shitoken Posted February 6, 2017 Posted February 6, 2017 Last 2 days ago I checked all my Taito X games they run via RL without issues. Yesterday I updated RL dont know if this is relation but suddenly I started to receive error of JVS ERROR or IO ERROR Whenever I launch SF 4 or BF and few other games. Very strange dont know why if anyone have idea? Games run fine via the game folders. Only problem when using RL. Here is my RL Log 00:53:45:291 | RL | INFO | +N/A | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com) 00:53:45:317 | RL | WARNING | +31 | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance. 00:53:45:359 | RL | DEBUG | +47 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32 00:53:45:359 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0 00:53:45:359 | RL | INFO | +0 | Main - System Specs: RocketLauncher Dir: H:\HyperSpin\RocketLauncher RocketLauncher is: 32-bit OS: Microsoft Windows 7 Professional SKU: Professional Total Memory: 32683.15 MB Free Memory: 29215.00 MB Used Memory: 3468.148 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 8 GPU 1 Name: NVIDIA GeForce GTX 980 Ti GPU 1 RAM: -1.00 MB GPU 1 Driver Version: 10.18.13.6839 Sound 1 Device: Bluetooth Hands-free Audio Sound 1 Status: Enabled Sound 2 Device: NVIDIA High Definition Audio Sound 2 Status: Enabled Sound 3 Device: Realtek High Definition Audio Sound 3 Status: Enabled OS Language: English_United_States System Locale: en-US Formats Locale: en-US Windows UI Language: en-US Text Encoding: Windows-1252 OS Admin Status: Yes RL Compatibility Flags: WIN7RTM RUNASADMIN Latest .Net Version: v4.0.30319 Monitor #1 (\\.\DISPLAY1): 1366x768 (1366x768 work) [32bit] [59hz] [Landscape] (Primary) Current AHK Desktop Width: 1366 Current AHK Desktop Height: 768 Monitor #1 DPI: 100 ErrorMode: 0 AutoHotkey Path: AHK Version: 1.1.13.00 Unicode: No 00:53:45:359 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\RocketLauncher.exe exists 00:53:45:360 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription RocketLauncher FileVersion 1.2.0.1 LegalCopyright �2016 RocketLauncher ProductName djvj's one swell guy! ProductVersion 1.2.0.1 CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com File Size: 2195456 bytes Created: 12/13/2015 - 3:59:08 AM Modified: 1/23/2017 - 12:25:35 AM 00:53:45:360 | RL | INFO | +0 | Main - Raw CLI received: "-s Taito Type X2 -r Street Fighter IV -f H:\HyperSpin\HyperSpin.exe -p HyperSpin -c 1 -o 1" 00:53:45:360 | RL | TRACE | +0 | File.__New - Creating new file object of: "H:\HyperSpin\RocketLauncher\Module Extensions\RocketLauncher.dll" 00:53:45:360 | RL | INFO | +0 | File.CheckFile - Checking if "H:\HyperSpin\RocketLauncher\Module Extensions\RocketLauncher.dll" exists 00:53:45:360 | RL | TRACE | +0 | File.Exist - This file exists: H:\HyperSpin\RocketLauncher\Module Extensions\RocketLauncher.dll 00:53:45:361 | RL | DEBUG | +0 | File.CheckFile - Attributes: FileDescription RocketLauncher Utils FileVersion 1.1.0.0 InternalName RocketLauncher.dll LegalCopyright Copyright � RocketLauncher 2013-2016 OriginalFilename RocketLauncher.dll ProductName RocketLauncher ProductVersion 1.1.0.0 File Size: 81408 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 1/23/2017 - 12:26:58 AM 00:53:45:363 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: H:\HyperSpin\RocketLauncher\Module Extensions\Array.ahk 00:53:45:363 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4926 bytes Created: 12/13/2015 - 4:00:58 AM Modified: 2/5/2017 - 11:27:30 PM 00:53:45:364 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Module Extensions\BinHexRW.ahk 00:53:45:364 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5112 bytes Created: 12/13/2015 - 4:00:58 AM Modified: 1/23/2017 - 12:26:10 AM 00:53:45:364 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\BlockInput.exe exists 00:53:45:364 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 12/13/2015 - 4:00:58 AM Modified: 12/30/2014 - 12:45:51 AM 00:53:45:365 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: H:\HyperSpin\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop 00:53:45:365 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5503 bytes Created: 12/13/2015 - 4:00:58 AM Modified: 1/23/2017 - 12:26:34 AM 00:53:45:365 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: H:\HyperSpin\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk 00:53:45:366 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5716 bytes Created: 12/13/2015 - 4:00:58 AM Modified: 12/30/2014 - 12:45:51 AM 00:53:45:367 | RL | ERROR | +0 | CRC Check - No CRC defined on the header for: H:\HyperSpin\RocketLauncher\Module Extensions\gdip.ahk 00:53:45:367 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 88789 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 12/30/2014 - 12:45:51 AM 00:53:45:367 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Module Extensions\gdip_alt.ahk 00:53:45:368 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5955 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 1/23/2017 - 12:28:18 AM 00:53:45:368 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\gsdll32.dll exists 00:53:45:368 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 13090816 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 2/3/2015 - 1:56:47 AM 00:53:45:368 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\itextsharp.dll exists 00:53:45:369 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 12/30/2014 - 12:45:51 AM 00:53:45:369 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Module Extensions\Java.ahk 00:53:45:369 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 7859 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 1/23/2017 - 12:27:01 AM 00:53:45:370 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: H:\HyperSpin\RocketLauncher\Module Extensions\JSON.ahk 00:53:45:370 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 9227 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 5/10/2016 - 12:44:53 AM 00:53:45:370 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Module Extensions\Origin.ahk 00:53:45:370 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4915 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 1/23/2017 - 12:27:46 AM 00:53:45:371 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: H:\HyperSpin\RocketLauncher\Module Extensions\RegRW64.ahk 00:53:45:371 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 6915 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 12/30/2014 - 12:45:51 AM 00:53:45:372 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: H:\HyperSpin\RocketLauncher\Module Extensions\RIni.ahk | v1.7 00:53:45:372 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 67872 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 1/23/2017 - 12:27:53 AM 00:53:45:372 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\SevenZipSharp.dll exists 00:53:45:373 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.5717.6837 InternalName SevenZipSharp.dll LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.5717.6837 CompanyName Markovtsev Vadim File Size: 167424 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 10/21/2015 - 2:14:54 AM 00:53:45:373 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Module Extensions\Steam.ahk 00:53:45:373 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5517 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 1/23/2017 - 12:25:46 AM 00:53:45:374 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: H:\HyperSpin\RocketLauncher\Module Extensions\VA.ahk 00:53:45:374 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 34688 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 12/30/2014 - 12:45:51 AM 00:53:45:375 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Module Extensions\VA_Extension.ahk 00:53:45:375 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3862 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 1/23/2017 - 12:26:45 AM 00:53:45:376 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\7z.ahk 00:53:45:376 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 33916 bytes Created: 12/13/2015 - 3:59:11 AM Modified: 1/23/2017 - 12:27:16 AM 00:53:45:378 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Bezel.ahk 00:53:45:378 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 121257 bytes Created: 12/13/2015 - 3:59:11 AM Modified: 1/23/2017 - 12:27:11 AM 00:53:45:379 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Fade.ahk 00:53:45:379 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 39707 bytes Created: 12/13/2015 - 3:59:11 AM Modified: 1/23/2017 - 12:26:58 AM 00:53:45:379 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Fade Init.ahk 00:53:45:379 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1140 bytes Created: 12/13/2015 - 3:59:11 AM Modified: 1/23/2017 - 12:27:41 AM 00:53:45:380 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Fade Animations.ahk 00:53:45:381 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 77961 bytes Created: 12/13/2015 - 3:59:11 AM Modified: 1/23/2017 - 12:26:26 AM 00:53:45:381 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Keymapper.ahk 00:53:45:381 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 33682 bytes Created: 12/13/2015 - 3:59:11 AM Modified: 1/23/2017 - 12:26:52 AM 00:53:45:382 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Keymapper Init.ahk 00:53:45:382 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3966 bytes Created: 12/13/2015 - 3:59:11 AM Modified: 1/23/2017 - 12:27:42 AM 00:53:45:383 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\MultiGame.ahk 00:53:45:383 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 41583 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:27:36 AM 00:53:45:383 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\MultiGame Init.ahk 00:53:45:383 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 169 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:26:15 AM 00:53:45:384 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\MultiPlayer.ahk 00:53:45:384 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 67277 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:25:42 AM 00:53:45:388 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Pause.ahk 00:53:45:388 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 408415 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 2/5/2017 - 11:27:13 PM 00:53:45:389 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Pause Init.ahk 00:53:45:389 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 563 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:27:23 AM 00:53:45:389 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Password.ahk 00:53:45:389 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 10131 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:27:14 AM 00:53:45:390 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk 00:53:45:390 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 31509 bytes Created: 5/10/2016 - 12:44:00 AM Modified: 1/23/2017 - 12:26:36 AM 00:53:45:391 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Log\Logger.ahk 00:53:45:391 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3558 bytes Created: 5/10/2016 - 12:43:38 AM Modified: 1/23/2017 - 12:25:30 AM 00:53:45:391 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk 00:53:45:392 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 6709 bytes Created: 5/10/2016 - 12:43:44 AM Modified: 1/23/2017 - 12:27:47 AM 00:53:45:392 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk 00:53:45:392 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 2084 bytes Created: 5/10/2016 - 12:44:07 AM Modified: 2/5/2017 - 11:26:48 PM 00:53:45:393 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk 00:53:45:393 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 306 bytes Created: 1/23/2017 - 12:27:03 AM Modified: 1/23/2017 - 12:27:04 AM 00:53:45:393 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk 00:53:45:394 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 2104 bytes Created: 1/23/2017 - 12:27:45 AM Modified: 1/23/2017 - 12:27:45 AM 00:53:45:394 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk 00:53:45:394 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 7754 bytes Created: 5/10/2016 - 12:43:22 AM Modified: 1/23/2017 - 12:26:33 AM 00:53:45:395 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk 00:53:45:395 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 2948 bytes Created: 5/10/2016 - 12:44:17 AM Modified: 1/23/2017 - 12:26:05 AM 00:53:45:395 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk 00:53:45:395 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 346 bytes Created: 1/23/2017 - 12:27:14 AM Modified: 1/23/2017 - 12:27:15 AM 00:53:45:396 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk 00:53:45:396 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 786 bytes Created: 9/25/2016 - 1:50:32 AM Modified: 1/23/2017 - 12:27:13 AM 00:53:45:396 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk 00:53:45:397 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1231 bytes Created: 6/7/2016 - 11:27:54 PM Modified: 1/23/2017 - 12:27:50 AM 00:53:45:397 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\File.ahk 00:53:45:397 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 9522 bytes Created: 5/10/2016 - 12:45:03 AM Modified: 1/23/2017 - 12:26:14 AM 00:53:45:398 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk 00:53:45:398 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 339 bytes Created: 1/23/2017 - 12:25:36 AM Modified: 1/23/2017 - 12:25:37 AM 00:53:45:398 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\Folder.ahk 00:53:45:398 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 643 bytes Created: 5/10/2016 - 12:44:36 AM Modified: 1/23/2017 - 12:27:22 AM 00:53:45:399 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk 00:53:45:399 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4364 bytes Created: 5/10/2016 - 12:44:56 AM Modified: 1/23/2017 - 12:26:51 AM 00:53:45:400 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\Process.ahk 