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Sudden problem Taito Type X2


shitoken

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Posted

Last 2 days ago I checked all my Taito X games they run via RL without issues.
Yesterday I updated RL dont know if this is relation but suddenly I started to receive error of JVS ERROR or  IO ERROR
Whenever I launch SF 4 or BF and few other games. Very strange dont know why if anyone have idea?

Games run fine via the game folders. Only problem when using RL.


Here is my RL Log
 

        00:53:45:291 | RL |      INFO  | +N/A   | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
        00:53:45:317 | RL |   WARNING  | +31    | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
        00:53:45:359 | RL |     DEBUG  | +47    | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
        00:53:45:359 | RL |     DEBUG  | +0     | Registry.Read - Registry Read finished, returning 0
        00:53:45:359 | RL |      INFO  | +0     | Main - System Specs:
        					RocketLauncher Dir: H:\HyperSpin\RocketLauncher
        					RocketLauncher is: 32-bit
        					OS: Microsoft Windows 7 Professional
        					SKU: Professional
        					Total Memory: 32683.15 MB
        					Free Memory: 29215.00 MB
        					Used Memory: 3468.148 MB
        					SystemType: 64-bit
        					Physical Processors: 1
        					Logical Processors: 8
        					GPU 1 Name: NVIDIA GeForce GTX 980 Ti
        					GPU 1 RAM: -1.00 MB
        					GPU 1 Driver Version: 10.18.13.6839
        					Sound 1 Device: Bluetooth Hands-free Audio
        					Sound 1 Status: Enabled
        					Sound 2 Device: NVIDIA High Definition Audio
        					Sound 2 Status: Enabled
        					Sound 3 Device: Realtek High Definition Audio
        					Sound 3 Status: Enabled
        					OS Language: English_United_States
        					System Locale: en-US
        					Formats Locale: en-US
        					Windows UI Language: en-US
        					Text Encoding: Windows-1252
        					OS Admin Status: Yes
        					RL Compatibility Flags: WIN7RTM RUNASADMIN
        					Latest .Net Version: v4.0.30319
        					Monitor #1 (\\.\DISPLAY1): 1366x768 (1366x768 work) [32bit] [59hz] [Landscape]  (Primary)
        					Current AHK Desktop Width: 1366
        					Current AHK Desktop Height: 768
        					Monitor #1 DPI: 100
        					ErrorMode: 0
        					AutoHotkey Path:
        					AHK Version: 1.1.13.00
        					Unicode: No
        00:53:45:359 | RL |      INFO  | +0     | CheckFile - Checking if H:\HyperSpin\RocketLauncher\RocketLauncher.exe exists
        00:53:45:360 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					FileDescription         	RocketLauncher
        					FileVersion             	1.2.0.1
        					LegalCopyright          	�2016 RocketLauncher
        					ProductName             	djvj's one swell guy!
        					ProductVersion          	1.2.0.1
        					CompanyName             	Your favorite Front End companion! Visit us @ www.rlauncher.com
        					File Size:			2195456 bytes
        					Created:			12/13/2015 - 3:59:08 AM
        					Modified:			1/23/2017 - 12:25:35 AM
        00:53:45:360 | RL |      INFO  | +0     | Main - Raw CLI received: "-s Taito Type X2 -r Street Fighter IV -f H:\HyperSpin\HyperSpin.exe -p HyperSpin -c 1 -o 1"
        00:53:45:360 | RL |     TRACE  | +0     | File.__New - Creating new file object of: "H:\HyperSpin\RocketLauncher\Module Extensions\RocketLauncher.dll"
        00:53:45:360 | RL |      INFO  | +0     | File.CheckFile - Checking if "H:\HyperSpin\RocketLauncher\Module Extensions\RocketLauncher.dll" exists
        00:53:45:360 | RL |     TRACE  | +0     | File.Exist - This file exists: H:\HyperSpin\RocketLauncher\Module Extensions\RocketLauncher.dll
        00:53:45:361 | RL |     DEBUG  | +0     | File.CheckFile - Attributes:
        					FileDescription         	RocketLauncher Utils
        					FileVersion             	1.1.0.0
        					InternalName            	RocketLauncher.dll
        					LegalCopyright          	Copyright � RocketLauncher 2013-2016
        					OriginalFilename        	RocketLauncher.dll
        					ProductName             	RocketLauncher
        					ProductVersion          	1.1.0.0
        					File Size:			81408 bytes
        					Created:			12/13/2015 - 4:00:59 AM
        					Modified:			1/23/2017 - 12:26:58 AM
        00:53:45:363 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: H:\HyperSpin\RocketLauncher\Module Extensions\Array.ahk
        00:53:45:363 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			4926 bytes
        					Created:			12/13/2015 - 4:00:58 AM
        					Modified:			2/5/2017 - 11:27:30 PM
        00:53:45:364 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Module Extensions\BinHexRW.ahk
        00:53:45:364 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			5112 bytes
        					Created:			12/13/2015 - 4:00:58 AM
        					Modified:			1/23/2017 - 12:26:10 AM
        00:53:45:364 | RL |      INFO  | +0     | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\BlockInput.exe exists
        00:53:45:364 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					FileDescription
        					FileVersion             	1.1.09.04
        					InternalName
        					OriginalFilename
        					ProductName
        					ProductVersion          	1.1.09.04
        					File Size:			657920 bytes
        					Created:			12/13/2015 - 4:00:58 AM
        					Modified:			12/30/2014 - 12:45:51 AM
        00:53:45:365 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: H:\HyperSpin\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop
        00:53:45:365 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			5503 bytes
        					Created:			12/13/2015 - 4:00:58 AM
        					Modified:			1/23/2017 - 12:26:34 AM
        00:53:45:365 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: H:\HyperSpin\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
        00:53:45:366 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			5716 bytes
        					Created:			12/13/2015 - 4:00:58 AM
        					Modified:			12/30/2014 - 12:45:51 AM
        00:53:45:367 | RL |     ERROR  | +0     | CRC Check - No CRC defined on the header for: H:\HyperSpin\RocketLauncher\Module Extensions\gdip.ahk
        00:53:45:367 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			88789 bytes
        					Created:			12/13/2015 - 4:00:59 AM
        					Modified:			12/30/2014 - 12:45:51 AM
        00:53:45:367 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Module Extensions\gdip_alt.ahk
        00:53:45:368 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			5955 bytes
        					Created:			12/13/2015 - 4:00:59 AM
        					Modified:			1/23/2017 - 12:28:18 AM
        00:53:45:368 | RL |      INFO  | +0     | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\gsdll32.dll exists
        00:53:45:368 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			13090816 bytes
        					Created:			12/13/2015 - 4:00:59 AM
        					Modified:			2/3/2015 - 1:56:47 AM
        00:53:45:368 | RL |      INFO  | +0     | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\itextsharp.dll exists
        00:53:45:369 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					FileDescription         	iTextSharp
        					FileVersion             	5.4.2.0
        					InternalName            	itextsharp.dll
        					LegalCopyright          	Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
        					OriginalFilename        	itextsharp.dll
        					ProductName             	iTextSharp
        					ProductVersion          	5.4.2.0
        					CompanyName             	1T3XT BVBA
        					File Size:			3743744 bytes
        					Created:			12/13/2015 - 4:00:59 AM
        					Modified:			12/30/2014 - 12:45:51 AM
        00:53:45:369 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Module Extensions\Java.ahk
        00:53:45:369 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			7859 bytes
        					Created:			12/13/2015 - 4:00:59 AM
        					Modified:			1/23/2017 - 12:27:01 AM
        00:53:45:370 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: H:\HyperSpin\RocketLauncher\Module Extensions\JSON.ahk
        00:53:45:370 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			9227 bytes
        					Created:			12/13/2015 - 4:00:59 AM
        					Modified:			5/10/2016 - 12:44:53 AM
        00:53:45:370 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Module Extensions\Origin.ahk
        00:53:45:370 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			4915 bytes
        					Created:			12/13/2015 - 4:00:59 AM
        					Modified:			1/23/2017 - 12:27:46 AM
        00:53:45:371 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: H:\HyperSpin\RocketLauncher\Module Extensions\RegRW64.ahk
        00:53:45:371 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			6915 bytes
        					Created:			12/13/2015 - 4:00:59 AM
        					Modified:			12/30/2014 - 12:45:51 AM
        00:53:45:372 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Extension: H:\HyperSpin\RocketLauncher\Module Extensions\RIni.ahk | v1.7
        00:53:45:372 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			67872 bytes
        					Created:			12/13/2015 - 4:00:59 AM
        					Modified:			1/23/2017 - 12:27:53 AM
        00:53:45:372 | RL |      INFO  | +0     | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
        00:53:45:373 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					FileDescription         	SevenZipSharp
        					FileVersion             	0.64.5717.6837
        					InternalName            	SevenZipSharp.dll
        					LegalCopyright          	Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
        					OriginalFilename        	SevenZipSharp.dll
        					ProductName             	SevenZipSharp
        					ProductVersion          	0.64.5717.6837
        					CompanyName             	Markovtsev Vadim
        					File Size:			167424 bytes
        					Created:			12/13/2015 - 4:00:59 AM
        					Modified:			10/21/2015 - 2:14:54 AM
        00:53:45:373 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Module Extensions\Steam.ahk
        00:53:45:373 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			5517 bytes
        					Created:			12/13/2015 - 4:00:59 AM
        					Modified:			1/23/2017 - 12:25:46 AM
        00:53:45:374 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: H:\HyperSpin\RocketLauncher\Module Extensions\VA.ahk
        00:53:45:374 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			34688 bytes
        					Created:			12/13/2015 - 4:00:59 AM
        					Modified:			12/30/2014 - 12:45:51 AM
        00:53:45:375 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Module Extensions\VA_Extension.ahk
        00:53:45:375 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			3862 bytes
        					Created:			12/13/2015 - 4:00:59 AM
        					Modified:			1/23/2017 - 12:26:45 AM
        00:53:45:376 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\7z.ahk
        00:53:45:376 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			33916 bytes
        					Created:			12/13/2015 - 3:59:11 AM
        					Modified:			1/23/2017 - 12:27:16 AM
        00:53:45:378 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Bezel.ahk
        00:53:45:378 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			121257 bytes
        					Created:			12/13/2015 - 3:59:11 AM
        					Modified:			1/23/2017 - 12:27:11 AM
        00:53:45:379 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Fade.ahk
        00:53:45:379 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			39707 bytes
        					Created:			12/13/2015 - 3:59:11 AM
        					Modified:			1/23/2017 - 12:26:58 AM
        00:53:45:379 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Fade Init.ahk
        00:53:45:379 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			1140 bytes
        					Created:			12/13/2015 - 3:59:11 AM
        					Modified:			1/23/2017 - 12:27:41 AM
        00:53:45:380 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Fade Animations.ahk
        00:53:45:381 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			77961 bytes
        					Created:			12/13/2015 - 3:59:11 AM
        					Modified:			1/23/2017 - 12:26:26 AM
        00:53:45:381 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Keymapper.ahk
        00:53:45:381 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			33682 bytes
        					Created:			12/13/2015 - 3:59:11 AM
        					Modified:			1/23/2017 - 12:26:52 AM
        00:53:45:382 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Keymapper Init.ahk
        00:53:45:382 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			3966 bytes
        					Created:			12/13/2015 - 3:59:11 AM
        					Modified:			1/23/2017 - 12:27:42 AM
        00:53:45:383 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\MultiGame.ahk
        00:53:45:383 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			41583 bytes
        					Created:			12/13/2015 - 3:59:12 AM
        					Modified:			1/23/2017 - 12:27:36 AM
        00:53:45:383 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\MultiGame Init.ahk
        00:53:45:383 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			169 bytes
        					Created:			12/13/2015 - 3:59:12 AM
        					Modified:			1/23/2017 - 12:26:15 AM
        00:53:45:384 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\MultiPlayer.ahk
        00:53:45:384 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			67277 bytes
        					Created:			12/13/2015 - 3:59:12 AM
        					Modified:			1/23/2017 - 12:25:42 AM
        00:53:45:388 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Pause.ahk
        00:53:45:388 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			408415 bytes
        					Created:			12/13/2015 - 3:59:12 AM
        					Modified:			2/5/2017 - 11:27:13 PM
        00:53:45:389 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Pause Init.ahk
        00:53:45:389 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			563 bytes
        					Created:			12/13/2015 - 3:59:12 AM
        					Modified:			1/23/2017 - 12:27:23 AM
        00:53:45:389 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Password.ahk
        00:53:45:389 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			10131 bytes
        					Created:			12/13/2015 - 3:59:12 AM
        					Modified:			1/23/2017 - 12:27:14 AM
        00:53:45:390 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk
        00:53:45:390 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			31509 bytes
        					Created:			5/10/2016 - 12:44:00 AM
        					Modified:			1/23/2017 - 12:26:36 AM
        00:53:45:391 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Log\Logger.ahk
        00:53:45:391 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			3558 bytes
        					Created:			5/10/2016 - 12:43:38 AM
        					Modified:			1/23/2017 - 12:25:30 AM
        00:53:45:391 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk
        00:53:45:392 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			6709 bytes
        					Created:			5/10/2016 - 12:43:44 AM
        					Modified:			1/23/2017 - 12:27:47 AM
        00:53:45:392 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk
        00:53:45:392 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			2084 bytes
        					Created:			5/10/2016 - 12:44:07 AM
        					Modified:			2/5/2017 - 11:26:48 PM
        00:53:45:393 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk
        00:53:45:393 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			306 bytes
        					Created:			1/23/2017 - 12:27:03 AM
        					Modified:			1/23/2017 - 12:27:04 AM
        00:53:45:393 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk
        00:53:45:394 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			2104 bytes
        					Created:			1/23/2017 - 12:27:45 AM
        					Modified:			1/23/2017 - 12:27:45 AM
        00:53:45:394 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk
        00:53:45:394 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			7754 bytes
        					Created:			5/10/2016 - 12:43:22 AM
        					Modified:			1/23/2017 - 12:26:33 AM
        00:53:45:395 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk
        00:53:45:395 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			2948 bytes
        					Created:			5/10/2016 - 12:44:17 AM
        					Modified:			1/23/2017 - 12:26:05 AM
        00:53:45:395 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk
        00:53:45:395 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			346 bytes
        					Created:			1/23/2017 - 12:27:14 AM
        					Modified:			1/23/2017 - 12:27:15 AM
        00:53:45:396 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk
        00:53:45:396 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			786 bytes
        					Created:			9/25/2016 - 1:50:32 AM
        					Modified:			1/23/2017 - 12:27:13 AM
        00:53:45:396 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk
        00:53:45:397 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			1231 bytes
        					Created:			6/7/2016 - 11:27:54 PM
        					Modified:			1/23/2017 - 12:27:50 AM
        00:53:45:397 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\File.ahk
        00:53:45:397 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			9522 bytes
        					Created:			5/10/2016 - 12:45:03 AM
        					Modified:			1/23/2017 - 12:26:14 AM
        00:53:45:398 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk
        00:53:45:398 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			339 bytes
        					Created:			1/23/2017 - 12:25:36 AM
        					Modified:			1/23/2017 - 12:25:37 AM
        00:53:45:398 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\Folder.ahk
        00:53:45:398 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			643 bytes
        					Created:			5/10/2016 - 12:44:36 AM
        					Modified:			1/23/2017 - 12:27:22 AM
        00:53:45:399 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk
        00:53:45:399 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			4364 bytes
        					Created:			5/10/2016 - 12:44:56 AM
        					Modified:			1/23/2017 - 12:26:51 AM
        00:53:45:400 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\Process.ahk
        00:53:45:400 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			9711 bytes
        					Created:			5/10/2016 - 12:43:48 AM
        					Modified:			1/23/2017 - 12:27:34 AM
        00:53:45:400 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk
        00:53:45:400 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			4218 bytes
        					Created:			1/23/2017 - 12:26:07 AM
        					Modified:			1/23/2017 - 12:26:07 AM
        00:53:45:401 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk
        00:53:45:401 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			3898 bytes
        					Created:			6/7/2016 - 11:27:20 PM
        					Modified:			1/23/2017 - 12:26:00 AM
        00:53:45:401 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk
        00:53:45:402 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			331 bytes
        					Created:			1/23/2017 - 12:26:11 AM
        					Modified:			1/23/2017 - 12:26:12 AM
        00:53:45:402 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk
        00:53:45:402 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			5426 bytes
        					Created:			5/10/2016 - 12:44:14 AM
        					Modified:			1/23/2017 - 12:27:27 AM
        00:53:45:403 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\UI\Control.ahk
        00:53:45:403 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			4603 bytes
        					Created:			5/10/2016 - 12:44:25 AM
        					Modified:			1/23/2017 - 12:25:47 AM
        00:53:45:404 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\UI\Window.ahk
        00:53:45:404 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			24655 bytes
        					Created:			5/10/2016 - 12:44:45 AM
        					Modified:			2/5/2017 - 11:27:37 PM
        00:53:45:404 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk
        00:53:45:404 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			1171 bytes
        					Created:			5/10/2016 - 12:44:23 AM
        					Modified:			1/23/2017 - 12:25:44 AM
        00:53:45:405 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk
        00:53:45:406 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			72279 bytes
        					Created:			12/13/2015 - 3:59:12 AM
        					Modified:			1/23/2017 - 12:27:49 AM
        00:53:45:406 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Shader.ahk
        00:53:45:406 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			4183 bytes
        					Created:			5/10/2016 - 12:43:42 AM
        					Modified:			1/23/2017 - 12:26:59 AM
        00:53:45:407 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Shader Init.ahk
        00:53:45:407 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			412 bytes
        					Created:			5/10/2016 - 12:44:35 AM
        					Modified:			1/23/2017 - 12:26:23 AM
        00:53:45:409 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Shared.ahk
        00:53:45:409 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			173248 bytes
        					Created:			12/13/2015 - 3:59:12 AM
        					Modified:			1/23/2017 - 12:26:54 AM
        00:53:45:410 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Statistics.ahk
        00:53:45:410 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			27008 bytes
        					Created:			12/13/2015 - 3:59:12 AM
        					Modified:			1/23/2017 - 12:25:52 AM
        00:53:45:410 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Statistics Init.ahk
        00:53:45:411 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			43 bytes
        					Created:			12/13/2015 - 3:59:12 AM
        					Modified:			1/23/2017 - 12:26:18 AM
        00:53:45:411 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Virtual Drive.ahk
        00:53:45:411 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			20294 bytes
        					Created:			12/13/2015 - 3:59:12 AM
        					Modified:			1/23/2017 - 12:27:58 AM
        00:53:45:412 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\XHotkey.ahk
        00:53:45:412 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			26615 bytes
        					Created:			12/13/2015 - 3:59:12 AM
        					Modified:			1/23/2017 - 12:25:46 AM
        00:53:45:413 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\XHotkey Init.ahk
        00:53:45:413 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			1073 bytes
        					Created:			12/13/2015 - 3:59:12 AM
        					Modified:			1/23/2017 - 12:26:10 AM
        00:53:45:413 | RL |     DEBUG  | +0     | Main - Received this dbName with no path via CLI: "Street Fighter IV"
        00:53:45:413 | RL |     DEBUG  | +0     | Main - dbName: Street Fighter IV
        00:53:45:413 | RL |      INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
        00:53:45:414 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Plugins\HyperSpin.plugin
        00:53:45:414 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			9590 bytes
        					Created:			12/13/2015 - 4:01:06 AM
        					Modified:			1/23/2017 - 12:26:06 AM
        00:53:45:414 | RL |     TRACE  | +0     | Process.__New - Creating new process object for: "H:\HyperSpin\HyperSpin.exe"
        00:53:45:414 | RL |     TRACE  | +0     | File.__New - Creating new file object of: "H:\HyperSpin\HyperSpin.exe"
        00:53:45:414 | RL |      INFO  | +0     | Main - RocketLauncher received "Taito Type X2" and "Street Fighter IV"
        00:53:45:418 | RL |      INFO  | +0     | Main - Did not find a "H:\HyperSpin\RocketLauncher\Settings\Taito Type X2\Game Options.ini" file, skipping any game-specific options.
        00:53:45:418 | RL |      INFO  | +0     | Main - Street Fighter IV is using the default emulator: PCLauncher
        00:53:45:418 | RL |      INFO  | +0     | Main - Checking for a [PCLauncher] section in H:\HyperSpin\RocketLauncher\Settings\Taito Type X2\Emulators.ini
        00:53:45:418 | RL |      INFO  | +0     | Main - Checking for a [PCLauncher] section in H:\HyperSpin\RocketLauncher\Settings\Global Emulators.ini
        00:53:45:419 | RL |      INFO  | +16    | Main - Found [PCLauncher] in H:\HyperSpin\RocketLauncher\Settings\Global Emulators.ini
        00:53:45:419 | RL |      INFO  | +0     | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Modules\PCLauncher\PCLauncher.ahk exists
        00:53:45:420 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			20229 bytes
        					Created:			12/13/2015 - 4:01:04 AM
        					Modified:			2/6/2017 - 12:47:40 AM
        00:53:45:420 | RL |      INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
        00:53:45:420 | RL |      INFO  | +0     | Main - Street Fighter IV will use module: H:\HyperSpin\RocketLauncher\Modules\PCLauncher\PCLauncher.ahk
        00:53:45:430 | RL |      INFO  | +0     | Main - Using SkipChecks method "Rom and Emu" or emuName = "PCLauncher".
        00:53:45:431 | RL |      INFO  | +0     | Main - INI Keys read
        00:53:45:431 | RL |      INFO  | +0     | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\7z.exe exists
        00:53:45:431 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					FileDescription         	7-Zip Console
        					FileVersion             	15.06 beta
        					InternalName            	7z
        					LegalCopyright          	Copyright (c) 1999-2015 Igor Pavlov
        					OriginalFilename        	7z.exe
        					ProductName             	7-Zip
        					ProductVersion          	15.06 beta
        					CompanyName             	Igor Pavlov
        					File Size:			262144 bytes
        					Created:			12/13/2015 - 4:00:58 AM
        					Modified:			10/21/2015 - 2:10:36 AM
        00:53:45:432 | RL |      INFO  | +0     | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\7z.dll exists
        00:53:45:432 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					FileDescription         	7z Plugin
        					FileVersion             	15.06 beta
        					InternalName            	7z
        					LegalCopyright          	Copyright (c) 1999-2015 Igor Pavlov
        					OriginalFilename        	7z.dll
        					ProductName             	7-Zip
        					ProductVersion          	15.06 beta
        					CompanyName             	Igor Pavlov
        					File Size:			1012224 bytes
        					Created:			12/13/2015 - 4:00:58 AM
        					Modified:			10/21/2015 - 2:10:35 AM
        00:53:45:433 | RL |      INFO  | +0     | Main - "Street Fighter IV" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
        00:53:45:433 | RL |   WARNING  | +N/A   | Main - SkipChecks is enabled and set to: Rom Only
        00:53:45:433 | RL |      INFO  | +0     | CheckPaths - Started
        00:53:45:433 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\Games\Taito Type X\Taito Type X\Street Fighter IV.zip
        00:53:45:433 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.zip
        00:53:45:433 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\*.zip
        00:53:45:437 | RL |      INFO  | +15    | CheckPaths - Looking for rom: H:\Games\Taito Type X\Taito Type X\Street Fighter IV.rar
        00:53:45:437 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.rar
        00:53:45:437 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\*.rar
        00:53:45:440 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\Games\Taito Type X\Taito Type X\Street Fighter IV.7z
        00:53:45:440 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.7z
        00:53:45:440 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\*.7z
        00:53:45:442 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\Games\Taito Type X\Taito Type X\Street Fighter IV.lha
        00:53:45:442 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.lha
        00:53:45:443 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\*.lha
        00:53:45:445 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\Games\Taito Type X\Taito Type X\Street Fighter IV.lzh
        00:53:45:445 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.lzh
        00:53:45:445 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\*.lzh
        00:53:45:448 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\Games\Taito Type X\Taito Type X\Street Fighter IV.gzip
        00:53:45:448 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.gzip
        00:53:45:448 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\*.gzip
        00:53:45:450 | RL |      INFO  | +16    | CheckPaths - Looking for rom: H:\Games\Taito Type X\Taito Type X\Street Fighter IV.tar
        00:53:45:451 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.tar
        00:53:45:451 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\*.tar
        00:53:45:454 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\Games\Taito Type X\Taito Type X\Street Fighter IV.
        00:53:45:454 | RL |      INFO  | +0     | CheckPaths - Found rom: H:\Games\Taito Type X\Taito Type X\Street Fighter IV.
        00:53:45:454 | RL |     DEBUG  | +0     | CheckPaths - Current romName: Street Fighter IV
        00:53:45:454 | RL |     DEBUG  | +0     | CheckPaths - Current romPath: H:\Games\Taito Type X\Taito Type X
        00:53:45:454 | RL |     DEBUG  | +0     | CheckPaths - Current romExtension: .
        00:53:45:454 | RL |      INFO  | +0     | CheckPaths - Ended
        00:53:45:455 | RL |      INFO  | +0     | BuildScript - User Variables:
        					;----------------------------------------------------------------------------
        					; INJECTED VARIABLES
        					;----------------------------------------------------------------------------

