
22:25:33:821 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Modules\RetroArch\RetroArch.ahk exists
22:25:33:822 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            45403 bytes
                    Created:            5/24/2015 - 8:28:10 AM
                    Modified:            11/26/2015 - 12:43:12 AM
22:25:33:827 | RL |     INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
22:25:33:828 | RL |     INFO  | +0     | Main - Blue Chicago Blues (Japan) (Disc 2) will use module: E:\Rocketlauncher\Modules\RetroArch\RetroArch.ahk
22:25:33:842 | RL |     INFO  | +16    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
22:25:33:844 | RL |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Emulators\Retroarch\retroarch.exe exists
22:25:33:846 | RL |   DEBUG1  | +15    | CheckFile - Attributes:
                    File Size:            1655808 bytes
                    Created:            8/16/2015 - 9:32:24 AM
                    Modified:            7/19/2015 - 12:21:23 AM
22:25:33:848 | RL |     INFO  | +0     | Main - INI Keys read
22:25:33:849 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\7z.exe exists
22:25:33:852 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    FileDescription             7-Zip Console
                    FileVersion                 15.06 beta
                    InternalName                7z
                    LegalCopyright              Copyright (c) 1999-2015 Igor Pavlov
                    OriginalFilename            7z.exe
                    ProductName                 7-Zip
                    ProductVersion              15.06 beta
                    CompanyName                 Igor Pavlov
                    File Size:            262144 bytes
                    Created:            5/24/2015 - 8:26:40 AM
                    Modified:            11/26/2015 - 12:42:56 AM
22:25:33:854 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\7z.dll exists
22:25:33:856 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    FileDescription             7z Plugin
                    FileVersion                 15.06 beta
                    InternalName                7z
                    LegalCopyright              Copyright (c) 1999-2015 Igor Pavlov
                    OriginalFilename            7z.dll
                    ProductName                 7-Zip
                    ProductVersion              15.06 beta
                    CompanyName                 Igor Pavlov
                    File Size:            1012224 bytes
                    Created:            5/24/2015 - 8:28:28 AM
                    Modified:            11/26/2015 - 12:43:05 AM
22:25:33:859 | RL |     INFO  | +0     | Main - "Blue Chicago Blues (Japan) (Disc 2)" qualifies for MultiGame.
22:25:33:861 | RL |     INFO  | +0     | CheckPaths - Started
22:25:33:862 | RL |   DEBUG1  | +16    | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).bin
22:25:33:864 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).bin
22:25:33:865 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:868 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).smc
22:25:33:869 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).smc
22:25:33:871 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:872 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).7z
22:25:33:874 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).7z
22:25:33:876 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:877 | RL |   DEBUG1  | +15    | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).zip
22:25:33:879 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).zip
22:25:33:880 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:882 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).sfc
22:25:33:883 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).sfc
22:25:33:885 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:886 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).gba
22:25:33:888 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).gba
22:25:33:889 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:891 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).gb
22:25:33:892 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).gb
22:25:33:894 | RL |   DEBUG1  | +16    | CheckPaths - Rom not found
22:25:33:895 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).a78
22:25:33:897 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).a78
22:25:33:898 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:900 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).sv
22:25:33:901 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).sv
22:25:33:903 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:905 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).gbc
22:25:33:906 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).gbc
22:25:33:908 | RL |   DEBUG1  | +16    | CheckPaths - Rom not found
22:25:33:909 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).rpk
22:25:33:911 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).rpk
22:25:33:913 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:916 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).gme
22:25:33:918 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).gme
22:25:33:925 | RL |   DEBUG1  | +15    | CheckPaths - Rom not found
22:25:33:927 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).sc
22:25:33:928 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).sc
22:25:33:930 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:931 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).cdt
22:25:33:933 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).cdt
22:25:33:934 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:935 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).ws
22:25:33:937 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).ws
22:25:33:938 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:940 | RL |   DEBUG1  | +16    | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).wsc
22:25:33:941 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).wsc
22:25:33:943 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:944 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).ngp
22:25:33:946 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).ngp
22:25:33:947 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:948 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).ngc
22:25:33:950 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).ngc
22:25:33:951 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:953 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).vms
22:25:33:954 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).vms
22:25:33:956 | RL |   DEBUG1  | +15    | CheckPaths - Rom not found
22:25:33:958 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).ipf
22:25:33:959 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).ipf
22:25:33:962 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:963 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).n64
22:25:33:965 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).n64
22:25:33:966 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:968 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).z64
22:25:33:970 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).z64
22:25:33:971 | RL |   DEBUG1  | +16    | CheckPaths - Rom not found
22:25:33:973 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).sg
22:25:33:974 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).sg
22:25:33:976 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:977 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).fds
22:25:33:979 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).fds
22:25:33:980 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:982 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).caq
22:25:33:983 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).caq
22:25:33:985 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:987 | RL |   DEBUG1  | +16    | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).vb
22:25:33:988 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).vb
22:25:33:990 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:991 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).vec
22:25:33:993 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).vec
22:25:33:994 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:996 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).wav
22:25:33:998 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).wav
22:25:33:999 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:33:000 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).cas
22:25:34:002 | RL |   DEBUG1  | +15    | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).cas
22:25:34:004 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:005 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).min
22:25:34:007 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).min
22:25:34:009 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:010 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).int
22:25:34:012 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).int
22:25:34:013 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:015 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).rom
22:25:34:016 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).rom
22:25:34:018 | RL |   DEBUG1  | +16    | CheckPaths - Rom not found
22:25:34:019 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).tap
22:25:34:021 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).tap
22:25:34:023 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:024 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).tzx
22:25:34:026 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).tzx
22:25:34:027 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:029 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).nes
22:25:34:030 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).nes
22:25:34:032 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:034 | RL |   DEBUG1  | +15    | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).col
22:25:34:035 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).col
22:25:34:037 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:038 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).nds
22:25:34:040 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).nds
22:25:34:041 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:042 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).cpr
22:25:34:044 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).cpr
22:25:34:046 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:047 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).gg
22:25:34:048 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).gg
22:25:34:050 | RL |   DEBUG1  | +16    | CheckPaths - Rom not found
22:25:34:051 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).pce
22:25:34:053 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).pce
22:25:34:055 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:057 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).st2
22:25:34:058 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).st2
22:25:34:059 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:061 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).sms
22:25:34:063 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).sms
22:25:34:064 | RL |   DEBUG1  | +16    | CheckPaths - Rom not found
22:25:34:066 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).smc
22:25:34:067 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).smc
22:25:34:069 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:070 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).lnx
22:25:34:072 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).lnx
22:25:34:073 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:076 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).md
22:25:34:077 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).md
22:25:34:079 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:080 | RL |   DEBUG1  | +15    | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).32x
22:25:34:082 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).32x
22:25:34:083 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:085 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).n64
22:25:34:086 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).n64
22:25:34:089 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:091 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).a52
22:25:34:093 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).a52
22:25:34:094 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:096 | RL |   DEBUG1  | +16    | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).j64
22:25:34:098 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).j64
22:25:34:099 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:101 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).cso
22:25:34:102 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).cso
22:25:34:104 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:108 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).cue
22:25:34:110 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).cue
22:25:34:111 | RL |   DEBUG1  | +15    | CheckPaths - Rom not found
22:25:34:113 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).iso
22:25:34:115 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).iso
22:25:34:117 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:118 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).ccd
22:25:34:120 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).ccd
22:25:34:121 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:123 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).chd
22:25:34:128 | RL |   DEBUG1  | +16    | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).chd
22:25:34:130 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:132 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).bin
22:25:34:133 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)\Blue Chicago Blues (Japan) (Disc 2).bin
22:25:34:135 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
22:25:34:136 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).rar
22:25:34:141 | RL |     INFO  | +0     | CheckPaths - Found rom: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).rar
22:25:34:142 | RL |   DEBUG1  | +16    | CheckPaths - Current romName: Blue Chicago Blues (Japan) (Disc 2)
22:25:34:144 | RL |   DEBUG1  | +0     | CheckPaths - Current romPath: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX
22:25:34:146 | RL |   DEBUG1  | +0     | CheckPaths - Current romExtension: .rar
22:25:34:147 | RL |     INFO  | +0     | CheckPaths - Ended
22:25:34:150 | RL |     INFO  | +0     | BuildScript - User Variables:
                    ;----------------------------------------------------------------------------
                    ; INJECTED VARIABLES
                    ;----------------------------------------------------------------------------
                    