00:53:45:400 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 9711 bytes Created: 5/10/2016 - 12:43:48 AM Modified: 1/23/2017 - 12:27:34 AM 00:53:45:400 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk 00:53:45:400 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4218 bytes Created: 1/23/2017 - 12:26:07 AM Modified: 1/23/2017 - 12:26:07 AM 00:53:45:401 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk 00:53:45:401 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3898 bytes Created: 6/7/2016 - 11:27:20 PM Modified: 1/23/2017 - 12:26:00 AM 00:53:45:401 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk 00:53:45:402 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 331 bytes Created: 1/23/2017 - 12:26:11 AM Modified: 1/23/2017 - 12:26:12 AM 00:53:45:402 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk 00:53:45:402 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5426 bytes Created: 5/10/2016 - 12:44:14 AM Modified: 1/23/2017 - 12:27:27 AM 00:53:45:403 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\UI\Control.ahk 00:53:45:403 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4603 bytes Created: 5/10/2016 - 12:44:25 AM Modified: 1/23/2017 - 12:25:47 AM 00:53:45:404 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\UI\Window.ahk 00:53:45:404 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 24655 bytes Created: 5/10/2016 - 12:44:45 AM Modified: 2/5/2017 - 11:27:37 PM 00:53:45:404 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk 00:53:45:404 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1171 bytes Created: 5/10/2016 - 12:44:23 AM Modified: 1/23/2017 - 12:25:44 AM 00:53:45:405 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk 00:53:45:406 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 72279 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:27:49 AM 00:53:45:406 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Shader.ahk 00:53:45:406 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4183 bytes Created: 5/10/2016 - 12:43:42 AM Modified: 1/23/2017 - 12:26:59 AM 00:53:45:407 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Shader Init.ahk 00:53:45:407 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 412 bytes Created: 5/10/2016 - 12:44:35 AM Modified: 1/23/2017 - 12:26:23 AM 00:53:45:409 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Shared.ahk 00:53:45:409 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 173248 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:26:54 AM 00:53:45:410 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Statistics.ahk 00:53:45:410 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 27008 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:25:52 AM 00:53:45:410 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Statistics Init.ahk 00:53:45:411 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 43 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:26:18 AM 00:53:45:411 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Virtual Drive.ahk 00:53:45:411 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 20294 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:27:58 AM 00:53:45:412 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\XHotkey.ahk 00:53:45:412 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 26615 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:25:46 AM 00:53:45:413 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\XHotkey Init.ahk 00:53:45:413 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1073 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:26:10 AM 00:53:45:413 | RL | DEBUG | +0 | Main - Received this dbName with no path via CLI: "Street Fighter IV" 00:53:45:413 | RL | DEBUG | +0 | Main - dbName: Street Fighter IV 00:53:45:413 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 00:53:45:414 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Plugins\HyperSpin.plugin 00:53:45:414 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 9590 bytes Created: 12/13/2015 - 4:01:06 AM Modified: 1/23/2017 - 12:26:06 AM 00:53:45:414 | RL | TRACE | +0 | Process.__New - Creating new process object for: "H:\HyperSpin\HyperSpin.exe" 00:53:45:414 | RL | TRACE | +0 | File.__New - Creating new file object of: "H:\HyperSpin\HyperSpin.exe" 00:53:45:414 | RL | INFO | +0 | Main - RocketLauncher received "Taito Type X2" and "Street Fighter IV" 00:53:45:418 | RL | INFO | +0 | Main - Did not find a "H:\HyperSpin\RocketLauncher\Settings\Taito Type X2\Game Options.ini" file, skipping any game-specific options. 00:53:45:418 | RL | INFO | +0 | Main - Street Fighter IV is using the default emulator: PCLauncher 00:53:45:418 | RL | INFO | +0 | Main - Checking for a [PCLauncher] section in H:\HyperSpin\RocketLauncher\Settings\Taito Type X2\Emulators.ini 00:53:45:418 | RL | INFO | +0 | Main - Checking for a [PCLauncher] section in H:\HyperSpin\RocketLauncher\Settings\Global Emulators.ini 00:53:45:419 | RL | INFO | +16 | Main - Found [PCLauncher] in H:\HyperSpin\RocketLauncher\Settings\Global Emulators.ini 00:53:45:419 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Modules\PCLauncher\PCLauncher.ahk exists 00:53:45:420 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 20229 bytes Created: 12/13/2015 - 4:01:04 AM Modified: 2/6/2017 - 12:47:40 AM 00:53:45:420 | RL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 00:53:45:420 | RL | INFO | +0 | Main - Street Fighter IV will use module: H:\HyperSpin\RocketLauncher\Modules\PCLauncher\PCLauncher.ahk 00:53:45:430 | RL | INFO | +0 | Main - Using SkipChecks method "Rom and Emu" or emuName = "PCLauncher". 00:53:45:431 | RL | INFO | +0 | Main - INI Keys read 00:53:45:431 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\7z.exe exists 00:53:45:431 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 15.06 beta InternalName 7z LegalCopyright Copyright (c) 1999-2015 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 15.06 beta CompanyName Igor Pavlov File Size: 262144 bytes Created: 12/13/2015 - 4:00:58 AM Modified: 10/21/2015 - 2:10:36 AM 00:53:45:432 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\7z.dll exists 00:53:45:432 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription 7z Plugin FileVersion 15.06 beta InternalName 7z LegalCopyright Copyright (c) 1999-2015 Igor Pavlov OriginalFilename 7z.dll ProductName 7-Zip ProductVersion 15.06 beta CompanyName Igor Pavlov File Size: 1012224 bytes Created: 12/13/2015 - 4:00:58 AM Modified: 10/21/2015 - 2:10:35 AM 00:53:45:433 | RL | INFO | +0 | Main - "Street Fighter IV" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side 00:53:45:433 | RL | WARNING | +N/A | Main - SkipChecks is enabled and set to: Rom Only 00:53:45:433 | RL | INFO | +0 | CheckPaths - Started 00:53:45:433 | RL | INFO | +0 | CheckPaths - Looking for rom: H:\Games\Taito Type X\Taito Type X\Street Fighter IV.zip 00:53:45:433 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.zip 00:53:45:433 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\*.zip 00:53:45:437 | RL | INFO | +15 | CheckPaths - Looking for rom: H:\Games\Taito Type X\Taito Type X\Street Fighter IV.rar 00:53:45:437 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.rar 00:53:45:437 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\*.rar 00:53:45:440 | RL | INFO | +0 | CheckPaths - Looking for rom: H:\Games\Taito Type X\Taito Type X\Street Fighter IV.7z 00:53:45:440 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.7z 00:53:45:440 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\*.7z 00:53:45:442 | RL | INFO | +0 | CheckPaths - Looking for rom: H:\Games\Taito Type X\Taito Type X\Street Fighter IV.lha 00:53:45:442 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.lha 00:53:45:443 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\*.lha 00:53:45:445 | RL | INFO | +0 | CheckPaths - Looking for rom: H:\Games\Taito Type X\Taito Type X\Street Fighter IV.lzh 00:53:45:445 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.lzh 00:53:45:445 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\*.lzh 00:53:45:448 | RL | INFO | +0 | CheckPaths - Looking for rom: H:\Games\Taito Type X\Taito Type X\Street Fighter IV.gzip 00:53:45:448 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.gzip 00:53:45:448 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\*.gzip 00:53:45:450 | RL | INFO | +16 | CheckPaths - Looking for rom: H:\Games\Taito Type X\Taito Type X\Street Fighter IV.tar 00:53:45:451 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.tar 00:53:45:451 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\*.tar 00:53:45:454 | RL | INFO | +0 | CheckPaths - Looking for rom: H:\Games\Taito Type X\Taito Type X\Street Fighter IV. 00:53:45:454 | RL | INFO | +0 | CheckPaths - Found rom: H:\Games\Taito Type X\Taito Type X\Street Fighter IV. 00:53:45:454 | RL | DEBUG | +0 | CheckPaths - Current romName: Street Fighter IV 00:53:45:454 | RL | DEBUG | +0 | CheckPaths - Current romPath: H:\Games\Taito Type X\Taito Type X 00:53:45:454 | RL | DEBUG | +0 | CheckPaths - Current romExtension: . 00:53:45:454 | RL | INFO | +0 | CheckPaths - Ended 00:53:45:455 | RL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook MiscUtils.DetectHiddenWindows("On") SetTitleMatchMode, 2 SendMode, Event Global RLLog Global RLObject 0 := "12" rlPath := "H:\HyperSpin\RocketLauncher" pluginPath := "H:\HyperSpin\RocketLauncher\Plugins" pluginName := "HyperSpin" pluginExt := ".plugin" contextOnExit := "1" rlMode := "" rlTitle := "RocketLauncher" rlVersion := "1.2.0.1" rlAuthor := "djvj" rlURL := "www.rlauncher.com" langFile := "H:\HyperSpin\RocketLauncher\Data\Language\Localization.ini" primMonitor := "1" frontendPID := "" frontendPath := "H:\HyperSpin" frontendExe := "HyperSpin.exe" frontendExt := "exe" frontendName := "HyperSpin" frontendDrive := "H" exitEmulatorKey := "~Esc|F10" restoreFE := "Restore and Click" exitScriptKey := "~q & ~s" toggleCursorKey := "~e & ~t" emuFullPath := "" emuPath := "" emuName := "PCLauncher" emuExt := "" baseRomPath := "" romPath := "H:\Games\Taito Type X\Taito Type X" romPathFromIni := "H:\Games\Taito Type X\Taito Type X" romExtension := "." romExtensionOrig := "." romExtensions := "zip|rar|7z|lha|lzh|gzip|tar|" executable := "" systemDbName := "Taito Type X2" systemName := "Taito Type X2" dbPath := "" dbName := "Street Fighter IV" dbExt := "" romFoundByExt := "" romName := "Street Fighter IV" romMapPath := "" romMappingEnabled := "false" romMappingLaunchMenuEnabled := "false" romMappingFirstMatchingExt := "false" romMappingShowAllRomsInArchive := "true" romMappingNumberOfGamesByScreen := "7" romMappingHideParent := "false" romMappingMenuWidth := "400" romMappingMenuMargin := "65" romMappingTextFont := "Bebas Neue" romMappingTextOptions := "cFFFFFFFF r4 s60 Bold" romMappingDisabledTextColor := "ff888888" romMappingTextSizeDifference := "7" romMappingTextMargin := "15" romMappingTitleTextFont := "Bebas Neue" romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold" romMappingTitle2TextFont := "Bebas Neue" romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold" romMappingGameInfoTextFont := "Bebas Neue" romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular" romMappingGameNameTextFont := "Bebas Neue" romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular" romMappingBackgroundBrush := "aa000000" romMappingColumnBrush := "33000000" romMappingButtonBrush1 := "6f000000" romMappingButtonBrush2 := "33000000" romMappingBackgroundAlign := "Stretch and Lose Aspect" romMappingMenuFlagWidth := "55" romMappingMenuFlagSeparation := "7" romMappingDefaultMenuList := "FullList" romMappingSingleFilteredRomAutomaticLaunch := "false" altArchiveNameOnly := "" altRomNameOnly := "" altArchiveAndRomName := "" altArchiveAndManyRomNames := "" altRomNamesOnly := "" romMapScenario := "" skipchecks := "Rom Only" romMatchExt := "true" blockInputTime := "0" blockInputFile := "H:\HyperSpin\RocketLauncher\Module Extensions\BlockInput.exe" errorLevelReporting := "true" lockLaunch := "false" lockLaunchGame := "" screenRotationAngle := "0" screenRotationAngleGame := "" setResolution := "" logFile := "" logLabel := [" INFO"," WARNING"," ERROR"," DEBUG"," TRACE"] logLevel := "10" logShowDebugConsole := "false" logShowCommandWindow := "false" logCommandWindow := "false" logIncludeModule := "true" logIncludeFileProperties := "true" logIncludeDLLLogs := "false" errorSounds := "true" rlDebugConsoleStdout := "" sysLang := "English_United_States" sysType := "64-bit" broadcastWindowTitle := "" navUpKey := "Up" navDownKey := "Down" navLeftKey := "Left" navRightKey := "Right" navSelectKey := "Enter" navP2UpKey := "Numpad8" navP2DownKey := "Numpad2" navP2LeftKey := "Numpad4" navP2RightKey := "Numpad6" navP2SelectKey := "NumpadEnter" originalWidth := "1366" originalHeight := "768" vdEnabled := "true" vdFullPath := "C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe" vdUseSCSI := "true" vdDriveLetter := "D" vdDriveLetterScsi := "E" vdAddDrive := "true" demulShooterPath := "" servoStikEnabled := "false" servoStikExitMode := "false" ledblinkyEnabled := "false" ledblinkySystemName := "" ledblinkyFullPath := "H:\HyperSpin\LEDBlinky\LEDBlinky.exe" ledblinkyProfilePath := "H:\HyperSpin\RocketLauncher\Profiles\LEDBlinky" ledblinkyRLProfile := "H:\HyperSpin\RocketLauncher\Profiles\LEDBlinky\RocketLauncher" winIPACFullPath := "C:\Program Files (x86)\WinIPAC V2\WinIPAC.exe" ultraMapEnabled := "false" ultraMapFullPath := "" emuIdleShutdown := "0" launchPasswordHash := "zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig==" cursorSize := "" hideCursor := "true" hideEmu := "true" hideFE := "true" suspendFE := "true" fadeIn := "true" fadeInDuration := "500" fadeInTransitionAnimation := "DefaultAnimateFadeIn" fadeInDelay := "0" fadeInExitDelay := "0" fadeOutExitDelay := "0" fadeOut := "true" fadeOutExtraScreen := "false" fadeOutDuration := "500" fadeOutTransitionAnimation := "DefaultAnimateFadeOut" fadeOutDelay := "0" fadeLyrInterpolation := "7" fadeMuteEmulator := "false" fadeUseBackgrounds := "true" fadeClickThrough := "false" fadeSounds := "true" fade7zProgressMode := "extraction" fadeWidthBaseRes := "1366" fadeHeightBaseRes := "768" fadeLyr1Color := "FF000000" fadeLyr1AlignImage := "Align to Top Left" fadeLyr2Pos := "Bottom Right Corner" fadeLyr2X := "300" fadeLyr2Y := "300" fadeLyr2W := "" fadeLyr2H := "" fadeLyr2Adjust := "1" fadeLyr2PicPad := "0" fadeLyr2Prefix := "Layer 2" fadeLyr3Pos := "Center" fadeLyr3X := "300" fadeLyr3Y := "300" fadeLyr3W := "" fadeLyr3H := "" fadeLyr3Adjust := "0.75" fadeLyr3PicPad := "0" fadeLyr3Speed := "750" fadeLyr3Animation := "DefaultFadeAnimation" fadeLyr37zAnimation := "DefaultFadeAnimation" fadeLyr3Type := "imageandbar" fadeLyr3ImgFollow7zProgress := "true" fadeLyr3Repeat := "1" fadeLyr3BackImageTransparency := "30" fadeLyr3StaticPos := "Bottom Center" fadeLyr3StaticX := "0" fadeLyr3StaticY := "870|1575" fadeLyr3StaticW := "" fadeLyr3StaticH := "" fadeLyr3StaticAdjust := "1" fadeLyr3StaticPicPad := "0" fadeLyr3StaticPrefix := "Info Bar" fadeLyr4Adjust := "0.75" fadeLyr4X := "100" fadeLyr4Y := "100" fadeLyr4W := "128" fadeLyr4H := "" fadeLyr4Pos := "Above Layer 3 - Left" fadeLyr4FPS := "10" fadeLyr4PicPad := "0" fadeTranspGifColor := "FFFFFF" fadeBarWindow := "false" fadeBarWindowX := "" fadeBarWindowY := "" fadeBarWindowW := "600" fadeBarWindowH := "120" fadeBarWindowR := "20" fadeBarWindowM := "20" fadeBarWindowHatchStyle := "8" fadeBar := "7zOnly" fadeProgressDuration := "0" fadeBarBack := "true" fadeBarBackColor := "FF555555" fadeBarH := "20" fadeBarR := "5" fadeBarColor := "DD00BFFF" fadeBarHatchStyle := "3" fadeBarPercentageText := "true" fadeBarInfoText := "true" fadeBarXOffset := "0" fadeBarYOffset := "100" fadeRomInfoDescription := "image" fadeRomInfoSystemName := "disabled" fadeRomInfoYear := "filtered text with label" fadeRomInfoDeveloper := "disabled" fadeRomInfoPublisher := "disabled" fadeRomInfoGenre := "filtered text with label" fadeRomInfoRating := "image" fadeRomInfoOrder := "Description|Year|Developer|SystemName|Genre|Rating|Publisher" fadeRomInfoTextPlacement := "topRight" fadeRomInfoTextMargin := "7" fadeRomInfoText1Options := "w400 x870 y500 cFFE1E1E1 r4 s90 Top Regular" fadeRomInfoText2Options := "x195 y530 cFFFFFFFF r4 s30 Bold" fadeRomInfoText3Options := "x200 y510 cFFE1E1E1 r4 s24 Left Regular" fadeRomInfoText4Options := "w450 x30 y150 cFFE1E1E1 r4 s24 Top Regular" fadeRomInfoText5Options := "x197 y495 cFFFFFFFF r4 s30 Bold" fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular" fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular" fadeStats_Number_of_Times_Played := "text with label" fadeStats_Last_Time_Played := "text with label" fadeStats_Average_Time_Played := "disabled" fadeStats_Total_Time_Played := "text with label" fadeStats_System_Total_Played_Time := "text with label" fadeStats_Total_Global_Played_Time := "disabled" fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time" fadeStatsInfoTextPlacement := "bottomLeft" fadeStatsInfoTextMargin := "" fadeStatsInfoText1Options := "w500 x200 y660 cFFFFFFFF r4 s20 Bold" fadeStatsInfoText2Options := "w500 x200 y630 cFFFFFFFF r4 s20 Bold" fadeStatsInfoText3Options := "x200 cFFFFFFFF r4 s16 Bold" fadeStatsInfoText4Options := "w500 x200 y600 cFFFFFFFF r4 s20 Bold" fadeStatsInfoText5Options := "w500 x200 y570 cFFFFFFFF r4 s20 Bold" fadeStatsInfoText6Options := "x200 cFFFFFFFF r4 s16 Bold" fadeText1X := "0" fadeText1Y := "0" fadeText1Options := "cFFFFFFFF r4 s20 Right Bold" fadeText1 := "Loading Game" fadeText2X := "0" fadeText2Y := "0" fadeText2Options := "cFFFFFFFF r4 s20 Right Bold" fadeText2 := "Extraction Complete" fadeText3 := "Loading Game" fadeText4 := "Loading Complete" fadeFont := "Impact" fadeSystemAndRomLayersOnly := "false" fadeExtractionTime := "disabled" fadeExtractionTimeTextX := "0" fadeExtractionTimeTextY := "0" fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold" fadeInterruptKey := "" detectFadeErrorEnabled := "false" fadeImgPath := "H:\HyperSpin\RocketLauncher\Media\Fade" RLDataPath := "H:\HyperSpin\RocketLauncher\Data" RLMediaPath := "H:\HyperSpin\RocketLauncher\Media" RLErrSoundPath := "H:\HyperSpin\RocketLauncher\Media\Sounds\Error" modulesPath := "H:\HyperSpin\RocketLauncher\Modules" moduleFullName := "H:\HyperSpin\RocketLauncher\Modules\PCLauncher\PCLauncher.ahk" moduleName := "PCLauncher" modulePath := "H:\HyperSpin\RocketLauncher\Modules\PCLauncher" moduleExtension := "ahk" moduleExtensionsPath := "H:\HyperSpin\RocketLauncher\Module Extensions" libPath := "H:\HyperSpin\RocketLauncher\Lib" sevenZEnabled := "true" sevenZPath := "H:\HyperSpin\RocketLauncher\Module Extensions\7z.exe" sevenZDllPath := "H:\HyperSpin\RocketLauncher\Module Extensions\7z.dll" sevenZExtractPath := "H:\HyperSpin\HL Temp" sevenZExtractPathOrig := "" sevenZAttachSystemName := "true" sevenZDelTemp := "true" sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar" sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar" sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar" sevenZGamesToKeep := "" sevenZDeletePerSystem := "false" sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar" 7zExtractPath := "H:\HyperSpin\HL Temp" mgEnabled := "false" mgKey := "~NumpadSub" mgBackgroundColor := "FF000000" mgSidePadding := "0.2" mgWidthBaseRes := "1920" mgHeightBaseRes := "1080" mgYOffset := "500|800" mgFont := "Arial" mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic" mgText1Text := "Please select a game" mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic" mgText2Offset := "100" mgUseSound := "true" mgSoundfreq := "300" mgExitEffect := "none" mgSelectedEffect := "rotate" mgUseGameArt := "false" mgCandidate := "" mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side" mgOnLaunch := "false" pauseEnabled := "true" pauseKey := "~NumpadAdd" pauseBackToMenuBarKey := "X" pauseZoomInKey := "C" pauseZoomOutKey := "V" pauseScreenshotKey := "~PrintScreen" pauseHiToTextPath := "H:\HyperSpin\RocketLauncher\Module Extensions\HiToText.exe" pauseSaveStateKeyCodes := "" pauseLoadStateKeyCodes := "" keyboardEncoder := "WinIPAC" keyboardEncoderEnabled := "true" keymapperEnabled := "true" keymapperAHKMethod := "false" keymapper := "xpadder" xpadderFullPath := "H:\Utilities\Xpadder\Xpadder.exe" joyToKeyFullPath := "H:\Utilities\JoyToKey\JoyToKey.exe" profilePath := "H:\HyperSpin\RocketLauncher\Profiles" keymapperProfilePath := "H:\HyperSpin\RocketLauncher\Profiles\xpadder" keymapperFrontEndProfileName := "HyperSpin" keymapperFrontEndProfile := "xpadder" keymapperRocketLauncherProfileEnabled := "true" joyIDsEnabled := "true" joyIDsPreferredControllersGlobal := "I-PAC Ultimate|IPAC|Controller (XBOX 360 For Windows)|Wireless Controller " joyIDsPreferredControllersSystem := "use_global" joyIDsPreferredControllersOnExit := "Controller (XBOX 360 For Windows)|I-PAC Ultimate|Wireless Controller " CustomJoyNamesEnabled := "true" CustomJoyNames := "I-PAC Ultimate|IPAC\Controller (XBOX 360 For Windows)|XBOX\vJoy Device|VJOY" rotateMethod := "false" FEProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\HyperSpin" defaultProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default" systemProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\Taito Type X2" xPadderSystemProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\Taito Type X2\_Default" emuProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\Taito Type X2\PCLauncher" romProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\Taito Type X2\Street Fighter IV" RocketLauncherProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\RocketLauncher" blankProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default\blank" ahkFEProfile := "H:\HyperSpin\RocketLauncher\Profiles\AHK\HyperSpin" ahkDefaultProfile := "H:\HyperSpin\RocketLauncher\Profiles\AHK\_Default" ahkSystemProfile := "H:\HyperSpin\RocketLauncher\Profiles\AHK\Taito Type X2" ahkEmuProfile := "H:\HyperSpin\RocketLauncher\Profiles\AHK\Taito Type X2\PCLauncher" ahkRomProfile := "H:\HyperSpin\RocketLauncher\Profiles\AHK\Taito Type X2\Street Fighter IV" ahkRocketLauncherProfile := "H:\HyperSpin\RocketLauncher\Profiles\AHK\RocketLauncher" bezelEnabled := "false" bezelICEnabled := "true" shaderName := "false" shaderColor := "" shaderTransparency := "" statisticsEnabled := "true" pressDuration := "-1" emuVolume := "1" dxwndIni := "H:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini" dxwndFullPath := "H:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe" qResFullPath := "H:\HyperSpin\RocketLauncher\Module Extensions\QRes.exe" mon1O := "" pacDrivedllFile := "H:\HyperSpin\RocketLauncher\Module Extensions\PacDrive32.dll" userFadeAnimIniFile := "H:\HyperSpin\RocketLauncher\Lib\User Fade Animations.ini" testFile := "" testDuration := "" initialErrorMode := "0" 00:53:45:456 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 00:53:45:456 | RL | INFO | +0 | BuildScript - Loaded Keymapper Init.ahk scripts 00:53:45:456 | RL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts 00:53:45:456 | RL | INFO | +0 | BuildScript - Loaded Pause Init.ahk scripts 00:53:45:456 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 00:53:45:456 | RL | DEBUG | +0 | BuildScript - Module starts on line: 2 00:53:45:456 | RL | INFO | +0 | BuildScript - Validating module 00:53:45:459 | RL | INFO | +0 | BuildScript - Validation complete 00:53:45:459 | RL | INFO | +0 | BuildScript - Module: MEmu := "PCLauncher" MEmuV := "N/A" MURL := ["http://www.rlauncher.com/wiki/index.php?title=PCLauncher"] MAuthor := ["djvj"] MVersion := "2.2.7" MCRC := "5814E2E" iCRC := "28F444EF" MID := "635243126483565041" MSystem := ["American Laser Games","Arcade PC","Doujin Soft","Examu eX-BOARD","Fan Remakes","Games for Windows","Konami e-Amusement","Konami Bemani","Microsoft Windows","PCLauncher","PC Games","Singstar","Steam","Steam Big Picture","Taito Type X","Taito Type X+","Taito Type X2","Taito Type X3","Touhou","Touhou Project","Ultrastar","Ultrastar Deluxe","Windows Games"] ;---------------------------------------------------------------------------- ; Notes: ; Use the examples in the ini, in your Modules\PCLauncher\ folder, to add more applications. ; PCLauncher supports per-System inis. Copy your PCLauncher ini in the same folder and rename it to match the System's Name. Use this if you have games with the same name across multiple systems. ; Read the tooltips for each module setting in RocketLauncherUI for the definitions of each key and help using them. ; For information on how to use this module and what all the settings do, please see http://www.rlauncher.com/wiki/index.php?title=PCLauncher ;---------------------------------------------------------------------------- StartModule() moduleIni.CheckFile("Could not find """ . moduleIni.FileFullPath . """`n`nRocketLauncherUI will create this file when you configure your first game to be used with the " . MEmu . " module.") Application := moduleIni.Read(dbName, "Application",,,1) AppWaitExe := moduleIni.Read(dbName, "AppWaitExe",,,1) DiscImage := moduleIni.Read(dbName, "DiscImage",,,1) DXWndGame := moduleIni.Read(dbName, "DXWndGame",,,1) DXWndMaximizeWindow := moduleIni.Read(dbName, "DXWndMaximizeWindow",,,1) ExitMethod := moduleIni.Read(dbName, "ExitMethod",,,1) FadeTitle := moduleIni.Read(dbName, "FadeTitle",,,1) FadeTitleWaitTillActive := moduleIni.Read(dbName, "FadeTitleWaitTillActive","true",,1) FadeTitleTimeout := moduleIni.Read(dbName, "FadeTitleTimeout",,,1) FadeInExitSleep := moduleIni.Read(dbName, "FadeInExitSleep",,,1) HideConsole := moduleIni.Read(dbName, "HideConsole",,,1) OriginGame := moduleIni.Read(dbName, "OriginGame",,,1) Parameters := moduleIni.Read(dbName, "Parameters",,,1) PostLaunch := moduleIni.Read(dbName, "PostLaunch",,,1) PostLaunchParameters := moduleIni.Read(dbName, "PostLaunchParameters",,,1) PostLaunchSleep := moduleIni.Read(dbName, "PostLaunchSleep",,,1) PostExit := moduleIni.Read(dbName, "PostExit",,,1) PostExitParameters := moduleIni.Read(dbName, "PostExitParameters",,,1) PostExitSleep := moduleIni.Read(dbName, "PostExitSleep",,,1) PreLaunch := moduleIni.Read(dbName, "PreLaunch",,,1) PreLaunchParameters := moduleIni.Read(dbName, "PreLaunchParameters",,,1) PreLaunchMode := moduleIni.Read(dbName, "PreLaunchMode",,,1) PreLaunchSleep := moduleIni.Read(dbName, "PreLaunchSleep",,,1) SteamID := moduleIni.Read(dbName, "SteamID",,,1) WorkingFolder := moduleIni.Read(dbName, "WorkingFolder",,,1) bezelTopOffset := moduleIni.Read(dbName, "BezelTopOffset","0",,1) bezelBottomOffset := moduleIni.Read(dbName, "BezelBottomOffset","0",,1) bezelLeftOffset := moduleIni.Read(dbName, "BezelLeftOffset","0",,1) bezelRightOffset := moduleIni.Read(dbName, "BezelRightOffset","0",,1) BezelFixedResMode := moduleIni.Read(dbName, "BezelFixedResMode","false",,1) HideWindowTitleBar := moduleIni.Read(dbName, "HideWindowTitleBar","true",,1) HideWindowBorder := moduleIni.Read(dbName, "HideWindowBorder","true",,1) HideWindowMenuBar := moduleIni.Read(dbName, "HideWindowMenuBar","true",,1) HideDecoratorsAfterMove := moduleIni.Read(dbName, "HideDecoratorsAfterWindowMove","false",,1) HideWindowBorderFirst := moduleIni.Read(dbName, "HideWindowBorderFirst","false",,1) Fullscreen := moduleIni.Read(dbName, "Fullscreen",,,1) If (!Application && !SteamID) { ; This app cannot be launched if no info exists already in the ini and this is not a steam game ScriptError("You have not set up " . dbName . " in RocketLauncherUI yet, so PCLauncher does not know what exe, FadeTitle, and/or SteamID to watch for.") } ; Configuring bezel settings that would normally be set in BezelLabel If (HideWindowTitleBar = "false") disableHideTitleBar := true If (HideWindowBorder = "false") disableHideBorder := true If (HideWindowMenuBar = "false") disableHideToggleMenu := true If (HideDecoratorsAfterMove = "true") hideDecoratorsAfterWindowMove := true If (HideWindowBorderFirst = "true") hideBorderFirst := true If Fullscreen { ;Warn user if fullscreen is set, but no custom game user function file exists for this game gameUserFunc := new File(libPath . "\Lib\User Functions\" . systemName . "\" . dbName . ".ahk") If (!gameUserFunc.Exist()) { RLLog.Warning("PCLauncher - You have configured