shitoken Posted August 2, 2017 Posted August 2, 2017 Hi Friends Do we have tutorial for these systems? Gamepark 32 Fujitsu FM Town Fujitsu FM 7 Trying to set this up but cant get it work Which emulator is for which system do good in HS?
shitoken Posted August 7, 2017 Author Posted August 7, 2017 Finally got Gamepark 32 and FM Town working. FM 7 I am still getting problem. If any friends good in reading the logs please if can find out what is the problem why the game not loading
shitoken Posted August 7, 2017 Author Posted August 7, 2017 23:40:30:879 | RL | INFO | +N/A | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com) 23:40:30:906 | RL | WARNING | +31 | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance. 23:40:30:958 | RL | DEBUG | +47 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32 23:40:30:958 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0 23:40:30:958 | RL | INFO | +0 | Main - System Specs: RocketLauncher Dir: H:\HyperSpin\RocketLauncher RocketLauncher is: 32-bit OS: Microsoft Windows 7 Professional SKU: Professional Total Memory: 32701.35 MB Free Memory: 29505.96 MB Used Memory: 3195.391 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 8 GPU 1 Name: NVIDIA GeForce GTX 980 Ti GPU 1 RAM: -1.00 MB GPU 1 Driver Version: 10.18.13.6839 Sound 1 Device: Bluetooth Hands-free Audio Sound 1 Status: Enabled Sound 2 Device: NVIDIA High Definition Audio Sound 2 Status: Enabled Sound 3 Device: Realtek High Definition Audio Sound 3 Status: Enabled OS Language: English_United_States System Locale: en-US Formats Locale: en-US Windows UI Language: en-US Text Encoding: Windows-1252 OS Admin Status: Yes RL Compatibility Flags: WIN7RTM RUNASADMIN Latest .Net Version: v4.0.30319 Monitor #1 (\\.\DISPLAY1): 1366x768 (1366x768 work) [32bit] [59hz] [Landscape] (Primary) Current AHK Desktop Width: 1366 Current AHK Desktop Height: 768 Monitor #1 DPI: 100 ErrorMode: 0 AutoHotkey Path: AHK Version: 1.1.13.00 Unicode: No 23:40:30:958 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\RocketLauncher.exe exists 23:40:30:959 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription RocketLauncher FileVersion 1.2.0.1 LegalCopyright �2016 RocketLauncher ProductName djvj's one swell guy! ProductVersion 1.2.0.1 CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com File Size: 2195456 bytes Created: 12/13/2015 - 3:59:08 AM Modified: 1/23/2017 - 12:25:35 AM 23:40:30:959 | RL | INFO | +0 | Main - Raw CLI received: "-s Fujitsu FM-7 -r 1942 (Japan) -f H:\HyperSpin\HyperSpin.exe -p HyperSpin -c 1 -o 1" 23:40:30:959 | RL | TRACE | +0 | File.__New - Creating new file object of: "H:\HyperSpin\RocketLauncher\Module Extensions\RocketLauncher.dll" 23:40:30:959 | RL | INFO | +0 | File.CheckFile - Checking if "H:\HyperSpin\RocketLauncher\Module Extensions\RocketLauncher.dll" exists 23:40:30:959 | RL | TRACE | +0 | File.Exist - This file exists: H:\HyperSpin\RocketLauncher\Module Extensions\RocketLauncher.dll 23:40:30:960 | RL | DEBUG | +0 | File.CheckFile - Attributes: FileDescription RocketLauncher Utils FileVersion 1.1.0.0 InternalName RocketLauncher.dll LegalCopyright Copyright � RocketLauncher 2013-2016 OriginalFilename RocketLauncher.dll ProductName RocketLauncher ProductVersion 1.1.0.0 File Size: 81408 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 1/23/2017 - 12:26:58 AM 23:40:30:962 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: H:\HyperSpin\RocketLauncher\Module Extensions\Array.ahk 23:40:30:962 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4926 bytes Created: 12/13/2015 - 4:00:58 AM Modified: 2/5/2017 - 11:27:30 PM 23:40:30:963 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Module Extensions\BinHexRW.ahk 23:40:30:963 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5112 bytes Created: 12/13/2015 - 4:00:58 AM Modified: 1/23/2017 - 12:26:10 AM 23:40:30:963 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\BlockInput.exe exists 23:40:30:963 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 12/13/2015 - 4:00:58 AM Modified: 12/30/2014 - 12:45:51 AM 23:40:30:964 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: H:\HyperSpin\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop 23:40:30:964 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5503 bytes Created: 12/13/2015 - 4:00:58 AM Modified: 1/23/2017 - 12:26:34 AM 23:40:30:964 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: H:\HyperSpin\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk 23:40:30:965 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5716 bytes Created: 12/13/2015 - 4:00:58 AM Modified: 12/30/2014 - 12:45:51 AM 23:40:30:966 | RL | ERROR | +0 | CRC Check - No CRC defined on the header for: H:\HyperSpin\RocketLauncher\Module Extensions\gdip.ahk 23:40:30:966 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 88789 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 12/30/2014 - 12:45:51 AM 23:40:30:966 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Module Extensions\gdip_alt.ahk 23:40:30:967 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5955 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 1/23/2017 - 12:28:18 AM 23:40:30:967 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\gsdll32.dll exists 23:40:30:967 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 