                    #NoTrayIcon
                    #InstallKeybdHook
                    DetectHiddenWindows, ON
                    SetTitleMatchMode, 2
                    SendMode, Event
                    0 = 2
                    pluginPath = E:\Rocketlauncher\Plugins
                    pluginName = HyperSpin
                    pluginExt = .plugin
                    contextOnExit = 
                    rlMode = 
                    rlTitle = RocketLauncher
                    rlVersion = 1.0.1.4
                    rlAuthor = djvj
                    rlURL = www.rlauncher.com
                    langFile = E:\Rocketlauncher\Data\Language\Localization.ini
                    primMonitor = 1
                    frontendPID = 5384
                    frontendPath = E:\Hyperspin
                    frontendExe = HyperSpin.exe
                    frontendExt = exe
                    frontendName = HyperSpin
                    frontendDrive = E:
                    exitEmulatorKey = ~Esc|H3:1joy6
                    restoreFE = Restore and Click
                    exitScriptKey = ~q & ~s
                    toggleCursorKey = Esc
                    emuFullPath = E:\Hyperspin\Emulators\Retroarch\retroarch.exe
                    emuPath = E:\Hyperspin\Emulators\Retroarch
                    emuName = RetroArch
                    emuExt = exe
                    romPath = E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX
                    romPathFromIni = E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX
                    romExtension = .rar
                    romExtensionOrig = .rar
                    romExtensions = bin|smc|7z|zip|sfc|gba|gb|a78|sv|gbc|rpk|gme|sc|cdt|ws|wsc|ngp|ngc|vms|ipf|n64|z64|sg|fds|caq|vb|vec|wav|cas|min|int|rom|tap|tzx|nes|col|nds|cpr|gg|pce|st2|sms|smc|lnx|md|32x|n64|a52|j64|cso|cue|iso|ccd|chd|bin|rar|iso|cue|cso|img
                    executable = retroarch.exe
                    systemDbName = NEC PC-FX
                    systemName = NEC PC-FX
                    dbPath = 
                    dbName = Blue Chicago Blues (Japan) (Disc 2)
                    dbExt = 
                    romName = Blue Chicago Blues (Japan) (Disc 2)
                    romMapPath = 
                    romMappingEnabled = false
                    romMappingLaunchMenuEnabled = false
                    romMappingFirstMatchingExt = false
                    romMappingShowAllRomsInArchive = true
                    romMappingNumberOfGamesByScreen = 7
                    romMappingHideParent = false
                    romMappingMenuWidth = 400
                    romMappingMenuMargin = 65
                    romMappingTextFont = Bebas Neue
                    romMappingTextOptions = cFFFFFFFF r4 s60 Bold
                    romMappingDisabledTextColor = ff888888
                    romMappingTextSizeDifference = 7
                    romMappingTextMargin = 15
                    romMappingTitleTextFont = Bebas Neue
                    romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold
                    romMappingTitle2TextFont = Bebas Neue
                    romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold
                    romMappingGameInfoTextFont = Bebas Neue
                    romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular
                    romMappingGameNameTextFont = Bebas Neue
                    romMappingGameNameTextOptions = cFFFFFFFF r4 s40 Regular
                    romMappingBackgroundBrush = aa000000
                    romMappingColumnBrush = 33000000
                    romMappingButtonBrush1 = 6f000000
                    romMappingButtonBrush2 = 33000000
                    romMappingBackgroundAlign = Stretch and Lose Aspect
                    romMappingMenuFlagWidth = 55
                    romMappingMenuFlagSeparation = 7
                    romMappingDefaultMenuList = FullList
                    romMappingSingleFilteredRomAutomaticLaunch = false
                    altArchiveNameOnly = 
                    altRomNameOnly = 
                    altArchiveAndRomName = 
                    altArchiveAndManyRomNames = 
                    altRomNamesOnly = 
                    romMapScenario = 
                    skipchecks = false
                    romMatchExt = false
                    blockInputTime = 0
                    blockInputFile = E:\Rocketlauncher\Module Extensions\BlockInput.exe
                    errorLevelReporting = false
                    lockLaunch = false
                    lockLaunchGame = 
                    screenRotationAngle = 0
                    screenRotationAngleGame = 
                    logFile = E:\Rocketlauncher\RocketLauncher.log
                    logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
                    logLevel = 10
                    logShowDebugConsole = false
                    logIncludeModule = true
                    logIncludeFileProperties = true
                    logShowCommandWindow = true
                    logCommandWindow = true
                    rlDebugConsoleStdout = 
                    sysLang = English_United_States
                    sysType = 64-bit
                    broadcastWindowTitle = 
                    navUpKey = Up
                    navDownKey = Down
                    navLeftKey = Left
                    navRightKey = Right
                    navSelectKey = 1
                    navP2UpKey = Numpad8
                    navP2DownKey = Numpad2
                    navP2LeftKey = Numpad4
                    navP2RightKey = Numpad6
                    navP2SelectKey = NumpadEnter
                    originalWidth = 1920
                    originalHeight = 1080
                    vdEnabled = false
                    vdFullPath = 
                    vdUseSCSI = true
                    vdDriveLetter = 
                    vdAddDrive = true
                    servoStikEnabled = false
                    servoStikExitMode = false
                    ledblinkyEnabled = false
                    ledblinkySystemName = 
                    ledblinkyFullPath = 
                    ledblinkyProfilePath = E:\Rocketlauncher\Profiles\LEDBlinky
                    ledblinkyRLProfile = E:\Rocketlauncher\Profiles\LEDBlinky\RocketLauncher
                    emuIdleShutdown = 0
                    launchPasswordHash = UpUpDownDownLeftRightLeftRight
                    hideCursor = true
                    hideEmu = false
                    hideFE = false
                    fadeIn = false
                    fadeInDuration = 500
                    fadeInTransitionAnimation = DefaultAnimateFadeIn
                    fadeInDelay = 0
                    fadeInExitDelay = 0
                    fadeOutExitDelay = 0
                    fadeOut = false
                    fadeOutExtraScreen = false
                    fadeOutDuration = 500
                    fadeOutTransitionAnimation = DefaultAnimateFadeOut
                    fadeOutDelay = 0
                    fadeLyrInterpolation = 7
                    fadeMuteEmulator = false
                    fadeUseBackgrounds = false
                    fadeClickThrough = false
                    fadeWidthBaseRes = 1920
                    fadeHeightBaseRes = 1080
                    fadeLyr1Color = FF000000
                    fadeLyr1AlignImage = Stretch and Lose Aspect
                    fadeLyr2Pos = Stretch and Lose Aspect
                    fadeLyr2X = 0
                    fadeLyr2Y = 0
                    fadeLyr2W = 
                    fadeLyr2H = 
                    fadeLyr2Adjust = 1
                    fadeLyr2PicPad = 0
                    fadeLyr2Prefix = Extra Layer 1 - Console
                    fadeLyr3Pos = Center
                    fadeLyr3X = 450
                    fadeLyr3Y = 5
                    fadeLyr3W = 
                    fadeLyr3H = 
                    fadeLyr3Adjust = 1
                    fadeLyr3PicPad = 0
                    fadeLyr3Speed = 750
                    fadeLyr3Animation = DefaultFadeAnimation
                    fadeLyr37zAnimation = DefaultFadeAnimation
                    fadeLyr3Type = imageandbar
                    fadeLyr3ImgFollow7zProgress = true
                    fadeLyr3Repeat = 1
                    fadeLyr3BackImageTransparency = 30
                    fadeLyr3StaticPos = No Alignment
                    fadeLyr3StaticX = 0
                    fadeLyr3StaticY = 870|1575
                    fadeLyr3StaticW = 
                    fadeLyr3StaticH = 
                    fadeLyr3StaticAdjust = 1
                    fadeLyr3StaticPicPad = 0
                    fadeLyr3StaticPrefix = Info Bar
                    fadeLyr4Adjust = 1
                    fadeLyr4X = 1792|952
                    fadeLyr4Y = 891|1596
                    fadeLyr4W = 128
                    fadeLyr4H = 
                    fadeLyr4Pos = No Alignment
                    fadeLyr4FPS = 50
                    fadeLyr4PicPad = 0
                    fadeTranspGifColor = FFFFFF
                    fadeBarWindow = Image
                    fadeBarWindowX = 
                    fadeBarWindowY = 
                    fadeBarWindowW = 900
                    fadeBarWindowH = 
                    fadeBarWindowR = 30
                    fadeBarWindowM = 30
                    fadeBarWindowHatchStyle = 8
                    fadeBar = true
                    fadeBarNon7zProgressTime = 0
                    fadeBarBack = true
                    fadeBarBackColor = FF555555
                    fadeBarH = 30
                    fadeBarR = 10
                    fadeBarColor = DD00BFFF
                    fadeBarHatchStyle = 8
                    fadeBarPercentageText = true
                    fadeBarInfoText = true
                    fadeBarXOffset = 0
                    fadeBarYOffset = 150
                    fadeRomInfoDescription = filtered text
                    fadeRomInfoSystemName = image
                    fadeRomInfoYear = text with label
                    fadeRomInfoManufacturer = text with label
                    fadeRomInfoGenre = disabled
                    fadeRomInfoRating = image
                    fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
                    fadeRomInfoTextPlacement = User Defined
                    fadeRomInfoTextMargin = 7
                    fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular
                    fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold
                    fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular
                    fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular
                    fadeRomInfoText5Options = cFF555555 r4 s42 Bold
                    fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
                    fadeStats_Number_of_Times_Played = text with label
                    fadeStats_Last_Time_Played = text with label
                    fadeStats_Average_Time_Played = text with label
                    fadeStats_Total_Time_Played = text with label
                    fadeStats_System_Total_Played_Time = text with label
                    fadeStats_Total_Global_Played_Time = text with label
                    fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
                    fadeStatsInfoTextPlacement = topRight
                    fadeStatsInfoTextMargin = 7
                    fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold
                    fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold
                    fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold
                    fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold
                    fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold
                    fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold
                    fadeText1X = 0
                    fadeText1Y = 0
                    fadeText1Options = cFFB4B4B4 r4 s30 Right Bold
                    fadeText1 = Loading Game
                    fadeText2X = 0
                    fadeText2Y = 0
                    fadeText2Options = cFFB4B4B4 r4 s30 Right Bold
                    fadeText2 = Extraction Complete, Ready
                    fadeText3 = Loading Game
                    fadeText4 = Loading Complete
                    fadeFont = Bebas Neue
                    fadeSystemAndRomLayersOnly = false
                    fadeExtractionTime = disabled
                    fadeExtractionTimeTextX = 0
                    fadeExtractionTimeTextY = 0
                    fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
                    fadeInterruptKey = 
                    detectFadeErrorEnabled = false
                    fadeImgPath = E:\Rocketlauncher\Media\Fade
                    RLDataPath = E:\Rocketlauncher\Data
                    RLMediaPath = E:\Rocketlauncher\Media
                    RLErrSoundPath = E:\Rocketlauncher\Media\Sounds\Error
                    modulesPath = E:\Rocketlauncher\Modules
                    moduleFullName = E:\Rocketlauncher\Modules\RetroArch\RetroArch.ahk
                    moduleName = RetroArch
                    modulePath = E:\Rocketlauncher\Modules\RetroArch
                    moduleExtension = ahk
                    moduleExtensionsPath = E:\Rocketlauncher\Module Extensions
                    libPath = E:\Rocketlauncher\Lib
                    7zEnabled = true
                    7zPath = E:\Rocketlauncher\Module Extensions\7z.exe
                    7zDllPath = E:\Rocketlauncher\Module Extensions\7z.dll
                    7zExtractPath = C:\Users\Lenovo\AppData\Local\Temp\HS
                    7zExtractPathOrig = 
                    7zAttachSystemName = false
                    7zDelTemp = true
                    7zSounds = true
                    7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
                    7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
                    mgEnabled = false
                    mgKey = ~NumpadSub
                    mgBackgroundColor = FF000000
                    mgSidePadding = 0.2
                    mgWidthBaseRes = 1920
                    mgHeightBaseRes = 1080
                    mgYOffset = 500|800
                    mgFont = Arial
                    mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic
                    mgText1Text = Please select a game
                    mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
                    mgText2Offset = 100
                    mgUseSound = true
                    mgSoundfreq = 300
                    mgExitEffect = none
                    mgSelectedEffect = rotate
                    mgUseGameArt = false
                    mgCandidate = 1
                    mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
                    mgOnLaunch = false
                    pauseEnabled = false
                    pauseKey = m
                    pauseBackToMenuBarKey = n
                    pauseZoomInKey = C
                    pauseZoomOutKey = V
                    pauseScreenshotKey = ~PrintScreen
                    pauseHiToTextPath = E:\Rocketlauncher\Module Extensions\HiToText.exe
                    pauseSaveStateKeyCodes = 
                    pauseLoadStateKeyCodes = 
                    keymapperEnabled = true
                    keymapperAHKMethod = External
                    keymapper = xpadder
                    xpadderFullPath = E:\Hyperspin\Utilities\Xpadder\Xpadder.exe
                    joyToKeyFullPath = E:\Utilities\JoyToKey\JoyToKey.exe
                    keymapperProfilePath = E:\Rocketlauncher\Profiles\xpadder
                    keymapperFrontEndProfileName = RocketLauncherUI
                    keymapperFrontEndProfile = xpadder
                    keymapperRocketLauncherProfileEnabled = true
                    joyIDsEnabled = true
                    joyIDsPreferredControllersGlobal = Controller (Xbox 360 Wireless Receiver for Windows)
                    joyIDsPreferredControllersSystem = use_global
                    joyIDsPreferredControllersOnExit = 
                    CustomJoyNamesEnabled = false
                    CustomJoyNames = 
                    rotateMethod = false
                    FEProfile = E:\Rocketlauncher\Profiles\xpadder\RocketLauncherUI
                    defaultProfile = E:\Rocketlauncher\Profiles\xpadder\_Default
                    systemProfile = E:\Rocketlauncher\Profiles\xpadder\NEC PC-FX
                    xPadderSystemProfile = E:\Rocketlauncher\Profiles\xpadder\NEC PC-FX\_Default
                    emuProfile = E:\Rocketlauncher\Profiles\xpadder\NEC PC-FX\RetroArch
                    romProfile = E:\Rocketlauncher\Profiles\xpadder\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)
                    RocketLauncherProfile = E:\Rocketlauncher\Profiles\xpadder\RocketLauncher
                    blankProfile = E:\Rocketlauncher\Profiles\xpadder\_Default\blank
                    ahkFEProfile = E:\Rocketlauncher\Profiles\AHK\RocketLauncherUI
                    ahkDefaultProfile = E:\Rocketlauncher\Profiles\AHK\_Default
                    ahkSystemProfile = E:\Rocketlauncher\Profiles\AHK\NEC PC-FX
                    ahkEmuProfile = E:\Rocketlauncher\Profiles\AHK\NEC PC-FX\RetroArch
                    ahkRomProfile = E:\Rocketlauncher\Profiles\AHK\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2)
                    ahkRocketLauncherProfile = E:\Rocketlauncher\Profiles\AHK\RocketLauncher
                    bezelEnabled = false
                    bezelICEnabled = false
                    statisticsEnabled = true
                    pressDuration = -1
                    emuVolume = 1
                    dxwndIni = E:\Rocketlauncher\Module Extensions\dxwnd\dxwnd.ini
                    dxwndFullPath = E:\Rocketlauncher\Module Extensions\dxwnd\dxwnd.exe
                    mon1O = 
                    pacDrivedllFile = E:\Rocketlauncher\Module Extensions\PacDrive32.dll
                    userFadeAnimIniFile = E:\Rocketlauncher\Lib\User Fade Animations.ini
	22:25:34:153 | RL |     INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
22:25:34:156 | RL |     INFO  | +0     | BuildScript - Loaded Keymapper Init.ahk scripts
22:25:34:158 | RL |     INFO  | +15    | BuildScript - Loaded Statistics Init.ahk scripts
22:25:34:159 | RL |  WARNING  | +0     | BuildScript - "E:\Rocketlauncher\Lib\User Functions Init.ahk" not found
22:25:34:161 | RL |   DEBUG1  | +0     | BuildScript - Module starts on line: 2
22:25:34:162 | RL |     INFO  | +0     | BuildScript - Validating module
22:25:34:168 | RL |     INFO  | +0     | BuildScript - Validation complete
22:25:34:176 | RL |     INFO  | +16    | BuildScript - Module:
                    MEmu = RetroArch
                    MEmuV =  v05-11-2015 Nightly
                    MURL = http://themaister.net/retroarch.html
                    MAuthor = djvj,zerojay
                    MVersion = 2.3.3
                    MCRC = A2F3BE90
                    iCRC = 42C3B552
                    MID = 635038268922229162
                    MSystem = "Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Atari 2600","Atari 5200","Atari 7800","Atari 8-Bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System 2","Capcom Play System 3","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Game & Watch","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sinclair ZX Spectrum","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Technos","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"
                    ;----------------------------------------------------------------------------
                    ; Notes:
                    ; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working!
                    ; Devs stated they will never add support for mounted images (like via DT)
                    ; Fullscreen is controlled via the module setting in RocketLauncherUI
                    ; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe).
                    ; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect
                    ; Enable 7z support for archived roms
                    ; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1
                    ;
                    ; LibRetro DLLs:
                    ; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/
                    ; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path\cores folder. The module will find and load the default core unless you choose a custom one for each system.
                    ; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores
                    ; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270
                    ;
                    ; SRM files:
                    ; srm are stored in a "srm" dir in the emu folder. Each system ran through retroarch gets its own folder inside srm
                    ;
                    ; Save states:
                    ; Save states are stored in a "save" dir in the emu folder. Each system ran through retroarch gets its own folder inside save
                    ;
                    ; Config files:
                    ; By default, the module looks for config files in a folder called config in the RetroArch folder. Example: C:\emus\RetroArch\config. You can change this folder to anything you like by changing the module's ConfigFolder setting in RocketLauncherUI.
                    ; RetroArch's global config file is called "retroarch.cfg". RetroArch will use a system cfg file named to match your System Name (example: Nintendo Entertainment System.cfg).
                    ; RetroArch will also load core config files named after the core name. Example: nestopia_libretro.cfg
                    ; This allows different settings globally, for each system, and for each core. If you want all systems to use the same retroarch.cfg, do not have any system or core cfg files, only have the retroarch.cfg.
                    ; If a core config exists, it takes precedence over the global config. And if a system config exists, it takes precedence over the core config.
                    ;
                    ; MultiGame:
                    ; MultiGame support is currently only available for the Mednafen PSX core. Retroarch uses the same method as Mednafen to load multi-disc games. This method involves m3u playlists which are commonly used for music. The m3u files needed to load multi-disc games are generated for you by the module when you launch a multi-disc game and are saved to your corresponding rom directory. Due to m3u limitations, your multi-disc roms/images cannot be archived -- they must be unzipped. All single disc games can remain archived and you can still enable 7z under system settings. If you do not wish to use MultiGame support you can archive your roms/images and m3u generation will be skipped on launch. 
                    ; The m3u files generated by the module contain a list of paths to all roms/images in the multi-disc set. Retroarch automatically loads the first path in the m3u so the first path will always be the disc you are loading. For example, Final Fantasy VII has 3 discs and if you load Disc 2 first, the order of the paths in the m3u will be disc 2, disc 3, disc 1. If you load Disc 3 first, the order will be disc 3, disc 1, disc 2. The module anticipates this and will load the correct disk, selected from the Pause/MultiDisk menus. However if you choose to manually use Retroarch's UI or disk swap keys to change discs, you will need to keep this in mind.
                    ; In order for RocketLauncher's MultiGame UI to swap discs, you must define Eject_Toggle_Key, Next_Disk_Key, and Previous_Disk_Key under global settings for the emulator in RocketLauncher. Because AHK and Retroarch use different naming conventions for some keyboard keys, it is best to use a letter, a number, or F1-F12.
                    ;
                    ; MESS:
                    ; MESS BIOS roms should be placed in the system\mess folder
                    ;
                    ; System Specific Notes:
                    ; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine.
                    ; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg.
                    ; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg.
                    ; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these.
                    ; NEC TurboGrafx-CD - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg.
                    ; Nintendo Super Game Boy - Set the Module setting in RocketLauncherUI SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode.
                    ; MAME: The nag screen patch has been removed from the MAME core as of some point in March. We will be investigating our options for this. For MAME-based systems, make sure to set 7z use to false as MAME needs zip files.
                    ; Sony PSP/PlayStation Minis: To avoid the dialog box complaining about ppge_atlas.zim, download it from https://github.com/libretro/libretro-ppsspp/blob/master/assets/ppge_atlas.zim and place it in your Retroarch/system/PPSSPP/ directory.
                    ;----------------------------------------------------------------------------
                    StartModule()
                    BezelGUI()
                    FadeInStart()
                    