a fullscreen setting for this game, but no GameUserFunction file exists at '" . gameUserFunc.FileFullPath . "' therefore the fullscreen setting won't have any effect until you create such file and implement the proper SetFullscreen function") } } BezelGUI() FadeInStart() If (BezelFixedResMode = "true") BezelStart("fixResMode") Else BezelStart() If Application { primaryExe := new Emulator(Application) ; instantiate primary application executable object } If (AppWaitExe != "") { AppWaitExe := new Process(AppWaitExe) } If FadeTitle { FadeTitleObj := StringUtils.ParsePCTitle(FadeTitle) appPrimaryWindow := new Window(new WindowTitle(FadeTitleObj.Title,FadeTitleObj.Class)) ; instantiate primary application window object } ; If Application needs a cd/dvd image in the drive, mount it in DT first If DiscImage { RLLog.Info("PCLauncher - Application is a Disc Image, mounting it in DT") appIsImage := 1 DiscImage := new File(GetFullName(DiscImage)) ; convert a relative path defined in the PCLauncher ini to absolute DiscImage.CheckFile("Cannot find this DiscImage for " . dbName . ":`n" . DiscImage.FileFullPath) ; StringUtils.SplitPath(DiscImage,"",ImagePath,ImageExt,ImageName) If StringUtils.Contains(DiscImage.FileExt,"mds|mdx|b5t|b6t|bwt|ccd|cue|isz|nrg|cdi|iso|ape|flac") { VirtualDrive("get") ; get the vdDriveLetter ; VirtualDrive("mount",ImagePath . "\" . ImageName . "." . ImageExt) VirtualDrive("mount",DiscImage.FileFullPath) } Else ScriptError("You defined a DiscImage, but it is not a supported format for this module and/or DT:`nccd,cdi,cue,iso,isz,nrg") } ; Verify module's settings are set CheckSettings() If PreLaunch { RLLog.Info("PCLauncher - PreLaunch set by user, running: " . PreLaunch) PreLaunchParameters := If (!PreLaunchParameters or PreLaunchParameters="ERROR") ? "" : PreLaunchParameters If (preLaunchMode = "run") { errLevel := PreLaunchExe.Run(If PreLaunchIsURL ? "" : PreLaunchParameters,,,,,(If PreLaunchIsURL ? "" : 1)) ; If this is a url, do not send params If errLevel ScriptError("There was a problem launching your PreLaunch application. Please check it is a valid executable.") TimerUtils.Sleep(PreLaunchSleep) } Else { errLevel := PreLaunchExe.RunWait(If PreLaunchIsURL ? "" : PreLaunchParameters,,(If PreLaunchIsURL ? "" : 1)) ; If this is a url, do not send params If errLevel ScriptError("There was a problem launching your PreLaunch application. Please check it is a valid executable.") } } If (DXWndGame = "true") ; start dxwnd if needed DxwndRun() Fullscreen := If BezelEnabled() ? "false" : Fullscreen FullscreenParams := CustomFunction.SetFullscreenPreLaunch(Fullscreen) If (FullscreenParams) { RLLog.Debug("PCLauncher - Setting fullscreen parameters to : " . FullscreenParams) Parameters .= " " . FullscreenParams } If StringUtils.Contains(mode,"steam|steambp") ; steam launch Steam(SteamID, primaryExe.FileFullPath, Parameters) Else If (mode = "origin") ; origin launch Origin(primaryExe.FileName, primaryExe.FilePath, Parameters) Else { If (mode = "url") { RLLog.Info("PCLauncher - Launching URL.") errLevel := primaryExe.Run() } Else { ; standard launch RLLog.Info("PCLauncher - Launching a standard application.") If (HideConsole = "true" and primaryExe.FileExt = "bat") { RLLog.Info("PCLauncher - Hiding DOS console for bat file.") objShell := ComObjCreate("WScript.Shell") objShell.CurrentDirectory := If WorkingFolder ? WorkingFolder : primaryExe.FilePath errLevel := objShell.Run("""" . primaryExe.FileName . """ " . Parameters, 0, false) } Else errLevel := primaryExe.Run(Parameters,,,,,1,If WorkingFolder ? WorkingFolder : "") } If errLevel ScriptError("There was a problem launching your " . (If appIsImage ? "ImageExe" : "Application") . ". Please check it is a valid executable.") } If PostLaunch { RLLog.Info("PCLauncher - PostLaunch set by user, running: " . PostLaunch) PostLaunchExe := new Process(PostLaunch) PostLaunchParameters := If (!PostLaunchParameters or PostLaunchParameters="ERROR") ? "" : PostLaunchParameters errLevel := PostLaunchExe.Run(If PostLaunchIsURL ? "" : PostLaunchParameters,,,,,(If PostLaunchIsURL ? "" : 1)) ; If this is a url, do not send params If errLevel ScriptError("There was a problem launching your PostLaunch application. Please check it is a valid executable.") TimerUtils.Sleep(PostLaunchSleep) } If FadeTitle { RLLog.Info("PCLauncher - FadeTitle set by user, waiting for """ . appPrimaryWindow.WinTitle.GetWindowTitle() . """") If (FadeTitleTimeout) appPrimaryWindow.Wait(FadeTitleTimeout) Else appPrimaryWindow.Wait() If (FadeTitleWaitTillActive = "true") appPrimaryWindow.WaitActive() } Else If AppWaitExe { RLLog.Info("PCLauncher - FadeTitle not set by user, but AppWaitExe is. Waiting for AppWaitExe: " . AppWaitExe.FileName) AppWaitExe.Process("Wait",15) If (AppWaitExe.PID = 0) ScriptError("PCLauncher - There was an error getting the Process ID of your AppWaitExe """ . AppWaitExe.FileName . """. Please try setting a FadeTitle instead.") } Else If SteamIDExe { RLLog.Info("PCLauncher - FadeTitle and AppWaitExe not set by user, but SteamIDExe was found. Waiting for SteamIDExe: " . SteamIDExe.FileFullPath) SteamIDExe.Process("Wait",15) ; wait 15 seconds for this process to launch If (SteamIDExe.PID = 0) ScriptError("PCLauncher - There was an error getting the Process ID from your SteamIDExe for """ . dbName . """. Please try setting a FadeTitle instead.") } Else If primaryExe.PID { RLLog.Info("PCLauncher - FadeTitle and AppWaitExe not set by user, but a PID for the primary application was found. Waiting for PID: " . primaryExe.PID) appPrimaryWindow.PID := primaryExe.PID ; store the PID of the primary exe into the window object appPrimaryWindow.Wait(,primaryExe.PID) ; only wait for the pid, not any other window element appPrimaryWindow.WaitActive(,primaryExe.PID) } Else RLLog.Error("PCLauncher - FadeTitle and AppWaitExe not set by user and no AppPID found from an Application, PCLauncher has nothing to wait for") If (DXWndGame = "true" and (DXWndMaximizeWindow = "aspect" or DXWndMaximizeWindow = "stretch")) appPrimaryWindow.Maximize(If (DXWndMaximizeWindow="aspect") ? "true" : "false") BezelDraw() TimerUtils.Sleep(FadeInExitSleep) ; PCLauncher setting for some stubborn games that keeps the fadeIn screen up a little longer FadeInExit() If AppWaitExe { If !FadeTitle { RLLog.Info("PCLauncher - Creating a window based on the AppWaitExe because FadeTitle was not set") appPrimaryWindow := new Window(new WindowTitle(,,,,AppWaitExe.PID)) ; instantiate AppWaitExe window object appPrimaryWindow.Wait() appPrimaryWindow.Get("ID") appPrimaryWindow.WinTitle.PID := "" ; remove PID from future window matches appPrimaryWindow.WinTitle.ID := appPrimaryWindow.ID ; inject hwnd ID so future matches use it instead } RLLog.Info("PCLauncher - Waiting for AppWaitExe """ . AppWaitExe.FileName . """ to close.") AppWaitExe.Process("WaitClose") } Else If FadeTitle { ; If fadeTitle is set and no appPID was created. RLLog.Info("PCLauncher - Waiting for FadeTitle """ . appPrimaryWindow.WinTitle.GetWindowTitle() . """ to close.") appPrimaryWindow.WaitClose() } Else If SteamIDExe { RLLog.Info("PCLauncher - Waiting for SteamIDExe """ . SteamIDExe.FileName . """ to close.") SteamIDExe.Process("WaitClose") } Else If primaryExe.PID { If !FadeTitle { RLLog.Info("PCLauncher - Creating a window based on the Primary Application """ . primaryExe.FileName . """ because FadeTitle nor AppWaitExe were set") appPrimaryWindow := new Window(new WindowTitle(,,,,primaryExe.PID)) ; instantiate primary application window object appPrimaryWindow.Wait() appPrimaryWindow.Get("ID") appPrimaryWindow.WinTitle.PID := "" ; remove PID from future window matches appPrimaryWindow.WinTitle.ID := appPrimaryWindow.ID ; inject hwnd ID so future matches use it instead } RLLog.Info("PCLauncher - Waiting for the Primary Application PID """ . primaryExe.PID . """ to close.") primaryExe.Process("WaitClose") } Else ScriptError("Could not find a proper AppWaitExe`, FadeTitle`, or AppPID (from the launched Application). Try setting either an AppWaitExe or FadeTitle so the module has something to look for.") If PostExit { RLLog.Info("PCLauncher - PostExit set by user, running: " . PostExit) PostExitExe := new Process(PostExit) PostExitParameters := If (!PostExitParameters or PostExitParameters="ERROR") ? "" : PostExitParameters errLevel := PostExitExe.Run(If PostExitIsURL ? "" : PostExitParameters,,,,,(If PostExitIsURL ? "" : 1)) ; If this is a url, do not send params If errLevel ScriptError("There was a problem launching your PostExit application. Please check it is a valid executable.") TimerUtils.Sleep(PostExitSleep) } ; If Application is a cd/dvd image, unmount it in DT If appIsImage VirtualDrive("unmount") ; Close steam if it was not open prior to launch, not really needed anymore because module knows how to launch if steam already running now ; If (primaryExe.PID = 0) ; Run, Steam.exe -shutdown, %SteamPath% ; close steam If (DXWndGame = "true") DxwndClose() BezelExit() FadeOutExit() ExitModule() CheckSettings() { Global Application,primaryExe Global PreLaunch,PreLaunchExe,PreLaunchIsURL Global PostLaunch,PostLaunchExe,PostLaunchIsURL Global PostExit,PostExitExe,PostExitIsURL Global moduleName,appIsImage,vdDriveLetter,SteamID,OriginGame,DXWndGame,mode,AppWaitExe,SteamIDExe,FadeTitle Global modulePath,fadeIn RLLog.Info("CheckSettings - Started") ; These checks allow you to run URL and Steam browser protocol commands. Without them ahk would error out that it can't find the file. This is different than setting a SteamID but either work If (SteamID) { mode := "steam" ; setting module to use steam mode RLLog.Info("PCLauncher - SteamID is set, setting mode to: """ . mode . """") } Else If (StringUtils.SubStr(Application,1,3) = "ste") { mode := "steambp" ; setting module to use Steam Browser Protocol mode RLLog.Info("PCLauncher - Application is a Steam Browser Protocol, setting mode to: """ . mode . """") } Else If (StringUtils.SubStr(Application,1,4) = "http") { mode := "url" ; setting module to use url mode RLLog.Info("PCLauncher - Application is a URL, setting mode to: """ . mode . """") } Else If OriginGame { mode := "origin" ; setting module to use Origin mode StringUtils.BackslashCheck(primaryExe.FileFullPath,"Application") RLLog.Info("PCLauncher - Origin mode enabled. Will log in to Origin if required.") } Else If Application { mode := "standard" ; for standard launching StringUtils.BackslashCheck(primaryExe.FileFullPath,"Application") RLLog.Info("PCLauncher - Setting mode to: """ . mode . """") } Else ; error if no modes are used ScriptError("Please set an Application, SteamID, Steam Browser Protocol, or URL in " moduleName . ".ini for """ . dbName . """") If (SteamID && Application) ; do not allow 2 launching methods as module cannot know which should be used ScriptError("You are trying to use Steam and an Application, you must choose one or the other.") If ((mode = "steam" || mode = "steambp") && !AppWaitExe && !FadeTitle) { ; && fadeIn = "true") { ; If AppWaitExe or FadeTitle are defined, that will take precedence over the automatic method using the SteamIDs.ini SteamIDFile := new IniFile(modulePath . "\SteamIDs.ini") SteamIDFile.CheckFile() If !SteamID ; if this game does not have a SteamID defined StringUtils.SplitPath(Application,SteamID) ; try to grab the ID from the Application name SteamIDExe := SteamIDFile.ReadCheck(SteamID, "exe",,,1) If !SteamIDExe ; if it was still not found, error out ScriptError("You are using launching a Steam game but no way for the module to know what window to wait for after launching. Please set a AppWaitExe, FadeTitle, or make sure your SteamID and the correct exe is defined in the SteamIDs.ini",10) Else { RLLog.Info("PCLauncher - Found an exe in the SteamIDs.ini for this game: """ . SteamIDExe . """") SteamIDExe := new Process(SteamIDExe) } } Else If (mode = "url" && !AppWaitExe && !FadeTitle) ScriptError("You are using launching a URL but no way for the module to know what to window to wait for after launching. Please set a AppWaitExe or FadeTitle to your default application that gets launched when opening URLs.",10) If (appIsImage && !primaryExe.FilePath) ; if user only defined an exe for Application with no path, assume it will be found on the root dir of the image when mounted primaryExe.FilePath := vdDriveLetter . ":\" If (!primaryExe.FileName && mode = "standard" && (mode != "steam" || mode != "steambp")) ScriptError("Missing filename on the end of your Application in " . moduleName . ".ini:`n" . primaryExe.FileFullPath) If (!primaryExe.FileExt && mode = "standard" && (mode != "steam" || mode != "steambp")) ScriptError("Missing extension on your Application in " . moduleName . ".ini:`n" . primaryExe.FileFullPath) PreLaunchExe := AltAppCheck(PreLaunch,"PreLaunch",PreLaunchIsURL) PostLaunchExe := AltAppCheck(PostLaunch,"PostLaunch",PostLaunchIsURL) PostExitExe := AltAppCheck(PostExit,"PostExit",PostExitIsURL) If (mode = "standard") primaryExe.CheckFile("Cannot find this Application:`n" . primaryExe.FileFullPath) ; keeping this last so more descriptive errors will trigger first RLLog.Info("CheckSettings - Ended") } AltAppCheck(file,id,ByRef urlID) { If file { obj := new Process(file) urlID := If (StringUtils.SubStr(file,1,4)="http" || StringUtils.SubStr(file,1,3)="ste") ? 1:"" If urlID RLLog.Info("PCLauncher - " . id . " is a URL or Steam Browser Protocol: " . file) Else { StringUtils.BackslashCheck(obj.FileFullPath,id) obj.CheckFile("Cannot find this " . id . " application:`n" . obj.FileFullPath) } Return obj } } HaltEmu: CustomFunction.HaltGame() Return RestoreEmu: CustomFunction.RestoreGame() Return CloseProcess: If (ExitMethod != "InGame") { FadeOutStart() If (ExitMethod = "Process Close AppWaitExe" && AppWaitExe) { RLLog.Info("CloseProcess - ExitMethod is ""Process Close AppWaitExe""") AppWaitExe.Process("Close") } Else If (ExitMethod = "WinClose AppWaitExe" && AppWaitExe) { RLLog.Info("CloseProcess - ExitMethod is ""WinClose AppWaitExe""") AppWaitExe.Process("Exist") AppWaitWindow := new Window(new WindowTitle(,,,,AppWaitExe.PID)) AppWaitWindow.Close() } Else If (ExitMethod = "Process Close Application") { RLLog.Info("CloseProcess - ExitMethod is ""Process Close Application""") primaryExe.Process("Close") } Else If (ExitMethod = "WinClose Application" && FadeTitle) { RLLog.Info("CloseProcess - ExitMethod is ""WinClose Close Application""") appPrimaryWindow.Close() } Else If (ExitMethod = "Send Alt+F4") { RLLog.Info("CloseProcess - ExitMethod is ""Send Alt+F4""") KeyUtils.Send("!