13090816 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 2/3/2015 - 1:56:47 AM 23:40:30:967 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\itextsharp.dll exists 23:40:30:967 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 12/30/2014 - 12:45:51 AM 23:40:30:968 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Module Extensions\Java.ahk 23:40:30:968 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 7859 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 1/23/2017 - 12:27:01 AM 23:40:30:969 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: H:\HyperSpin\RocketLauncher\Module Extensions\JSON.ahk 23:40:30:969 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 9227 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 5/10/2016 - 12:44:53 AM 23:40:30:969 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Module Extensions\Origin.ahk 23:40:30:969 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4915 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 1/23/2017 - 12:27:46 AM 23:40:30:970 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: H:\HyperSpin\RocketLauncher\Module Extensions\RegRW64.ahk 23:40:30:970 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 6915 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 12/30/2014 - 12:45:51 AM 23:40:30:971 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: H:\HyperSpin\RocketLauncher\Module Extensions\RIni.ahk | v1.7 23:40:30:971 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 67872 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 1/23/2017 - 12:27:53 AM 23:40:30:971 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\SevenZipSharp.dll exists 23:40:30:972 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.5717.6837 InternalName SevenZipSharp.dll LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.5717.6837 CompanyName Markovtsev Vadim File Size: 167424 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 10/21/2015 - 2:14:54 AM 23:40:30:972 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Module Extensions\Steam.ahk 23:40:30:972 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5517 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 1/23/2017 - 12:25:46 AM 23:40:30:973 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: H:\HyperSpin\RocketLauncher\Module Extensions\VA.ahk 23:40:30:973 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 34688 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 12/30/2014 - 12:45:51 AM 23:40:30:974 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Module Extensions\VA_Extension.ahk 23:40:30:974 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3862 bytes Created: 12/13/2015 - 4:00:59 AM Modified: 1/23/2017 - 12:26:45 AM 23:40:30:974 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\7z.ahk 23:40:30:975 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 33916 bytes Created: 12/13/2015 - 3:59:11 AM Modified: 1/23/2017 - 12:27:16 AM 23:40:30:976 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Bezel.ahk 23:40:30:977 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 121257 bytes Created: 12/13/2015 - 3:59:11 AM Modified: 1/23/2017 - 12:27:11 AM 23:40:30:977 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Fade.ahk 23:40:30:977 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 39707 bytes Created: 12/13/2015 - 3:59:11 AM Modified: 1/23/2017 - 12:26:58 AM 23:40:30:978 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Fade Init.ahk 23:40:30:978 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1140 bytes Created: 12/13/2015 - 3:59:11 AM Modified: 1/23/2017 - 12:27:41 AM 23:40:30:979 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Fade Animations.ahk 23:40:30:979 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 77961 bytes Created: 12/13/2015 - 3:59:11 AM Modified: 1/23/2017 - 12:26:26 AM 23:40:30:980 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Keymapper.ahk 23:40:30:980 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 33682 bytes Created: 12/13/2015 - 3:59:11 AM Modified: 1/23/2017 - 12:26:52 AM 23:40:30:981 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Keymapper Init.ahk 23:40:30:981 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3966 bytes Created: 12/13/2015 - 3:59:11 AM Modified: 1/23/2017 - 12:27:42 AM 23:40:30:981 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\MultiGame.ahk 23:40:30:982 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 41583 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:27:36 AM 23:40:30:982 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\MultiGame Init.ahk 23:40:30:982 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 169 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:26:15 AM 23:40:30:983 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\MultiPlayer.ahk 23:40:30:983 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 67277 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:25:42 AM 23:40:30:987 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Pause.ahk 23:40:30:987 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 408415 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 2/5/2017 - 11:27:13 PM 23:40:30:988 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Pause Init.ahk 23:40:30:988 