                    ; Here we define all supported systems for this module. This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
                    ; 1 - Official System Name in RocketLauncher
                    ; 2 - Short name used only for easy referencing within module
                    ; 3 - Default core
                    ; 4 - The system ID MESS core recognizes
                    Log("Module - Started building the " . MEmu . " object",4)
                    mTypeVar=
                        ( LTrim
                        AAE|LibRetro_AAE|mame_libretro
                        Acorn BBC Micro|LibRetro_BBCB|mess_libretro|bbcb
                        Amstrad CPC|LibRetro_CPC|mess_libretro|cpc464
                        Amstrad GX4000|LibRetro_GX4K|mess_libretro|gx4000
                        APF Imagination Machine|LibRetro_APF|mess_libretro|apfimag
                        Apple IIGS|LibRetro_AIIGS|mess_libretro|apple2gs
                        Applied Technology MicroBee|LibRetro_MBEE|mess_libretro|mbeeic
                        Atari 2600|LibRetro_2600|stella_libretro|a2600
                        Atari 5200|LibRetro_5200|mess_libretro|a5200
                        Atari 7800|LibRetro_7800|prosystem_libretro|a7800
                        Atari 8-Bit|LibRetro_ATARI8|mess_libretro|a800
                        Atari Classics|LibRetro_ACLS|mame_libretro
                        Atari Jaguar|LibRetro_JAG|virtualjaguar_libretro|jaguar
                        Atari Lynx|LibRetro_LYNX|handy_libretro|lynx
                        Atari ST|LibRetro_ST|hatari_libretro
                        Atari XEGS|LibRetro_XEGS|mess_libretro|xegs
                        Bally Astrocade|LibRetro_BAST|mess_libretro|astrocde
                        Bandai Gundam RX-78|LibRetro_BGRX|mess_libretro|rx78
                        Bandai Super Vision 8000|LibRetro_SV8K|mess_libretro|sv8000
                        Bandai Wonderswan|LibRetro_WSAN|mednafen_wswan_libretro|wswan
                        Bandai Wonderswan Color|LibRetro_WSANC|mednafen_wswan_libretro|wscolor
                        Canon X07|LibRetro_CX07|mess_libretro|x07
                        Capcom Classics|LibRetro_CAPC|mame_libretro
                        Capcom Play System|LibRetro_CPS1|fba_cores_cps1_libretro
                        Capcom Play System 2|LibRetro_CPS2|fba_cores_cps2_libretro
                        Capcom Play System 3|LibRetro_CPS3|mame_libretro
                        Casio PV-1000|LibRetro_CAS1K|mess_libretro|pv1000
                        Casio PV-2000|LibRetro_CAS2K|mess_libretro|pv2000
                        Cave|LibRetro_CAVE|mame_libretro
                        Coleco ADAM|LibRetro_ADAM|mess_libretro|adam
                        ColecoVision|LibRetro_COLEC|mess_libretro|coleco
                        Commodore Amiga|LibRetro_PUAE|puae_libretro
                        Commodore Max Machine|LibRetro_CMAX|mess_libretro|vic10
                        Creatronic Mega Duck|LibRetro_DUCK|mess_libretro|megaduck
                        Data East Classics|LibRetro_DATA|mame_libretro
                        Dragon Data Dragon|LibRetro_DRAG64|mess_libretro|dragon64
                        Elektronika BK|LibRetro_EBK|mess_libretro|bk0010
                        Elektronska Industrija Pecom 64|LibRetro_P64|mess_libretro|pecom64
                        Emerson Arcadia 2001|LibRetro_A2001|mess_libretro|arcadia
                        Entex Adventure Vision|LibRetro_AVISION|mess_libretro|advision
                        Epoch Game Pocket Computer|LibRetro_GPCKET|mess_libretro|gamepock
                        Epoch Super Cassette Vision|LibRetro_SCV|mess_libretro|scv
                        Exidy Sorcerer|LibRetro_SORCR|mess_libretro|sorcerer
                        Fairchild Channel F|LibRetro_CHANF|mess_libretro|channelf
                        Final Burn Alpha|LibRetro_FBA|fb_alpha_libretro
                        Funtech Super Acan|LibRetro_SACAN|mess_libretro|supracan
                        GamePark 32|LibRetro_GP32|mess_libretro|gp32
                        GCE Vectrex|LibRetro_VECTX|mess_libretro|vectrex
                        Hartung Game Master|LibRetro_GMASTR|mess_libretro|gmaster
                        Interton VC 4000|LibRetro_VC4K|mess_libretro|vc4000
                        Irem Classics|LibRetro_IREM|mame_libretro
                        JungleTac Sport Vii|LibRetro_SPORTV|mess_libretro|vii
                        Konami Classics|LibRetro_KONC|mame_libretro
                        Magnavox Odyssey 2|LibRetro_ODYS2|mess_libretro|odyssey2
                        MAME|LibRetro_MAME|mame_libretro
                        Matra & Hachette Alice|LibRetro_ALICE|mess_libretro|alice32
                        Mattel Aquarius|LibRetro_AQUA|mess_libretro|aquarius
                        Mattel Intellivision|LibRetro_INTV|mess_libretro|intv
                        MGT Sam Coupe|LibRetro_SAMCP|mess_libretro|
                        Microsoft MS-DOS|LibRetro_MSDOS|dosbox_libretro
                        Microsoft MSX|LibRetro_MSX|bluemsx_libretro
                        Microsoft MSX2|LibRetro_MSX2|bluemsx_libretro
                        Microsoft Windows 3.x|LibRetro_WIN3X|dosbox_libretro
                        Midway Classics|LibRetro_MIDC|mame_libretro
                        Namco Classics|LibRetro_NAMC|mame_libretro
                        Namco System 22|LibRetro_NAM2|mame_libretro
                        NEC PC Engine|LibRetro_PCE|mednafen_pce_fast_libretro|pce
                        NEC PC Engine-CD|LibRetro_PCECD|mednafen_pce_fast_libretro|pce
                        NEC PC-FX|LibRetro_PCFX|mednafen_pcfx_libretro
                        NEC SuperGrafx|LibRetro_SGFX|mednafen_supergrafx_libretro|sgx
                        NEC TurboGrafx-16|LibRetro_TG16|mednafen_pce_fast_libretro|tg16
                        NEC TurboGrafx-CD|LibRetro_TGCD|mednafen_pce_fast_libretro|tg16
                        Nintendo 64|LibRetro_N64|mupen64plus_libretro|n64
                        Nintendo 64DD|LibRetro_N64|mupen64plus_libretro
                        Nintendo Arcade Systems|LibRetro_NINARC|mame_libretro
                        Nintendo Classics|LibRetro_NINC|mame_libretro
                        Nintendo DS|LibRetro_DS|desmume_libretro
                        Nintendo Entertainment System|LibRetro_NES|nestopia_libretro|nes
                        Nintendo Famicom|LibRetro_NFAM|nestopia_libretro
                        Nintendo Famicom Disk System|LibRetro_NFDS|nestopia_libretro|famicom
                        Nintendo Game Boy|LibRetro_GB|gambatte_libretro|gameboy
                        Nintendo Game Boy Advance|LibRetro_GBA|vba_next_libretro|gba
                        Nintendo Game Boy Color|LibRetro_GBC|gambatte_libretro|gbcolor
                        Nintendo Game Boy Japan|LibRetro_GBJ|gambatte_libretro|gameboy
                        Nintendo Game & Watch|LibRetro_GW|gw_libretro
                        Nintendo Pokemon Mini|LibRetro_POKE|mess_libretro|pokemini
                        Nintendo Satellaview|LibRetro_NSFS|snes9x_libretro
                        Nintendo SuFami Turbo|LibRetro_NSFST|snes9x_libretro
                        Nintendo Super Famicom|LibRetro_NSF|bsnes_balanced_libretro
                        Nintendo Super Game Boy|LibRetro_SGB|bsnes_balanced_libretro
                        Nintendo Virtual Boy|LibRetro_NVB|mednafen_vb_libretro|vboy
                        Othello Multivision|LibRetro_OTHO|genesis_plus_gx_libretro
                        Panasonic 3DO|LibRetro_3DO|4do_libretro
                        Philips CD-i|LibRetro_CDI|mess_libretro|cdimono1
                        Philips Videopac|LibRetro_PVID|mess_libretro|videopac
                        RCA Studio II|LibRetro_STUD2|mess_libretro|studio2
                        SCUMMVM|LibRetro_SCUMM|scummvm_libretro
                        Sega 32X|LibRetro_32X|picodrive_libretro|32x
                        Sega CD|LibRetro_SCD|genesis_plus_gx_libretro|segacd
                        Sega Classics|LibRetro_SEGC|mame_libretro
                        Sega Game Gear|LibRetro_GG|genesis_plus_gx_libretro|gamegear
                        Sega Genesis|LibRetro_GEN|genesis_plus_gx_libretro|genesis
                        Sega Mark III|Libretro_SM3|genesis_plus_gx_libretro
                        Sega Master System|LibRetro_SMS|genesis_plus_gx_libretro|sms
                        Sega Mega Drive|LibRetro_GEN|genesis_plus_gx_libretro|megadriv
                        Sega Mega Drive 32X|LibRetro_MD32X|picodrive_libretro
                        Sega Pico|LibRetro_PICO|picodrive_libretro
                        Sega Saturn|LibRetro_SAT|yabause_libretro
                        Sega Saturn Japan|LibRetro_SAT|yabause_libretro
                        Sega SC-3000|LibRetro_SC3K|mess_libretro|sc3000
                        Sega SG-1000|LibRetro_SG1K|genesis_plus_gx_libretro
                        Sega ST-V|LibRetro_STV|mame_libretro
                        Sega VMU|LibRetro_SVMU|mess_libretro|svmu
                        Sharp X1|LibRetro_SX1|mess_libretro|x1
                        Sinclair ZX Spectrum|LibRetro_SPECZX|mess_libretro|spectrum
                        SNK Classics|LibRetro_SNKC|mame_libretro
                        SNK Neo Geo|LibRetro_NEO|fb_alpha_libretro
                        SNK Neo Geo AES|LibRetro_NEOAES|mame_libretro|aes
                        SNK Neo Geo CD|LibRetro_NEOCD|mess_libretro|neocdz
                        SNK Neo Geo MVS|LibRetro_NEOMVS|mame_libretro
                        SNK Neo Geo Pocket|LibRetro_NGP|mednafen_ngp_libretro|ngp
                        SNK Neo Geo Pocket Color|LibRetro_NGPC|mednafen_ngp_libretro|ngpc
                        Sony PlayStation|LibRetro_PSX|mednafen_psx_libretro|psx
                        Sony PlayStation Minis|LibRetro_PSXMIN|ppsspp_libretro
                        Sony PocketStation|LibRetro_POCKS|mess_libretro|pockstat
                        Sony PSP|LibRetro_PSP|ppsspp_libretro
                        Sord M5|LibRetro_SORD|mess_libretro|m5
                        Spectravideo|LibRetro_SV328|mess_libretro|svi328n
                        Super Nintendo Entertainment System|LibRetro_SNES|bsnes_balanced_libretro|snes
                        Taito Classics|LibRetro_TAIC|mame_libretro
                        Tandy TRS-80 Color Computer|LibRetro_TRS80|mess_libretro|coco3
                        Technos|LibRetro_TECHN|mame_libretro
                        Texas Instruments TI 99-4A|LibRetro_TI99|mess_libretro|ti99_4a
                        Thomson MO5|LibRetro_MO5|mess_libretro|mo5
                        Thomson TO7|LibRetro_TO7|mess_libretro|to7
                        Tiger Game.com|LibRetro_TCOM|mess_libretro|gamecom
                        Tiki-100|LibRetro_TIKI|mess_libretro|kontiki
                        Tomy Tutor|LibRetro_TOMY|mess_libretro|tutor
                        VTech CreatiVision|LibRetro_VTECH|mess_libretro|crvision
                        Watara Supervision|LibRetro_SUPRV|mess_libretro|svision
                        Williams Classics|LibRetro_WILLS|mame_libretro
                        )
                    mType := Object()
                    Loop, Parse, mTypeVar, `n, `r
                    {
                        obj := {}
                        Loop, Parse, A_LoopField, |
                            If A_Index = 1
                                obj.System := A_LoopField
                            Else If A_Index = 2
                                obj.ID := A_LoopField
                            Else If A_Index = 3
                                obj.Core := A_LoopField
                            Else    ; 4
                                obj.MessID := A_LoopField
                        mType.Insert(obj["System"], obj)
                    }
                    Log("Module - Finished building the " . MEmu . " object",4)
                    ; For easier use throughout the module
                    retroSystem := mType[systemName].System
                    retroID := mType[systemName].ID
                    retroCore := mType[systemName].Core
                    retroMessID := mType[systemName].MessID
                    