        					#NoTrayIcon
        					#InstallKeybdHook
        					MiscUtils.DetectHiddenWindows("On")
        					SetTitleMatchMode, 2
        					SendMode, Event
        					Global RLLog
        					Global RLObject
        					0 := "12"
        					rlPath := "H:\HyperSpin\RocketLauncher"
        					pluginPath := "H:\HyperSpin\RocketLauncher\Plugins"
        					pluginName := "HyperSpin"
        					pluginExt := ".plugin"
        					contextOnExit := "1"
        					rlMode := ""
        					rlTitle := "RocketLauncher"
        					rlVersion := "1.2.0.1"
        					rlAuthor := "djvj"
        					rlURL := "www.rlauncher.com"
        					langFile := "H:\HyperSpin\RocketLauncher\Data\Language\Localization.ini"
        					primMonitor := "1"
        					frontendPID := ""
        					frontendPath := "H:\HyperSpin"
        					frontendExe := "HyperSpin.exe"
        					frontendExt := "exe"
        					frontendName := "HyperSpin"
        					frontendDrive := "H"
        					exitEmulatorKey := "~Esc|F10"
        					restoreFE := "Restore and Click"
        					exitScriptKey := "~q & ~s"
        					toggleCursorKey := "~e & ~t"
        					emuFullPath := ""
        					emuPath := ""
        					emuName := "PCLauncher"
        					emuExt := ""
        					baseRomPath := ""
        					romPath := "H:\Games\Taito Type X\Taito Type X"
        					romPathFromIni := "H:\Games\Taito Type X\Taito Type X"
        					romExtension := "."
        					romExtensionOrig := "."
        					romExtensions := "zip|rar|7z|lha|lzh|gzip|tar|"
        					executable := ""
        					systemDbName := "Taito Type X2"
        					systemName := "Taito Type X2"
        					dbPath := ""
        					dbName := "Street Fighter IV"
        					dbExt := ""
        					romFoundByExt := ""
        					romName := "Street Fighter IV"
        					romMapPath := ""
        					romMappingEnabled := "false"
        					romMappingLaunchMenuEnabled := "false"
        					romMappingFirstMatchingExt := "false"
        					romMappingShowAllRomsInArchive := "true"
        					romMappingNumberOfGamesByScreen := "7"
        					romMappingHideParent := "false"
        					romMappingMenuWidth := "400"
        					romMappingMenuMargin := "65"
        					romMappingTextFont := "Bebas Neue"
        					romMappingTextOptions := "cFFFFFFFF r4 s60 Bold"
        					romMappingDisabledTextColor := "ff888888"
        					romMappingTextSizeDifference := "7"
        					romMappingTextMargin := "15"
        					romMappingTitleTextFont := "Bebas Neue"
        					romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold"
        					romMappingTitle2TextFont := "Bebas Neue"
        					romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold"
        					romMappingGameInfoTextFont := "Bebas Neue"
        					romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular"
        					romMappingGameNameTextFont := "Bebas Neue"
        					romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
        					romMappingBackgroundBrush := "aa000000"
        					romMappingColumnBrush := "33000000"
        					romMappingButtonBrush1 := "6f000000"
        					romMappingButtonBrush2 := "33000000"
        					romMappingBackgroundAlign := "Stretch and Lose Aspect"
        					romMappingMenuFlagWidth := "55"
        					romMappingMenuFlagSeparation := "7"
        					romMappingDefaultMenuList := "FullList"
        					romMappingSingleFilteredRomAutomaticLaunch := "false"
        					altArchiveNameOnly := ""
        					altRomNameOnly := ""
        					altArchiveAndRomName := ""
        					altArchiveAndManyRomNames := ""
        					altRomNamesOnly := ""
        					romMapScenario := ""
        					skipchecks := "Rom Only"
        					romMatchExt := "true"
        					blockInputTime := "0"
        					blockInputFile := "H:\HyperSpin\RocketLauncher\Module Extensions\BlockInput.exe"
        					errorLevelReporting := "true"
        					lockLaunch := "false"
        					lockLaunchGame := ""
        					screenRotationAngle := "0"
        					screenRotationAngleGame := ""
        					setResolution := ""
        					logFile := ""
        					logLabel := ["    INFO"," WARNING","   ERROR","   DEBUG","   TRACE"]
        					logLevel := "10"
        					logShowDebugConsole := "false"
        					logShowCommandWindow := "false"
        					logCommandWindow := "false"
        					logIncludeModule := "true"
        					logIncludeFileProperties := "true"
        					logIncludeDLLLogs := "false"
        					errorSounds := "true"
        					rlDebugConsoleStdout := ""
        					sysLang := "English_United_States"
        					sysType := "64-bit"
        					broadcastWindowTitle := ""
        					navUpKey := "Up"
        					navDownKey := "Down"
        					navLeftKey := "Left"
        					navRightKey := "Right"
        					navSelectKey := "Enter"
        					navP2UpKey := "Numpad8"
        					navP2DownKey := "Numpad2"
        					navP2LeftKey := "Numpad4"
        					navP2RightKey := "Numpad6"
        					navP2SelectKey := "NumpadEnter"
        					originalWidth := "1366"
        					originalHeight := "768"
        					vdEnabled := "true"
        					vdFullPath := "C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe"
        					vdUseSCSI := "true"
        					vdDriveLetter := "D"
        					vdDriveLetterScsi := "E"
        					vdAddDrive := "true"
        					demulShooterPath := ""
        					servoStikEnabled := "false"
        					servoStikExitMode := "false"
        					ledblinkyEnabled := "false"
        					ledblinkySystemName := ""
        					ledblinkyFullPath := "H:\HyperSpin\LEDBlinky\LEDBlinky.exe"
        					ledblinkyProfilePath := "H:\HyperSpin\RocketLauncher\Profiles\LEDBlinky"
        					ledblinkyRLProfile := "H:\HyperSpin\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
        					winIPACFullPath := "C:\Program Files (x86)\WinIPAC V2\WinIPAC.exe"
        					ultraMapEnabled := "false"
        					ultraMapFullPath := ""
        					emuIdleShutdown := "0"
        					launchPasswordHash := "zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig=="
        					cursorSize := ""
        					hideCursor := "true"
        					hideEmu := "true"
        					hideFE := "true"
        					suspendFE := "true"
        					fadeIn := "true"
        					fadeInDuration := "500"
        					fadeInTransitionAnimation := "DefaultAnimateFadeIn"
        					fadeInDelay := "0"
        					fadeInExitDelay := "0"
        					fadeOutExitDelay := "0"
        					fadeOut := "true"
        					fadeOutExtraScreen := "false"
        					fadeOutDuration := "500"
        					fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
        					fadeOutDelay := "0"
        					fadeLyrInterpolation := "7"
        					fadeMuteEmulator := "false"
        					fadeUseBackgrounds := "true"
        					fadeClickThrough := "false"
        					fadeSounds := "true"
        					fade7zProgressMode := "extraction"
        					fadeWidthBaseRes := "1366"
        					fadeHeightBaseRes := "768"
        					fadeLyr1Color := "FF000000"
        					fadeLyr1AlignImage := "Align to Top Left"
        					fadeLyr2Pos := "Bottom Right Corner"
        					fadeLyr2X := "300"
        					fadeLyr2Y := "300"
        					fadeLyr2W := ""
        					fadeLyr2H := ""
        					fadeLyr2Adjust := "1"
        					fadeLyr2PicPad := "0"
        					fadeLyr2Prefix := "Layer 2"
        					fadeLyr3Pos := "Center"
        					fadeLyr3X := "300"
        					fadeLyr3Y := "300"
        					fadeLyr3W := ""
        					fadeLyr3H := ""
        					fadeLyr3Adjust := "0.75"
        					fadeLyr3PicPad := "0"
        					fadeLyr3Speed := "750"
        					fadeLyr3Animation := "DefaultFadeAnimation"
        					fadeLyr37zAnimation := "DefaultFadeAnimation"
        					fadeLyr3Type := "imageandbar"
        					fadeLyr3ImgFollow7zProgress := "true"
        					fadeLyr3Repeat := "1"
        					fadeLyr3BackImageTransparency := "30"
        					fadeLyr3StaticPos := "Bottom Center"
        					fadeLyr3StaticX := "0"
        					fadeLyr3StaticY := "870|1575"
        					fadeLyr3StaticW := ""
        					fadeLyr3StaticH := ""
        					fadeLyr3StaticAdjust := "1"
        					fadeLyr3StaticPicPad := "0"
        					fadeLyr3StaticPrefix := "Info Bar"
        					fadeLyr4Adjust := "0.75"
        					fadeLyr4X := "100"
        					fadeLyr4Y := "100"
        					fadeLyr4W := "128"
        					fadeLyr4H := ""
        					fadeLyr4Pos := "Above Layer 3 - Left"
        					fadeLyr4FPS := "10"
        					fadeLyr4PicPad := "0"
        					fadeTranspGifColor := "FFFFFF"
        					fadeBarWindow := "false"
        					fadeBarWindowX := ""
        					fadeBarWindowY := ""
        					fadeBarWindowW := "600"
        					fadeBarWindowH := "120"
        					fadeBarWindowR := "20"
        					fadeBarWindowM := "20"
        					fadeBarWindowHatchStyle := "8"
        					fadeBar := "7zOnly"
        					fadeProgressDuration := "0"
        					fadeBarBack := "true"
        					fadeBarBackColor := "FF555555"
        					fadeBarH := "20"
        					fadeBarR := "5"
        					fadeBarColor := "DD00BFFF"
        					fadeBarHatchStyle := "3"
        					fadeBarPercentageText := "true"
        					fadeBarInfoText := "true"
        					fadeBarXOffset := "0"
        					fadeBarYOffset := "100"
        					fadeRomInfoDescription := "image"
        					fadeRomInfoSystemName := "disabled"
        					fadeRomInfoYear := "filtered text with label"
        					fadeRomInfoDeveloper := "disabled"
        					fadeRomInfoPublisher := "disabled"
        					fadeRomInfoGenre := "filtered text with label"
        					fadeRomInfoRating := "image"
        					fadeRomInfoOrder := "Description|Year|Developer|SystemName|Genre|Rating|Publisher"
        					fadeRomInfoTextPlacement := "topRight"
        					fadeRomInfoTextMargin := "7"
        					fadeRomInfoText1Options := "w400 x870 y500 cFFE1E1E1 r4 s90 Top Regular"
        					fadeRomInfoText2Options := "x195 y530 cFFFFFFFF r4 s30 Bold"
        					fadeRomInfoText3Options := "x200 y510 cFFE1E1E1 r4 s24 Left Regular"
        					fadeRomInfoText4Options := "w450 x30 y150 cFFE1E1E1 r4 s24 Top Regular"
        					fadeRomInfoText5Options := "x197 y495 cFFFFFFFF r4 s30 Bold"
        					fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
        					fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
        					fadeStats_Number_of_Times_Played := "text with label"
        					fadeStats_Last_Time_Played := "text with label"
        					fadeStats_Average_Time_Played := "disabled"
        					fadeStats_Total_Time_Played := "text with label"
        					fadeStats_System_Total_Played_Time := "text with label"
        					fadeStats_Total_Global_Played_Time := "disabled"
        					fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
        					fadeStatsInfoTextPlacement := "bottomLeft"
        					fadeStatsInfoTextMargin := ""
        					fadeStatsInfoText1Options := "w500 x200 y660 cFFFFFFFF r4 s20 Bold"
        					fadeStatsInfoText2Options := "w500 x200 y630 cFFFFFFFF r4 s20 Bold"
        					fadeStatsInfoText3Options := "x200 cFFFFFFFF r4 s16 Bold"
        					fadeStatsInfoText4Options := "w500 x200 y600 cFFFFFFFF r4 s20 Bold"
        					fadeStatsInfoText5Options := "w500 x200 y570 cFFFFFFFF r4 s20 Bold"
        					fadeStatsInfoText6Options := "x200 cFFFFFFFF r4 s16 Bold"
        					fadeText1X := "0"
        					fadeText1Y := "0"
        					fadeText1Options := "cFFFFFFFF r4 s20 Right Bold"
        					fadeText1 := "Loading Game"
        					fadeText2X := "0"
        					fadeText2Y := "0"
        					fadeText2Options := "cFFFFFFFF r4 s20 Right Bold"
        					fadeText2 := "Extraction Complete"
        					fadeText3 := "Loading Game"
        					fadeText4 := "Loading Complete"
        					fadeFont := "Impact"
        					fadeSystemAndRomLayersOnly := "false"
        					fadeExtractionTime := "disabled"
        					fadeExtractionTimeTextX := "0"
        					fadeExtractionTimeTextY := "0"
        					fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
        					fadeInterruptKey := ""
        					detectFadeErrorEnabled := "false"
        					fadeImgPath := "H:\HyperSpin\RocketLauncher\Media\Fade"
        					RLDataPath := "H:\HyperSpin\RocketLauncher\Data"
        					RLMediaPath := "H:\HyperSpin\RocketLauncher\Media"
        					RLErrSoundPath := "H:\HyperSpin\RocketLauncher\Media\Sounds\Error"
        					modulesPath := "H:\HyperSpin\RocketLauncher\Modules"
        					moduleFullName := "H:\HyperSpin\RocketLauncher\Modules\PCLauncher\PCLauncher.ahk"
        					moduleName := "PCLauncher"
        					modulePath := "H:\HyperSpin\RocketLauncher\Modules\PCLauncher"
        					moduleExtension := "ahk"
        					moduleExtensionsPath := "H:\HyperSpin\RocketLauncher\Module Extensions"
        					libPath := "H:\HyperSpin\RocketLauncher\Lib"
        					sevenZEnabled := "true"
        					sevenZPath := "H:\HyperSpin\RocketLauncher\Module Extensions\7z.exe"
        					sevenZDllPath := "H:\HyperSpin\RocketLauncher\Module Extensions\7z.dll"
        					sevenZExtractPath := "H:\HyperSpin\HL Temp"
        					sevenZExtractPathOrig := ""
        					sevenZAttachSystemName := "true"
        					sevenZDelTemp := "true"
        					sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
        					sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
        					sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
        					sevenZGamesToKeep := ""
        					sevenZDeletePerSystem := "false"
        					sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
        					7zExtractPath := "H:\HyperSpin\HL Temp"
        					mgEnabled := "false"
        					mgKey := "~NumpadSub"
        					mgBackgroundColor := "FF000000"
        					mgSidePadding := "0.2"
        					mgWidthBaseRes := "1920"
        					mgHeightBaseRes := "1080"
        					mgYOffset := "500|800"
        					mgFont := "Arial"
        					mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic"
        					mgText1Text := "Please select a game"
        					mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
        					mgText2Offset := "100"
        					mgUseSound := "true"
        					mgSoundfreq := "300"
        					mgExitEffect := "none"
        					mgSelectedEffect := "rotate"
        					mgUseGameArt := "false"
        					mgCandidate := ""
        					mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
        					mgOnLaunch := "false"
        					pauseEnabled := "true"
        					pauseKey := "~NumpadAdd"
        					pauseBackToMenuBarKey := "X"
        					pauseZoomInKey := "C"
        					pauseZoomOutKey := "V"
        					pauseScreenshotKey := "~PrintScreen"
        					pauseHiToTextPath := "H:\HyperSpin\RocketLauncher\Module Extensions\HiToText.exe"
        					pauseSaveStateKeyCodes := ""
        					pauseLoadStateKeyCodes := ""
        					keyboardEncoder := "WinIPAC"
        					keyboardEncoderEnabled := "true"
        					keymapperEnabled := "true"
        					keymapperAHKMethod := "false"
        					keymapper := "xpadder"
        					xpadderFullPath := "H:\Utilities\Xpadder\Xpadder.exe"
        					joyToKeyFullPath := "H:\Utilities\JoyToKey\JoyToKey.exe"
        					profilePath := "H:\HyperSpin\RocketLauncher\Profiles"
        					keymapperProfilePath := "H:\HyperSpin\RocketLauncher\Profiles\xpadder"
        					keymapperFrontEndProfileName := "HyperSpin"
        					keymapperFrontEndProfile := "xpadder"
        					keymapperRocketLauncherProfileEnabled := "true"
        					joyIDsEnabled := "true"
        					joyIDsPreferredControllersGlobal := "I-PAC Ultimate|IPAC|Controller (XBOX 360 For Windows)|Wireless Controller                  "
        					joyIDsPreferredControllersSystem := "use_global"
        					joyIDsPreferredControllersOnExit := "Controller (XBOX 360 For Windows)|I-PAC Ultimate|Wireless Controller         "
        					CustomJoyNamesEnabled := "true"
        					CustomJoyNames := "I-PAC Ultimate|IPAC\Controller (XBOX 360 For Windows)|XBOX\vJoy Device|VJOY"
        					rotateMethod := "false"
        					FEProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\HyperSpin"
        					defaultProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default"
        					systemProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\Taito Type X2"
        					xPadderSystemProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\Taito Type X2\_Default"
        					emuProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\Taito Type X2\PCLauncher"
        					romProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\Taito Type X2\Street Fighter IV"
        					RocketLauncherProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\RocketLauncher"
        					blankProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default\blank"
        					ahkFEProfile := "H:\HyperSpin\RocketLauncher\Profiles\AHK\HyperSpin"
        					ahkDefaultProfile := "H:\HyperSpin\RocketLauncher\Profiles\AHK\_Default"
        					ahkSystemProfile := "H:\HyperSpin\RocketLauncher\Profiles\AHK\Taito Type X2"
        					ahkEmuProfile := "H:\HyperSpin\RocketLauncher\Profiles\AHK\Taito Type X2\PCLauncher"
        					ahkRomProfile := "H:\HyperSpin\RocketLauncher\Profiles\AHK\Taito Type X2\Street Fighter IV"
        					ahkRocketLauncherProfile := "H:\HyperSpin\RocketLauncher\Profiles\AHK\RocketLauncher"
        					bezelEnabled := "false"
        					bezelICEnabled := "true"
        					shaderName := "false"
        					shaderColor := ""
        					shaderTransparency := ""
        					statisticsEnabled := "true"
        					pressDuration := "-1"
        					emuVolume := "1"
        					dxwndIni := "H:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
        					dxwndFullPath := "H:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
        					qResFullPath := "H:\HyperSpin\RocketLauncher\Module Extensions\QRes.exe"
        					mon1O := ""
        					pacDrivedllFile := "H:\HyperSpin\RocketLauncher\Module Extensions\PacDrive32.dll"
        					userFadeAnimIniFile := "H:\HyperSpin\RocketLauncher\Lib\User Fade Animations.ini"
        					testFile := ""
        					testDuration := ""
        					initialErrorMode := "0"

