chillinwater Posted July 14, 2010 Posted July 14, 2010 I GOT IT!!!!This is my final code for anyone else who encounters this problem ;********************************Sony Playstation******************************* else if (systemName = "Sony Playstation" && executable = "epsxe.exe") { Run, %DAEMONTOOLS% -mount 0`,"%romPath%%romName%%romExtension%" Sleep 10000 Hotkey, %exitEmulatorKey%, CloseProcess Run, %Executable% -nogui, %EmuPath% winactivate, HyperSpin process, close, HyperLaunch.exe } Adjust the sleep as necessary. Chillenwater THANK YOU a million times over!!! @SpiderX, Im not sure which script your using. The script (a couple posts up) with the "PID" or "NewPid", doesnt use daemon tools and "Sleep, 10000" shouldnt be a factor in speed up or slowdown. It justs polls the newest process started after a 10 sec wait. but if your using this script above from "vincelatello" (with daemon tools support) then the iso load time should be quick and then it runs the emulator after "Sleep, 10000" = (a 10sec delay). So yes you could play with it and reduce the time to say, "Sleep, 5000", or "Sleep, 1000", (=1sec) and see if it still loads properly for you. @vincelatello, just curious, have you had any problems with your script and daemon tools not letting you mount other images since you dont use the "-unmount" command? Run, %DAEMONTOOLS% -unmount 0,UseErrorLevel I havent tested so I dont know. Game\Theme\Favorites\Genre - List Creation * FatMatch File Renaming for HyperNewbies. Like Me!
SpyderX Posted July 14, 2010 Posted July 14, 2010 @SpiderX, Im not sure which script your using. The script (a couple posts up) with the "PID" or "NewPid", doesnt use daemon tools and "Sleep, 10000" shouldnt be a factor in speed up or slowdown. It justs polls the newest process started after a 10 sec wait. but if your using this script above from "vincelatello" (with daemon tools support) then the iso load time should be quick and then it runs the emulator after "Sleep, 10000" = (a 10sec delay). So yes you could play with it and reduce the time to say, "Sleep, 5000", or "Sleep, 1000", (=1sec) and see if it still loads properly for you. @vincelatello, just curious, have you had any problems with your script and daemon tools not letting you mount other images since you dont use the "-unmount" command? Run, %DAEMONTOOLS% -unmount 0,UseErrorLevel I havent tested so I dont know. chillinwater I will test the script posted without daemon tools but this puzzles me now since like the OP explained, what about if you have games that have multiple tracks?, the point of using daemon tools I thought was it would use the .cue file to associate the tracks. Is there a better way of doing this? I will try reducing PID like you stated but also I will search for the script without daemon and try that instead. Will report back when I get home from nightshift, hopefully this is a better script. Thanks
chillinwater Posted July 14, 2010 Posted July 14, 2010 Dont know if any of this helps, I dont believe the script I have on post #15 (without daemon tools) is better, as it seems to only load .iso files with moderate success, even though "epsxe" says that it will load "bin,iso,img,cue,ccd,mds " through the \file\run iso\ -gui dialog and the commandline "-loadiso". (Daemon tools in theory shouldnt be necessary with this script) but, vincelatello had problems (see post #18) running other files with that script so he re-wrote it with daemon tools support. (see posts #21, #26) I guess for now the script you use is going to depend on what file types you have. "Daemon Tools" supports the mounting of: mds,b5t,b6t,bwt,ccd,cue,isz,nrg,pdi,cdi,iso -type files If your files are of this type, use vincelatello's script (with Daemon tools) script on either of these posts, #21, #26 and adjust "sleep, 10000" to your pref. to speed up the emulator load time. "EPSXE" supports, through the \file\run iso\ -gui dialog and the commandline "-loadiso", bin,iso,img,cue,ccd,mds -type files If your files are of this type, you could test the script on this post #15. (shouldnt have to adjust "sleep, 10000", it doesnt affect emulator load time) It just waits 10=secs to poll the most recent program started (EPSXE) to make a cleaner shutdown. So there is a difference between what Daemon Tools can mount and what EPSXE can load through command line "-loadiso" which is: bin,img,mds -type files (Daemon Tools CANT load these AFAIK) Game\Theme\Favorites\Genre - List Creation * FatMatch File Renaming for HyperNewbies. Like Me!
vincelatello Posted July 14, 2010 Author Posted July 14, 2010 I'd just like to add in I dont think you even need the loadiso command, if your using single bin file games. I cant recall exactly but on the newer version of epsxe I had if you just ran the (I think) -g (no gui) command it loaded up a bin/iso whatever automatically. Maybe that helps. If you have multiple bin files you need to use daemon tools.
Bootleg Posted March 18, 2015 Posted March 18, 2015 ;********************************Sony Playstation******************************* else if (systemName = "Sony Playstation" && executable = "epsxe.exe") { Run, %DAEMONTOOLS% -mount 0`,"%romPath%%romName%%romExtension%" Sleep 10000 Hotkey, %exitEmulatorKey%, CloseProcess Run, %Executable% -nogui, %EmuPath% winactivate, HyperSpin process, close, HyperLaunch.exe } question is this replaced within sony playstation ePSXe.ahk im not very tech haha i need an example of what it looks like please fully
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