{F4}") } Else { RLLog.Info("CloseProcess - Default ExitMethod`, using ""WinClose""") appPrimaryWindow.Close() } } Return 00:53:45:459 | RL | INFO | +0 | BuildScript - Loaded Pause scripts 00:53:45:459 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts 00:53:45:459 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 00:53:45:460 | RL | INFO | +0 | BuildScript - "H:\HyperSpin\RocketLauncher\Lib\User Functions\Global.ahk" not found 00:53:45:460 | RL | INFO | +0 | BuildScript - "H:\HyperSpin\RocketLauncher\Lib\User Functions\Taito Type X2.ahk" not found 00:53:45:460 | RL | INFO | +0 | BuildScript - "H:\HyperSpin\RocketLauncher\Lib\User Functions\Emulators\PCLauncher.ahk" not found 00:53:45:460 | RL | INFO | +0 | BuildScript - "H:\HyperSpin\RocketLauncher\Lib\User Functions\Taito Type X2\Emulators\PCLauncher.ahk" not found 00:53:45:460 | RL | INFO | +0 | BuildScript - "H:\HyperSpin\RocketLauncher\Lib\User Functions\Taito Type X2\Street Fighter IV.ahk" not found 00:53:45:460 | RL | INFO | +0 | BuildScript - Finished injecting functions into module 00:53:45:461 | RL | INFO | +0 | Main - Module is built 00:53:45:461 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\AutoHotkey.dll exists 00:53:45:461 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.13.00 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2003-2013 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.13.00 File Size: 802304 bytes Created: 12/13/2015 - 3:59:08 AM Modified: 9/25/2016 - 1:50:26 AM 00:53:45:462 | RL | INFO | +0 | Main - Hiding taskbar 00:53:45:462 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Shell_TrayWnd" 00:53:45:462 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Button" 00:53:45:462 | RL | TRACE | +0 | Window.Hide - Hiding window "ahk_class Shell_TrayWnd" 00:53:45:561 | RL | TRACE | +109 | Window.Hide - Hiding window "ahk_class Button" 00:53:45:562 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 00:53:45:562 | RL | INFO | +0 | Main - Running module 00:53:45:691 | MD | INFO | +N/A | Module initialized 00:53:45:691 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 00:53:45:691 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups 00:53:45:691 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check 00:53:45:691 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check 00:53:45:691 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 00:53:45:691 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 00:53:45:691 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 00:53:45:691 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~F10 not in TableKeyGroups ~Esc, 00:53:45:692 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check 00:53:45:692 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check 00:53:45:692 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~F10" to call label: "CloseProcess" 00:53:45:692 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 00:53:45:692 | MD | INFO | +0 | Keymapper - Creating Custom Joy Name Array for Name Replacements 00:53:45:692 | MD | TRACE | +0 | Keymapper - Checking for the JoyIDs_Preferred_Controllers key in H:\HyperSpin\RocketLauncher\Settings\Taito Type X2\Games JoyIDs.ini under section [Street Fighter IV] 00:53:45:693 | MD | INFO | +0 | LoadPreferredControllers - Started 00:53:45:693 | MD | TRACE | +0 | LoadPreferredControllers - JoyIDsPreferredControllers = 1 00:53:45:693 | MD | TRACE | +0 | LoadPreferredControllers - Creating a list of currently connected joysticks 00:53:45:693 | MD | INFO | +0 | GetJoystickArray - Started 00:53:45:693 | MD | TRACE | +0 | GetJoystickArray - Joysticks Detected: 0000000000000000 00:53:45:693 | MD | INFO | +0 | GetJoystickArray - Ended 00:53:45:693 | MD | INFO | +0 | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List 00:53:45:693 | MD | INFO | +0 | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers 00:53:45:693 | MD | INFO | +0 | LoadPreferredControllers - Ended 00:53:45:693 | MD | INFO | +0 | CheckFile - Checking if H:\Utilities\Xpadder\Xpadder.exe exists 00:53:45:694 | MD | DEBUG | +0 | CheckFile - Attributes: File Size: 1178624 bytes Created: 12/13/2015 - 4:01:19 AM Modified: 7/15/2015 - 11:58:31 PM 00:53:45:694 | MD | INFO | +0 | Keymapper - Loading xpadder 00:53:45:694 | MD | INFO | +0 | RunKeymapper - Started, using method "load" 00:53:45:694 | MD | INFO | +0 | GetJoystickArray - Started 00:53:45:695 | MD | TRACE | +0 | GetJoystickArray - Joysticks Detected: 0000000000000000 00:53:45:695 | MD | INFO | +0 | GetJoystickArray - Ended 00:53:45:695 | MD | TRACE | +0 | RunKeymapper - Found your keymapper application here: "H:\Utilities\Xpadder\Xpadder.exe" 00:53:45:695 | MD | TRACE | +0 | RunKeymapper - Looping through controllers to find xpadder profiles for each one 00:53:45:695 | MD | INFO | +0 | RunXpadder - Started 00:53:45:695 | MD | INFO | +0 | Process - Exist JoyToKey.exe 00:53:45:696 | MD | TRACE | +0 | RunXpadder - Closing xpadder to refresh controllers seen by xpadder 00:53:45:697 | MD | INFO | +0 | Run - Running: H:\Utilities\Xpadder\Xpadder.exe /C 00:53:45:718 | MD | DEBUG | +31 | Run - Error Level for Xpadder.exe /C reported as: 0 00:53:45:718 | MD | DEBUG | +0 | Run - "Xpadder.exe /C" Process ID: 5568 00:53:45:718 | MD | TRACE | +0 | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in H:\Utilities\Xpadder\xpadder.ini 00:53:45:718 | MD | INFO | +0 | Process - WaitClose Xpadder.exe 2 00:53:45:830 | MD | TRACE | +109 | RunXpadder - Reading the order in H:\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order 00:53:45:831 | MD | TRACE | +0 | RunXpadder - No more controllers to be found 00:53:45:831 | MD | WARNING | +0 | RunXpadder - No profiles found and nothing to tell Xpadder to load 00:53:45:831 | MD | INFO | +0 | RunXpadder - Ended 00:53:45:831 | MD | INFO | +0 | RunKeymapper - Ended 00:53:45:831 | MD | DEBUG | +0 | fadeInTransitionAnimation: DefaultAnimateFadeIn 00:53:45:831 | MD | DEBUG | +0 | fadeOutTransitionAnimation: DefaultAnimateFadeOut 00:53:45:831 | MD | DEBUG | +0 | fadeLyr3Animation: DefaultFadeAnimation 00:53:45:831 | MD | DEBUG | +0 | fadeLyr37zAnimation: DefaultFadeAnimation 00:53:45:832 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 00:53:45:832 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadAdd not in TableKeyGroups ~Esc,~F10, 00:53:45:832 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check 00:53:45:832 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check 00:53:45:832 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus" 00:53:45:832 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 00:53:45:832 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 00:53:45:832 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~Esc,~F10,~NumpadAdd, 00:53:45:832 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check 00:53:45:832 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check 00:53:45:832 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot" 00:53:45:833 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 00:53:45:833 | MD | TRACE | +0 | CustomFunction.Init - Starting 00:53:45:833 | MD | TRACE | +0 | CustomFunction.Init - Ending 00:53:45:833 | MD | INFO | +0 | StartModule - Started 00:53:45:833 | MD | INFO | +0 | StartModule - MEmu: PCLauncher MEmuV: N/A MURL: http://www.rlauncher.com/wiki/index.php?title=PCLauncher MAuthor: djvj MVersion: 2.2.7 MCRC: 5814E2E iCRC: 28F444EF MID: 635243126483565041 MSystem: American Laser Games|Arcade PC|Doujin Soft|Examu eX-BOARD|Fan Remakes|Games for Windows|Konami e-Amusement|Konami Bemani|Microsoft Windows|PCLauncher|PC Games|Singstar|Steam|Steam Big Picture|Taito Type X|Taito Type X+|Taito Type X2|Taito Type X3|Touhou|Touhou Project|Ultrastar|Ultrastar Deluxe|Windows Games 00:53:45:833 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Taito Type X2" 00:53:45:833 | MD | INFO | +0 | LocaleUtils.i18n - Started 00:53:45:833 | MD | DEBUG | +0 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English" 00:53:45:833 | MD | INFO | +0 | LocaleUtils.i18n - Ended, using "Open" for "dialog.open" 00:53:45:834 | MD | INFO | +0 | LocaleUtils.i18n - Started 00:53:45:834 | MD | DEBUG | +0 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.start" not found, trying section "English" 00:53:45:834 | MD | INFO | +0 | LocaleUtils.i18n - Ended, using "Start" for "dialog.start" 00:53:45:834 | MD | INFO | +0 | PluginInit - Started 00:53:45:834 | MD | DEBUG | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating 00:53:45:834 | MD | INFO | +0 | CheckFile - Checking if H:\HyperSpin\Databases\Taito Type X2\Taito Type X2.xml exists 00:53:45:835 | MD | DEBUG | +0 | CheckFile - Attributes: File Size: 5595 bytes Created: 7/12/2016 - 11:57:18 PM Modified: 7/14/2016 - 12:10:39 AM 00:53:45:835 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Game Name" in the database! 00:53:45:835 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Name 00:53:45:835 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Name" with a value: "Street Fighter IV" 00:53:45:835 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Cloneof 00:53:45:835 | MD | DEBUG | +0 | BuildDatabaseTable - Could not find: Cloneof 00:53:45:835 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Publisher 00:53:45:835 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Publisher" with a value: "Capcom" 00:53:45:835 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Year 00:53:45:836 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Year" with a value: "Jul 18, 2008" 00:53:45:836 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Genre 00:53:45:836 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Genre" with a value: "3D Versus Fighting" 00:53:45:836 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Rating 00:53:45:836 | MD | DEBUG | +0 | BuildDatabaseTable - Could not find: Rating 00:53:45:836 | MD | TRACE | +0 | PluginInit - GameInfo: GameInfo Label: Genre | GameInfo Value: 3D Versus Fighting GameInfo Label: Name | GameInfo Value: Street Fighter IV GameInfo Label: Publisher | GameInfo Value: Capcom GameInfo Label: Year | GameInfo Value: Jul 18, 2008 00:53:45:836 | MD | DEBUG | +0 | BuildDatabaseTable - Ended 00:53:45:836 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo 00:53:45:837 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: H:\HyperSpin\Media\Taito Type X2\Images\Wheel\Street Fighter IV.png 00:53:45:837 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo: H:\HyperSpin\Media\Main Menu\Images\Wheel\Taito Type X2.png 00:53:45:837 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Game Logo | Asset Path1: H:\HyperSpin\Media\Taito Type X2\Images\Wheel\Street Fighter IV.png | Asset Extension1: png | Asset Type1: game Asset Label: System Logo | Asset Path1: H:\HyperSpin\Media\Main Menu\Images\Wheel\Taito Type X2.png | Asset Extension1: png | Asset Type1: system 00:53:45:837 | MD | INFO | +0 | BuildAssetsTable - Ended 00:53:45:837 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other 00:53:45:837 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Artwork1: H:\HyperSpin\Media\Taito Type X2\Images\Artwork1\Street Fighter IV.png 00:53:45:837 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Box Art: H:\HyperSpin\Media\Taito Type X2\Images\Artwork2\Street Fighter IV.png 00:53:45:837 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Cartridge: H:\HyperSpin\Media\Taito Type X2\Images\Artwork3\Street Fighter IV.png 00:53:45:837 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Flyers: H:\HyperSpin\Media\Taito Type X2\Images\Artwork4\Street Fighter IV.png 00:53:45:838 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Letters: H:\HyperSpin\Media\Taito Type X2\Images\Letters 00:53:45:862 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Other: H:\HyperSpin\Media\Taito Type X2\Images\Other 00:53:45:864 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Letters | Asset Path1: H:\HyperSpin\Media\Taito Type X2\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system Asset Label: Letters | Asset Path2: H:\HyperSpin\Media\Taito Type X2\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system Asset Label: Letters | Asset Path3: H:\HyperSpin\Media\Taito Type X2\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system Asset Label: Letters | Asset Path4: H:\HyperSpin\Media\Taito Type X2\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system Asset Label: Letters | Asset Path5: H:\HyperSpin\Media\Taito Type X2\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system Asset Label: Letters | Asset Path6: H:\HyperSpin\Media\Taito Type X2\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system Asset Label: Letters | Asset Path7: H:\HyperSpin\Media\Taito Type X2\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system Asset Label: Letters | Asset Path8: H:\HyperSpin\Media\Taito Type X2\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system Asset Label: Letters | Asset Path9: H:\HyperSpin\Media\Taito Type X2\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system Asset Label: Letters | Asset Path10: H:\HyperSpin\Media\Taito Type X2\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system Asset Label: Letters | Asset Path11: H:\HyperSpin\Media\Taito Type X2\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system Asset Label: Letters | Asset Path12: H:\HyperSpin\Media\Taito Type X2\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system Asset Label: Letters | Asset Path13: H:\HyperSpin\Media\Taito Type X2\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system Asset Label: Letters | Asset Path14: H:\HyperSpin\Media\Taito Type X2\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system