        00:53:45:456 | RL |      INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
        00:53:45:456 | RL |      INFO  | +0     | BuildScript - Loaded Keymapper Init.ahk scripts
        00:53:45:456 | RL |      INFO  | +0     | BuildScript - Loaded Fade Init.ahk scripts
        00:53:45:456 | RL |      INFO  | +0     | BuildScript - Loaded Pause Init.ahk scripts
        00:53:45:456 | RL |      INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
        00:53:45:456 | RL |     DEBUG  | +0     | BuildScript - Module starts on line: 2
        00:53:45:456 | RL |      INFO  | +0     | BuildScript - Validating module
        00:53:45:459 | RL |      INFO  | +0     | BuildScript - Validation complete
        00:53:45:459 | RL |      INFO  | +0     | BuildScript - Module:
        					MEmu := "PCLauncher"
        					MEmuV := "N/A"
        					MURL := ["http://www.rlauncher.com/wiki/index.php?title=PCLauncher"]
        					MAuthor := ["djvj"]
        					MVersion := "2.2.7"
        					MCRC := "5814E2E"
        					iCRC := "28F444EF"
        					MID := "635243126483565041"
        					MSystem := ["American Laser Games","Arcade PC","Doujin Soft","Examu eX-BOARD","Fan Remakes","Games for Windows","Konami e-Amusement","Konami Bemani","Microsoft Windows","PCLauncher","PC Games","Singstar","Steam","Steam Big Picture","Taito Type X","Taito Type X+","Taito Type X2","Taito Type X3","Touhou","Touhou Project","Ultrastar","Ultrastar Deluxe","Windows Games"]
        					;----------------------------------------------------------------------------
        					; Notes:
        					; Use the examples in the ini, in your Modules\PCLauncher\ folder, to add more applications.
        					; PCLauncher supports per-System inis. Copy your PCLauncher ini in the same folder and rename it to match the System's Name. Use this if you have games with the same name across multiple systems.
        					; Read the tooltips for each module setting in RocketLauncherUI for the definitions of each key and help using them.
        					; For information on how to use this module and what all the settings do, please see http://www.rlauncher.com/wiki/index.php?title=PCLauncher
        					;----------------------------------------------------------------------------
        					StartModule()

        					moduleIni.CheckFile("Could not find """ . moduleIni.FileFullPath . """`n`nRocketLauncherUI will create this file when you configure your first game to be used with the " . MEmu . " module.")