                    If !retroSystem
                        ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName)
                    If !retroCore
                        ScriptError("Your Core ID is: " . retroID . "`nCould not find a default core to use. Please update the module with a default core.")
                    
                    settingsFile := modulePath . "\" . moduleName . ".ini"
                    core := IniReadCheck(settingsFile, systemName, "LibRetro_Core",retroCore,,1)
                    Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
                    configFolder := IniReadCheck(settingsFile, "Settings", "ConfigFolder",emuPath . "\config",,1)
                    messRomPath := IniReadCheck(settingsFile, "Settings", "MESS_BIOS_Roms_Folder",,,1)
                    hideConsole := IniReadCheck(settingsFile, "Settings", "HideConsole","true",,1)
                    ejectToggleKey := IniReadCheck(settingsFile, "Settings", "Eject_Toggle_Key",,,1)
                    nextDiskKey := IniReadCheck(settingsFile, "Settings", "Next_Disk_Key",,,1)
                    prevDiskKey := IniReadCheck(settingsFile, "Settings", "Previous_Disk_Key",,,1)
                    superGB := IniReadCheck(settingsFile, systemName . "|" . romName, "SuperGameBoy","false",,1)
                    enableNetworkPlay := IniReadCheck(settingsFile, "Network|" . romName, "Enable_Network_Play","false",,1)
                    overlay := IniReadCheck(settingsFile, systemName . "|" . romName, "Overlay",,,1)
                    videoShader := IniReadCheck(settingsFile, systemName . "|" . romName, "VideoShader",,,1)
                    aspectRatioIndex := IniReadCheck(settingsFile, systemName . "|" . romName, "AspectRatioIndex",,,1)
                    customViewportWidth := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportWidth",,,1)
                    customViewportHeight := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportHeight",,,1)
                    customViewportX := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportX",,,1)
                    customViewportY := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportY",,,1)
                    stretchToFillBezel := IniReadCheck(settingsFile, systemName . "|" . romName, "StretchToFillBezel","false",,1)
                    rotation := IniReadCheck(settingsFile, systemName . "|" . romName, "Rotation",0,,1)
                    cropOverscan := IniReadCheck(settingsFile, systemName . "|" . romName, "CropOverscan",,,1)
                    threadedVideo := IniReadCheck(settingsFile, systemName . "|" . romName, "ThreadedVideo",,,1)
                    vSync := IniReadCheck(settingsFile, systemName . "|" . romName, "VSync",,,1)
                    integerScale := IniReadCheck(settingsFile, systemName . "|" . romName, "IntegerScale",,,1)
                    configurationPerCore := IniReadCheck(settingsFile, systemName . "|" . romName, "ConfigurationPerCore","false",,1)
                    
                    configFolder := GetFullName(configFolder)
                    messRomPath := GetFullName(messRomPath)
                    overlay := GetFullName(overlay)
                    videoShader := GetFullName(videoShader)
                    rotateBezel := false
                    
                    If (retroID = "LibRetro_SGB" || superGB = "true")    ; if system or rom is set to use Super Game Boy
                    {    superGB = true    ; setting this just in case it's false and the system is Nintendo Super Game Boy
                        sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emuPath . "\system")
                        CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emuPath . "\system")
                        retroID := "LibRetro_SGB"    ; switching to Super Game Boy mode
                        retroSystem := "Nintendo Super Game Boy"
                    }
                    
                    ; Find the dll for this system
                    libDll := CheckFile(emuPath . "\cores\" . core . ".dll", "Your " . retroID . " dll is set to " . core . " but could not locate this file:`n" . emuPath . "\cores\" . core . ".dll")
                    
                    ; Find the cfg file to use
                    If !FileExist(configFolder)
                        ScriptError("You need to make sure ""ConfigFolder"" is pointing to your RetroArch config folder. By default it is looking here: """ . configFolder . """")
                    globalRetroCfg := emuPath . "\retroarch.cfg"
                    systemRetroCfg := configFolder . "\" . retroSystem . ".cfg"
                    coreRetroCfg := configFolder . "\" . core . ".dll.cfg"
                    Log("Module - Global cfg should be: " . globalRetroCfg,4)
                    Log("Module - System cfg should be: " . systemRetroCfg,4)
                    Log("Module - Core cfg should be: " . coreRetroCfg,4)
                    foundCfg :=
                    If FileExist(systemRetroCfg) {    ; check for system cfg first
                        retroCFGFile := systemRetroCfg
                        foundCfg := 1
                        Log("Module - Found a System cfg!",4)
                    } Else If FileExist(coreRetroCfg) {    ; 2nd option is a core config
                        retroCFGFile := coreRetroCfg
                        foundCfg := 1
                        Log("Module - Found a Core cfg!",4)
                    } Else If FileExist(globalRetroCfg) {    ; 3rd is global cfg
                        retroCFGFile := globalRetroCfg
                        foundCfg := 1
                        Log("Module - Found a Global cfg!",4)
                    }
                    If !foundCfg
                        Log("Module - Could not find a cfg file to update settings. RetroArch will make one for you.",2)
                    Else {
                        Log("Module - " . MEmu . " is using " . retroCFGFile . " as its config file.")
                        retroCFG := LoadProperties(retroCFGFile)
                    }
                    
                    If rotation In 1,3 ; use vertical bezel if RA rotation is set to 90 or 270 degrees
                        rotateBezel := true
                    
                    If RegExMatch(retroID, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") {        ; these systems require the retroarch settings to be read
                        retroSysDir := ReadProperty(retroCFG,"system_directory")    ; read value
                        retroSysDir := ConvertRetroCFGKey(retroSysDir)    ; remove dbl quotes
                        StringLeft, retroSysDirLeft, retroSysDir, 2
                        If (retroSysDirLeft = ":\") {    ; if retroarch is set to use a default folder
                            StringTrimLeft, retroSysDir, retroSysDir, 1
                            Log("Module - RetroArch is using a relative system path: """ . retroSysDir . """")
                            retroSysDir := emuPath . retroSysDir
                        }
                        If !retroSysDir
                            ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.")
                        StringRight, checkForSlash, retroSysDir, 1
                        If (checkForSlash = "\")    ; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders
                            StringTrimRight, retroSysDir, retroSysDir, 1
                    }
                    
                    If (RegExMatch(retroID, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX") || RegExMatch(retroID, "LibRetro_NES") && (InStr(core, "nestopia_libretro"))) {    ; these systems will use an ini to store game specific settings
                        sysSettingsFile := CheckSysFile(modulePath . "\" . systemName . ".ini")    ; create the ini if it does not exist
                        coreOptionsCFGFile := CheckFile((If configurationPerCore = "true" ? configFolder . "\retroarch-core-options.cfg" : emuPath . "\retroarch-core-options.cfg"), "Could not find retroarch-core-options.cfg in retroarch directory: """ . (If configurationPerCore = "true" ? configFolder : emuPath) . """")
                        coreOptionsCFG := LoadProperties(coreOptionsCFGFile)
                        If InStr(retroID, "LibRetro_N64") {    ; Nintendo 64
                            mupenGfx := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Gfx_Plugin", "auto",,1)
                            mupenRsp := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_RSP_Plugin", "auto",,1)
                            mupenCpu := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_CPU_Core", "dynamic_recompiler",,1)
                            mupenPak1 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_1", "memory",,1)
                            mupenPak2 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_2", "memory",,1)
                            mupenPak3 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_3", "memory",,1)
                            mupenPak4 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_4", "memory",,1)
                            mupenGfxAccur := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Gfx_Accuracy", "high",,1)
                            mupenExpMem := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Disable_Exp_Memory", "no",,1)
                            mupenTexturFilt := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Texture_Filtering", "nearest",,1)
                            mupenViRefresh := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_VI_Refresh", "2200",,1)
                            mupenFramerate := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Framerate", "fullspeed",,1)
                            mupenResolution := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Resolution", "640x480",,1)
                            mupenPolyOffstFctr := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Polygon_Offset_Factor", "-3.0",,1)
                            mupenPolyOffstUnts := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Polygon_Offset_Units", "-3.0",,1)
                            mupenViOverlay := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_VI_Overlay", "disabled",,1)
                            mupenAnalogDzone := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Analog_Deadzone", "15",,1)
                    
                            WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1)
                            WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1)
                        } Else If InStr(retroID, "LibRetro_NES") {        ; these systems will use an ini to store game specific settings
                            If InStr(core, "nestopia_libretro") {    ; Nestopia
                                nestopiaBlargg := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Blargg_NTSC_Filter", "disabled",,1)
                                nestopiaPalette := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Palette", "canonical",,1)
                                nestopiaNoSprteLimit := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Remove_Sprites_Limit", "disabled",,1)
                                
                                WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1)
                                WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1)
                                WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1)
                            }
                        } Else If InStr(retroID, "LibRetro_LYNX") {    ; Atari Lynx
                            If InStr(core, "handy_libretro") {   ; Handy
                                handyRotate := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Handy_Rotation", "None",,1)
                                If InStr(handyRotate, "240") or InStr(handyRotate, "90")
                                    rotateBezel := true
                                WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1)
                            }
                        } Else If InStr(retroID, "LibRetro_PSX") {    ; Sony PlayStation
                            psxCdImageCache := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_CD_Image_Cache", """enabled""",,1)
                            psxMemcardHandling := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_Memcard_Handling", """libretro""",,1)
                            psxDualshockAnalogToggle := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1)
                            