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 563 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:27:23 AM 23:40:30:988 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Password.ahk 23:40:30:988 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 10131 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:27:14 AM 23:40:30:989 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk 23:40:30:989 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 31509 bytes Created: 5/10/2016 - 12:44:00 AM Modified: 1/23/2017 - 12:26:36 AM 23:40:30:990 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Log\Logger.ahk 23:40:30:990 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3558 bytes Created: 5/10/2016 - 12:43:38 AM Modified: 1/23/2017 - 12:25:30 AM 23:40:30:990 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk 23:40:30:991 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 6709 bytes Created: 5/10/2016 - 12:43:44 AM Modified: 1/23/2017 - 12:27:47 AM 23:40:30:991 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk 23:40:30:991 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 2084 bytes Created: 5/10/2016 - 12:44:07 AM Modified: 2/5/2017 - 11:26:48 PM 23:40:30:992 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk 23:40:30:992 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 306 bytes Created: 1/23/2017 - 12:27:03 AM Modified: 1/23/2017 - 12:27:04 AM 23:40:30:992 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk 23:40:30:993 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 2104 bytes Created: 1/23/2017 - 12:27:45 AM Modified: 1/23/2017 - 12:27:45 AM 23:40:30:993 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk 23:40:30:993 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 7754 bytes Created: 5/10/2016 - 12:43:22 AM Modified: 1/23/2017 - 12:26:33 AM 23:40:30:994 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk 23:40:30:994 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 2948 bytes Created: 5/10/2016 - 12:44:17 AM Modified: 1/23/2017 - 12:26:05 AM 23:40:30:994 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk 23:40:30:995 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 346 bytes Created: 1/23/2017 - 12:27:14 AM Modified: 1/23/2017 - 12:27:15 AM 23:40:30:995 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk 23:40:30:995 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 786 bytes Created: 9/25/2016 - 1:50:32 AM Modified: 1/23/2017 - 12:27:13 AM 23:40:30:996 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk 23:40:30:996 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1231 bytes Created: 6/7/2016 - 11:27:54 PM Modified: 1/23/2017 - 12:27:50 AM 23:40:30:996 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\File.ahk 23:40:30:997 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 9522 bytes Created: 5/10/2016 - 12:45:03 AM Modified: 1/23/2017 - 12:26:14 AM 23:40:30:997 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk 23:40:30:997 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 339 bytes Created: 1/23/2017 - 12:25:36 AM Modified: 1/23/2017 - 12:25:37 AM 23:40:30:998 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\Folder.ahk 23:40:30:998 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 643 bytes Created: 5/10/2016 - 12:44:36 AM Modified: 1/23/2017 - 12:27:22 AM 23:40:30:998 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk 23:40:30:998 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4364 bytes Created: 5/10/2016 - 12:44:56 AM Modified: 1/23/2017 - 12:26:51 AM 23:40:30:999 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\Process.ahk 23:40:30:999 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 9711 bytes Created: 5/10/2016 - 12:43:48 AM Modified: 1/23/2017 - 12:27:34 AM 23:40:30:000 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk 23:40:31:000 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4218 bytes Created: 1/23/2017 - 12:26:07 AM Modified: 1/23/2017 - 12:26:07 AM 23:40:31:000 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk 23:40:31:000 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3898 bytes Created: 6/7/2016 - 11:27:20 PM Modified: 1/23/2017 - 12:26:00 AM 23:40:31:001 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk 23:40:31:001 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 331 bytes Created: 1/23/2017 - 12:26:11 AM Modified: 1/23/2017 - 12:26:12 AM 23:40:31:001 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk 23:40:31:002 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5426 bytes Created: 5/10/2016 - 12:44:14 AM Modified: 1/23/2017 - 12:27:27 AM 23:40:31:002 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\UI\Control.ahk 23:40:31:002 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4603 bytes Created: 5/10/2016 - 12:44:25 AM Modified: 1/23/2017 - 12:25:47 AM 23:40:31:003 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\UI\Window.ahk 23:40:31:003 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 24655 bytes Created: 5/10/2016 - 12:44:45 AM Modified: 2/5/2017 - 11:27:37 PM 23:40:31:004 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk 23:40:31:004 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1171 bytes Created: 5/10/2016 - 12:44:23 AM Modified: 1/23/2017 - 12:25:44 AM 