        					Application := moduleIni.Read(dbName, "Application",,,1)
        					AppWaitExe := moduleIni.Read(dbName, "AppWaitExe",,,1)
        					DiscImage := moduleIni.Read(dbName, "DiscImage",,,1)
        					DXWndGame := moduleIni.Read(dbName, "DXWndGame",,,1)
        					DXWndMaximizeWindow := moduleIni.Read(dbName, "DXWndMaximizeWindow",,,1)
        					ExitMethod := moduleIni.Read(dbName, "ExitMethod",,,1)
        					FadeTitle := moduleIni.Read(dbName, "FadeTitle",,,1)
        					FadeTitleWaitTillActive := moduleIni.Read(dbName, "FadeTitleWaitTillActive","true",,1)
        					FadeTitleTimeout := moduleIni.Read(dbName, "FadeTitleTimeout",,,1)
        					FadeInExitSleep := moduleIni.Read(dbName, "FadeInExitSleep",,,1)
        					HideConsole := moduleIni.Read(dbName, "HideConsole",,,1)
        					OriginGame := moduleIni.Read(dbName, "OriginGame",,,1)
        					Parameters := moduleIni.Read(dbName, "Parameters",,,1)
        					PostLaunch := moduleIni.Read(dbName, "PostLaunch",,,1)
        					PostLaunchParameters := moduleIni.Read(dbName, "PostLaunchParameters",,,1)
        					PostLaunchSleep := moduleIni.Read(dbName, "PostLaunchSleep",,,1)
        					PostExit := moduleIni.Read(dbName, "PostExit",,,1)
        					PostExitParameters := moduleIni.Read(dbName, "PostExitParameters",,,1)
        					PostExitSleep := moduleIni.Read(dbName, "PostExitSleep",,,1)
        					PreLaunch := moduleIni.Read(dbName, "PreLaunch",,,1)
        					PreLaunchParameters := moduleIni.Read(dbName, "PreLaunchParameters",,,1)
        					PreLaunchMode := moduleIni.Read(dbName, "PreLaunchMode",,,1)
        					PreLaunchSleep := moduleIni.Read(dbName, "PreLaunchSleep",,,1)
        					SteamID := moduleIni.Read(dbName, "SteamID",,,1)
        					WorkingFolder := moduleIni.Read(dbName, "WorkingFolder",,,1)
        					bezelTopOffset := moduleIni.Read(dbName, "BezelTopOffset","0",,1)
        					bezelBottomOffset := moduleIni.Read(dbName, "BezelBottomOffset","0",,1)
        					bezelLeftOffset := moduleIni.Read(dbName, "BezelLeftOffset","0",,1)
        					bezelRightOffset := moduleIni.Read(dbName, "BezelRightOffset","0",,1)
        					BezelFixedResMode := moduleIni.Read(dbName, "BezelFixedResMode","false",,1)
        					HideWindowTitleBar := moduleIni.Read(dbName, "HideWindowTitleBar","true",,1)
        					HideWindowBorder := moduleIni.Read(dbName, "HideWindowBorder","true",,1)
        					HideWindowMenuBar := moduleIni.Read(dbName, "HideWindowMenuBar","true",,1)
        					HideDecoratorsAfterMove := moduleIni.Read(dbName, "HideDecoratorsAfterWindowMove","false",,1)
        					HideWindowBorderFirst := moduleIni.Read(dbName, "HideWindowBorderFirst","false",,1)
        					Fullscreen := moduleIni.Read(dbName, "Fullscreen",,,1)

        					If (!Application && !SteamID) { ; This app cannot be launched if no info exists already in the ini and this is not a steam game
        						ScriptError("You have not set up " . dbName . " in RocketLauncherUI yet, so PCLauncher does not know what exe, FadeTitle, and/or SteamID to watch for.")
        					}

        					; Configuring bezel settings that would normally be set in BezelLabel
        					If (HideWindowTitleBar = "false")
        						disableHideTitleBar := true
        					If (HideWindowBorder = "false")
        						disableHideBorder := true
        					If (HideWindowMenuBar = "false")
        						disableHideToggleMenu := true
        					If (HideDecoratorsAfterMove = "true")
        						hideDecoratorsAfterWindowMove := true
        					If (HideWindowBorderFirst = "true")
        						hideBorderFirst := true

        					If Fullscreen {
        						;Warn user if fullscreen is set, but no custom game user function file exists for this game
        						gameUserFunc := new File(libPath . "\Lib\User Functions\" . systemName . "\" . dbName . ".ahk")
        						If (!gameUserFunc.Exist()) {
        							RLLog.Warning("PCLauncher - You have configured a fullscreen setting for this game, but no GameUserFunction file exists at '" . gameUserFunc.FileFullPath . "' therefore the fullscreen setting won't have any effect until you create such file and implement the proper SetFullscreen function")
        						}
        					}

        					BezelGUI()
        					FadeInStart()
        					If (BezelFixedResMode = "true")
        						BezelStart("fixResMode")
        					Else
        						BezelStart()

        					If Application {
        						primaryExe := new Emulator(Application)		; instantiate primary application executable object
        					}

        					If (AppWaitExe != "") {
        						AppWaitExe := new Process(AppWaitExe)
        					}

        					If FadeTitle {
        						FadeTitleObj := StringUtils.ParsePCTitle(FadeTitle)
        						appPrimaryWindow := new Window(new WindowTitle(FadeTitleObj.Title,FadeTitleObj.Class))	; instantiate primary application window object
        					}

        					; If Application needs a cd/dvd image in the drive, mount it in DT first
        					If DiscImage {
        						RLLog.Info("PCLauncher - Application is a Disc Image, mounting it in DT")
        						appIsImage := 1
        						DiscImage := new File(GetFullName(DiscImage))	; convert a relative path defined in the PCLauncher ini to absolute
        						DiscImage.CheckFile("Cannot find this DiscImage for " . dbName . ":`n" . DiscImage.FileFullPath)
        						; StringUtils.SplitPath(DiscImage,"",ImagePath,ImageExt,ImageName)
        						If StringUtils.Contains(DiscImage.FileExt,"mds|mdx|b5t|b6t|bwt|ccd|cue|isz|nrg|cdi|iso|ape|flac")
        						{	VirtualDrive("get")	; get the vdDriveLetter
        							; VirtualDrive("mount",ImagePath . "\" . ImageName . "." . ImageExt)
        							VirtualDrive("mount",DiscImage.FileFullPath)
        						} Else
        							ScriptError("You defined a DiscImage, but it is not a supported format for this module and/or DT:`nccd,cdi,cue,iso,isz,nrg")
        					}

        					; Verify module's settings are set
        					CheckSettings()

        					If PreLaunch {
        						RLLog.Info("PCLauncher - PreLaunch set by user, running: " . PreLaunch)
        						PreLaunchParameters := If (!PreLaunchParameters or PreLaunchParameters="ERROR") ? "" : PreLaunchParameters
        						If (preLaunchMode = "run") {
        							errLevel := PreLaunchExe.Run(If PreLaunchIsURL ? "" : PreLaunchParameters,,,,,(If PreLaunchIsURL ? "" : 1))	; If this is a url, do not send params
        							If errLevel
        								ScriptError("There was a problem launching your PreLaunch application. Please check it is a valid executable.")
        							TimerUtils.Sleep(PreLaunchSleep)
        						} Else {
        							errLevel := PreLaunchExe.RunWait(If PreLaunchIsURL ? "" : PreLaunchParameters,,(If PreLaunchIsURL ? "" : 1))	; If this is a url, do not send params
        							If errLevel
        								ScriptError("There was a problem launching your PreLaunch application. Please check it is a valid executable.")
        						}
        					}

        					If (DXWndGame = "true")		; start dxwnd if needed
        						DxwndRun()

        					Fullscreen := If BezelEnabled() ? "false" : Fullscreen
        					FullscreenParams := CustomFunction.SetFullscreenPreLaunch(Fullscreen)
        					If (FullscreenParams) {
        						RLLog.Debug("PCLauncher - Setting fullscreen parameters to : " . FullscreenParams)
        						Parameters .= " " . FullscreenParams
        					}

        					If StringUtils.Contains(mode,"steam|steambp")	; steam launch
        						Steam(SteamID, primaryExe.FileFullPath, Parameters)
        					Else If (mode = "origin")		; origin launch
        						Origin(primaryExe.FileName, primaryExe.FilePath, Parameters)
        					Else {
        						If (mode = "url")
        						{	RLLog.Info("PCLauncher - Launching URL.")
        							errLevel := primaryExe.Run()
        						} Else {	; standard launch
        							RLLog.Info("PCLauncher - Launching a standard application.")
        							If (HideConsole = "true" and primaryExe.FileExt = "bat") {
        								RLLog.Info("PCLauncher - Hiding DOS console for bat file.")
        								objShell := ComObjCreate("WScript.Shell")
        								objShell.CurrentDirectory := If WorkingFolder ? WorkingFolder : primaryExe.FilePath
        								errLevel := objShell.Run("""" . primaryExe.FileName . """ " . Parameters, 0, false)
        							}
        							Else
        								errLevel := primaryExe.Run(Parameters,,,,,1,If WorkingFolder ? WorkingFolder : "")
        						}
        						If errLevel
        							ScriptError("There was a problem launching your " . (If appIsImage ? "ImageExe" : "Application") . ". Please check it is a valid executable.")
        					}

        					If PostLaunch {
        						RLLog.Info("PCLauncher - PostLaunch set by user, running: " . PostLaunch)
        						PostLaunchExe := new Process(PostLaunch)
        						PostLaunchParameters := If (!PostLaunchParameters or PostLaunchParameters="ERROR") ? "" : PostLaunchParameters
        						errLevel := PostLaunchExe.Run(If PostLaunchIsURL ? "" : PostLaunchParameters,,,,,(If PostLaunchIsURL ? "" : 1))	; If this is a url, do not send params
        						If errLevel
        							ScriptError("There was a problem launching your PostLaunch application. Please check it is a valid executable.")
        						TimerUtils.Sleep(PostLaunchSleep)
        					}

        					If FadeTitle {
        						RLLog.Info("PCLauncher - FadeTitle set by user, waiting for """ . appPrimaryWindow.WinTitle.GetWindowTitle() . """")

        						If (FadeTitleTimeout)
        							appPrimaryWindow.Wait(FadeTitleTimeout)
        						Else
        							appPrimaryWindow.Wait()

        						If (FadeTitleWaitTillActive = "true")
        							appPrimaryWindow.WaitActive()
        					} Else If AppWaitExe {
        						RLLog.Info("PCLauncher - FadeTitle not set by user, but AppWaitExe is. Waiting for AppWaitExe: " . AppWaitExe.FileName)
        						AppWaitExe.Process("Wait",15)
        						If (AppWaitExe.PID = 0)
        							ScriptError("PCLauncher - There was an error getting the Process ID of your AppWaitExe """ . AppWaitExe.FileName . """. Please try setting a FadeTitle instead.")
        					} Else If SteamIDExe {
        						RLLog.Info("PCLauncher - FadeTitle and AppWaitExe not set by user, but SteamIDExe was found. Waiting for SteamIDExe: " . SteamIDExe.FileFullPath)
        						SteamIDExe.Process("Wait",15)	; wait 15 seconds for this process to launch
        						If (SteamIDExe.PID = 0)
        							ScriptError("PCLauncher - There was an error getting the Process ID from your SteamIDExe for """ . dbName . """. Please try setting a FadeTitle instead.")
        					} Else If primaryExe.PID {
        						RLLog.Info("PCLauncher - FadeTitle and AppWaitExe not set by user, but a PID for the primary application was found. Waiting for PID: " . primaryExe.PID)
        						appPrimaryWindow.PID := primaryExe.PID	; store the PID of the primary exe into the window object
        						appPrimaryWindow.Wait(,primaryExe.PID)	; only wait for the pid, not any other window element
        						appPrimaryWindow.WaitActive(,primaryExe.PID)
        					} Else
        						RLLog.Error("PCLauncher - FadeTitle and AppWaitExe not set by user and no AppPID found from an Application, PCLauncher has nothing to wait for")

        					If (DXWndGame = "true" and (DXWndMaximizeWindow = "aspect" or DXWndMaximizeWindow = "stretch"))
        						appPrimaryWindow.Maximize(If (DXWndMaximizeWindow="aspect") ? "true" : "false")

        					BezelDraw()

        					TimerUtils.Sleep(FadeInExitSleep)	; PCLauncher setting for some stubborn games that keeps the fadeIn screen up a little longer
        					FadeInExit()

        					If AppWaitExe {
        						If !FadeTitle {
        							RLLog.Info("PCLauncher - Creating a window based on the AppWaitExe because FadeTitle was not set")
        							appPrimaryWindow := new Window(new WindowTitle(,,,,AppWaitExe.PID))	; instantiate AppWaitExe window object
        							appPrimaryWindow.Wait()
        							appPrimaryWindow.Get("ID")
        							appPrimaryWindow.WinTitle.PID := ""	; remove PID from future window matches
        							appPrimaryWindow.WinTitle.ID := appPrimaryWindow.ID	; inject hwnd ID so future matches use it instead
        						}
        						RLLog.Info("PCLauncher - Waiting for AppWaitExe """ . AppWaitExe.FileName . """ to close.")
        						AppWaitExe.Process("WaitClose")
        					} Else If FadeTitle {	; If fadeTitle is set and no appPID was created.
        						RLLog.Info("PCLauncher - Waiting for FadeTitle """ . appPrimaryWindow.WinTitle.GetWindowTitle() . """ to close.")
        						appPrimaryWindow.WaitClose()
        					} Else If SteamIDExe {
        						RLLog.Info("PCLauncher - Waiting for SteamIDExe """ . SteamIDExe.FileName . """ to close.")
        						SteamIDExe.Process("WaitClose")
        					} Else If primaryExe.PID {
        						If !FadeTitle {
        							RLLog.Info("PCLauncher - Creating a window based on the Primary Application """ . primaryExe.FileName . """ because FadeTitle nor AppWaitExe were set")
        							appPrimaryWindow := new Window(new WindowTitle(,,,,primaryExe.PID))	; instantiate primary application window object
        							appPrimaryWindow.Wait()
        							appPrimaryWindow.Get("ID")
        							appPrimaryWindow.WinTitle.PID := ""	; remove PID from future window matches
        							appPrimaryWindow.WinTitle.ID := appPrimaryWindow.ID	; inject hwnd ID so future matches use it instead
        						}
        						RLLog.Info("PCLauncher - Waiting for the Primary Application PID """ . primaryExe.PID . """ to close.")
        						primaryExe.Process("WaitClose")
        					} Else
        						ScriptError("Could not find a proper AppWaitExe`, FadeTitle`, or AppPID (from the launched Application). Try setting either an AppWaitExe or FadeTitle so the module has something to look for.")