                            WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1)
                            WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1)
                            WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1)
                        }
                        SaveProperties(coreOptionsCFGFile, coreOptionsCFG)    
                    }
                    
                    hideEmuObj := Object("ahk_class ConsoleWindowClass",0,"RetroArch ahk_class RetroArch",1)    ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
                    7z(romPath, romName, romExtension, 7zExtractPath)
                    
                    mgM3UPath:= romPath . "\" . romTable[1,4] . ".m3u"
                    
                    mgRomExtensions := "cue|iso|ccd"
                    mgValidExtension := false
                    
                    Loop, parse, mgRomExtensions, |
                        If (romExtension = "." . A_LoopField)
                            mgValidExtension := true
                    
                    If (InStr(retroID, "LibRetro_PSX") && romTable.MaxIndex() && mgValidExtension) { ; See if MultiGame table is populated    
                        m3uRomIndex := Object()
                        mgType := romTable[1,6] . " "
                        mgMaxIndex := romTable.MaxIndex()
                        mgRomIndex := 0
                    
                        If FileExist(mgM3UPath)
                            FileDelete, %mgM3UPath%
                    
                        Loop %mgMaxIndex% {
                            If (romTable[A_Index, 3] = romName) {
                                tempType := romTable[A_Index, 5]
                                StringTrimLeft, mgRomIndex, tempType, StrLen(mgType)
                                Log ("Found rom index in rom set in romTable: " . mgRomIndex)
                                break
                            }
                        }
                    
                        If (mgRomIndex > 0) {
                            tempRomIndex := mgRomIndex
                            Loop %mgMaxIndex% {
                                mgTypeIndex := mgType . tempRomIndex
                                m3uRomIndex.Insert(tempRomIndex)
                    
                                Loop %mgMaxIndex% {
                                    If (romTable[A_Index, 5] = mgTypeIndex) {
                                        tempRomPath := romTable[A_Index, 1]
                                        FileAppend, %tempRomPath%`n, %mgM3UPath%
                                        Log("Appending rom path to m3u: " . tempRomPath)
                                        break
                                    }
                                }
                    
                                If (tempRomIndex < mgMaxIndex)
                                    tempRomIndex++
                                Else
                                    tempRomIndex := 1
                            }
                        }
                    }
                    
                    ; MESS core options
                    messParam1 :=
                    messParam2 :=
                    messParam3 :=
                    If InStr(core, "mess") {    ; if a mess core is used
                        Log("Module - Retroarch MESS mode enabled")
                        If !retroMessID
                            ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MESS LibRetro core")
                        Else
                            Log("Module - MESS mode using a known ident: " . retroMessID)
                    
                        If !messRomPath
                            ScriptError("Please set the RetroArch module setting ""MESS_BIOS_Roms_Folder"" to the folder that contains your MESS BIOS roms to use MESS with RetroArch.")
                        
                        messParam1 :=
                        messParam2 := " -rompath \" . """" . messRomPath . "\" . """"
                    
                        ; Build a key/value object containing the different messParam3 choices
                        messP3 := Object("alice32","cass1","gp32","memc","cpc464","cass","spectrum","cass","dragon64","cass","cdimono1","cdrom","bk0010","cass","neocd","cdrom","neocdz","cdrom","svi328n","cass","pecom64","cass","svmu","quik","gamecom","cart1","mbeeic","quik1")
                        messParam3 := messP3[retroMessID]    ; search object for the retroMessID pair
                        messParam3 := " -" . (If messParam3 ? messParam3 : "cart") . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
                        
                        If retroMessID = mbeeic ; Applied Technology MicroBee
                        {    microbeeModel := IniReadCheck(messSysINI, romName, "MicroBee_Model","mbeeic",,1)
                                    If microbeeModel not in mbee,mbeeic,mbeepc,mbeepc85,mbee56
                                        ScriptError("This is not a known MicroBee model value: " . microbeeModel)
                                    Else If (microbeeModel != "mbeeic")
                                        retroMessID := microbeeModel
                                    If romExtension in .mwb,.com,.bee
                                        mediaDeviceType := "quik1"
                                    Else If romExtension in .wav,.tap
                                        mediaDeviceType := "cass"
                                    Else If romExtension in .rom
                                        mediaDeviceType := "cart"
                                    Else If romExtension in .dsk
                                        mediaDeviceType := "flop1"
                                    Else    ; .bin format
                                        mediaDeviceType := "quik2"
                                    messParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
                        }
                        
                        fullRomPath := messParam1 . messParam2 . messParam3
                    } Else If (superGB = "true") {
                        Log("Module - Retroarch Super Game Boy mode enabled")
                        fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """"
                    } Else {
                        Log("Module - Retroarch standard mode enabled")
                        fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
                    }
                    
                    If retroID = LibRetro_NFDS    ; Nintendo Famicom Disk System
                    {    IfNotExist, %retroSysDir%\disksys.rom
                            ScriptError("RetroArch requires ""disksys.rom"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                    } Else If retroID = LibRetro_SCD    ; Sega CD
                    {    If romExtension Not In .bin,.cue,.iso
                            ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension)
                        IfNotExist, %retroSysDir%\bios_CD_E.bin
                            ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                        IfNotExist, %retroSysDir%\bios_CD_U.bin
                            ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                        IfNotExist, %retroSysDir%\bios_CD_J.bin
                            ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                    } Else If retroID in LibRetro_PCECD,LibRetro_TGCD    ; NEC PC Engine-CD and NEC TurboGrafx-CD
                    {    If romExtension Not In .ccd,.cue
                            ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
                        IfNotExist, %retroSysDir%\syscard3.pce
                            ScriptError("RetroArch requires ""syscard3.pce"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                    } Else If retroID = LibRetro_PCFX
                    {    If romExtension Not In .ccd,.cue
                            ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
                        IfNotExist, %retroSysDir%\pcfx.bios
                            ScriptError("RetroArch requires ""pcfx.bios"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
                    }
                    
                    networkSession :=
                    If (enableNetworkPlay = "true") {
                        Log("Module - Network Multi-Player is an available option for " . dbName,4)
                    
                        netplayNickname := IniReadCheck(settingsFile, "Network", "NetPlay_Nickname","Player",,1)
                        getWANIP := IniReadCheck(settingsFile, "Network", "Get_WAN_IP","false",,1)
                    
                        If (getWANIP = "true")
                            myPublicIP := GetPublicIP()
                    
                        Log("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE",2)
                        defaultServerIP := IniReadCheck(settingsFile, "Network", "Default_Server_IP", myPublicIP,,1)
                        defaultServerPort := IniReadCheck(settingsFile, "Network", "Default_Server_Port",,,1)
                        lastIP := IniReadCheck(settingsFile, "Network", "Last_IP", defaultServerIP,,1)    ; does not need to be on the ISD
                        lastPort := IniReadCheck(settingsFile, "Network", "Last_Port", defaultServerPort,,1)    ; does not need to be on the ISD
                    
                        mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0)
                        If (mpMenuStatus = -1) {    ; if user exited menu early
                            Log("Module - Cancelled MultiPlayer Menu. Exiting module.",2)
                            ExitModule()
                        }
                        If networkSession {
                            Log("Module - Using a Network for " . dbName,4)
                            IniWrite, %networkPort%, %settingsFile%, Network, Last_Port
                            ; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort%
                            If (networkType = "client") {
                                IniWrite, %networkIP%, %settingsFile%, Network, Last_IP    ; Save last used IP and Port for quicker launching next time
                                netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """"    ; -C = connect as client
                            } Else {    ; server
                                netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """"    ; -H = host as server
                            }
                            Log("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE",2)
                            Log("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """",4)
                        } Else
                            Log("Module - User chose Single Player mode for this session",4)
                    }
                    
                    BezelStart(,,(If rotateBezel ? 1:""))
                    
                    If foundCfg {
                        If (stretchToFillBezel = "true" and bezelEnabled = "true" and bezelPath)
                        {
                            customViewportWidth := bezelScreenWidth
                            customViewportHeight := bezelScreenHeight
                            customViewportX := 0
                            customViewportY := 0
                            aspectRatioIndex := 22
                            Log("Stretching viewport to fit bezel")
                        }
                    
                        retroCFG := LoadProperties(retroCFGFile)    ; load the config into memory
                        raCfgHasChanges :=
                        WriteRetroProperty("input_overlay", overlay)
                        WriteRetroProperty("video_shader", videoShader)
                        WriteRetroProperty("aspect_ratio_index", aspectRatioIndex)
                        WriteRetroProperty("custom_viewport_width", customViewportWidth)
                        WriteRetroProperty("custom_viewport_height", customViewportHeight)
                        WriteRetroProperty("custom_viewport_x", customViewportX)
                        WriteRetroProperty("custom_viewport_y", customViewportY)
                        WriteRetroProperty("video_rotation", rotation)
                        WriteRetroProperty("video_crop_overscan", cropOverscan)
                        WriteRetroProperty("video_threaded", threadedVideo)
                        WriteRetroProperty("video_vsync", vSync)
                        WriteRetroProperty("video_scale_integer", integerScale)
                        WriteRetroProperty("input_disk_eject_toggle", ejectToggleKey)
                        WriteRetroProperty("input_disk_next", nextDiskKey)
                        WriteRetroProperty("input_disk_prev", prevDiskKey)
                        If InStr(retroID, "LibRetro_PSX") {
                            Loop, 8    ; Loop 8 times for 8 controllers
                            {    p%A_Index%ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P" . A_Index . "_Controller_Type", 517,,1)
                                WriteRetroProperty("input_libretro_device_p" . A_Index, p%A_Index%ControllerType)
                            }
                        }
                    
                        If raCfgHasChanges {
                            Log("Module - Saving changed settings to: """ . retroCFGFile . """")
                            SaveProperties(retroCFGFile, retroCFG)
                        }
                    }
                    
                    fullscreen := If fullscreen = "true" ? " -f" : ""
                    srmPath := emuPath . "\srm\" . retroSystem    ; path for this system's srm files
                    saveStatePath := emuPath . "\save\" . retroSystem    ; path for this system's save state files
                    retroCFGFile := If foundCfg ? " -c """ . retroCFGFile . """" : ""
                    
                    IfNotExist, %srmPath%
                        FileCreateDir, %srmPath% ; creating srm dir if it doesn't exist
                    IfNotExist, %saveStatePath%
                        FileCreateDir, %saveStatePath% ; creating save dir if it doesn't exist
                    
                    HideEmuStart()    ; This fully ensures windows are completely hidden even faster than winwait
                    
                    If InStr(core, "mess") {    ; if a mess core is used
                        Run(executable . " """ . (retroMessID ? retroMessID : "") . fullRomPath . """ " . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide")
                    } Else If (retroID = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case.
                        Run(executable . " " . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . fullRomPath . netCommand, emuPath, "Hide")
                    } Else If FileExist(mgM3UPath) {
                        Run(executable . " " . """" . mgM3UPath . """" . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide")
                    } Else {
                        Run(executable . " " . fullRomPath . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide")
                    }
                    
                    mpMenuStatus :=
                    If networkSession {
                        canceledServerWait := false
                        multiplayerMenuExit := false
                        SetTimer, NetworkConnectedCheck, 500
                    
                        If (networkType = "server") {
                            Log("Module - Waiting for a client to connect to your server")
                            mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.")
                        } Else {    ; client
                            Log("Module - Trying to contact the server to establish a connection.")
                            mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...")
                        }
                    
                        If (mpMenuStatus = -1) {    ; if user exited menu early before a client connected
                            Log("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.",2)
                            If Process("Exist", executable)
                                Process("Close", executable)    ; must close process as the exe is waiting for a client to connect and no window was drawn yet
                            ExitModule()
                        } Else {    ; blank response from MultiPlayerMenu, exited properly
                            Log("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server")
                            WinWait("RetroArch ahk_class RetroArch")
                            WinWaitActive("RetroArch ahk_class RetroArch")
                        }
                        SetTimer, NetworkConnectedCheck, Off
                    } Else {    ; single player
                        WinWait("RetroArch ahk_class RetroArch")
                        WinWaitActive("RetroArch ahk_class RetroArch")
                    }
                    
                    If hideConsole = true
                        WinSet, Transparent, On, ahk_class ConsoleWindowClass    ; makes the console window transparent so you don't see it on exit
                    
                    BezelDraw()
                    HideEmuEnd()
                    FadeInExit()
                    Process("WaitClose", executable)
                    7zCleanUp()
                    BezelExit()
                    FadeOutExit()
                    ExitModule()
                    
                    
                    ; Writes new properties into the retroCFG if defined by user
                    WriteRetroProperty(key,value="") {
                        If (value != "") {
                            Global retroCFG,raCfgHasChanges
                            WriteProperty(retroCFG, key, value,1,1)
                            raCfgHasChanges := 1
                        }
                    }
                    