23:40:31:005 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk 23:40:31:005 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 72279 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:27:49 AM 23:40:31:005 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Shader.ahk 23:40:31:006 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4183 bytes Created: 5/10/2016 - 12:43:42 AM Modified: 1/23/2017 - 12:26:59 AM 23:40:31:006 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Shader Init.ahk 23:40:31:006 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 412 bytes Created: 5/10/2016 - 12:44:35 AM Modified: 1/23/2017 - 12:26:23 AM 23:40:31:008 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Shared.ahk 23:40:31:008 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 173248 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:26:54 AM 23:40:31:009 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Statistics.ahk 23:40:31:009 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 27008 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:25:52 AM 23:40:31:009 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Statistics Init.ahk 23:40:31:010 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 43 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:26:18 AM 23:40:31:010 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\Virtual Drive.ahk 23:40:31:010 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 20294 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:27:58 AM 23:40:31:011 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\XHotkey.ahk 23:40:31:011 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 26615 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:25:46 AM 23:40:31:012 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Lib\XHotkey Init.ahk 23:40:31:012 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1073 bytes Created: 12/13/2015 - 3:59:12 AM Modified: 1/23/2017 - 12:26:10 AM 23:40:31:012 | RL | DEBUG | +0 | Main - Received this dbName with no path via CLI: "1942 (Japan)" 23:40:31:012 | RL | DEBUG | +0 | Main - dbName: 1942 (Japan) 23:40:31:012 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 23:40:31:013 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\HyperSpin\RocketLauncher\Plugins\HyperSpin.plugin 23:40:31:013 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 9590 bytes Created: 12/13/2015 - 4:01:06 AM Modified: 1/23/2017 - 12:26:06 AM 23:40:31:013 | RL | TRACE | +0 | Process.__New - Creating new process object for: "H:\HyperSpin\HyperSpin.exe" 23:40:31:013 | RL | TRACE | +0 | File.__New - Creating new file object of: "H:\HyperSpin\HyperSpin.exe" 23:40:31:013 | RL | INFO | +0 | Main - RocketLauncher received "Fujitsu FM-7" and "1942 (Japan)" 23:40:31:017 | RL | INFO | +15 | Main - Did not find a "H:\HyperSpin\RocketLauncher\Settings\Fujitsu FM-7\Game Options.ini" file, skipping any game-specific options. 23:40:31:017 | RL | INFO | +0 | Main - 1942 (Japan) is using the default emulator: MAME 0.181 23:40:31:017 | RL | INFO | +0 | Main - Checking for a [MAME 0.181] section in H:\HyperSpin\RocketLauncher\Settings\Fujitsu FM-7\Emulators.ini 23:40:31:017 | RL | INFO | +0 | Main - Checking for a [MAME 0.181] section in H:\HyperSpin\RocketLauncher\Settings\Global Emulators.ini 23:40:31:018 | RL | INFO | +0 | Main - Found [MAME 0.181] in H:\HyperSpin\RocketLauncher\Settings\Global Emulators.ini 23:40:31:018 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Modules\MAME\MAME.ahk exists 23:40:31:019 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 79800 bytes Created: 12/13/2015 - 4:01:03 AM Modified: 5/28/2017 - 4:03:10 PM 23:40:31:020 | RL | WARNING | +0 | Main - CRC Check - CRC does not match official module and will not be supported. Continue using at your own risk. 23:40:31:020 | RL | INFO | +0 | Main - 1942 (Japan) will use module: H:\HyperSpin\RocketLauncher\Modules\MAME\MAME.ahk 23:40:31:030 | RL | INFO | +0 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 23:40:31:032 | RL | INFO | +16 | CheckFile - Checking if H:\HyperSpin\Emulators\MAME\mame64.exe exists 23:40:31:032 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription Multiple Arcade Machine Emulator FileVersion 0, 181, 0, 0 InternalName MAME LegalCopyright Copyright Nicola Salmoria and the MAME team OriginalFilename MAME ProductName MAME ProductVersion 0.181 CompanyName MAME Team File Size: 153045504 bytes Created: 12/13/2015 - 3:24:53 AM Modified: 12/28/2016 - 7:06:24 AM 23:40:31:033 | RL | INFO | +0 | Main - INI Keys read 23:40:31:033 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\7z.exe exists 23:40:31:033 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 15.06 beta InternalName 7z LegalCopyright Copyright (c) 1999-2015 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 15.06 beta CompanyName Igor Pavlov File Size: 262144 bytes Created: 12/13/2015 - 4:00:58 AM Modified: 10/21/2015 - 2:10:36 AM 23:40:31:033 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\7z.dll exists 23:40:31:034 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription 7z Plugin FileVersion 15.06 beta InternalName 7z LegalCopyright Copyright (c) 1999-2015 Igor Pavlov OriginalFilename 7z.dll ProductName 7-Zip ProductVersion 15.06 beta CompanyName Igor Pavlov