        					If PostExit {
        						RLLog.Info("PCLauncher - PostExit set by user, running: " . PostExit)
        						PostExitExe := new Process(PostExit)
        						PostExitParameters := If (!PostExitParameters or PostExitParameters="ERROR") ? "" : PostExitParameters
        						errLevel := PostExitExe.Run(If PostExitIsURL ? "" : PostExitParameters,,,,,(If PostExitIsURL ? "" : 1))	; If this is a url, do not send params
        						If errLevel
        							ScriptError("There was a problem launching your PostExit application. Please check it is a valid executable.")
        						TimerUtils.Sleep(PostExitSleep)
        					}

        					; If Application is a cd/dvd image, unmount it in DT
        					If appIsImage
        						VirtualDrive("unmount")

        					; Close steam if it was not open prior to launch, not really needed anymore because module knows how to launch if steam already running now
        					; If (primaryExe.PID = 0)
        						; Run, Steam.exe -shutdown, %SteamPath%	; close steam

        					If (DXWndGame = "true")
        						DxwndClose()

        					BezelExit()
        					FadeOutExit()
        					ExitModule()

        					CheckSettings() {
        						Global Application,primaryExe
        						Global PreLaunch,PreLaunchExe,PreLaunchIsURL
        						Global PostLaunch,PostLaunchExe,PostLaunchIsURL
        						Global PostExit,PostExitExe,PostExitIsURL
        						Global moduleName,appIsImage,vdDriveLetter,SteamID,OriginGame,DXWndGame,mode,AppWaitExe,SteamIDExe,FadeTitle
        						Global modulePath,fadeIn
        						RLLog.Info("CheckSettings - Started")

        						; These checks allow you to run URL and Steam browser protocol commands. Without them ahk would error out that it can't find the file. This is different than setting a SteamID but either work
        						If (SteamID) {
        							mode := "steam"	; setting module to use steam mode
        							RLLog.Info("PCLauncher - SteamID is set, setting mode to: """ . mode . """")
        						} Else If (StringUtils.SubStr(Application,1,3) = "ste") {
        							mode := "steambp"	; setting module to use Steam Browser Protocol mode
        							RLLog.Info("PCLauncher - Application is a Steam Browser Protocol, setting mode to: """ . mode . """")
        						} Else If (StringUtils.SubStr(Application,1,4) = "http") {
        							mode := "url"	; setting module to use url mode
        							RLLog.Info("PCLauncher - Application is a URL, setting mode to: """ . mode . """")
        						} Else If OriginGame {
        							mode := "origin"	; setting module to use Origin mode
        							StringUtils.BackslashCheck(primaryExe.FileFullPath,"Application")
        							RLLog.Info("PCLauncher - Origin mode enabled. Will log in to Origin if required.")
        						} Else If Application {
        							mode := "standard"	; for standard launching
        							StringUtils.BackslashCheck(primaryExe.FileFullPath,"Application")
        							RLLog.Info("PCLauncher - Setting mode to: """ . mode . """")
        						} Else	; error if no modes are used
        							ScriptError("Please set an Application, SteamID, Steam Browser Protocol, or URL in " moduleName . ".ini for """ . dbName . """")

        						If (SteamID && Application)	; do not allow 2 launching methods as module cannot know which should be used
        							ScriptError("You are trying to use Steam and an Application, you must choose one or the other.")

        						If ((mode = "steam" || mode = "steambp") && !AppWaitExe && !FadeTitle) { ; && fadeIn = "true") {	; If AppWaitExe or FadeTitle are defined, that will take precedence over the automatic method using the SteamIDs.ini
        							SteamIDFile := new IniFile(modulePath . "\SteamIDs.ini")
        							SteamIDFile.CheckFile()
        							If !SteamID		; if this game does not have a SteamID defined
        								StringUtils.SplitPath(Application,SteamID) ; try to grab the ID from the Application name
        							SteamIDExe := SteamIDFile.ReadCheck(SteamID, "exe",,,1)
        							If !SteamIDExe		; if it was still not found, error out
        								ScriptError("You are using launching a Steam game but no way for the module to know what window to wait for after launching. Please set a AppWaitExe, FadeTitle, or make sure your SteamID and the correct exe is defined in the SteamIDs.ini",10)
        							Else {
        								RLLog.Info("PCLauncher - Found an exe in the SteamIDs.ini for this game: """ . SteamIDExe . """")
        								SteamIDExe := new Process(SteamIDExe)
        							}
        						} Else If (mode = "url" && !AppWaitExe && !FadeTitle)
        							ScriptError("You are using launching a URL but no way for the module to know what to window to wait for after launching. Please set a AppWaitExe or FadeTitle to your default application that gets launched when opening URLs.",10)

        						If (appIsImage && !primaryExe.FilePath)	; if user only defined an exe for Application with no path, assume it will be found on the root dir of the image when mounted
        							primaryExe.FilePath := vdDriveLetter . ":\"
        						If (!primaryExe.FileName && mode = "standard" && (mode != "steam" || mode != "steambp"))
        							ScriptError("Missing filename on the end of your Application in " . moduleName . ".ini:`n" . primaryExe.FileFullPath)
        						If (!primaryExe.FileExt && mode = "standard" && (mode != "steam" || mode != "steambp"))
        							ScriptError("Missing extension on your Application in " . moduleName . ".ini:`n" . primaryExe.FileFullPath)

        						PreLaunchExe := AltAppCheck(PreLaunch,"PreLaunch",PreLaunchIsURL)
        						PostLaunchExe := AltAppCheck(PostLaunch,"PostLaunch",PostLaunchIsURL)
        						PostExitExe := AltAppCheck(PostExit,"PostExit",PostExitIsURL)

        						If (mode = "standard")
        							primaryExe.CheckFile("Cannot find this Application:`n" . primaryExe.FileFullPath)	; keeping this last so more descriptive errors will trigger first
        						RLLog.Info("CheckSettings - Ended")
        					}

        					AltAppCheck(file,id,ByRef urlID) {
        						If file {
        							obj := new Process(file)
        							urlID := If (StringUtils.SubStr(file,1,4)="http" || StringUtils.SubStr(file,1,3)="ste") ? 1:""
        							If urlID
        								RLLog.Info("PCLauncher - " . id . " is a URL or Steam Browser Protocol: " . file)
        							Else {
        								StringUtils.BackslashCheck(obj.FileFullPath,id)
        								obj.CheckFile("Cannot find this " . id . " application:`n" . obj.FileFullPath)
        							}
        							Return obj
        						}
        					}

        					HaltEmu:
        						CustomFunction.HaltGame()
        					Return

        					RestoreEmu:
        						CustomFunction.RestoreGame()
        					Return

        					CloseProcess:
        						If (ExitMethod != "InGame") {
        							FadeOutStart()
        							If (ExitMethod = "Process Close AppWaitExe" && AppWaitExe) {
        								RLLog.Info("CloseProcess - ExitMethod is ""Process Close AppWaitExe""")
        								AppWaitExe.Process("Close")
        							} Else If (ExitMethod = "WinClose AppWaitExe" && AppWaitExe) {
        								RLLog.Info("CloseProcess - ExitMethod is ""WinClose AppWaitExe""")
        								AppWaitExe.Process("Exist")
        								AppWaitWindow := new Window(new WindowTitle(,,,,AppWaitExe.PID))
        								AppWaitWindow.Close()
        							} Else If (ExitMethod = "Process Close Application") {
        								RLLog.Info("CloseProcess - ExitMethod is ""Process Close Application""")
        								primaryExe.Process("Close")
        							} Else If (ExitMethod = "WinClose Application" && FadeTitle) {
        								RLLog.Info("CloseProcess - ExitMethod is ""WinClose Close Application""")
        								appPrimaryWindow.Close()
        							} Else If (ExitMethod = "Send Alt+F4") {
        								RLLog.Info("CloseProcess - ExitMethod is ""Send Alt+F4""")
        								KeyUtils.Send("!{F4}")
        							} Else {
        								RLLog.Info("CloseProcess - Default ExitMethod`, using ""WinClose""")
        								appPrimaryWindow.Close()
        							}
        						}
        					Return