                    ; Used to convert between RetroArch keys and usable data
                    ConvertRetroCFGKey(txt,direction="read"){
                        Global emuPath
                        If direction = read
                        {    StringTrimLeft,newtxt,txt,1    ; removes the " from the left of the txt
                            StringTrimRight,newtxt,newtxt,1    ; removes the " from the right of the txt
                            relativeCheck := SubStr(newtxt, 1, 1)
                            If InStr(relativeCheck,":") {    ; if the path contains a ":" then it is a relative path
                                Log("ConvertRetroCFGKey - " . newtxt . " is a relative path",4)
                                StringTrimLeft,newtxt,newtxt,1    ; removes the : from the left of the txt
                                newtxt := AbsoluteFromRelative(emuPath, "." . newtxt)    ; convert relative to absolute
                            }
                            If InStr(newtxt,"/")
                                StringReplace,newtxt,newtxt,/,\,1    ; replaces all forward slashes with backslashes
                        } Else If direction = write
                        {    newtxt = "%txt%"    ; wraps the txt with ""
                            If InStr(newtxt,"\")
                                StringReplace,newtxt,newtxt,\,/,1    ; replaces all backslashes with forward slashes
                        } Else
                            ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.")
                        Log("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt,4)
                        Return newtxt
                    }
                    
                    ; This will simply create a new blank ini if one does not exist
                    CheckSysFile(file){
                        IfNotExist, %file%
                            FileAppend,, %file%
                        Return file
                    }
                    
                    MultiGame:
                        SetKeyDelay(100)
                        WinActivate, ahk_class RetroArch
                        Send, {%ejectToggleKey% down}{%ejectToggleKey% up}    ; eject disc in Retroarch
                        If (!mgLastRomIndex) {
                            mgLastRomIndex := mgRomIndex
                        }
                        selectedRomIndex := 0
                        StringTrimLeft, selectedRomIndex, selectedRomNum, StrLen(mgType)
                        
                        Loop %mgMaxIndex% {
                            If (m3uRomIndex[A_index] = mgLastRomIndex) {
                                tempLastRomIndex := A_index
                                Log("Temp last index: " . tempLastRomIndex)
                            }
                            If (m3uRomIndex[A_index] = selectedRomIndex) {
                                tempSelectedRomIndex := A_index
                                Log("temp selected index: " . tempSelectedRomIndex)
                            }
                        }
                        
                        mgNewIndex := tempLastRomIndex - tempSelectedRomIndex
                        
                        If (mgNewIndex < 0) {
                            mgNewIndex := mgNewIndex * -1
                            Loop %mgNewIndex% {
                                Log("Sending the next disk key: " . nextDiskKey)
                                Send, {%nextDiskKey% down}{%nextDiskKey% up}
                            }
                        } Else If (mgNewIndex > 0) {
                            Loop %mgNewIndex% {
                                Log("Sending the previous disk key: " . mgNewIndex)
                                Send, {%prevDiskKey% down}{%prevDiskKey% up}
                            }
                        }
                        
                        Send, {%ejectToggleKey% down}{%ejectToggleKey% up}    ; close disc in Retroarch
                        mgLastRomIndex := selectedRomIndex
                    Return
                    
                    NetworkConnectedCheck:
                        If clientConnected
                            multiplayerMenuExit := true
                        Else If WinExist("RetroArch ahk_class RetroArch") {
                            Log("Module - RetroArch session started, closing the MultiPlayer menu",4)
                            multiplayerMenuExit := true
                        }
                    Return
                    