File Size: 1012224 bytes Created: 12/13/2015 - 4:00:58 AM Modified: 10/21/2015 - 2:10:35 AM 23:40:31:035 | RL | INFO | +0 | Main - "1942 (Japan)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side 23:40:31:035 | RL | INFO | +0 | CheckPaths - Started 23:40:31:035 | RL | INFO | +0 | CheckPaths - Looking for rom: H:\Games\Fujitsu FM-7\ROMs\1942 (Japan).zip 23:40:31:035 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: H:\Games\Fujitsu FM-7\ROMs\1942 (Japan)\1942 (Japan).zip 23:40:31:035 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: H:\Games\Fujitsu FM-7\ROMs\1942 (Japan)\*.zip 23:40:31:035 | RL | INFO | +0 | CheckPaths - Looking for rom: H:\Games\Fujitsu FM-7\ROMs\1942 (Japan).7z 23:40:31:035 | RL | INFO | +0 | CheckPaths - Found rom: H:\Games\Fujitsu FM-7\ROMs\1942 (Japan).7z 23:40:31:035 | RL | DEBUG | +0 | CheckPaths - Current romName: 1942 (Japan) 23:40:31:036 | RL | DEBUG | +0 | CheckPaths - Current romPath: H:\Games\Fujitsu FM-7\ROMs 23:40:31:036 | RL | DEBUG | +0 | CheckPaths - Current romExtension: .7z 23:40:31:036 | RL | INFO | +0 | CheckPaths - Ended 23:40:31:036 | RL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook MiscUtils.DetectHiddenWindows("On") SetTitleMatchMode, 2 SendMode, Event Global RLLog Global RLObject 0 := "12" rlPath := "H:\HyperSpin\RocketLauncher" pluginPath := "H:\HyperSpin\RocketLauncher\Plugins" pluginName := "HyperSpin" pluginExt := ".plugin" contextOnExit := "1" rlMode := "" rlTitle := "RocketLauncher" rlVersion := "1.2.0.1" rlAuthor := "djvj" rlURL := "www.rlauncher.com" langFile := "H:\HyperSpin\RocketLauncher\Data\Language\Localization.ini" primMonitor := "1" frontendPID := "" frontendPath := "H:\HyperSpin" frontendExe := "HyperSpin.exe" frontendExt := "exe" frontendName := "HyperSpin" frontendDrive := "H" exitEmulatorKey := "~Esc" restoreFE := "Restore and Click" exitScriptKey := "~q & ~s" toggleCursorKey := "~e & ~t" emuFullPath := "H:\HyperSpin\Emulators\MAME\mame64.exe" emuPath := "H:\HyperSpin\Emulators\MAME" emuName := "MAME 0.181" emuExt := "exe" baseRomPath := "" romPath := "H:\Games\Fujitsu FM-7\ROMs" romPathFromIni := "H:\Games\Fujitsu FM-7\ROMs|H:\Games\Fujitsu FM-7\Non-Match" romExtension := ".7z" romExtensionOrig := ".7z" romExtensions := "zip|7z|chd|cue|mds|bin|d77" executable := "mame64.exe" systemDbName := "Fujitsu FM-7" systemName := "Fujitsu FM-7" dbPath := "" dbName := "1942 (Japan)" dbExt := "" romFoundByExt := "" romName := "1942 (Japan)" romMapPath := "" romMappingEnabled := "false" romMappingLaunchMenuEnabled := "false" romMappingFirstMatchingExt := "false" romMappingShowAllRomsInArchive := "true" romMappingNumberOfGamesByScreen := "7" romMappingHideParent := "false" romMappingMenuWidth := "400" romMappingMenuMargin := "65" romMappingTextFont := "Bebas Neue" romMappingTextOptions := "cFFFFFFFF r4 s60 Bold" romMappingDisabledTextColor := "ff888888" romMappingTextSizeDifference := "7" romMappingTextMargin := "15" romMappingTitleTextFont := "Bebas Neue" romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold" romMappingTitle2TextFont := "Bebas Neue" romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold" romMappingGameInfoTextFont := "Bebas Neue" romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular" romMappingGameNameTextFont := "Bebas Neue" romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular" romMappingBackgroundBrush := "aa000000" romMappingColumnBrush := "33000000" romMappingButtonBrush1 := "6f000000" romMappingButtonBrush2 := "33000000" romMappingBackgroundAlign := "Stretch and Lose Aspect" romMappingMenuFlagWidth := "55" romMappingMenuFlagSeparation := "7" romMappingDefaultMenuList := "FullList" romMappingSingleFilteredRomAutomaticLaunch := "false" altArchiveNameOnly := "" altRomNameOnly := "" altArchiveAndRomName := "" altArchiveAndManyRomNames := "" altRomNamesOnly := "" romMapScenario := "" skipchecks := "false" romMatchExt := "true" blockInputTime := "0" blockInputFile := "H:\HyperSpin\RocketLauncher\Module Extensions\BlockInput.exe" errorLevelReporting := "true" lockLaunch := "false" lockLaunchGame := "" screenRotationAngle := "0" screenRotationAngleGame := "" setResolution := "" logFile := "" logLabel := [" INFO"," WARNING"," ERROR"," DEBUG"," TRACE"] logLevel := "10" logShowDebugConsole := "false" logShowCommandWindow := "false" logCommandWindow := "false" logIncludeModule := "true" logIncludeFileProperties := "true" logIncludeDLLLogs := "false" errorSounds := "true" rlDebugConsoleStdout := "" sysLang := "English_United_States" sysType := "64-bit" broadcastWindowTitle := "" navUpKey := "Up" navDownKey := "Down" navLeftKey := "Left" navRightKey := "Right" navSelectKey := "Enter" navP2UpKey := "Numpad8" navP2DownKey := "Numpad2" navP2LeftKey := "Numpad4" navP2RightKey := "Numpad6" navP2SelectKey := "NumpadEnter" originalWidth := "1366" originalHeight := "768" vdEnabled := "false" vdFullPath := "C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe" vdUseSCSI := "false" vdDriveLetter := "D" vdDriveLetterScsi := "E" vdAddDrive := "true" demulShooterPath := "" servoStikEnabled := "false" servoStikExitMode := "false" ledblinkyEnabled := "false" ledblinkySystemName := "" ledblinkyFullPath := "H:\HyperSpin\LEDBlinky\LEDBlinky.exe" ledblinkyProfilePath := "H:\HyperSpin\RocketLauncher\Profiles\LEDBlinky" ledblinkyRLProfile := "H:\HyperSpin\RocketLauncher\Profiles\LEDBlinky\RocketLauncher" winIPACFullPath := "C:\Program Files (x86)\WinIPAC V2\WinIPAC.exe" ultraMapEnabled := "false" ultraMapFullPath := "" emuIdleShutdown := "0" launchPasswordHash := "zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig==" cursorSize := "" hideCursor := "true" hideEmu := "true" hideFE := "true" suspendFE := "true" fadeIn := "true" fadeInDuration := "500" fadeInTransitionAnimation := "DefaultAnimateFadeIn" fadeInDelay := "0" fadeInExitDelay := "10000" fadeOutExitDelay := "500" fadeOut := "true" fadeOutExtraScreen := "false" fadeOutDuration := "500" fadeOutTransitionAnimation := "DefaultAnimateFadeOut" fadeOutDelay := "0" fadeLyrInterpolation := "7" fadeMuteEmulator := "false" fadeUseBackgrounds := "true" fadeClickThrough := "false" fadeSounds := "true" fade7zProgressMode := "extraction" fadeWidthBaseRes := "1366" fadeHeightBaseRes := "768" fadeLyr1Color := "FF000000" fadeLyr1AlignImage := "Align to Top Left" fadeLyr2Pos := "Bottom Right Corner" fadeLyr2X := "300" fadeLyr2Y := "300" fadeLyr2W := "" fadeLyr2H := "" fadeLyr2Adjust := "1" fadeLyr2PicPad := "0" fadeLyr2Prefix := "Layer 2" fadeLyr3Pos := "Center" fadeLyr3X := "300" fadeLyr3Y := "300" fadeLyr3W := "" fadeLyr3H := "" fadeLyr3Adjust := "0.75" fadeLyr3PicPad := "0" fadeLyr3Speed := "750" fadeLyr3Animation := "DefaultFadeAnimation" fadeLyr37zAnimation := "DefaultFadeAnimation" fadeLyr3Type := "imageandbar" fadeLyr3ImgFollow7zProgress := "true" fadeLyr3Repeat := "1" fadeLyr3BackImageTransparency := "30" fadeLyr3StaticPos := "Bottom Center" fadeLyr3StaticX := "0" fadeLyr3StaticY := "870|1575" fadeLyr3StaticW := "" fadeLyr3StaticH := "" fadeLyr3StaticAdjust := "1" fadeLyr3StaticPicPad := "0" fadeLyr3StaticPrefix := "Info Bar" fadeLyr4Adjust := "0.75" fadeLyr4X := "100" fadeLyr4Y := "100" fadeLyr4W := "128" fadeLyr4H := "" fadeLyr4Pos := "Above Layer 3 - Left" fadeLyr4FPS := "10" fadeLyr4PicPad := "0" fadeTranspGifColor := "FFFFFF" fadeBarWindow := "false" fadeBarWindowX := "" fadeBarWindowY := "" fadeBarWindowW := "600" fadeBarWindowH := "120" fadeBarWindowR := "20" fadeBarWindowM := "20" fadeBarWindowHatchStyle := "8" fadeBar := "7zOnly" fadeProgressDuration := "0" fadeBarBack := "true" fadeBarBackColor := "FF555555" fadeBarH := "20" fadeBarR := "5" fadeBarColor := "DD00BFFF" fadeBarHatchStyle := "3" fadeBarPercentageText := "true" fadeBarInfoText := "true" fadeBarXOffset := "0" fadeBarYOffset := "100" fadeRomInfoDescription := "image" fadeRomInfoSystemName := "disabled" fadeRomInfoYear := "filtered text with label" fadeRomInfoDeveloper := "disabled" fadeRomInfoPublisher := "disabled" fadeRomInfoGenre := "filtered text with label" fadeRomInfoRating := "image" fadeRomInfoOrder := "Description|Year|Developer|SystemName|Genre|Rating|Publisher" fadeRomInfoTextPlacement := "topRight" fadeRomInfoTextMargin := "7" fadeRomInfoText1Options := "w400 x870 y500 cFFE1E1E1 r4 s90 Top Regular" fadeRomInfoText2Options := "x195 y530 cFFFFFFFF r4 s30 Bold" fadeRomInfoText3Options := "x200 y510 cFFE1E1E1 r4 s24 Left Regular" fadeRomInfoText4Options := "w450 x30 y150 cFFE1E1E1 r4 s24 Top Regular" fadeRomInfoText5Options := "x197 y495 cFFFFFFFF r4 s30 Bold" fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular" fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular" fadeStats_Number_of_Times_Played := "text with label" fadeStats_Last_Time_Played := "text with label" fadeStats_Average_Time_Played := "disabled" fadeStats_Total_Time_Played := "text with label" fadeStats_System_Total_Played_Time := "text with label" fadeStats_Total_Global_Played_Time := "disabled" fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time" fadeStatsInfoTextPlacement := "bottomLeft" fadeStatsInfoTextMargin := "" fadeStatsInfoText1Options := "w500 x200 y660 cFFFFFFFF r4 s20 Bold" fadeStatsInfoText2Options := "w500 x200 y630 cFFFFFFFF r4 s20 Bold" fadeStatsInfoText3Options := "x200 cFFFFFFFF r4 s16 Bold" fadeStatsInfoText4Options := "w500 x200 y600 cFFFFFFFF r4 s20 Bold" fadeStatsInfoText5Options := "w500 x200 y570 cFFFFFFFF r4 s20 Bold" fadeStatsInfoText6Options := "x200 cFFFFFFFF r4 s16 Bold" fadeText1X := "0" fadeText1Y := "0" fadeText1Options := "cFFFFFFFF r4 s20 Right Bold" fadeText1 := "Loading Game" fadeText2X := "0" fadeText2Y := "0" fadeText2Options := "cFFFFFFFF r4 s20 Right Bold" fadeText2 := "Extraction Complete" fadeText3 := "Loading Game" fadeText4 := "Loading Complete" fadeFont := "Impact" fadeSystemAndRomLayersOnly := "false" fadeExtractionTime := "disabled" fadeExtractionTimeTextX := "0" fadeExtractionTimeTextY := "0" fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold" fadeInterruptKey := "" detectFadeErrorEnabled := "false" fadeImgPath := "H:\HyperSpin\RocketLauncher\Media\Fade" RLDataPath := "H:\HyperSpin\RocketLauncher\Data" RLMediaPath := "H:\HyperSpin\RocketLauncher\Media" RLErrSoundPath := "H:\HyperSpin\RocketLauncher\Media\Sounds\Error" modulesPath := "H:\HyperSpin\RocketLauncher\Modules" moduleFullName := "H:\HyperSpin\RocketLauncher\Modules\MAME\MAME.ahk" moduleName := "MAME" modulePath := "H:\HyperSpin\RocketLauncher\Modules\MAME" moduleExtension := "ahk" moduleExtensionsPath := "H:\HyperSpin\RocketLauncher\Module Extensions" libPath := "H:\HyperSpin\RocketLauncher\Lib" sevenZEnabled := "false" sevenZPath := "H:\HyperSpin\RocketLauncher\Module Extensions\7z.exe" sevenZDllPath := "H:\HyperSpin\RocketLauncher\Module Extensions\7z.dll" sevenZExtractPath := "H:\HyperSpin\HL Temp" sevenZExtractPathOrig := "" sevenZAttachSystemName := "true" sevenZDelTemp := "true" sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar" sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar" sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar" sevenZGamesToKeep := "" sevenZDeletePerSystem := "false" sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar" 7zExtractPath := "H:\HyperSpin\HL Temp" mgEnabled := "false" mgKey := "~NumpadSub" mgBackgroundColor := "FF000000" mgSidePadding := "0.2" mgWidthBaseRes := "1920" mgHeightBaseRes := "1080" mgYOffset := "500|800" mgFont := "Arial" mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic" mgText1Text := "Please select a game" mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic" mgText2Offset := "100" mgUseSound := "true" mgSoundfreq := "300" mgExitEffect := "none" mgSelectedEffect := "rotate" mgUseGameArt := "false" mgCandidate := "" mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side" mgOnLaunch := "false" pauseEnabled := "true" pauseKey := "~NumpadAdd" pauseBackToMenuBarKey := "X" pauseZoomInKey := "C" pauseZoomOutKey := "V" pauseScreenshotKey := "~PrintScreen" pauseHiToTextPath := "H:\HyperSpin\RocketLauncher\Module Extensions\HiToText.exe" pauseSaveStateKeyCodes := "" pauseLoadStateKeyCodes := "" keyboardEncoder := "WinIPAC" keyboardEncoderEnabled := "true" keymapperEnabled := "true" keymapperAHKMethod := "false" keymapper := "xpadder" xpadderFullPath := "H:\Utilities\Xpadder\Xpadder.exe" joyToKeyFullPath := "H:\Utilities\JoyToKey\JoyToKey.exe" profilePath := "H:\HyperSpin\RocketLauncher\Profiles" keymapperProfilePath := "H:\HyperSpin\RocketLauncher\Profiles\xpadder" keymapperFrontEndProfileName := "HyperSpin" keymapperFrontEndProfile := "xpadder" keymapperRocketLauncherProfileEnabled := "true" joyIDsEnabled := "true" joyIDsPreferredControllersGlobal := "I-PAC Ultimate|IPAC|Controller (XBOX 360 For Windows)|Wireless Controller " joyIDsPreferredControllersSystem := "use_global" joyIDsPreferredControllersOnExit := "Controller (XBOX 360 For Windows)|I-PAC Ultimate|Wireless Controller " CustomJoyNamesEnabled := "true" CustomJoyNames := "I-PAC Ultimate|IPAC\Controller (XBOX 360 For Windows)|XBOX\vJoy Device|VJOY" rotateMethod := "false" FEProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\HyperSpin" defaultProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default" systemProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\Fujitsu FM-7" xPadderSystemProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\Fujitsu FM-7\_Default" emuProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\Fujitsu FM-7\MAME 0.181" romProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\Fujitsu FM-7\1942 (Japan)" RocketLauncherProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\RocketLauncher" blankProfile := "H:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default\blank" ahkFEProfile := "H:\HyperSpin\RocketLauncher\Profiles\AHK\HyperSpin" ahkDefaultProfile := "H:\HyperSpin\RocketLauncher\Profiles\AHK\_Default" ahkSystemProfile := "H:\HyperSpin\RocketLauncher\Profiles\AHK\Fujitsu FM-7" ahkEmuProfile := "H:\HyperSpin\RocketLauncher\Profiles\AHK\Fujitsu FM-7\MAME 0.181" ahkRomProfile := "H:\HyperSpin\RocketLauncher\Profiles\AHK\Fujitsu FM-7\1942 (Japan)" ahkRocketLauncherProfile := "H:\HyperSpin\RocketLauncher\Profiles\AHK\RocketLauncher" bezelEnabled := "false" bezelICEnabled := "true" shaderName := "false" shaderColor := "" shaderTransparency := "" statisticsEnabled := "true" pressDuration := "-1" emuVolume := "1" dxwndIni := "H:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini" dxwndFullPath := "H:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe" qResFullPath := "H:\HyperSpin\RocketLauncher\Module Extensions\QRes.exe" mon1O := "" pacDrivedllFile := "H:\HyperSpin\RocketLauncher\Module Extensions\PacDrive32.dll" userFadeAnimIniFile := "H:\HyperSpin\RocketLauncher\Lib\User Fade Animations.ini" testFile := "" testDuration := "" initialErrorMode := "0" 23:40:31:037 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 23:40:31:037 | RL | INFO | +0 | BuildScript - Loaded Keymapper Init.ahk scripts 23:40:31:037 | RL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts 23:40:31:037 | RL | INFO | +0 | BuildScript - Loaded Pause Init.ahk scripts 23:40:31:037 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 23:40:31:037 | RL | DEBUG | +0 | BuildScript - Module starts on line: 2 23:40:31:038 | RL | INFO | +0 | BuildScript - Validating module 23:40:31:044 | RL | INFO | +0 | BuildScript - Validation complete 23:40:31:044 | RL | INFO | +0 | BuildScript - Module: MEmu := "MAME" MEmuV := "v0.166" MURL := ["http://www.mame.net/"] MAuthor := ["djvj","faahrev","brolly","Tomkun"] MVersion := "2.3.10" MCRC := "2C606685" iCRC := "8566ED91" MID := "635746812784197028" MSystem := ["AAE","Aamber Pegasus","Acorn Electron","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Apple II","Apple IIGS","Applied Technology MicroBee","Arcade","Arcade Classics","Atari 8-Bit","Atari 2600","Atari 