        00:53:45:459 | RL |      INFO  | +0     | BuildScript - Loaded Pause scripts
        00:53:45:459 | RL |      INFO  | +0     | BuildScript - Loaded Multi-Player scripts
        00:53:45:459 | RL |      INFO  | +0     | BuildScript - Loaded Statistics.ahk script
        00:53:45:460 | RL |      INFO  | +0     | BuildScript - "H:\HyperSpin\RocketLauncher\Lib\User Functions\Global.ahk" not found
        00:53:45:460 | RL |      INFO  | +0     | BuildScript - "H:\HyperSpin\RocketLauncher\Lib\User Functions\Taito Type X2.ahk" not found
        00:53:45:460 | RL |      INFO  | +0     | BuildScript - "H:\HyperSpin\RocketLauncher\Lib\User Functions\Emulators\PCLauncher.ahk" not found
        00:53:45:460 | RL |      INFO  | +0     | BuildScript - "H:\HyperSpin\RocketLauncher\Lib\User Functions\Taito Type X2\Emulators\PCLauncher.ahk" not found
        00:53:45:460 | RL |      INFO  | +0     | BuildScript - "H:\HyperSpin\RocketLauncher\Lib\User Functions\Taito Type X2\Street Fighter IV.ahk" not found
        00:53:45:460 | RL |      INFO  | +0     | BuildScript - Finished injecting functions into module
        00:53:45:461 | RL |      INFO  | +0     | Main - Module is built
        00:53:45:461 | RL |      INFO  | +0     | CheckFile - Checking if H:\HyperSpin\RocketLauncher\AutoHotkey.dll exists
        00:53:45:461 | RL |     DEBUG  | +0     | CheckFile - Attributes:
        					FileDescription         	AutoHotkey_H ANSI 32-bit
        					FileVersion             	1.1.13.00
        					InternalName            	AutoHotkey_H
        					LegalCopyright          	Copyright (C) 2003-2013
        					OriginalFilename        	AutoHotkey.exe
        					ProductName             	AutoHotkey_H
        					ProductVersion          	1.1.13.00
        					File Size:			802304 bytes
        					Created:			12/13/2015 - 3:59:08 AM
        					Modified:			9/25/2016 - 1:50:26 AM
        00:53:45:462 | RL |      INFO  | +0     | Main - Hiding taskbar
        00:53:45:462 | RL |     TRACE  | +0     | Window.__New - Created: "ahk_class Shell_TrayWnd"
        00:53:45:462 | RL |     TRACE  | +0     | Window.__New - Created: "ahk_class Button"
        00:53:45:462 | RL |     TRACE  | +0     | Window.Hide - Hiding window "ahk_class Shell_TrayWnd"
        00:53:45:561 | RL |     TRACE  | +109   | Window.Hide - Hiding window "ahk_class Button"
        00:53:45:562 | RL |      INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
        00:53:45:562 | RL |      INFO  | +0     | Main - Running module
        00:53:45:691 | MD |      INFO  | +N/A   | Module initialized
        00:53:45:691 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
        00:53:45:691 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups
        00:53:45:691 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
        00:53:45:691 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
        00:53:45:691 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
        00:53:45:691 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
        00:53:45:691 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
        00:53:45:691 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~F10 not in TableKeyGroups ~Esc,
        00:53:45:692 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
        00:53:45:692 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
        00:53:45:692 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~F10" to call label: "CloseProcess"
        00:53:45:692 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
        00:53:45:692 | MD |      INFO  | +0     | Keymapper - Creating Custom Joy Name Array for Name Replacements
        00:53:45:692 | MD |     TRACE  | +0     | Keymapper - Checking for the JoyIDs_Preferred_Controllers key  in H:\HyperSpin\RocketLauncher\Settings\Taito Type X2\Games JoyIDs.ini under section [Street Fighter IV]
        00:53:45:693 | MD |      INFO  | +0     | LoadPreferredControllers - Started
        00:53:45:693 | MD |     TRACE  | +0     | LoadPreferredControllers - JoyIDsPreferredControllers = 1
        00:53:45:693 | MD |     TRACE  | +0     | LoadPreferredControllers - Creating a list of currently connected joysticks
        00:53:45:693 | MD |      INFO  | +0     | GetJoystickArray - Started
        00:53:45:693 | MD |     TRACE  | +0     | GetJoystickArray - Joysticks Detected: 0000000000000000
        00:53:45:693 | MD |      INFO  | +0     | GetJoystickArray - Ended
        00:53:45:693 | MD |      INFO  | +0     | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List
        00:53:45:693 | MD |      INFO  | +0     | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers
        00:53:45:693 | MD |      INFO  | +0     | LoadPreferredControllers - Ended
        00:53:45:693 | MD |      INFO  | +0     | CheckFile - Checking if H:\Utilities\Xpadder\Xpadder.exe exists
        00:53:45:694 | MD |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			1178624 bytes
        					Created:			12/13/2015 - 4:01:19 AM
        					Modified:			7/15/2015 - 11:58:31 PM
        00:53:45:694 | MD |      INFO  | +0     | Keymapper - Loading xpadder
        00:53:45:694 | MD |      INFO  | +0     | RunKeymapper - Started, using method "load"
        00:53:45:694 | MD |      INFO  | +0     | GetJoystickArray - Started
        00:53:45:695 | MD |     TRACE  | +0     | GetJoystickArray - Joysticks Detected: 0000000000000000
        00:53:45:695 | MD |      INFO  | +0     | GetJoystickArray - Ended
        00:53:45:695 | MD |     TRACE  | +0     | RunKeymapper - Found your keymapper application here: "H:\Utilities\Xpadder\Xpadder.exe"
        00:53:45:695 | MD |     TRACE  | +0     | RunKeymapper - Looping through controllers to find xpadder profiles for each one
        00:53:45:695 | MD |      INFO  | +0     | RunXpadder - Started
        00:53:45:695 | MD |      INFO  | +0     | Process - Exist JoyToKey.exe
        00:53:45:696 | MD |     TRACE  | +0     | RunXpadder - Closing xpadder to refresh controllers seen by xpadder
        00:53:45:697 | MD |      INFO  | +0     | Run - Running: H:\Utilities\Xpadder\Xpadder.exe /C
        00:53:45:718 | MD |     DEBUG  | +31    | Run - Error Level for Xpadder.exe /C reported as: 0
        00:53:45:718 | MD |     DEBUG  | +0     | Run - "Xpadder.exe /C" Process ID: 5568
        00:53:45:718 | MD |     TRACE  | +0     | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in H:\Utilities\Xpadder\xpadder.ini
        00:53:45:718 | MD |      INFO  | +0     | Process - WaitClose Xpadder.exe 2
        00:53:45:830 | MD |     TRACE  | +109   | RunXpadder - Reading the order in H:\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order
        00:53:45:831 | MD |     TRACE  | +0     | RunXpadder - No more controllers to be found
        00:53:45:831 | MD |   WARNING  | +0     | RunXpadder - No profiles found and nothing to tell Xpadder to load
        00:53:45:831 | MD |      INFO  | +0     | RunXpadder - Ended
        00:53:45:831 | MD |      INFO  | +0     | RunKeymapper - Ended
        00:53:45:831 | MD |     DEBUG  | +0     | fadeInTransitionAnimation: DefaultAnimateFadeIn
        00:53:45:831 | MD |     DEBUG  | +0     | fadeOutTransitionAnimation: DefaultAnimateFadeOut
        00:53:45:831 | MD |     DEBUG  | +0     | fadeLyr3Animation: DefaultFadeAnimation
        00:53:45:831 | MD |     DEBUG  | +0     | fadeLyr37zAnimation: DefaultFadeAnimation
        00:53:45:832 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
        00:53:45:832 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~NumpadAdd not in TableKeyGroups ~Esc,~F10,
        00:53:45:832 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
        00:53:45:832 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
        00:53:45:832 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus"
        00:53:45:832 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
        00:53:45:832 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
        00:53:45:832 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~Esc,~F10,~NumpadAdd,
        00:53:45:832 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
        00:53:45:832 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
        00:53:45:832 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
        00:53:45:833 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
        00:53:45:833 | MD |     TRACE  | +0     | CustomFunction.Init - Starting
        00:53:45:833 | MD |     TRACE  | +0     | CustomFunction.Init - Ending
        00:53:45:833 | MD |      INFO  | +0     | StartModule - Started
        00:53:45:833 | MD |      INFO  | +0     | StartModule - MEmu: PCLauncher
        					MEmuV: N/A
        					MURL: http://www.rlauncher.com/wiki/index.php?title=PCLauncher
        					MAuthor: djvj
        					MVersion: 2.2.7
        					MCRC: 5814E2E
        					iCRC: 28F444EF
        					MID: 635243126483565041
        					MSystem: American Laser Games|Arcade PC|Doujin Soft|Examu eX-BOARD|Fan Remakes|Games for Windows|Konami e-Amusement|Konami Bemani|Microsoft Windows|PCLauncher|PC Games|Singstar|Steam|Steam Big Picture|Taito Type X|Taito Type X+|Taito Type X2|Taito Type X3|Touhou|Touhou Project|Ultrastar|Ultrastar Deluxe|Windows Games
        00:53:45:833 | MD |      INFO  | +0     | StartModule - You have a supported System Name for this module: "Taito Type X2"
        00:53:45:833 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
        00:53:45:833 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English"
        00:53:45:833 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Open" for "dialog.open"
        00:53:45:834 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
        00:53:45:834 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "English_United_States" & key "dialog.start" not found, trying section "English"
        00:53:45:834 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Start" for "dialog.start"
        00:53:45:834 | MD |      INFO  | +0     | PluginInit - Started
        00:53:45:834 | MD |     DEBUG  | +0     | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating
        00:53:45:834 | MD |      INFO  | +0     | CheckFile - Checking if H:\HyperSpin\Databases\Taito Type X2\Taito Type X2.xml exists
        00:53:45:835 | MD |     DEBUG  | +0     | CheckFile - Attributes:
        					File Size:			5595 bytes
        					Created:			7/12/2016 - 11:57:18 PM
        					Modified:			7/14/2016 - 12:10:39 AM
        00:53:45:835 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Game Name" in the database!
        00:53:45:835 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Name
        00:53:45:835 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Name" with a value: "Street Fighter IV"
        00:53:45:835 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Cloneof
        00:53:45:835 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Cloneof
        00:53:45:835 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Publisher
        00:53:45:835 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Publisher" with a value: "Capcom"
        00:53:45:835 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Year
        00:53:45:836 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Year" with a value: "Jul 18, 2008"
        00:53:45:836 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Genre
        00:53:45:836 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Genre" with a value: "3D Versus Fighting"
        00:53:45:836 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Rating
        00:53:45:836 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Rating
        00:53:45:836 | MD |     TRACE  | +0     | PluginInit - GameInfo:
        					GameInfo Label: Genre | GameInfo Value: 3D Versus Fighting
        					GameInfo Label: Name | GameInfo Value: Street Fighter IV
        					GameInfo Label: Publisher | GameInfo Value: Capcom
        					GameInfo Label: Year | GameInfo Value: Jul 18, 2008
        00:53:45:836 | MD |     DEBUG  | +0     | BuildDatabaseTable - Ended
        00:53:45:836 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
        00:53:45:837 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo: H:\HyperSpin\Media\Taito Type X2\Images\Wheel\Street Fighter IV.png
        00:53:45:837 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Logo: H:\HyperSpin\Media\Main Menu\Images\Wheel\Taito Type X2.png
        00:53:45:837 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found:
        					Asset Label: Game Logo | Asset Path1:  H:\HyperSpin\Media\Taito Type X2\Images\Wheel\Street Fighter IV.png | Asset Extension1:  png | Asset Type1:  game
        					Asset Label: System Logo | Asset Path1:  H:\HyperSpin\Media\Main Menu\Images\Wheel\Taito Type X2.png | Asset Extension1:  png | Asset Type1:  system
        00:53:45:837 | MD |      INFO  | +0     | BuildAssetsTable - Ended
        00:53:45:837 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
        00:53:45:837 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Artwork1: H:\HyperSpin\Media\Taito Type X2\Images\Artwork1\Street Fighter IV.png
        00:53:45:837 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Box Art: H:\HyperSpin\Media\Taito Type X2\Images\Artwork2\Street Fighter IV.png
        00:53:45:837 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Cartridge: H:\HyperSpin\Media\Taito Type X2\Images\Artwork3\Street Fighter IV.png
        00:53:45:837 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Flyers: H:\HyperSpin\Media\Taito Type X2\Images\Artwork4\Street Fighter IV.png
        00:53:45:838 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Letters: H:\HyperSpin\Media\Taito Type X2\Images\Letters
        00:53:45:862 | MD |     DEBUG  | +31    | BuildAssetsTable - Searching for a Other: H:\HyperSpin\Media\Taito Type X2\Images\Other
        00:53:45:864 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found:
        					Asset Label: Letters | Asset Path1:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system
        					Asset Label: Letters | Asset Path2:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system
        					Asset Label: Letters | Asset Path3:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system
        					Asset Label: Letters | Asset Path4:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system
        					Asset Label: Letters | Asset Path5:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system
        					Asset Label: Letters | Asset Path6:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system
        					Asset Label: Letters | Asset Path7:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system
        					Asset Label: Letters | Asset Path8:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system
        					Asset Label: Letters | Asset Path9:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system
        					Asset Label: Letters | Asset Path10:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system
        					Asset Label: Letters | Asset Path11:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system
        					Asset Label: Letters | Asset Path12:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system
        					Asset Label: Letters | Asset Path13:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system
        					Asset Label: Letters | Asset Path14:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system
        					Asset Label: Letters | Asset Path15:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system
        					Asset Label: Letters | Asset Path16:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system
        					Asset Label: Letters | Asset Path17:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system
        					Asset Label: Letters | Asset Path18:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system
        					Asset Label: Letters | Asset Path19:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system
        					Asset Label: Letters | Asset Path20:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system
        					Asset Label: Letters | Asset Path21:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system
        					Asset Label: Letters | Asset Path22:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system
        					Asset Label: Letters | Asset Path23:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system
        					Asset Label: Letters | Asset Path24:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system
        					Asset Label: Letters | Asset Path25:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system
        					Asset Label: Letters | Asset Path26:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system
        					Asset Label: Letters | Asset Path27:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system
        					Asset Label: Letters | Asset Path28:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system
        					Asset Label: Letters | Asset Path29:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system
        					Asset Label: Letters | Asset Path30:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system
        					Asset Label: Letters | Asset Path31:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system
        					Asset Label: Letters | Asset Path32:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system
        					Asset Label: Letters | Asset Path33:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system
        					Asset Label: Letters | Asset Path34:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system
        					Asset Label: Letters | Asset Path35:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system
        					Asset Label: Letters | Asset Path36:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system
        					Asset Label: Letters | Asset Path37:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system
        					Asset Label: Letters | Asset Path38:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system
        					Asset Label: Letters | Asset Path39:  H:\HyperSpin\Media\Taito Type X2\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system
        					Asset Label: Other | Asset Path1:  H:\HyperSpin\Media\Taito Type X2\Images\Other\Pointer.png | Asset Extension1:  png | Asset Type1:  system
        00:53:45:865 | MD |      INFO  | +0     | BuildAssetsTable - Ended
        00:53:45:865 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Video|System Video
        00:53:45:865 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Video: H:\HyperSpin\Media\Taito Type X2\Video\Street Fighter IV.*
        00:53:45:865 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Video: H:\HyperSpin\Media\Main Menu\Video\Taito Type X2.*
        00:53:45:865 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found:
        					Asset Label: Game Video | Asset Path1:  H:\HyperSpin\Media\Taito Type X2\Video\Street Fighter IV.flv | Asset Extension1:  flv | Asset Type1:  game
        					Asset Label: System Video | Asset Path1:  H:\HyperSpin\Media\Main Menu\Video\Taito Type X2.flv | Asset Extension1:  flv | Asset Type1:  system
        00:53:45:865 | MD |      INFO  | +0     | BuildAssetsTable - Ended
        00:53:45:865 | MD |      INFO  | +0     | PluginInit - Ended
        00:53:45:865 | MD |     DEBUG  | +0     | StartModule - Setting romName to the dbName sent to RocketLauncher: Street Fighter IV
        00:53:45:866 | MD |      INFO  | +0     | SystemCursor - Hiding mouse cursor
        00:53:45:889 | MD |     DEBUG  | +32    | XHotkeyTableCreation - Started
        00:53:45:889 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,~F10,~NumpadAdd,PrintScreen,
        00:53:45:890 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
        00:53:45:890 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
        00:53:45:890 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
        00:53:45:890 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
        00:53:45:890 | MD |      INFO  | +0     | WinIPAC - Started with mode: START
        00:53:45:890 | MD |     DEBUG  | +0     | WinIPAC - Searching for profiles
        00:53:45:890 | MD |     DEBUG  | +0     | WinIPAC - No profiles found
        00:53:45:890 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "H:\HyperSpin\HyperSpin.exe"
        00:53:45:890 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "H:\HyperSpin\HyperSpin.exe"
        00:53:45:891 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "H:\HyperSpin\RocketLauncher\Modules\PCLauncher\Taito Type X2\Street Fighter IV.ini"
        00:53:45:891 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "H:\HyperSpin\RocketLauncher\Modules\PCLauncher\Taito Type X2.ini"
        00:53:45:891 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "H:\HyperSpin\RocketLauncher\Modules\PCLauncher\PCLauncher.ini"