Asset Label: Letters | Asset Path15: H:\HyperSpin\Media\Taito Type X2\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system Asset Label: Letters | Asset Path16: H:\HyperSpin\Media\Taito Type X2\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system Asset Label: Letters | Asset Path17: H:\HyperSpin\Media\Taito Type X2\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system Asset Label: Letters | Asset Path18: H:\HyperSpin\Media\Taito Type X2\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system Asset Label: Letters | Asset Path19: H:\HyperSpin\Media\Taito Type X2\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system Asset Label: Letters | Asset Path20: H:\HyperSpin\Media\Taito Type X2\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system Asset Label: Letters | Asset Path21: H:\HyperSpin\Media\Taito Type X2\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system Asset Label: Letters | Asset Path22: H:\HyperSpin\Media\Taito Type X2\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system Asset Label: Letters | Asset Path23: H:\HyperSpin\Media\Taito Type X2\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system Asset Label: Letters | Asset Path24: H:\HyperSpin\Media\Taito Type X2\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system Asset Label: Letters | Asset Path25: H:\HyperSpin\Media\Taito Type X2\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system Asset Label: Letters | Asset Path26: H:\HyperSpin\Media\Taito Type X2\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system Asset Label: Letters | Asset Path27: H:\HyperSpin\Media\Taito Type X2\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system Asset Label: Letters | Asset Path28: H:\HyperSpin\Media\Taito Type X2\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system Asset Label: Letters | Asset Path29: H:\HyperSpin\Media\Taito Type X2\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system Asset Label: Letters | Asset Path30: H:\HyperSpin\Media\Taito Type X2\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system Asset Label: Letters | Asset Path31: H:\HyperSpin\Media\Taito Type X2\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system Asset Label: Letters | Asset Path32: H:\HyperSpin\Media\Taito Type X2\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system Asset Label: Letters | Asset Path33: H:\HyperSpin\Media\Taito Type X2\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system Asset Label: Letters | Asset Path34: H:\HyperSpin\Media\Taito Type X2\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system Asset Label: Letters | Asset Path35: H:\HyperSpin\Media\Taito Type X2\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system Asset Label: Letters | Asset Path36: H:\HyperSpin\Media\Taito Type X2\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system Asset Label: Letters | Asset Path37: H:\HyperSpin\Media\Taito Type X2\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system Asset Label: Letters | Asset Path38: H:\HyperSpin\Media\Taito Type X2\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system Asset Label: Letters | Asset Path39: H:\HyperSpin\Media\Taito Type X2\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system Asset Label: Other | Asset Path1: H:\HyperSpin\Media\Taito Type X2\Images\Other\Pointer.png | Asset Extension1: png | Asset Type1: system 00:53:45:865 | MD | INFO | +0 | BuildAssetsTable - Ended 00:53:45:865 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Video|System Video 00:53:45:865 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Video: H:\HyperSpin\Media\Taito Type X2\Video\Street Fighter IV.* 00:53:45:865 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Video: H:\HyperSpin\Media\Main Menu\Video\Taito Type X2.* 00:53:45:865 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Game Video | Asset Path1: H:\HyperSpin\Media\Taito Type X2\Video\Street Fighter IV.flv | Asset Extension1: flv | Asset Type1: game Asset Label: System Video | Asset Path1: H:\HyperSpin\Media\Main Menu\Video\Taito Type X2.flv | Asset Extension1: flv | Asset Type1: system 00:53:45:865 | MD | INFO | +0 | BuildAssetsTable - Ended 00:53:45:865 | MD | INFO | +0 | PluginInit - Ended 00:53:45:865 | MD | DEBUG | +0 | StartModule - Setting romName to the dbName sent to RocketLauncher: Street Fighter IV 00:53:45:866 | MD | INFO | +0 | SystemCursor - Hiding mouse cursor 00:53:45:889 | MD | DEBUG | +32 | XHotkeyTableCreation - Started 00:53:45:889 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,~F10,~NumpadAdd,PrintScreen, 00:53:45:890 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check 00:53:45:890 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check 00:53:45:890 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor" 00:53:45:890 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 00:53:45:890 | MD | INFO | +0 | WinIPAC - Started with mode: START 00:53:45:890 | MD | DEBUG | +0 | WinIPAC - Searching for profiles 00:53:45:890 | MD | DEBUG | +0 | WinIPAC - No profiles found 00:53:45:890 | MD | TRACE | +0 | Process.__New - Creating new process object for: "H:\HyperSpin\HyperSpin.exe" 00:53:45:890 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\HyperSpin\HyperSpin.exe" 00:53:45:891 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\HyperSpin\RocketLauncher\Modules\PCLauncher\Taito Type X2\Street Fighter IV.ini" 00:53:45:891 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\HyperSpin\RocketLauncher\Modules\PCLauncher\Taito Type X2.ini" 00:53:45:891 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\HyperSpin\RocketLauncher\Modules\PCLauncher\PCLauncher.ini" 00:53:45:891 | MD | TRACE | +0 | File.Exist - This file exists: H:\HyperSpin\RocketLauncher\Modules\PCLauncher\PCLauncher.ini 00:53:45:897 | MD | DEBUG | +0 | RIniFile.__New - "Module" at index 1, adding "GlobalModuleIni" from: "H:\HyperSpin\RocketLauncher\Modules\PCLauncher\PCLauncher.ini" 00:53:45:900 | MD | INFO | +0 | StartModule - Ended 00:53:45:900 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - Application: ..\..\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.bat 00:53:45:900 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - AppWaitExe: game.exe 00:53:45:900 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - DiscImage: No value for this key 00:53:45:900 | MD | INFO | +0 | RIniFile.Read - Module - DiscImage: (NO VALUE) 00:53:45:900 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - DXWndGame: false 00:53:45:900 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - DXWndMaximizeWindow: No value for this key 00:53:45:900 | MD | INFO | +0 | RIniFile.Read - Module - DXWndMaximizeWindow: (NO VALUE) 00:53:45:901 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - ExitMethod: WinClose Application 00:53:45:901 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - FadeTitle: Street Fighter 4 00:53:45:901 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - FadeTitleWaitTillActive: No value for this key 00:53:45:901 | MD | INFO | +0 | RIniFile.Read - Module - FadeTitleWaitTillActive: true (DEFAULT) 00:53:45:901 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - FadeTitleTimeout: No value for this key 00:53:45:901 | MD | INFO | +0 | RIniFile.Read - Module - FadeTitleTimeout: (NO VALUE) 00:53:45:901 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - FadeInExitSleep: No value for this key 00:53:45:901 | MD | INFO | +0 | RIniFile.Read - Module - FadeInExitSleep: (NO VALUE) 00:53:45:901 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - HideConsole: No value for this key 00:53:45:901 | MD | INFO | +0 | RIniFile.Read - Module - HideConsole: (NO VALUE) 00:53:45:901 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - OriginGame: No value for this key 00:53:45:902 | MD | INFO | +0 | RIniFile.Read - Module - OriginGame: (NO VALUE) 00:53:45:902 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - Parameters: No value for this key 00:53:45:902 | MD | INFO | +0 | RIniFile.Read - Module - Parameters: (NO VALUE) 00:53:45:902 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - PostLaunch: No value for this key 00:53:45:902 | MD | INFO | +0 | RIniFile.Read - Module - PostLaunch: (NO VALUE) 00:53:45:902 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - PostLaunchParameters: No value for this key 00:53:45:902 | MD | INFO | +0 | RIniFile.Read - Module - PostLaunchParameters: (NO VALUE) 00:53:45:902 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - PostLaunchSleep: No value for this key 00:53:45:902 | MD | INFO | +0 | RIniFile.Read - Module - PostLaunchSleep: (NO VALUE) 00:53:45:902 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - PostExit: .\Module Extensions\ReturnFocus.exe 00:53:45:923 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - PostExitParameters: No value for this key 00:53:45:923 | MD | INFO | +0 | RIniFile.Read - Module - PostExitParameters: (NO VALUE) 00:53:45:923 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - PostExitSleep: No value for this key 00:53:45:923 | MD | INFO | +0 | RIniFile.Read - Module - PostExitSleep: (NO VALUE) 00:53:45:923 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - PreLaunch: No value for this key 00:53:45:923 | MD | INFO | +0 | RIniFile.Read - Module - PreLaunch: (NO VALUE) 00:53:45:923 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - PreLaunchParameters: No value for this key 00:53:45:924 | MD | INFO | +0 | RIniFile.Read - Module - PreLaunchParameters: (NO VALUE) 00:53:45:924 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - PreLaunchMode: No value for this key 00:53:45:924 | MD | INFO | +0 | RIniFile.Read - Module - PreLaunchMode: (NO VALUE) 00:53:45:924 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - PreLaunchSleep: No value for this key 00:53:45:924 | MD | INFO | +0 | RIniFile.Read - Module - PreLaunchSleep: (NO VALUE) 00:53:45:924 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - SteamID: No value for this key 00:53:45:924 | MD | INFO | +0 | RIniFile.Read - Module - SteamID: (NO VALUE) 00:53:45:924 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - WorkingFolder: No value for this key 00:53:45:924 | MD | INFO | +0 | RIniFile.Read - Module - WorkingFolder: (NO VALUE) 00:53:45:925 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - BezelTopOffset: No value for this key 00:53:45:925 | MD | INFO | +0 | RIniFile.Read - Module - BezelTopOffset: 0 (DEFAULT) 00:53:45:925 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - BezelBottomOffset: No value for this key 00:53:45:925 | MD | INFO | +0 | RIniFile.Read - Module - BezelBottomOffset: 0 (DEFAULT) 00:53:45:925 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - BezelLeftOffset: No value for this key 00:53:45:925 | MD | INFO | +0 | RIniFile.Read - Module - BezelLeftOffset: 0 (DEFAULT) 00:53:45:925 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - BezelRightOffset: No value for this key 00:53:45:925 | MD | INFO | +0 | RIniFile.Read - Module - BezelRightOffset: 0 (DEFAULT) 00:53:45:925 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - BezelFixedResMode: No value for this key 00:53:45:925 | MD | INFO | +0 | RIniFile.Read - Module - BezelFixedResMode: false (DEFAULT) 00:53:45:925 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - HideWindowTitleBar: No value for this key 00:53:45:926 | MD | INFO | +0 | RIniFile.Read - Module - HideWindowTitleBar: true (DEFAULT) 00:53:45:926 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - HideWindowBorder: No value for this key 00:53:45:926 | MD | INFO | +0 | RIniFile.Read - Module - HideWindowBorder: true (DEFAULT) 00:53:45:926 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - HideWindowMenuBar: No value for this key 00:53:45:926 | MD | INFO | +0 | RIniFile.Read - Module - HideWindowMenuBar: true (DEFAULT) 00:53:45:926 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - HideDecoratorsAfterWindowMove: No value for this key 00:53:45:926 | MD | INFO | +0 | RIniFile.Read - Module - HideDecoratorsAfterWindowMove: false (DEFAULT) 00:53:45:926 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - HideWindowBorderFirst: No value for this key 00:53:45:926 | MD | INFO | +0 | RIniFile.Read - Module - HideWindowBorderFirst: false (DEFAULT) 00:53:45:926 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - Fullscreen: No value for this key 00:53:45:927 | MD | INFO | +0 | RIniFile.Read - Module - Fullscreen: (NO VALUE) 00:53:45:927 | MD | DEBUG | +0 | FadeInStart - Started 00:53:45:927 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 00:53:45:927 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadAdd is in TableKeyGroups ~Esc,~F10,~NumpadAdd,PrintScreen,~e&~t, 00:53:45:927 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check 00:53:45:927 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd" 00:53:45:927 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check 00:53:45:927 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadAdd" 00:53:45:927 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check 00:53:45:928 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 00:53:45:928 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 00:53:45:928 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~F10,~NumpadAdd,PrintScreen,~e&~t, 00:53:45:928 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check 00:53:45:928 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 00:53:45:928 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check 00:53:45:928 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc" 00:53:45:928 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check 00:53:45:928 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 00:53:45:928 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 00:53:45:929 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~F10 is in TableKeyGroups ~Esc,~F10,~NumpadAdd,PrintScreen,~e&~t, 00:53:45:929 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check 00:53:45:929 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~F10" 00:53:45:929 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check 00:53:45:929 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~F10" 00:53:45:929 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check 00:53:45:929 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 00:53:45:929 | MD | DEBUG | +0 | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled 00:53:45:929 | MD | TRACE | +0 | FadeInStart - Fade screen scale factor: X=1.000000, Y= 1.000000 00:53:45:929 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\Street Fighter IV\Layer 1*.