                    CloseProcess:
                        FadeOutStart()
                        WinClose("RetroArch ahk_class RetroArch")
                    Return
22:25:34:191 | RL |     INFO  | +15    | BuildScript - Loaded Multi-Player scripts
22:25:34:194 | RL |     INFO  | +0     | BuildScript - Loaded Statistics.ahk script
22:25:34:196 | RL |  WARNING  | +0     | BuildScript - "E:\Rocketlauncher\Lib\User Functions.ahk" not found
22:25:34:197 | RL |     INFO  | +0     | BuildScript - Finished injecting functions into module
22:25:34:199 | RL |     INFO  | +0     | Main - Module is built
22:25:34:201 | RL |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\AutoHotkey.dll exists
22:25:34:204 | RL |   DEBUG1  | +0     | CheckFile - Attributes:
                    FileDescription             AutoHotkey_H ANSI 32-bit
                    FileVersion                 1.1.09.04
                    InternalName                AutoHotkey_H
                    LegalCopyright              Copyright (C) 2012
                    OriginalFilename            AutoHotkey.exe
                    ProductName                 AutoHotkey_H
                    ProductVersion              1.1.09.04
                    File Size:            785408 bytes
                    Created:            5/24/2015 - 8:28:11 AM
                    Modified:            4/19/2013 - 6:16:32 PM
22:25:34:207 | RL |     INFO  | +16    | Main - Hiding taskbar
22:25:34:429 | RL |     INFO  | +218   | Main - Running module
22:25:34:430 | RL |     INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
22:25:34:568 | MD |     INFO  | +N/A   | Module initialized
22:25:34:570 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
22:25:34:572 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups 
22:25:34:574 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 1 check
22:25:34:575 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 2 check
22:25:34:577 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
22:25:34:599 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Ended
22:25:34:605 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
22:25:34:607 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~1joy6 not in TableKeyGroups ~Esc,
22:25:34:608 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 1 check
22:25:34:626 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Post loop 2 check
22:25:34:627 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy6" to call a group label
22:25:34:629 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
22:25:34:634 | MD |   DEBUG2  | +0     | Keymapper - Checking for the JoyIDs_Preferred_Controllers key  in E:\Rocketlauncher\Settings\NEC PC-FX\Games JoyIDs.ini under section [Blue Chicago Blues (Japan) (Disc 2)]
22:25:34:636 | MD |     INFO  | +0     | LoadPreferredControllers - Started
22:25:34:637 | MD |   DEBUG2  | +0     | LoadPreferredControllers - JoyIDsPreferredControllers = Controller (Xbox 360 Wireless Receiver for Windows)
22:25:34:639 | MD |   DEBUG2  | +0     | LoadPreferredControllers - Creating a list of currently connected joysticks
22:25:34:640 | MD |     INFO  | +0     | GetJoystickArray - Started
22:25:34:659 | MD |   DEBUG2  | +31    | GetJoystickArray - Joysticks Detected: 0000000000000000
22:25:34:661 | MD |     INFO  | +0     | GetJoystickArray - Ended
22:25:34:662 | MD |     INFO  | +0     | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List
22:25:34:664 | MD |     INFO  | +0     | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers
22:25:34:665 | MD |     INFO  | +0     | LoadPreferredControllers - Ended
22:25:34:667 | MD |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Utilities\Xpadder\Xpadder.exe exists
22:25:34:668 | MD |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            1178624 bytes
                    Created:            6/16/2015 - 11:46:34 AM
                    Modified:            2/2/2014 - 3:10:38 PM
22:25:34:670 | MD |     INFO  | +0     | Keymapper - Loading xpadder
22:25:34:672 | MD |     INFO  | +0     | RunKeymapper - Started, using method "load"
22:25:34:691 | MD |     INFO  | +32    | GetJoystickArray - Started
22:25:34:721 | MD |   DEBUG2  | +31    | GetJoystickArray - Joysticks Detected: 0000000000000000
22:25:34:722 | MD |     INFO  | +0     | GetJoystickArray - Ended
22:25:34:724 | MD |   DEBUG2  | +0     | RunKeymapper - Found your keymapper application here: "E:\Hyperspin\Utilities\Xpadder\Xpadder.exe"
22:25:34:725 | MD |   DEBUG2  | +0     | RunKeymapper - Looping through controllers to find xpadder profiles for each one
22:25:34:727 | MD |     INFO  | +0     | RunXpadder - Started
22:25:34:728 | MD |     INFO  | +0     | Process - Exist JoyToKey.exe 
22:25:34:731 | MD |   DEBUG2  | +0     | RunXpadder - Closing xpadder to refresh controllers seen by xpadder
22:25:34:732 | MD |     INFO  | +0     | Run - Running: E:\Hyperspin\Utilities\Xpadder\Xpadder.exe /C
22:25:34:785 | MD |   DEBUG1  | +62    | Run - "Xpadder.exe /C" Process ID: 5312
22:25:34:787 | MD |   DEBUG2  | +0     | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in E:\Hyperspin\Utilities\Xpadder\xpadder.ini
22:25:34:788 | MD |     INFO  | +0     | Process - WaitClose Xpadder.exe 2
22:25:34:892 | MD |   DEBUG2  | +109   | RunXpadder - Reading the order in E:\Hyperspin\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order
22:25:34:893 | MD |   DEBUG2  | +0     | RunXpadder - No more controllers to be found
22:25:34:895 | MD |  WARNING  | +0     | RunXpadder - No profiles found and nothing to tell Xpadder to load
22:25:34:896 | MD |     INFO  | +0     | RunXpadder - Ended
22:25:34:898 | MD |     INFO  | +0     | RunKeymapper - Ended
22:25:34:900 | MD |     INFO  | +0     | Keymapper - Loading External AHK Keymapping
22:25:34:901 | MD |     INFO  | +0     | CheckFile - Checking if E:\Rocketlauncher\Module Extensions\AhkLauncher.exe exists
22:25:34:903 | MD |   DEBUG1  | +0     | CheckFile - Attributes:
                    FileDescription             AhkLauncher
                    FileVersion                 1.0.0.0
                    InternalName                AhkLauncher.exe
                    LegalCopyright              Copyright ©  2013
                    OriginalFilename            AhkLauncher.exe
                    ProductName                 AhkLauncher
                    ProductVersion              1.0.0.0
                    File Size:            11264 bytes
                    Created:            5/24/2015 - 8:28:06 AM
                    Modified:            9/4/2013 - 6:30:52 PM
22:25:34:905 | MD |     INFO  | +0     | RunAHKKeymapper - Started
22:25:34:906 | MD |   DEBUG1  | +0     | RunAHKKeymapper - Loading Blue Chicago Blues (Japan) (Disc 2), RetroArch, NEC PC-FX, or _Default AHK Keymapper profile
22:25:34:927 | MD |     INFO  | +32    | GetAHKProfile - Started
22:25:34:929 | MD |   DEBUG2  | +0     | GetAHKProfile - Searching for: E:\Rocketlauncher\Profiles\AHK\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).ahk
22:25:34:930 | MD |   DEBUG2  | +0     | GetAHKProfile - Searching for: E:\Rocketlauncher\Profiles\AHK\NEC PC-FX\RetroArch.ahk
22:25:34:931 | MD |   DEBUG2  | +0     | GetAHKProfile - Searching for: E:\Rocketlauncher\Profiles\AHK\NEC PC-FX.ahk
22:25:34:933 | MD |   DEBUG2  | +0     | GetAHKProfile - Searching for: E:\Rocketlauncher\Profiles\AHK\_Default.ahk
22:25:34:934 | MD |     INFO  | +0     | GetAHKProfile - Ended and no profile found
22:25:34:936 | MD |   DEBUG1  | +0     | RunAHKKeymapper - If AhkLauncher.exe is running, need to close it first before a new profile can be loaded
22:25:34:937 | MD |     INFO  | +0     | Process - Exist AhkLauncher.exe 
22:25:34:960 | MD |     INFO  | +31    | RunAHKKeymapper - Ended
22:25:34:001 | MD |     INFO  | +47    | StartModule - Started
22:25:35:002 | MD |     INFO  | +0     | StartModule - MEmu: RetroArch
                    MEmuV: v05-11-2015 Nightly
                    MURL: http://themaister.net/retroarch.html
                    MAuthor: djvj,zerojay
                    MVersion: 2.3.3
                    MCRC: A2F3BE90
                    iCRC: 42C3B552
                    MID: 
                    MSystem: "Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Atari 2600","Atari 5200","Atari 7800","Atari 8-Bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System 2","Capcom Play System 3","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Game & Watch","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sinclair ZX Spectrum","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Technos","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"
22:25:35:005 | MD |     INFO  | +0     | StartModule - You have a supported System Name for this module: "NEC PC-FX"
22:25:35:007 | MD |     INFO  | +0     | PluginInit - Started
22:25:35:008 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating
22:25:35:009 | MD |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Databases\NEC PC-FX\NEC PC-FX.xml exists
22:25:35:012 | MD |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            21896 bytes
                    Created:            1/18/2017 - 8:48:51 PM
                    Modified:            1/18/2017 - 8:42:43 PM
22:25:35:013 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching for a "Game Name" in the database
22:25:35:015 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Game Name" in the database!
22:25:35:036 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Searching database for: Name
22:25:35:040 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Name" with a value: "Blue Chicago Blues (Japan) (Disc 2)"
22:25:35:041 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Cloneof
22:25:35:043 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Could not find: Cloneof
22:25:35:045 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Manufacturer
22:25:35:046 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Manufacturer" with a value: "Riverhill Soft"
22:25:35:066 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Searching database for: Year
22:25:35:067 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Year" with a value: "1996"
22:25:35:069 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Genre
22:25:35:070 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Genre" with a value: "Adventure"
22:25:35:072 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Rating
22:25:35:073 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Rating" with a value: "HSRS - GA (General Audience)"
22:25:35:075 | MD |   DEBUG2  | +0     | PluginInit - GameInfo:
                    GameInfo Label: Genre | GameInfo Value: Adventure
                    GameInfo Label: Manufacturer | GameInfo Value: Riverhill Soft
                    GameInfo Label: Name | GameInfo Value: Blue Chicago Blues (Japan) (Disc 2)
                    GameInfo Label: Rating | GameInfo Value: HSRS - GA (General Audience)
                    GameInfo Label: Year | GameInfo Value: 1996
22:25:35:076 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Ended
22:25:35:094 | MD |   DEBUG1  | +31    | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
22:25:35:096 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Game Logo: E:\Hyperspin\Media\NEC PC-FX\Images\Wheel\Blue Chicago Blues (Japan) (Disc 2).png
22:25:35:098 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a System Logo: E:\Hyperspin\Media\Main Menu\Images\Wheel\NEC PC-FX.png
22:25:35:099 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
22:25:35:101 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
22:25:35:102 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Artwork1: E:\Hyperspin\Media\NEC PC-FX\Images\Artwork1\Blue Chicago Blues (Japan) (Disc 2).png
22:25:35:104 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Box Art: E:\Hyperspin\Media\NEC PC-FX\Images\Artwork2\Blue Chicago Blues (Japan) (Disc 2).png
22:25:35:105 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Cartridge: E:\Hyperspin\Media\NEC PC-FX\Images\Artwork3\Blue Chicago Blues (Japan) (Disc 2).png
22:25:35:107 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Flyers: E:\Hyperspin\Media\NEC PC-FX\Images\Artwork4\Blue Chicago Blues (Japan) (Disc 2).png
22:25:35:109 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Letters: E:\Hyperspin\Media\NEC PC-FX\Images\Letters
22:25:35:137 | MD |   DEBUG1  | +31    | BuildAssetsTable - Searching for a Other: E:\Hyperspin\Media\NEC PC-FX\Images\Other
22:25:35:174 | MD |   DEBUG2  | +47    | BuildAssetsTable - Media assets found: 
                    Asset Label: Letters | Asset Path1:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system
                    Asset Label: Letters | Asset Path2:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system
                    Asset Label: Letters | Asset Path3:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system
                    Asset Label: Letters | Asset Path4:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system
                    Asset Label: Letters | Asset Path5:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system
                    Asset Label: Letters | Asset Path6:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system
                    Asset Label: Letters | Asset Path7:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system
                    Asset Label: Letters | Asset Path8:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system
                    Asset Label: Letters | Asset Path9:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system
                    Asset Label: Letters | Asset Path10:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system
                    Asset Label: Letters | Asset Path11:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system
                    Asset Label: Letters | Asset Path12:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system
                    Asset Label: Letters | Asset Path13:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system
                    Asset Label: Letters | Asset Path14:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system
                    Asset Label: Letters | Asset Path15:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system
                    Asset Label: Letters | Asset Path16:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system
                    Asset Label: Letters | Asset Path17:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system
                    Asset Label: Letters | Asset Path18:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system
                    Asset Label: Letters | Asset Path19:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system
                    Asset Label: Letters | Asset Path20:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system
                    Asset Label: Letters | Asset Path21:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system
                    Asset Label: Letters | Asset Path22:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system
                    Asset Label: Letters | Asset Path23:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system
                    Asset Label: Letters | Asset Path24:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system
                    Asset Label: Letters | Asset Path25:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system
                    Asset Label: Letters | Asset Path26:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system
                    Asset Label: Letters | Asset Path27:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system
                    Asset Label: Letters | Asset Path28:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system
                    Asset Label: Letters | Asset Path29:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system
                    Asset Label: Letters | Asset Path30:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system
                    Asset Label: Letters | Asset Path31:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system
                    Asset Label: Letters | Asset Path32:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system
                    Asset Label: Letters | Asset Path33:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system
                    Asset Label: Letters | Asset Path34:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system
                    Asset Label: Letters | Asset Path35:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system
                    Asset Label: Letters | Asset Path36:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system
                    Asset Label: Letters | Asset Path37:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system
                    Asset Label: Letters | Asset Path38:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system
                    Asset Label: Letters | Asset Path39:  E:\Hyperspin\Media\NEC PC-FX\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system
                    Asset Label: Other | Asset Path1:  E:\Hyperspin\Media\NEC PC-FX\Images\Other\Pointer.png | Asset Extension1:  png | Asset Type1:  system
22:25:35:175 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
22:25:35:177 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: Game Video|System Video
22:25:35:178 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Game Video: E:\Hyperspin\Media\NEC PC-FX\Video\Blue Chicago Blues (Japan) (Disc 2).* 
22:25:35:180 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a System Video: E:\Hyperspin\Media\Main Menu\Video\NEC PC-FX.*
22:25:35:182 | MD |   DEBUG2  | +0     | BuildAssetsTable - Media assets found: 
                    Asset Label: System Video | Asset Path1:  E:\Hyperspin\Media\Main Menu\Video\NEC PC-FX.mp4 | Asset Extension1:  mp4 | Asset Type1:  system
22:25:35:183 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
22:25:35:184 | MD |     INFO  | +0     | PluginInit - Ended
22:25:35:186 | MD |   DEBUG1  | +0     | StartModule - Setting romName to the dbName sent to RocketLauncher: Blue Chicago Blues (Japan) (Disc 2)
22:25:35:206 | MD |     INFO  | +31    | Hiding mouse cursor
22:25:35:263 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Started
22:25:35:265 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy6,
22:25:35:281 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Post loop 10 check
22:25:35:290 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
22:25:35:291 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 11 check
22:25:35:293 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "ToggleCursor"
22:25:35:294 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
22:25:35:296 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
22:25:35:314 | MD |     INFO  | +32    | StartModule - Ended
22:25:35:366 | MD |   DEBUG1  | +46    | Module - Started building the RetroArch object
22:25:35:368 | MD |   DEBUG1  | +0     | Module - Finished building the RetroArch object
22:25:35:368 | MD |   DEBUG1  | +0     | Module - Finished building the RetroArch object
22:25:35:396 | MD |     INFO  | +32    | CreateMGRomTable - Started
22:25:35:404 | MD |   DEBUG1  | +0     | CreateMGRomTable - romTable does not exist, creating one for "Blue Chicago Blues (Japan) (Disc 2)"
22:25:35:422 | MD |     INFO  | +31    | CreateRomTable - Started
22:25:35:423 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Blue Chicago Blues (Japan) (Disc 2)" and "(Disc"
22:25:35:436 | MD |   DEBUG1  | +0     | CreateRomTable - "Blue Chicago Blues (Japan) (Disc 2)" contains "(Disc"
22:25:35:458 | MD |   DEBUG1  | +31    | CreateRomTable - Checking New Rom path: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX
22:25:35:459 | MD |   DEBUG1  | +0     | CreateRomTable - Now looping in: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc*
22:25:35:461 | MD |   DEBUG1  | +0     | E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 1).rar
22:25:35:462 | MD |   DEBUG1  | +0     | CreateRomTable - Looking for: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc*.rar
22:25:35:464 | MD |   DEBUG1  | +0     | CreateRomTable - Adding found game to Rom Table: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 1).rar
22:25:35:465 | MD |   DEBUG1  | +0     | E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).rar
22:25:35:467 | MD |   DEBUG1  | +0     | CreateRomTable - Looking for: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc*.rar
22:25:35:490 | MD |   DEBUG1  | +31    | CreateRomTable - Adding found game to Rom Table: E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).rar
22:25:35:515 | MD |     INFO  | +31    | CreateRomTable - Ended, 4 Loops to create table.
22:25:35:521 | MD |     INFO  | +0     | CreateMGRomTable - Ended
22:25:35:523 | MD |     INFO  | +0     | Module Setting - [NEC PC-FX] - LibRetro_Core: mednafen_pce_fast_libretro
22:25:35:525 | MD |     INFO  | +0     | Module Setting - [Settings] - Fullscreen: true
22:25:35:527 | MD |     INFO  | +0     | Module Setting - [Settings] - ConfigFolder: E:\Hyperspin\Emulators\Retroarch\config
22:25:35:529 | MD |     INFO  | +0     | Module Setting - [Settings] - MESS_BIOS_Roms_Folder: E:\Hyperspin\Emulators\Retroarch\system\mess
22:25:35:530 | MD |     INFO  | +0     | Module Setting - [Settings] - HideConsole: true
22:25:35:555 | MD |     INFO  | +32    | Module Setting - [Settings] - Eject_Toggle_Key: 
22:25:35:561 | MD |     INFO  | +0     | Module Setting - [Settings] - Next_Disk_Key: 
22:25:35:583 | MD |     INFO  | +31    | Module Setting - [Settings] - Previous_Disk_Key: 
22:25:35:592 | MD |     INFO  | +0     | Module Setting - [NEC PC-FX] - SuperGameBoy: false
22:25:35:613 | MD |     INFO  | +31    | Module Setting - [Blue Chicago Blues (Japan) (Disc 2)] - SuperGameBoy: false
22:25:35:615 | MD |     INFO  | +0     | Module Setting - [Network] - Enable_Network_Play: false
22:25:35:623 | MD |     INFO  | +0     | Module Setting - [Blue Chicago Blues (Japan) (Disc 2)] - Enable_Network_Play: false
22:25:35:643 | MD |     INFO  | +31    | Module Setting - [NEC PC-FX] - Overlay: 
22:25:35:645 | MD |     INFO  | +0     | Module Setting - [Blue Chicago Blues (Japan) (Disc 2)] - Overlay: 
22:25:35:654 | MD |     INFO  | +0     | Module Setting - [NEC PC-FX] - VideoShader: 
22:25:35:678 | MD |     INFO  | +31    | Module Setting - [Blue Chicago Blues (Japan) (Disc 2)] - VideoShader: 
22:25:35:680 | MD |     INFO  | +0     | Module Setting - [NEC PC-FX] - AspectRatioIndex: 
22:25:35:686 | MD |     INFO  | +0     | Module Setting - [Blue Chicago Blues (Japan) (Disc 2)] - AspectRatioIndex: 
22:25:35:708 | MD |     INFO  | +32    | Module Setting - [NEC PC-FX] - CustomViewportWidth: 
22:25:35:710 | MD |     INFO  | +0     | Module Setting - [Blue Chicago Blues (Japan) (Disc 2)] - CustomViewportWidth: 
22:25:35:711 | MD |     INFO  | +0     | Module Setting - [NEC PC-FX] - CustomViewportHeight: 
22:25:35:713 | MD |     INFO  | +0     | Module Setting - [Blue Chicago Blues (Japan) (Disc 2)] - CustomViewportHeight: 
22:25:35:714 | MD |     INFO  | +0     | Module Setting - [NEC PC-FX] - CustomViewportX: 
22:25:35:716 | MD |     INFO  | +0     | Module Setting - [Blue Chicago Blues (Japan) (Disc 2)] - CustomViewportX: 
22:25:35:740 | MD |     INFO  | +31    | Module Setting - [NEC PC-FX] - CustomViewportY: 
22:25:35:741 | MD |     INFO  | +0     | Module Setting - [Blue Chicago Blues (Japan) (Disc 2)] - CustomViewportY: 
22:25:35:743 | MD |     INFO  | +0     | Module Setting - [NEC PC-FX] - StretchToFillBezel: false
22:25:35:744 | MD |     INFO  | +0     | Module Setting - [Blue Chicago Blues (Japan) (Disc 2)] - StretchToFillBezel: false
22:25:35:746 | MD |     INFO  | +0     | Module Setting - [NEC PC-FX] - Rotation: 0
22:25:35:748 | MD |     INFO  | +0     | Module Setting - [Blue Chicago Blues (Japan) (Disc 2)] - Rotation: 0
22:25:35:772 | MD |     INFO  | +31    | Module Setting - [NEC PC-FX] - CropOverscan: 
22:25:35:773 | MD |     INFO  | +0     | Module Setting - [Blue Chicago Blues (Japan) (Disc 2)] - CropOverscan: 
22:25:35:775 | MD |     INFO  | +0     | Module Setting - [NEC PC-FX] - ThreadedVideo: 
22:25:35:777 | MD |     INFO  | +0     | Module Setting - [Blue Chicago Blues (Japan) (Disc 2)] - ThreadedVideo: 
22:25:35:778 | MD |     INFO  | +0     | Module Setting - [NEC PC-FX] - VSync: 
22:25:35:800 | MD |     INFO  | +31    | Module Setting - [Blue Chicago Blues (Japan) (Disc 2)] - VSync: 
22:25:35:835 | MD |     INFO  | +32    | Module Setting - [NEC PC-FX] - IntegerScale: 
22:25:35:842 | MD |     INFO  | +0     | Module Setting - [Blue Chicago Blues (Japan) (Disc 2)] - IntegerScale: 
22:25:35:861 | MD |     INFO  | +31    | Module Setting - [NEC PC-FX] - ConfigurationPerCore: false
22:25:35:863 | MD |     INFO  | +0     | Module Setting - [Blue Chicago Blues (Japan) (Disc 2)] - ConfigurationPerCore: false
22:25:35:865 | MD |     INFO  | +0     | CheckFile - Checking if E:\Hyperspin\Emulators\Retroarch\cores\mednafen_pce_fast_libretro.dll exists
22:25:35:866 | MD |   DEBUG1  | +0     | CheckFile - Attributes:
                    File Size:            4233152 bytes
                    Created:            8/16/2015 - 10:45:50 AM
                    Modified:            8/16/2015 - 10:45:50 AM
22:25:35:868 | MD |   DEBUG1  | +0     | Module - Global cfg should be: E:\Hyperspin\Emulators\Retroarch\retroarch.cfg
22:25:35:869 | MD |   DEBUG1  | +0     | Module - System cfg should be: E:\Hyperspin\Emulators\Retroarch\config\NEC PC-FX.cfg
22:25:35:871 | MD |   DEBUG1  | +0     | Module - Core cfg should be: E:\Hyperspin\Emulators\Retroarch\config\mednafen_pce_fast_libretro.dll.cfg
22:25:35:872 | MD |   DEBUG1  | +0     | Module - Found a Core cfg!
22:25:35:894 | MD |     INFO  | +31    | Module - RetroArch is using E:\Hyperspin\Emulators\Retroarch\config\mednafen_pce_fast_libretro.dll.cfg as its config file.
22:25:35:921 | MD |   DEBUG1  | +31    | LoadProperties - Started and loading this cfg into memory: E:\Hyperspin\Emulators\Retroarch\config\mednafen_pce_fast_libretro.dll.cfg
22:25:35:957 | MD |   DEBUG1  | +31    | LoadProperties - Ended
22:25:35:959 | MD |   DEBUG1  | +0     | ReadProperty - Started
22:25:35:960 | MD |   DEBUG1  | +0     | ConvertRetroCFGKey - :\system is a relative path
22:25:35:962 | MD |   DEBUG1  | +0     | ConvertRetroCFGKey - Converted ":\system" to E:\Hyperspin\Emulators\Retroarch\system
22:25:35:963 | MD |     INFO  | +0     | 7z - Started, received E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).rar. If rom is an archive, it will extract to C:\Users\Lenovo\AppData\Local\Temp\HS
22:25:35:965 | MD |   DEBUG1  | +0     | 7z - Using Standard method to extract this rom
22:25:35:966 | MD |   DEBUG1  | +0     | 7z - ".rar" found in .zip,.rar,.7z,.lzh,.gzip,.tar
22:25:35:991 | MD |     INFO  | +32    | CheckFile - Checking if E:\Hyperspin\Emulators\Retroarch\roms\NEC PC-FX\Blue Chicago Blues (Japan) (Disc 2).rar exists
22:25:36:081 | MD |   DEBUG1  | +93    | CheckFile - Attributes:
                    File Size:            568731165 bytes
                    Created:            1/18/2017 - 9:28:11 PM
                    Modified:            1/15/2017 - 7:50:34 AM
22:25:36:186 | MD |   DEBUG2  | +109   | XHotkeyTableCreation - Started
22:25:36:187 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy6,
22:25:36:189 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 10 check
22:25:36:191 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
22:25:36:192 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 11 check
22:25:36:193 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
22:25:36:195 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
22:25:36:197 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
22:25:36:198 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
22:25:36:200 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~1joy6 is in TableKeyGroups ~Esc,~1joy6,
22:25:36:218 | MD |   DEBUG2  | +32    | XHotkeyTableCreation - Post loop 10 check
22:25:36:248 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Post loop 11 check
22:25:36:249 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy6"
22:25:36:251 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
22:25:36:252 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
22:25:36:254 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
22:25:36:256 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy6,
22:25:36:257 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 10 check
22:25:36:259 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
22:25:36:260 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 11 check
22:25:36:261 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseError"
22:25:36:263 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
22:25:36:283 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Ended
22:25:36:293 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
22:25:36:311 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - KeyGroup ~1joy6 is in TableKeyGroups ~Esc,~1joy6,
22:25:36:313 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 10 check
22:25:36:314 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 11 check
22:25:36:316 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy6" to call a group label
22:25:36:317 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
22:25:36:319 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
22:25:36:676 | MD |   DEBUG1  | +359   | ScriptError - Playing error sound: error13.mp3
22:25:38:527 | MD |     INFO  | +1856  | 7zCleanUp - Started
22:25:38:529 | MD |   DEBUG1  | +0     | 7zCleanUp - Deleted 
22:25:38:530 | MD |     INFO  | +0     | 7zCleanUp - Ended
22:25:41:959 | MD |   DEBUG2  | +3432  | XHotkeyTableCreation - Started
22:25:41:960 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy6,
22:25:41:962 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 10 check
22:25:41:964 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
22:25:41:965 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 11 check
22:25:41:966 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "CloseError" standard Hotkey method for key(s): "~Esc"
22:25:41:968 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
22:25:41:970 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
22:25:41:971 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
22:25:41:989 | MD |   DEBUG2  | +32    | XHotkeyTableCreation - KeyGroup ~1joy6 is in TableKeyGroups ~Esc,~1joy6,
22:25:41:044 | MD |   DEBUG2  | +46    | XHotkeyTableCreation - Post loop 10 check
22:25:42:045 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 11 check
22:25:42:047 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy6"
22:25:42:048 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
22:25:42:050 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
22:25:42:073 | MD |   DEBUG2  | +32    | XHotkeyTableCreation - Started
22:25:42:105 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy6,
22:25:42:107 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 10 check
22:25:42:108 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
22:25:42:109 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 11 check
22:25:42:111 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
22:25:42:112 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
22:25:42:134 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Ended
22:25:42:144 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
22:25:42:166 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - KeyGroup ~1joy6 is in TableKeyGroups ~Esc,~1joy6,
22:25:42:194 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Post loop 10 check
22:25:42:200 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 11 check
22:25:42:201 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy6" to call a group label
22:25:42:203 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 12 check
22:25:42:204 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
22:25:42:206 | MD |    ERROR  | +0     | ScriptError - Could not find "Blue Chicago Blues (Japan) (Disc 2)" inside the archive with any defined Rom Extensions. Check if you are missing the correct Rom Extension for this rom for RetroArch's Extensions, enable Rom_Match_Extension, or correct the file name inside the archive.
22:25:42:229 | MD |     INFO  | +32    | ExitModule - Started
22:25:42:231 | MD |     INFO  | +0     | Starting Updating Statistics:
22:25:42:232 | MD |   DEBUG2  | +0     | Total Elapsed Time in Pause in seconds: 0
22:25:42:234 | MD |   DEBUG2  | +0     | gameSectionStartTime:262381139
22:25:42:235 | MD |   DEBUG2  | +0     | ElapsedTime:6
22:25:42:237 | MD |   DEBUG2  | +0     | Statistics game name without disc info: Blue Chicago Blues (Japan)
22:25:42:257 | MD |   DEBUG2  | +31    | Statistics cleared game name: Blue Chicago Blues
22:25:42:298 | MD |   DEBUG2  | +31    | Loaded game statistics from ini files:
                    Number_of_Times_Played: 0
                    Last_Time_Played: 0
                    Average_Time_Played: 0
                    Total_Time_Played: 0
                    System_Total_Played_Time: 265
                    Total_Global_Played_Time: 66408
22:25:42:300 | MD |   DEBUG2  | +0     | Updated Statistics: Number_of_Times_Played: 1
                    Last_Time_Played: Wednesday January 18, 2017 10:25:35 PM
                    Average_Time_Played: 6
                    Total_Time_Played: 6
                    System_Total_Played_Time: 271
                    Total_Global_Played_Time: 66414
22:25:42:321 | MD |   DEBUG2  | +31    | Aggregated Final Statistics to multidisc games:
                    Number_of_Times_Played: 1
                    Last_Time_Played: Wednesday January 18, 2017 10:25:35 PM
                    Average_Time_Played: 6
                    Total_Time_Played: 6
                    System_Total_Played_Time: 271
                    Total_Global_Played_Time: 66414
22:25:42:447 | MD |     INFO  | +125   | Game section statistics updated.
22:25:42:448 | MD |     INFO  | +0     | RunKeymapper - Started, using method "unload"
22:25:42:450 | MD |     INFO  | +0     | GetJoystickArray - Started
22:25:42:452 | MD |   DEBUG2  | +0     | GetJoystickArray - Joysticks Detected: 0000000000000000
22:25:42:454 | MD |     INFO  | +0     | GetJoystickArray - Ended
22:25:42:456 | MD |   DEBUG2  | +0     | RunKeymapper - Looping through controllers to find xpadder profiles for each one
22:25:42:479 | MD |     INFO  | +31    | RunXpadder - Started
22:25:42:519 | MD |     INFO  | +47    | Process - Exist JoyToKey.exe 
22:25:42:523 | MD |   DEBUG2  | +0     | RunXpadder - Closing xpadder to refresh controllers seen by xpadder
22:25:42:524 | MD |     INFO  | +0     | Run - Running: E:\Hyperspin\Utilities\Xpadder\Xpadder.exe /C
22:25:42:551 | MD |   DEBUG1  | +31    | Run - "Xpadder.exe /C" Process ID: 4176
22:25:42:552 | MD |   DEBUG2  | +0     | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in E:\Hyperspin\Utilities\Xpadder\xpadder.ini
22:25:42:554 | MD |     INFO  | +0     | Process - WaitClose Xpadder.exe 2
22:25:42:668 | MD |   DEBUG2  | +109   | RunXpadder - Reading the order in E:\Hyperspin\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order
22:25:42:670 | MD |   DEBUG2  | +0     | RunXpadder - No more controllers to be found
22:25:42:671 | MD |  WARNING  | +0     | RunXpadder - No profiles found and nothing to tell Xpadder to load
22:25:42:673 | MD |     INFO  | +0     | RunXpadder - Ended
22:25:42:674 | MD |     INFO  | +0     | RunKeymapper - Ended
22:25:42:697 | MD |     INFO  | +32    | RunAHKKeymapper - Started
22:25:42:698 | MD |   DEBUG1  | +0     | RunAHKKeymapper - Unloading AhkLauncher
22:25:42:729 | MD |   DEBUG1  | +31    | RunAHKKeymapper - If AhkLauncher.exe is running, need to close it first before a new profile can be loaded
22:25:42:753 | MD |     INFO  | +31    | Process - Exist AhkLauncher.exe 
22:25:42:790 | MD |     INFO  | +31    | RunAHKKeymapper - Ended
22:25:42:827 | MD |     INFO  | +31    | Restoring mouse cursor
22:25:42:829 | MD |     INFO  | +0     | ExitModule - Ended
22:25:42:830 | MD |     INFO  | +0     | End of Module Logs
22:25:42:948 | RL |     INFO  | +8518  | Main - Module ended, exiting RocketLauncher normally
22:25:42:949 | RL |     INFO  | +0     | ExitScript - Started
22:25:42:956 | RL |   DEBUG1  | +16    | ExitScript - Unhiding taskbar
22:25:43:174 | RL |   DEBUG1  | +218   | ExitScript - Restoring HyperSpin.exe to x0 y0 w1920 h1080
22:25:43:363 | RL |   DEBUG1  | +187   | ExitScript - Restoring and Clicking HyperSpin.exe to attempt to put it into focus
22:25:43:364 | RL |   DEBUG1  | +0     | ExitScript - Checking what application is currently in focus.
22:25:43:369 | RL |     INFO  | +0     | SystemCursor - Restoring mouse cursor
22:25:43:397 | RL |     INFO  | +32    | ExitScript - Ended