        00:53:45:891 | MD |     TRACE  | +0     | File.Exist - This file exists: H:\HyperSpin\RocketLauncher\Modules\PCLauncher\PCLauncher.ini
        00:53:45:897 | MD |     DEBUG  | +0     | RIniFile.__New - "Module" at index 1, adding "GlobalModuleIni" from: "H:\HyperSpin\RocketLauncher\Modules\PCLauncher\PCLauncher.ini"
        00:53:45:900 | MD |      INFO  | +0     | StartModule - Ended
        00:53:45:900 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - Application: ..\..\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.bat
        00:53:45:900 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - AppWaitExe: game.exe
        00:53:45:900 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - DiscImage: No value for this key
        00:53:45:900 | MD |      INFO  | +0     | RIniFile.Read - Module - DiscImage: (NO VALUE)
        00:53:45:900 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - DXWndGame: false
        00:53:45:900 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - DXWndMaximizeWindow: No value for this key
        00:53:45:900 | MD |      INFO  | +0     | RIniFile.Read - Module - DXWndMaximizeWindow: (NO VALUE)
        00:53:45:901 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - ExitMethod: WinClose Application
        00:53:45:901 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - FadeTitle: Street Fighter 4
        00:53:45:901 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - FadeTitleWaitTillActive: No value for this key
        00:53:45:901 | MD |      INFO  | +0     | RIniFile.Read - Module - FadeTitleWaitTillActive: true (DEFAULT)
        00:53:45:901 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - FadeTitleTimeout: No value for this key
        00:53:45:901 | MD |      INFO  | +0     | RIniFile.Read - Module - FadeTitleTimeout: (NO VALUE)
        00:53:45:901 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - FadeInExitSleep: No value for this key
        00:53:45:901 | MD |      INFO  | +0     | RIniFile.Read - Module - FadeInExitSleep: (NO VALUE)
        00:53:45:901 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - HideConsole: No value for this key
        00:53:45:901 | MD |      INFO  | +0     | RIniFile.Read - Module - HideConsole: (NO VALUE)
        00:53:45:901 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - OriginGame: No value for this key
        00:53:45:902 | MD |      INFO  | +0     | RIniFile.Read - Module - OriginGame: (NO VALUE)
        00:53:45:902 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - Parameters: No value for this key
        00:53:45:902 | MD |      INFO  | +0     | RIniFile.Read - Module - Parameters: (NO VALUE)
        00:53:45:902 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - PostLaunch: No value for this key
        00:53:45:902 | MD |      INFO  | +0     | RIniFile.Read - Module - PostLaunch: (NO VALUE)
        00:53:45:902 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - PostLaunchParameters: No value for this key
        00:53:45:902 | MD |      INFO  | +0     | RIniFile.Read - Module - PostLaunchParameters: (NO VALUE)
        00:53:45:902 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - PostLaunchSleep: No value for this key
        00:53:45:902 | MD |      INFO  | +0     | RIniFile.Read - Module - PostLaunchSleep: (NO VALUE)
        00:53:45:902 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - PostExit: .\Module Extensions\ReturnFocus.exe
        00:53:45:923 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - PostExitParameters: No value for this key
        00:53:45:923 | MD |      INFO  | +0     | RIniFile.Read - Module - PostExitParameters: (NO VALUE)
        00:53:45:923 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - PostExitSleep: No value for this key
        00:53:45:923 | MD |      INFO  | +0     | RIniFile.Read - Module - PostExitSleep: (NO VALUE)
        00:53:45:923 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - PreLaunch: No value for this key
        00:53:45:923 | MD |      INFO  | +0     | RIniFile.Read - Module - PreLaunch: (NO VALUE)
        00:53:45:923 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - PreLaunchParameters: No value for this key
        00:53:45:924 | MD |      INFO  | +0     | RIniFile.Read - Module - PreLaunchParameters: (NO VALUE)
        00:53:45:924 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - PreLaunchMode: No value for this key
        00:53:45:924 | MD |      INFO  | +0     | RIniFile.Read - Module - PreLaunchMode: (NO VALUE)
        00:53:45:924 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - PreLaunchSleep: No value for this key
        00:53:45:924 | MD |      INFO  | +0     | RIniFile.Read - Module - PreLaunchSleep: (NO VALUE)
        00:53:45:924 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - SteamID: No value for this key
        00:53:45:924 | MD |      INFO  | +0     | RIniFile.Read - Module - SteamID: (NO VALUE)
        00:53:45:924 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - WorkingFolder: No value for this key
        00:53:45:924 | MD |      INFO  | +0     | RIniFile.Read - Module - WorkingFolder: (NO VALUE)
        00:53:45:925 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - BezelTopOffset: No value for this key
        00:53:45:925 | MD |      INFO  | +0     | RIniFile.Read - Module - BezelTopOffset: 0 (DEFAULT)
        00:53:45:925 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - BezelBottomOffset: No value for this key
        00:53:45:925 | MD |      INFO  | +0     | RIniFile.Read - Module - BezelBottomOffset: 0 (DEFAULT)
        00:53:45:925 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - BezelLeftOffset: No value for this key
        00:53:45:925 | MD |      INFO  | +0     | RIniFile.Read - Module - BezelLeftOffset: 0 (DEFAULT)
        00:53:45:925 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - BezelRightOffset: No value for this key
        00:53:45:925 | MD |      INFO  | +0     | RIniFile.Read - Module - BezelRightOffset: 0 (DEFAULT)
        00:53:45:925 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - BezelFixedResMode: No value for this key
        00:53:45:925 | MD |      INFO  | +0     | RIniFile.Read - Module - BezelFixedResMode: false (DEFAULT)
        00:53:45:925 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - HideWindowTitleBar: No value for this key
        00:53:45:926 | MD |      INFO  | +0     | RIniFile.Read - Module - HideWindowTitleBar: true (DEFAULT)
        00:53:45:926 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - HideWindowBorder: No value for this key
        00:53:45:926 | MD |      INFO  | +0     | RIniFile.Read - Module - HideWindowBorder: true (DEFAULT)
        00:53:45:926 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - HideWindowMenuBar: No value for this key
        00:53:45:926 | MD |      INFO  | +0     | RIniFile.Read - Module - HideWindowMenuBar: true (DEFAULT)
        00:53:45:926 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - HideDecoratorsAfterWindowMove: No value for this key
        00:53:45:926 | MD |      INFO  | +0     | RIniFile.Read - Module - HideDecoratorsAfterWindowMove: false (DEFAULT)
        00:53:45:926 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - HideWindowBorderFirst: No value for this key
        00:53:45:926 | MD |      INFO  | +0     | RIniFile.Read - Module - HideWindowBorderFirst: false (DEFAULT)
        00:53:45:926 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Street Fighter IV] - Fullscreen: No value for this key
        00:53:45:927 | MD |      INFO  | +0     | RIniFile.Read - Module - Fullscreen: (NO VALUE)
        00:53:45:927 | MD |     DEBUG  | +0     | FadeInStart - Started
        00:53:45:927 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
        00:53:45:927 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~NumpadAdd is in TableKeyGroups ~Esc,~F10,~NumpadAdd,PrintScreen,~e&~t,
        00:53:45:927 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
        00:53:45:927 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd"
        00:53:45:927 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
        00:53:45:927 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadAdd"
        00:53:45:927 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
        00:53:45:928 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
        00:53:45:928 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
        00:53:45:928 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~F10,~NumpadAdd,PrintScreen,~e&~t,
        00:53:45:928 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
        00:53:45:928 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
        00:53:45:928 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
        00:53:45:928 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
        00:53:45:928 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
        00:53:45:928 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
        00:53:45:928 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
        00:53:45:929 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~F10 is in TableKeyGroups ~Esc,~F10,~NumpadAdd,PrintScreen,~e&~t,
        00:53:45:929 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
        00:53:45:929 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~F10"
        00:53:45:929 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
        00:53:45:929 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~F10"
        00:53:45:929 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
        00:53:45:929 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
        00:53:45:929 | MD |     DEBUG  | +0     | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled
        00:53:45:929 | MD |     TRACE  | +0     | FadeInStart - Fade screen scale factor: X=1.000000, Y= 1.000000
        00:53:45:929 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\Street Fighter IV\Layer 1*.*
        00:53:45:929 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Backgrounds\Taito Type X2\Street Fighter IV\Layer 1*.*
        00:53:45:930 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Horizontal\Layer 1*.*
        00:53:45:930 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Layer 1*.*
        00:53:45:930 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Backgrounds\Taito Type X2\_Default\Horizontal\Layer 1*.*
        00:53:45:930 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Backgrounds\Taito Type X2\_Default\Layer 1*.*
        00:53:45:930 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Horizontal\Layer 1*.*
        00:53:45:930 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1*.*
        00:53:45:930 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1*.png
        00:53:45:930 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Layer 1": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1.png
        00:53:45:931 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1*.gif
        00:53:45:931 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1*.tif
        00:53:45:931 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1*.bmp
        00:53:45:931 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1*.jpg
        00:53:45:931 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1.png
        00:53:45:931 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 2" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\Street Fighter IV\Layer 2*.*
        00:53:45:931 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 2" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Horizontal\Layer 2*.*
        00:53:45:931 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 2" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Layer 2*.*
        00:53:45:931 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 2" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Horizontal\Layer 2*.*
        00:53:45:931 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 2" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2*.*
        00:53:45:932 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 2": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2*.png
        00:53:45:932 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Layer 2": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2.png
        00:53:45:932 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 2": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2*.gif
        00:53:45:932 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 2": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2*.tif
        00:53:45:932 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 2": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2*.bmp
        00:53:45:932 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 2": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2*.jpg
        00:53:45:932 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2.png
        00:53:46:047 | MD |      INFO  | +125   | DefaultAnimateFadeIn - Started, direction is: in
        00:53:46:047 | MD |      INFO  | +0     | DefaultAnimateFadeIn - Drawing First FadeIn Image.
        00:53:46:574 | MD |      INFO  | +530   | DefaultAnimateFadeIn - Ended
        00:53:46:579 | MD |      INFO  | +0     | DefaultFadeAnimation - Started
        00:53:46:580 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\Street Fighter IV\Info Bar*.*
        00:53:46:580 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Horizontal\Info Bar*.*
        00:53:46:580 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Info Bar*.*
        00:53:46:580 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
        00:53:46:580 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.*
        00:53:46:580 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.png
        00:53:46:580 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Info Bar": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar.png
        00:53:46:580 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.gif
        00:53:46:581 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.tif
        00:53:46:581 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp
        00:53:46:581 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg
        00:53:46:581 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar.png
        00:53:46:586 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\Street Fighter IV\Layer 3*.*
        00:53:46:586 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Horizontal\Layer 3*.*
        00:53:46:586 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Layer 3*.*
        00:53:46:586 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Horizontal\Layer 3*.*
        00:53:46:587 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.*
        00:53:46:587 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.png
        00:53:46:587 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Layer 3": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3.png
        00:53:46:587 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.gif
        00:53:46:587 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.tif
        00:53:46:587 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.bmp
        00:53:46:587 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.jpg
        00:53:46:587 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3.png
        00:53:46:588 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
        00:53:46:609 | MD |     DEBUG  | +31    | BuildAssetsTable - Searching for a Genre Logo: H:\HyperSpin\RocketLauncher\Media\Genre\_Default\3D Versus Fighting.*
        00:53:46:609 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Rating Logo:
        00:53:46:609 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Developer Logo:
        00:53:46:609 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Publisher Logo: H:\HyperSpin\RocketLauncher\Media\Publisher\_Default\Capcom.*
        00:53:46:609 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Year Logo: H:\HyperSpin\RocketLauncher\Media\Year\_Default\Jul 18, 2008.*
        00:53:46:609 | MD |      INFO  | +0     | BuildAssetsTable - Ended
        00:53:46:610 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
        00:53:46:610 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Logo: H:\HyperSpin\RocketLauncher\Media\Logos\Taito Type X2\_Default\
        00:53:46:610 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo: H:\HyperSpin\RocketLauncher\Media\Logos\Taito Type X2\Street Fighter IV\
        00:53:46:610 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo:
        00:53:46:610 | MD |      INFO  | +0     | BuildAssetsTable - Ended
        00:53:46:641 | MD |     DEBUG  | +31    | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\Street Fighter IV\Loading start*.*
        00:53:46:641 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Horizontal\Loading start*.*
        00:53:46:641 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Loading start*.*
        00:53:46:641 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Horizontal\Loading start*.*
        00:53:46:642 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Loading start*.*
        00:53:46:642 | MD |     DEBUG  | +0     | FadeInDelay - Started
        00:53:46:642 | MD |     DEBUG  | +0     | FadeInDelay - Ended
        00:53:46:642 | MD |      INFO  | +0     | DefaultFadeAnimation - Ended
        00:53:46:642 | MD |     DEBUG  | +0     | FadeInStart - Ended
        00:53:46:642 | MD |      INFO  | +0     | DxwndUpdateIniPath - DxwndIni set to H:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
        00:53:46:642 | MD |     TRACE  | +0     | CustomFunction.PreStart - Starting
        00:53:46:642 | MD |     TRACE  | +0     | CustomFunction.PreStart - Ending
        00:53:46:642 | MD |     DEBUG  | +0     | CoverFE - Started
        00:53:46:644 | MD |      INFO  | +0     | FadeApp - Hiding Frontend by making it transparent
        00:53:46:644 | MD |     TRACE  | +0     | Process.GetProcessID
        00:53:46:646 | MD |     TRACE  | +0     | Process.GetProcessHandle - Process " 0" not found
        00:53:46:646 | MD |     DEBUG  | +0     | CoverFE - Ended
        00:53:46:646 | MD |     TRACE  | +0     | Emulator.__New - Creating new emulator object for: "..\..\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.bat"
        00:53:46:646 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "..\..\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.bat"
        00:53:46:646 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "..\..\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.bat"
        00:53:46:647 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "game.exe"
        00:53:46:647 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "game.exe"
        00:53:46:647 | MD |     TRACE  | +0     | StringUtils.Contains - "Street Fighter 4" does not contain "ahk_class"
        00:53:46:647 | MD |     TRACE  | +0     | Window.__New - Created: "Street Fighter 4"
        00:53:46:647 | MD |      INFO  | +0     | CheckSettings - Started
        00:53:46:647 | MD |     TRACE  | +0     | StringUtils.SubStr - Retrieved "..\" from "..\..\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.bat"
        00:53:46:647 | MD |     TRACE  | +0     | StringUtils.SubStr - Retrieved "..\." from "..\..\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.bat"
        00:53:46:647 | MD |      INFO  | +0     | PCLauncher - Setting mode to: "standard"
        00:53:46:648 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: ".\Module Extensions\ReturnFocus.exe"
        00:53:46:648 | MD |     TRACE  | +0     | File.__New - Creating new file object of: ".\Module Extensions\ReturnFocus.exe"
        00:53:46:648 | MD |     TRACE  | +0     | StringUtils.SubStr - Retrieved ".\Mo" from ".\Module Extensions\ReturnFocus.exe"
        00:53:46:648 | MD |     TRACE  | +0     | StringUtils.SubStr - Retrieved ".\M" from ".\Module Extensions\ReturnFocus.exe"
        00:53:46:648 | MD |      INFO  | +0     | File.CheckFile - Checking if "H:\HyperSpin\RocketLauncher\Module Extensions\ReturnFocus.exe" exists
        00:53:46:648 | MD |     TRACE  | +0     | File.Exist - This file exists: H:\HyperSpin\RocketLauncher\Module Extensions\ReturnFocus.exe
        00:53:46:649 | MD |     DEBUG  | +0     | File.CheckFile - Attributes:
        					FileVersion             	1.1.13.01
        					ProductVersion          	1.1.13.01
        					File Size:			1179648 bytes
        					Created:			12/13/2015 - 4:00:59 AM
        					Modified:			1/3/2014 - 12:33:54 PM
        00:53:46:649 | MD |      INFO  | +0     | File.CheckFile - Checking if "H:\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.bat" exists
        00:53:46:649 | MD |     TRACE  | +0     | File.Exist - This file exists: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.bat