* 00:53:45:929 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Backgrounds\Taito Type X2\Street Fighter IV\Layer 1*.* 00:53:45:930 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Horizontal\Layer 1*.* 00:53:45:930 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Layer 1*.* 00:53:45:930 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Backgrounds\Taito Type X2\_Default\Horizontal\Layer 1*.* 00:53:45:930 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Backgrounds\Taito Type X2\_Default\Layer 1*.* 00:53:45:930 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Horizontal\Layer 1*.* 00:53:45:930 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1*.* 00:53:45:930 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1*.png 00:53:45:930 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 1": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1.png 00:53:45:931 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1*.gif 00:53:45:931 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1*.tif 00:53:45:931 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1*.bmp 00:53:45:931 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1*.jpg 00:53:45:931 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1.png 00:53:45:931 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 2" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\Street Fighter IV\Layer 2*.* 00:53:45:931 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 2" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Horizontal\Layer 2*.* 00:53:45:931 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 2" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Layer 2*.* 00:53:45:931 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 2" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Horizontal\Layer 2*.* 00:53:45:931 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 2" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2*.* 00:53:45:932 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 2": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2*.png 00:53:45:932 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 2": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2.png 00:53:45:932 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 2": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2*.gif 00:53:45:932 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 2": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2*.tif 00:53:45:932 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 2": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2*.bmp 00:53:45:932 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 2": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2*.jpg 00:53:45:932 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2.png 00:53:46:047 | MD | INFO | +125 | DefaultAnimateFadeIn - Started, direction is: in 00:53:46:047 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image. 00:53:46:574 | MD | INFO | +530 | DefaultAnimateFadeIn - Ended 00:53:46:579 | MD | INFO | +0 | DefaultFadeAnimation - Started 00:53:46:580 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\Street Fighter IV\Info Bar*.* 00:53:46:580 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Horizontal\Info Bar*.* 00:53:46:580 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Info Bar*.* 00:53:46:580 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.* 00:53:46:580 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.* 00:53:46:580 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.png 00:53:46:580 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Info Bar": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar.png 00:53:46:580 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.gif 00:53:46:581 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.tif 00:53:46:581 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp 00:53:46:581 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg 00:53:46:581 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar.png 00:53:46:586 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\Street Fighter IV\Layer 3*.* 00:53:46:586 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Horizontal\Layer 3*.* 00:53:46:586 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Layer 3*.* 00:53:46:586 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Horizontal\Layer 3*.* 00:53:46:587 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.* 00:53:46:587 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.png 00:53:46:587 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 3": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3.png 00:53:46:587 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.gif 00:53:46:587 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.tif 00:53:46:587 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.bmp 00:53:46:587 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.jpg 00:53:46:587 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3.png 00:53:46:588 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo 00:53:46:609 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Genre Logo: H:\HyperSpin\RocketLauncher\Media\Genre\_Default\3D Versus Fighting.* 00:53:46:609 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rating Logo: 00:53:46:609 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Developer Logo: 00:53:46:609 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Publisher Logo: H:\HyperSpin\RocketLauncher\Media\Publisher\_Default\Capcom.* 00:53:46:609 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Year Logo: H:\HyperSpin\RocketLauncher\Media\Year\_Default\Jul 18, 2008.* 00:53:46:609 | MD | INFO | +0 | BuildAssetsTable - Ended 00:53:46:610 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo 00:53:46:610 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo: H:\HyperSpin\RocketLauncher\Media\Logos\Taito Type X2\_Default\ 00:53:46:610 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: H:\HyperSpin\RocketLauncher\Media\Logos\Taito Type X2\Street Fighter IV\ 00:53:46:610 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: 00:53:46:610 | MD | INFO | +0 | BuildAssetsTable - Ended 00:53:46:641 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\Street Fighter IV\Loading start*.* 00:53:46:641 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Horizontal\Loading start*.* 00:53:46:641 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Loading start*.* 00:53:46:641 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Horizontal\Loading start*.* 00:53:46:642 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Loading start*.* 00:53:46:642 | MD | DEBUG | +0 | FadeInDelay - Started 00:53:46:642 | MD | DEBUG | +0 | FadeInDelay - Ended 00:53:46:642 | MD | INFO | +0 | DefaultFadeAnimation - Ended 00:53:46:642 | MD | DEBUG | +0 | FadeInStart - Ended 00:53:46:642 | MD | INFO | +0 | DxwndUpdateIniPath - DxwndIni set to H:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini 00:53:46:642 | MD | TRACE | +0 | CustomFunction.PreStart - Starting 00:53:46:642 | MD | TRACE | +0 | CustomFunction.PreStart - Ending 00:53:46:642 | MD | DEBUG | +0 | CoverFE - Started 00:53:46:644 | MD | INFO | +0 | FadeApp - Hiding Frontend by making it transparent 00:53:46:644 | MD | TRACE | +0 | Process.GetProcessID 00:53:46:646 | MD | TRACE | +0 | Process.GetProcessHandle - Process " 0" not found 00:53:46:646 | MD | DEBUG | +0 | CoverFE - Ended 00:53:46:646 | MD | TRACE | +0 | Emulator.__New - Creating new emulator object for: "..\..\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.bat" 00:53:46:646 | MD | TRACE | +0 | Process.__New - Creating new process object for: "..\..\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.bat" 00:53:46:646 | MD | TRACE | +0 | File.__New - Creating new file object of: "..\..\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.bat" 00:53:46:647 | MD | TRACE | +0 | Process.__New - Creating new process object for: "game.exe" 00:53:46:647 | MD | TRACE | +0 | File.__New - Creating new file object of: "game.exe" 00:53:46:647 | MD | TRACE | +0 | StringUtils.Contains - "Street Fighter 4" does not contain "ahk_class" 00:53:46:647 | MD | TRACE | +0 | Window.__New - Created: "Street Fighter 4" 00:53:46:647 | MD | INFO | +0 | CheckSettings - Started 00:53:46:647 | MD | TRACE | +0 | StringUtils.SubStr - Retrieved "..\" from "..\..\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.bat" 00:53:46:647 | MD | TRACE | +0 | StringUtils.SubStr - Retrieved "..\." from "..\..\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.bat" 00:53:46:647 | MD | INFO | +0 | PCLauncher - Setting mode to: "standard" 00:53:46:648 | MD | TRACE | +0 | Process.__New - Creating new process object for: ".\Module Extensions\ReturnFocus.exe" 00:53:46:648 | MD | TRACE | +0 | File.__New - Creating new file object of: ".\Module Extensions\ReturnFocus.exe" 00:53:46:648 | MD | TRACE | +0 | StringUtils.SubStr - Retrieved ".\Mo" from ".\Module Extensions\ReturnFocus.exe" 00:53:46:648 | MD | TRACE | +0 | StringUtils.SubStr - Retrieved ".\M" from ".\Module Extensions\ReturnFocus.exe" 00:53:46:648 | MD | INFO | +0 | File.CheckFile - Checking if "H:\HyperSpin\RocketLauncher\Module Extensions\ReturnFocus.exe" exists 00:53:46:648 | MD | TRACE | +0 | File.Exist - This file exists: H:\HyperSpin\RocketLauncher\Module Extensions\ReturnFocus.exe 00:53:46:649 | MD | DEBUG | +0 | File.CheckFile - Attributes: FileVersion 1.1.13.01 ProductVersion 1.1.13.01 File Size: 1179648 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 1/3/2014 - 12:33:54 PM 00:53:46:649 | MD | INFO | +0 | File.CheckFile - Checking if "H:\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.bat" exists 00:53:46:649 | MD | TRACE | +0 | File.Exist - This file exists: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.bat 00:53:46:649 | MD | DEBUG | +0 | File.CheckFile - Attributes: File Size: 34 bytes Created: 12/13/2015 - 3:07:44 AM Modified: 8/3/2013 - 8:54:52 PM 00:53:46:649 | MD | INFO | +0 | CheckSettings - Ended 00:53:46:649 | MD | TRACE | +0 | CustomFunction.SetFullscreenPreLaunch - Starting 00:53:46:650 | MD | TRACE | +0 | CustomFunction.SetFullscreenPreLaunch - Setting fullscreen to 00:53:46:650 | MD | TRACE | +0 | CustomFunction.SetFullscreenPreLaunch - Ending 00:53:46:650 | MD | TRACE | +0 | StringUtils.Contains - "standard" does not contain "steam|steambp" 00:53:46:650 | MD | INFO | +0 | PCLauncher - Launching a standard application. 00:53:46:650 | MD | TRACE | +0 | CustomFunction.PreLaunch - Starting 00:53:46:650 | MD | TRACE | +0 | CustomFunction.PreLaunch - Ending 00:53:46:650 | MD | INFO | +0 | Process.Run - Running: "H:\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.bat" 00:53:46:672 | MD | DEBUG | +32 | Process.Run - Error Level for Street Fighter IV.bat reported as: 0 00:53:46:672 | MD | DEBUG | +0 | Process.Run - "Street Fighter IV.bat" Process ID: 5076 00:53:46:672 | MD | TRACE | +0 | CustomFunction.PostLaunch - Starting 00:53:46:672 | MD | TRACE | +0 | CustomFunction.PostLaunch - Ending 00:53:46:672 | MD | INFO | +0 | PCLauncher - FadeTitle set by user, waiting for "Street Fighter 4" 00:53:46:673 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 6752032" 00:53:46:673 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 00:53:46:673 | MD | TRACE | +0 | Window.GetPos - Retrieved x:100 y:100 w: 677 h: 342 from "ahk_id 6752032" 00:53:46:673 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 00:53:46:673 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: C:\Windows\system32\cmd.exe | Class: ConsoleWindowClass | State: 0 | X: 100 | Y: 100 | Width: 677 | Height: 342 | Window HWND: 0x670720 | Process ID: 5076 | Process Path: C:\Windows\SysWOW64\cmd.exe 00:53:46:673 | MD | INFO | +0 | Window.Wait - Waiting for window "Street Fighter 4" 00:53:46:701 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage 00:53:46:764 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage8 00:53:46:843 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage17 00:53:47:000 | MD | INFO | +156 | DefaultFadeAnimationLoop - percentage27 00:53:47:006 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 6817568" 00:53:47:008 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 00:53:47:008 | MD | TRACE | +0 | Window.GetPos - Retrieved x:0 y:0 w: 640 h: 480 from "ahk_id 6817568" 00:53:47:008 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 00:53:47:008 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: Street Fighter 4 | Class: Street Fighter 4 | State: 0 | X: 0 | Y: 0 | Width: 640 | Height: 480 | Window HWND: 0x680720 | Process ID: 3720 | Process Path: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\game.exe 00:53:47:008 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 6817568" 00:53:47:008 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 00:53:47:009 | MD | TRACE | +0 | Window.GetPos - Retrieved x:0 y:0 w: 640 h: 480 from "ahk_id 6817568" 00:53:47:009 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 00:53:47:009 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: Street Fighter 4 | Class: Street Fighter 4 | State: 0 | X: 0 | Y: 0 | Width: 640 | Height: 480 | Window HWND: 0x680720 | Process ID: 3720 | Process Path: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\game.exe 00:53:47:009 | MD | INFO | +0 | Window.WaitActive - Waiting for "Street Fighter 4" 00:53:47:058 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage48 00:53:47:106 | MD | TRACE | +46 | Window.