 

Posted

Hey\Thanks for the idea. So I tried Unrarring a game Aa! Megami Sama (Japan) (Disc 1).. and noticed the bin, cue files were not named right.  I renamed them both to match the database.  I also opened the cue and edited the file name there too.  When I run the game It says retroarch only supports ccd and cue files not bin and gives me an error.  I tried match ext on and off but it makes no difference.  How can retro arch run a cue but not a bin they work together?  Any ideas?

Posted

I know forsure the bin is before cue. I have changed it and tried again. Now when I run any game I get the system "PC Engine Supersystem" screen.if I hit load it says unable to load..?? wrong bios maybe?  I checked under the module settings and the core I have set is mednafen_pce_fast_libretro.. is that wrong>? I tried NEC-PCFX core.. but now it freezes and loads nothing.. here is my config if anyone has any suggestions. I quickly set up mednafen and it worked, not how I want it but pretty good.  I always see the Commmand prompt window flash up before the emulator starts and on exit. I have played with the fade in and out with some luck.  The fade in seems to have the command box gone however fade out refuses to work. I also tried Hide emulator, but it still pops up. I can not remember how to hide the CMD box...  

I prefer retro arch if it will work.. that being said I opened retroarch loaded the NEC-PCFX core but it does not see any of my games? wondering if maybe its retroarch settings?

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