        00:53:46:649 | MD |     DEBUG  | +0     | File.CheckFile - Attributes:
        					File Size:			34 bytes
        					Created:			12/13/2015 - 3:07:44 AM
        					Modified:			8/3/2013 - 8:54:52 PM
        00:53:46:649 | MD |      INFO  | +0     | CheckSettings - Ended
        00:53:46:649 | MD |     TRACE  | +0     | CustomFunction.SetFullscreenPreLaunch - Starting
        00:53:46:650 | MD |     TRACE  | +0     | CustomFunction.SetFullscreenPreLaunch - Setting fullscreen to
        00:53:46:650 | MD |     TRACE  | +0     | CustomFunction.SetFullscreenPreLaunch - Ending
        00:53:46:650 | MD |     TRACE  | +0     | StringUtils.Contains - "standard" does not contain "steam|steambp"
        00:53:46:650 | MD |      INFO  | +0     | PCLauncher - Launching a standard application.
        00:53:46:650 | MD |     TRACE  | +0     | CustomFunction.PreLaunch - Starting
        00:53:46:650 | MD |     TRACE  | +0     | CustomFunction.PreLaunch - Ending
        00:53:46:650 | MD |      INFO  | +0     | Process.Run - Running: "H:\Games\Taito Type X\Taito Type X\Street Fighter IV\Street Fighter IV.bat"
        00:53:46:672 | MD |     DEBUG  | +32    | Process.Run - Error Level for Street Fighter IV.bat reported as: 0
        00:53:46:672 | MD |     DEBUG  | +0     | Process.Run - "Street Fighter IV.bat" Process ID: 5076
        00:53:46:672 | MD |     TRACE  | +0     | CustomFunction.PostLaunch - Starting
        00:53:46:672 | MD |     TRACE  | +0     | CustomFunction.PostLaunch - Ending
        00:53:46:672 | MD |      INFO  | +0     | PCLauncher - FadeTitle set by user, waiting for "Street Fighter 4"
        00:53:46:673 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_id 6752032"
        00:53:46:673 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
        00:53:46:673 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:100 y:100 w: 677 h: 342 from "ahk_id 6752032"
        00:53:46:673 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
        00:53:46:673 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: C:\Windows\system32\cmd.exe | Class: ConsoleWindowClass | State: 0 | X: 100 | Y: 100 | Width: 677 | Height: 342 | Window HWND: 0x670720 | Process ID: 5076 | Process Path: C:\Windows\SysWOW64\cmd.exe
        00:53:46:673 | MD |      INFO  | +0     | Window.Wait - Waiting for window "Street Fighter 4"
        00:53:46:701 | MD |      INFO  | +31    | DefaultFadeAnimationLoop - percentage
        00:53:46:764 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage8
        00:53:46:843 | MD |      INFO  | +78    | DefaultFadeAnimationLoop - percentage17
        00:53:47:000 | MD |      INFO  | +156   | DefaultFadeAnimationLoop - percentage27
        00:53:47:006 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_id 6817568"
        00:53:47:008 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
        00:53:47:008 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:0 y:0 w: 640 h: 480 from "ahk_id 6817568"
        00:53:47:008 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
        00:53:47:008 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: Street Fighter 4 | Class: Street Fighter 4 | State: 0 | X: 0 | Y: 0 | Width: 640 | Height: 480 | Window HWND: 0x680720 | Process ID: 3720 | Process Path: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\game.exe
        00:53:47:008 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_id 6817568"
        00:53:47:008 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
        00:53:47:009 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:0 y:0 w: 640 h: 480 from "ahk_id 6817568"
        00:53:47:009 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
        00:53:47:009 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: Street Fighter 4 | Class: Street Fighter 4 | State: 0 | X: 0 | Y: 0 | Width: 640 | Height: 480 | Window HWND: 0x680720 | Process ID: 3720 | Process Path: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\game.exe
        00:53:47:009 | MD |      INFO  | +0     | Window.WaitActive - Waiting for "Street Fighter 4"
        00:53:47:058 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage48
        00:53:47:106 | MD |     TRACE  | +46    | Window.__New - Created: "ahk_id 6817568"
        00:53:47:106 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
        00:53:47:106 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:0 y:0 w: 640 h: 480 from "ahk_id 6817568"
        00:53:47:106 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
        00:53:47:107 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: Street Fighter 4 | Class: Street Fighter 4 | State: 0 | X: 0 | Y: 0 | Width: 640 | Height: 480 | Window HWND: 0x680720 | Process ID: 3720 | Process Path: H:\Games\Taito Type X\Taito Type X\Street Fighter IV\game.exe
        00:53:47:113 | MD |     TRACE  | +0     | CustomFunction.PreBezelDraw - Starting
        00:53:47:113 | MD |     TRACE  | +0     | CustomFunction.SetFullscreenPostLaunch - Starting
        00:53:47:114 | MD |     TRACE  | +0     | CustomFunction.SetFullscreenPostLaunch - Setting fullscreen to false
        00:53:47:114 | MD |     TRACE  | +0     | CustomFunction.SetFullscreenPostLaunch - Ending
        00:53:47:114 | MD |     TRACE  | +0     | CustomFunction.PreBezelDraw - Ending
        00:53:47:114 | MD |     TRACE  | +0     | TimerUtils.Sleep - Sleeping for  milliseconds
        00:53:47:114 | MD |     DEBUG  | +0     | FadeInExit - Started
        00:53:47:114 | MD |     DEBUG  | +0     | FadeInExit - fadeInExitDelay started
        00:53:47:126 | MD |      INFO  | +16    | DefaultFadeAnimationLoop - percentage56
        00:53:47:183 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage65
        00:53:47:252 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage73
        00:53:47:312 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage81
        00:53:47:374 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage89
        00:53:47:433 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage98
        00:53:47:503 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage100
        00:53:47:503 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\Street Fighter IV\7z complete*.*
        00:53:47:503 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Horizontal\7z complete*.*
        00:53:47:503 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\7z complete*.*
        00:53:47:503 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Horizontal\7z complete*.*
        00:53:47:503 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\7z complete*.*
        00:53:47:508 | MD |     DEBUG  | +0     | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
        00:53:47:564 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage100
        00:53:47:565 | MD |     DEBUG  | +0     | DefaultFadeAnimationLoop - AnimationLoop has finished
        00:53:47:565 | MD |     DEBUG  | +0     | DefaultFadeAnimationLoop - Ended
        00:53:47:570 | MD |     DEBUG  | +0     | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
        00:53:47:874 | MD |     DEBUG  | +312   | FadeInExit - fadeInExitDelay ended
        00:53:47:875 | MD |      INFO  | +0     | DefaultAnimateFadeIn - Started, direction is: out
        00:53:48:389 | MD |      INFO  | +515   | DefaultAnimateFadeIn - Ended
        00:53:48:396 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
        00:53:48:396 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~NumpadAdd is in TableKeyGroups ~Esc,~F10,~NumpadAdd,PrintScreen,~e&~t,
        00:53:48:396 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
        00:53:48:396 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd"
        00:53:48:396 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
        00:53:48:397 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus"
        00:53:48:397 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
        00:53:48:397 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
        00:53:48:397 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
        00:53:48:397 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~F10,~NumpadAdd,PrintScreen,~e&~t,
        00:53:48:397 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
        00:53:48:397 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
        00:53:48:397 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
        00:53:48:398 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
        00:53:48:398 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
        00:53:48:398 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
        00:53:48:398 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
        00:53:48:398 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~F10 is in TableKeyGroups ~Esc,~F10,~NumpadAdd,PrintScreen,~e&~t,
        00:53:48:398 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
        00:53:48:398 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~F10"
        00:53:48:398 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
        00:53:48:398 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~F10" to call label: "CloseProcess"
        00:53:48:420 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Post loop 12 check
        00:53:48:420 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
        00:53:48:420 | MD |     DEBUG  | +0     | FadeInExit - Ended, waiting for user to close launched application
        00:53:48:420 | MD |     TRACE  | +0     | CustomFunction.PostLoad - Starting
        00:53:48:420 | MD |     TRACE  | +0     | CustomFunction.PostLoad - Ending
        00:53:48:420 | MD |      INFO  | +0     | PCLauncher - Waiting for AppWaitExe "game.exe" to close.
        00:53:48:421 | MD |      INFO  | +0     | Process.Process - "WaitClose" "game.exe"
        00:53:48:421 | MD |     TRACE  | +0     | Process.GetProcessID
        00:53:48:864 | MD |      INFO  | +437   | CloseProcess - Started, user requested to end launched application
        00:53:48:864 | MD |     DEBUG  | +0     | FadeOutStart - Started
        00:53:48:865 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
        00:53:48:865 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~NumpadAdd is in TableKeyGroups ~Esc,~F10,~NumpadAdd,PrintScreen,~e&~t,
        00:53:48:865 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
        00:53:48:865 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd"
        00:53:48:865 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
        00:53:48:865 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadAdd"
        00:53:48:865 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
        00:53:48:865 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
        00:53:48:866 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
        00:53:48:866 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~F10,~NumpadAdd,PrintScreen,~e&~t,
        00:53:48:866 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
        00:53:48:866 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
        00:53:48:866 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
        00:53:48:866 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
        00:53:48:866 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
        00:53:48:866 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
        00:53:48:882 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Started
        00:53:48:882 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~F10 is in TableKeyGroups ~Esc,~F10,~NumpadAdd,PrintScreen,~e&~t,
        00:53:48:882 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
        00:53:48:882 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~F10"
        00:53:48:882 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
        00:53:48:882 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~F10"
        00:53:48:883 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
        00:53:48:883 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
        00:53:48:883 | MD |     DEBUG  | +0     | FadeOutStart - No keys were set to interrupt fade so ability to interrupt fade is disabled
        00:53:48:883 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\Street Fighter IV\Layer -1*.*
        00:53:48:883 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Horizontal\Layer -1*.*
        00:53:48:883 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Taito Type X2\_Default\Layer -1*.*
        00:53:48:883 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Horizontal\Layer -1*.*
        00:53:48:883 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer -1*.*
        00:53:48:902 | MD |      INFO  | +15    | DefaultAnimateFadeOut - Started, direction is: in
        00:53:49:401 | MD |      INFO  | +500   | DefaultAnimateFadeOut - Ended
        00:53:49:401 | MD |     DEBUG  | +0     | FadeOutStart - Ended
        00:53:49:401 | MD |      INFO  | +0     | HideEmuStart - Starting HideEmuTimer, scanning for windows defined in hideEmuObj every 2ms
        00:53:49:401 | MD |      INFO  | +0     | HideEmuStart - Ended
        00:53:49:401 | MD |      INFO  | +0     | CloseProcess - ExitMethod is "WinClose Close Application"
        00:53:49:401 | MD |     TRACE  | +0     | Window.Close - Closing: "Street Fighter 4"
        00:53:49:638 | MD |      INFO  | +234   | CloseProcess - Ended
        00:53:49:851 | MD |     DEBUG  | +218   | Process.Process - "game.exe" returned 0 and is now closed. Continuing thread.
        00:53:49:851 | MD |      INFO  | +0     | PCLauncher - PostExit set by user, running: .\Module Extensions\ReturnFocus.exe
        00:53:49:851 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: ".\Module Extensions\ReturnFocus.exe"
        00:53:49:851 | MD |     TRACE  | +0     | File.__New - Creating new file object of: ".\Module Extensions\ReturnFocus.exe"
        00:53:49:852 | MD |      INFO  | +0     | Process.Run - Running: "H:\HyperSpin\RocketLauncher\Module Extensions\ReturnFocus.exe"
        00:53:49:854 | MD |     DEBUG  | +0     | Process.Run - Error Level for ReturnFocus.exe reported as: 0
        00:53:49:855 | MD |     DEBUG  | +0     | Process.Run - "ReturnFocus.exe" Process ID: 892
        00:53:49:855 | MD |     TRACE  | +0     | TimerUtils.Sleep - Sleeping for  milliseconds
        00:53:49:856 | MD |     TRACE  | +0     | CustomFunction.PostStop - Starting
        00:53:49:856 | MD |     TRACE  | +0     | CustomFunction.PostStop - Ending
        00:53:49:856 | MD |     DEBUG  | +0     | FadeOutExit - Started
        00:53:49:856 | MD |      INFO  | +0     | DefaultAnimateFadeOut - Started, direction is: out
        00:53:50:384 | MD |      INFO  | +530   | DefaultAnimateFadeOut - Ended
        00:53:50:386 | MD |     DEBUG  | +0     | FadeOutExit - Ended
        00:53:50:386 | MD |      INFO  | +0     | HideEmuEnd - Stopping HideEmuTimer and unhiding flagged windows
        00:53:50:386 | MD |      INFO  | +0     | HideEmuEnd - Ended
        00:53:50:386 | MD |      INFO  | +0     | ExitModule - Started
        00:53:50:386 | MD |      INFO  | +0     | UpdateStatistics - Starting Updating Statistics
        00:53:50:386 | MD |     DEBUG  | +0     | UpdateStatistics - Total Elapsed Time in Pause in seconds: 0
        00:53:50:386 | MD |     DEBUG  | +0     | UpdateStatistics - gameSectionStartTime:14121803
        00:53:50:387 | MD |     DEBUG  | +0     | UpdateStatistics - ElapsedTime:1
        00:53:50:387 | MD |     TRACE  | +0     | Statistics cleared game name: Street Fighter IV
        00:53:50:420 | MD |     DEBUG  | +32    | UpdateStatistics - Loaded game statistics from ini files:
        					Number_of_Times_Played: 17
        					Last_Time_Played: Monday February 6, 2017 12:50:07 AM
        					Average_Time_Played: 61
        					Total_Time_Played: 1031
        					System_Total_Played_Time: 4718
        					Total_Global_Played_Time:
        00:53:50:420 | MD |     DEBUG  | +0     | UpdateStatistics - Updated Statistics: Number_of_Times_Played: 18
        					Last_Time_Played: Monday February 6, 2017 12:53:48 AM
        					Average_Time_Played: 57
        					Total_Time_Played: 1032
        					System_Total_Played_Time: 4719
        					Total_Global_Played_Time:
        00:53:50:453 | MD |      INFO  | +31    | UpdateStatistics - Game section statistics updated.
        00:53:50:453 | MD |      INFO  | +0     | RunKeymapper - Started, using method "unload"
        00:53:50:453 | MD |      INFO  | +0     | GetJoystickArray - Started
        00:53:50:454 | MD |     TRACE  | +0     | GetJoystickArray - Joysticks Detected: 0000000000000000
        00:53:50:454 | MD |      INFO  | +0     | GetJoystickArray - Ended
        00:53:50:454 | MD |     TRACE  | +0     | RunKeymapper - Looping through controllers to find xpadder profiles for each one
        00:53:50:454 | MD |      INFO  | +0     | RunXpadder - Started
        00:53:50:454 | MD |      INFO  | +0     | Process - Exist JoyToKey.exe
        00:53:50:456 | MD |     TRACE  | +0     | RunXpadder - Closing xpadder to refresh controllers seen by xpadder
        00:53:50:456 | MD |      INFO  | +0     | Run - Running: H:\Utilities\Xpadder\Xpadder.exe /C
        00:53:50:476 | MD |     DEBUG  | +31    | Run - Error Level for Xpadder.exe /C reported as: 0
        00:53:50:476 | MD |     DEBUG  | +0     | Run - "Xpadder.exe /C" Process ID: 2932
        00:53:50:476 | MD |     TRACE  | +0     | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in H:\Utilities\Xpadder\xpadder.ini
        00:53:50:477 | MD |      INFO  | +0     | Process - WaitClose Xpadder.exe 2
        00:53:50:589 | MD |     TRACE  | +109   | RunXpadder - Reading the order in H:\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order
        00:53:50:590 | MD |     TRACE  | +0     | RunXpadder - No more controllers to be found
        00:53:50:590 | MD |   WARNING  | +0     | RunXpadder - No profiles found and nothing to tell Xpadder to load
        00:53:50:590 | MD |      INFO  | +0     | RunXpadder - Ended
        00:53:50:590 | MD |      INFO  | +0     | RunKeymapper - Ended
        00:53:50:590 | MD |      INFO  | +0     | LoadPreferredControllers - Started
        00:53:50:590 | MD |     TRACE  | +0     | LoadPreferredControllers - JoyIDsPreferredControllers = Controller (XBOX 360 For Windows)|I-PAC Ultimate|Wireless Controller
        00:53:50:590 | MD |     TRACE  | +0     | LoadPreferredControllers - Creating a list of currently connected joysticks
        00:53:50:591 | MD |      INFO  | +0     | GetJoystickArray - Started
        00:53:50:591 | MD |     TRACE  | +0     | GetJoystickArray - Joysticks Detected: 0000000000000000
        00:53:50:591 | MD |      INFO  | +0     | GetJoystickArray - Ended
        00:53:50:591 | MD |      INFO  | +0     | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List
        00:53:50:591 | MD |      INFO  | +0     | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers
        00:53:50:591 | MD |      INFO  | +0     | LoadPreferredControllers - Ended
        00:53:50:591 | MD |     TRACE  | +0     | CustomFunction.PostExit - Starting
        00:53:50:592 | MD |     TRACE  | +0     | CustomFunction.PostExit - Ending
        00:53:50:592 | MD |      INFO  | +0     | WinIPAC - Started with mode: END
        00:53:50:592 | MD |     DEBUG  | +0     | WinIPAC - Searching for your Front End profile
        00:53:50:592 | MD |     DEBUG  | +0     | WinIPAC - Profile not found
        00:53:50:592 | MD |     TRACE  | +0     | Process.GetProcessID
        00:53:50:595 | MD |      INFO  | +0     | FadeApp - Showing Frontend and removing transparency
        00:53:50:596 | MD |      INFO  | +0     | ExitModule - Ended
        End of Module Logs
        00:53:50:692 | RL |      INFO  | +5132  | Main - Module ended, exiting RocketLauncher normally
        00:53:50:692 | RL |      INFO  | +0     | ExitScript - Started
        00:53:50:694 | RL |     DEBUG  | +0     | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
        00:53:50:694 | RL |     DEBUG  | +0     | Registry.Read - Registry Read finished, returning 0
        00:53:50:694 | RL |     TRACE  | +0     | StringUtils.Contains - "true" contains "true|kill" at position 1
        00:53:50:694 | RL |      INFO  | +0     | ExitScript - Restoring taskbar
        00:53:50:694 | RL |     TRACE  | +0     | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"
        00:53:50:805 | RL |     TRACE  | +110   | Window.Show - Unhiding window "ahk_class Button"
        00:53:50:915 | RL |      INFO  | +109   | SystemCursor - Restoring mouse cursor
        00:53:50:916 | RL |      INFO  | +0     | ExitScript - Restored cursor
        00:53:50:916 | RL |      INFO  | +0     | ExitScript - Ended


     

 

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