__New - Created: "ahk_id 6817568" 00:53:47:106 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 00:53:47:106 | MD | TRACE | +0 | Window.GetPos - Retrieved x:0 y:0 w: 640 h: 480 from "ahk_id 6817568" 00:53:47:106 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 00:53:47:107 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: Street Fighter 4 | Class: Street Fighter 4 | State: 0 | X: 0 | Y: 0 | Width: 640 | Height: 480 | Window HWND: 0x680720 | Process ID: 3720 | Process Path: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\game.exe 00:53:47:113 | MD | TRACE | +0 | CustomFunction.PreBezelDraw - Starting 00:53:47:113 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Starting 00:53:47:114 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Setting fullscreen to false 00:53:47:114 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Ending 00:53:47:114 | MD | TRACE | +0 | CustomFunction.PreBezelDraw - Ending 00:53:47:114 | MD | TRACE | +0 | TimerUtils.Sleep - Sleeping for milliseconds 00:53:47:114 | MD | DEBUG | +0 | FadeInExit - Started 00:53:47:114 | MD | DEBUG | +0 | FadeInExit - fadeInExitDelay started 00:53:47:126 | MD | INFO | +16 | DefaultFadeAnimationLoop - percentage56 00:53:47:183 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage65 00:53:47:252 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage73 00:53:47:312 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage81 00:53:47:374 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage89 00:53:47:433 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage98 00:53:47:503 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage100 00:53:47:503 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\Street Fighter IV\7z complete*.* 00:53:47:503 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Horizontal\7z complete*.* 00:53:47:503 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\7z complete*.* 00:53:47:503 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Horizontal\7z complete*.* 00:53:47:503 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\7z complete*.* 00:53:47:508 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished. 00:53:47:564 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage100 00:53:47:565 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - AnimationLoop has finished 00:53:47:565 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - Ended 00:53:47:570 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished. 00:53:47:874 | MD | DEBUG | +312 | FadeInExit - fadeInExitDelay ended 00:53:47:875 | MD | INFO | +0 | DefaultAnimateFadeIn - Started, direction is: out 00:53:48:389 | MD | INFO | +515 | DefaultAnimateFadeIn - Ended 00:53:48:396 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 00:53:48:396 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadAdd is in TableKeyGroups ~Esc,~F10,~NumpadAdd,PrintScreen,~e&~t, 00:53:48:396 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check 00:53:48:396 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd" 00:53:48:396 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check 00:53:48:397 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus" 00:53:48:397 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check 00:53:48:397 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 00:53:48:397 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 00:53:48:397 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~F10,~NumpadAdd,PrintScreen,~e&~t, 00:53:48:397 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check 00:53:48:397 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 00:53:48:397 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check 00:53:48:398 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 00:53:48:398 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check 00:53:48:398 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 00:53:48:398 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 00:53:48:398 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~F10 is in TableKeyGroups ~Esc,~F10,~NumpadAdd,PrintScreen,~e&~t, 00:53:48:398 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check 00:53:48:398 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~F10" 00:53:48:398 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check 00:53:48:398 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~F10" to call label: "CloseProcess" 00:53:48:420 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check 00:53:48:420 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 00:53:48:420 | MD | DEBUG | +0 | FadeInExit - Ended, waiting for user to close launched application 00:53:48:420 | MD | TRACE | +0 | CustomFunction.PostLoad - Starting 00:53:48:420 | MD | TRACE | +0 | CustomFunction.PostLoad - Ending 00:53:48:420 | MD | INFO | +0 | PCLauncher - Waiting for AppWaitExe "game.exe" to close. 00:53:48:421 | MD | INFO | +0 | Process.Process - "WaitClose" "game.exe" 00:53:48:421 | MD | TRACE | +0 | Process.GetProcessID 00:53:48:864 | MD | INFO | +437 | CloseProcess - Started, user requested to end launched application 00:53:48:864 | MD | DEBUG | +0 | FadeOutStart - Started 00:53:48:865 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 00:53:48:865 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadAdd is in TableKeyGroups ~Esc,~F10,~NumpadAdd,PrintScreen,~e&~t, 00:53:48:865 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check 00:53:48:865 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd" 00:53:48:865 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check 00:53:48:865 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadAdd" 00:53:48:865 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check 00:53:48:865 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 00:53:48:866 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 00:53:48:866 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~F10,~NumpadAdd,PrintScreen,~e&~t, 00:53:48:866 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check 00:53:48:866 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 00:53:48:866 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check 00:53:48:866 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc" 00:53:48:866 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check 00:53:48:866 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 00:53:48:882 | MD | DEBUG | +31 | XHotkeyTableCreation - Started 00:53:48:882 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~F10 is in TableKeyGroups ~Esc,~F10,~NumpadAdd,PrintScreen,~e&~t, 00:53:48:882 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check 00:53:48:882 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~F10" 00:53:48:882 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check 00:53:48:882 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~F10" 00:53:48:883 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check 00:53:48:883 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 00:53:48:883 | MD | DEBUG | +0 | FadeOutStart - No keys were set to interrupt fade so ability to interrupt fade is disabled 00:53:48:883 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\Street Fighter IV\Layer -1*.* 00:53:48:883 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Horizontal\Layer -1*.* 00:53:48:883 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Layer -1*.* 00:53:48:883 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Horizontal\Layer -1*.* 00:53:48:883 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer -1*.* 00:53:48:902 | MD | INFO | +15 | DefaultAnimateFadeOut - Started, direction is: in 00:53:49:401 | MD | INFO | +500 | DefaultAnimateFadeOut - Ended 00:53:49:401 | MD | DEBUG | +0 | FadeOutStart - Ended 00:53:49:401 | MD | INFO | +0 | HideEmuStart - Starting HideEmuTimer, scanning for windows defined in hideEmuObj every 2ms 00:53:49:401 | MD | INFO | +0 | HideEmuStart - Ended 00:53:49:401 | MD | INFO | +0 | CloseProcess - ExitMethod is "WinClose Close Application" 00:53:49:401 | MD | TRACE | +0 | Window.Close - Closing: "Street Fighter 4" 00:53:49:638 | MD | INFO | +234 | CloseProcess - Ended 00:53:49:851 | MD | DEBUG | +218 | Process.Process - "game.exe" returned 0 and is now closed. Continuing thread. 00:53:49:851 | MD | INFO | +0 | PCLauncher - PostExit set by user, running: .\Module Extensions\ReturnFocus.exe 00:53:49:851 | MD | TRACE | +0 | Process.__New - Creating new process object for: ".\Module Extensions\ReturnFocus.exe" 00:53:49:851 | MD | TRACE | +0 | File.__New - Creating new file object of: ".\Module Extensions\ReturnFocus.exe" 00:53:49:852 | MD | INFO | +0 | Process.Run - Running: "H:\HyperSpin\RocketLauncher\Module Extensions\ReturnFocus.exe" 00:53:49:854 | MD | DEBUG | +0 | Process.Run - Error Level for ReturnFocus.exe reported as: 0 00:53:49:855 | MD | DEBUG | +0 | Process.Run - "ReturnFocus.exe" Process ID: 892 00:53:49:855 | MD | TRACE | +0 | TimerUtils.Sleep - Sleeping for milliseconds 00:53:49:856 | MD | TRACE | +0 | CustomFunction.PostStop - Starting 00:53:49:856 | MD | TRACE | +0 | CustomFunction.PostStop - Ending 00:53:49:856 | MD | DEBUG | +0 | FadeOutExit - Started 00:53:49:856 | MD | INFO | +0 | DefaultAnimateFadeOut - Started, direction is: out 00:53:50:384 | MD | INFO | +530 | DefaultAnimateFadeOut - Ended 00:53:50:386 | MD | DEBUG | +0 | FadeOutExit - Ended 00:53:50:386 | MD | INFO | +0 | HideEmuEnd - Stopping HideEmuTimer and unhiding flagged windows 00:53:50:386 | MD | INFO | +0 | HideEmuEnd - Ended 00:53:50:386 | MD | INFO | +0 | ExitModule - Started 00:53:50:386 | MD | INFO | +0 | UpdateStatistics - Starting Updating Statistics 00:53:50:386 | MD | DEBUG | +0 | UpdateStatistics - Total Elapsed Time in Pause in seconds: 0 00:53:50:386 | MD | DEBUG | +0 | UpdateStatistics - gameSectionStartTime:14121803 00:53:50:387 | MD | DEBUG | +0 | UpdateStatistics - ElapsedTime:1 00:53:50:387 | MD | TRACE | +0 | Statistics cleared game name: Street Fighter IV 00:53:50:420 | MD | DEBUG | +32 | UpdateStatistics - Loaded game statistics from ini files: Number_of_Times_Played: 17 Last_Time_Played: Monday February 6, 2017 12:50:07 AM Average_Time_Played: 61 Total_Time_Played: 1031 System_Total_Played_Time: 4718 Total_Global_Played_Time: 00:53:50:420 | MD | DEBUG | +0 | UpdateStatistics - Updated Statistics: Number_of_Times_Played: 18 Last_Time_Played: Monday February 6, 2017 12:53:48 AM Average_Time_Played: 57 Total_Time_Played: 1032 System_Total_Played_Time: 4719 Total_Global_Played_Time: 00:53:50:453 | MD | INFO | +31 | UpdateStatistics - Game section statistics updated. 00:53:50:453 | MD | INFO | +0 | RunKeymapper - Started, using method "unload" 00:53:50:453 | MD | INFO | +0 | GetJoystickArray - Started 00:53:50:454 | MD | TRACE | +0 | GetJoystickArray - Joysticks Detected: 0000000000000000 00:53:50:454 | MD | INFO | +0 | GetJoystickArray - Ended 00:53:50:454 | MD | TRACE | +0 | RunKeymapper - Looping through controllers to find xpadder profiles for each one 00:53:50:454 | MD | INFO | +0 | RunXpadder - Started 00:53:50:454 | MD | INFO | +0 | Process - Exist JoyToKey.exe 00:53:50:456 | MD | TRACE | +0 | RunXpadder - Closing xpadder to refresh controllers seen by xpadder 00:53:50:456 | MD | INFO | +0 | Run - Running: H:\Utilities\Xpadder\Xpadder.exe /C 00:53:50:476 | MD | DEBUG | +31 | Run - Error Level for Xpadder.exe /C reported as: 0 00:53:50:476 | MD | DEBUG | +0 | Run - "Xpadder.exe /C" Process ID: 2932 00:53:50:476 | MD | TRACE | +0 | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in H:\Utilities\Xpadder\xpadder.ini 00:53:50:477 | MD | INFO | +0 | Process - WaitClose Xpadder.exe 2 00:53:50:589 | MD | TRACE | +109 | RunXpadder - Reading the order in H:\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order 00:53:50:590 | MD | TRACE | +0 | RunXpadder - No more controllers to be found 00:53:50:590 | MD | WARNING | +0 | RunXpadder - No profiles found and nothing to tell Xpadder to load 00:53:50:590 | MD | INFO | +0 | RunXpadder - Ended 00:53:50:590 | MD | INFO | +0 | RunKeymapper - Ended 00:53:50:590 | MD | INFO | +0 | LoadPreferredControllers - Started 00:53:50:590 | MD | TRACE | +0 | LoadPreferredControllers - JoyIDsPreferredControllers = Controller (XBOX 360 For Windows)|I-PAC Ultimate|Wireless Controller 00:53:50:590 | MD | TRACE | +0 | LoadPreferredControllers - Creating a list of currently connected joysticks 00:53:50:591 | MD | INFO | +0 | GetJoystickArray - Started 00:53:50:591 | MD | TRACE | +0 | GetJoystickArray - Joysticks Detected: 0000000000000000 00:53:50:591 | MD | INFO | +0 | GetJoystickArray - Ended 00:53:50:591 | MD | INFO | +0 | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List 00:53:50:591 | MD | INFO | +0 | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers 00:53:50:591 | MD | INFO | +0 | LoadPreferredControllers - Ended 00:53:50:591 | MD | TRACE | +0 | CustomFunction.PostExit - Starting 00:53:50:592 | MD | TRACE | +0 | CustomFunction.PostExit - Ending 00:53:50:592 | MD | INFO | +0 | WinIPAC - Started with mode: END 00:53:50:592 | MD | DEBUG | +0 | WinIPAC - Searching for your Front End profile 00:53:50:592 | MD | DEBUG | +0 | WinIPAC - Profile not found 00:53:50:592 | MD | TRACE | +0 | Process.GetProcessID 00:53:50:595 | MD | INFO | +0 | FadeApp - Showing Frontend and removing transparency 00:53:50:596 | MD | INFO | +0 | ExitModule - Ended End of Module Logs 00:53:50:692 | RL | INFO | +5132 | Main - Module ended, exiting RocketLauncher normally 00:53:50:692 | RL | INFO | +0 | ExitScript - Started 00:53:50:694 | RL | DEBUG | +0 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32 00:53:50:694 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0 00:53:50:694 | RL | TRACE | +0 | StringUtils.Contains - "true" contains "true|kill" at position 1 00:53:50:694 | RL | INFO | +0 | ExitScript - Restoring taskbar 00:53:50:694 | RL | TRACE | +0 | Window.Show - Unhiding window "ahk_class Shell_TrayWnd" 00:53:50:805 | RL | TRACE | +110 | Window.Show - Unhiding window "ahk_class Button" 00:53:50:915 | RL | INFO | +109 | SystemCursor - Restoring mouse cursor 00:53:50:916 | RL | INFO | +0 | ExitScript - Restored cursor 00:53:50:916 | RL | INFO | +0 | ExitScript - Ended
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