5200","Atari 7800","Atari G1","Atari Classics","Atari Jaguar","Atari Lynx","Bally Astrocade","Bandai Super Vision 8000","Bandai WonderSwan","Bandai WonderSwan Color","Bit Corporation Gamate","Camputers Lynx","Capcom","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore 64","Commodore MAX Machine","Creatronic Mega Duck","Data East Classics","EACA EG2000 Colour Genie","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Fujitsu FM-7","Fujitsu FM Towns","Fujitsu FM Towns Marty","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","HBMAME","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Jupiter Ace","Konami Classics","LaserDisc","Magnavox Odyssey 2","MAME","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","MGT Sam Coupe","Midway Classics","Milton Bradley MicroVision","Namco Classics","Namco System 22","NEC PC-8801","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Pokemon Mini","Nintendo Satellaview","Nintendo Super Famicom","Nintendo Super Game Boy","Nintendo Virtual Boy","Othello Multivision","PacMAME","Philips CD-i","Philips VG 5000","Philips Videopac Plus G7400","RCA Studio II","Sega 32X","Sega CD","Sega Classics","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Model 1","Sega Pico","Sega Saturn","Sega SC-3000","Sega SG-1000","Sega ST-V","Sega VMU","Sharp X1","Sinclair ZX81","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo AES","SNK Neo Geo CD","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Sony PocketStation","Sord M5","Soundic Victory MPT-02","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Thomson MO5","Tiger Game.com","Tomy Tutor","VTech CreatiVision","VTech Socrates","Watara Supervision","Williams Classics"] ;---------------------------------------------------------------------------- ; Notes: ; This module now includes everything from the legacy MAME and MESS modules, but combined to match the merge of the 2 emulators that occured on version 0.162. ; ; Exit fade will only work correctly if you don't have Esc, the default MAME exit key, as your exit key. If you use Esc, turn off the ExitScreen ; This module will set your rom paths on the fly via CLI, but you must make sure the RLUI module setting for this module "MAME_BIOS_Path" is correctly set. It defaults to your roms subfolder where MAME.exe is found. ; This module assumes you have bios zip in your MAME "roms" directory, which might be different than your actual roms directory, for each system you need this module for. All tested systems listed below ; If MAME has a problem reading the bios zips, try archving them with "no compression" ; This site can help a ton with details for the various systems supported: http://www.progettoemma.net/mess/index.html ; You may get a black screen or MAME may close w/o notice if you do not have a bios rom for your system when one is needed. ; If you use bezel, it is recommended to set the module bezel mode to normal, and go to your MAME.ini file, on your emulator folder, and choose these options: artwork_crop 1, use_backdrops 1, use_overlays 1, use_bezels 0 ; ; Command Line Options - http://easyemu.mameworld.info/mameguide/mameguide-options.html ; High Scores DO NOT SAVE when cheats are enabled! ; HLSL Documentation: http://mamedev.org/source/docs/hlsl.txt.html ; If you use MAME for AAE, create a vector.ini in mame's ini subfolder and paste these HLSL settings in there: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=309968&page=&view=&sb=5&o=&vc=1 ; ; Be aware that several systems will require a BIOS zip with their roms inside. They all come bundled in the MAME set so make sure you add your MAME roms folder to the ; roms path for that system. If you have doubts about their filenames check the mTypeVar module variable content. ; ; Following systems will also require some specific files to operate properly: ; APF Imagination Machine - apfimag (tape games), apfm1000 (cart games) ; Camputers Lynx - lynx64k, lynx96k, lynx128k ; Coleco ADAM - adam, adam_ddp, adam_fdc, adam_kb, adam_prn, adam_spi ; NEC PC Engine-CD - "Super CD-ROM2 System V3.0 (J).pce" [262,656 bytes] (placed in the roms subfolder in the emuPath) ; NEC TurboGrafx-CD - "Super CD-ROM2 System V3.01 (U).pce" [262,144 bytes] (placed in the roms subfolder in the emuPath) ; Sega CD - segacd, megacd, megacd2j (megacd2j seems to be more compatible over megacdj) ; Sony PlayStation - psa, pse, psj, psu ; ; Tape Control: ; MAME tape/cassette emulation is terrible because normally it means you need to manually start and stop the tapes yourself so it's highly suggested that you use another emulator for such systems. ; Tape control commands are accessible through the UI, press tab and then select Tape Control and you can start/stop the loaded tape from there. ; The following hotkeys can also be used: ; F2 - Start Tape ; Left Shift + F2 - Stop Tape ; Insert - While held, runs the game with throttling disabled and with the maximum frameskip. Useful to speedup the long tape loading process. ; ; Be aware that tape games are normally used on PC systems therefore it's likely that full keyboard emulation is enabled which means that you'll need to disable it in order to use any of the above ; hotkeys. To disable it press the Scroll Lock key, press it again to enable it back. ; ; 7z Support: ; Make sure you have 7z disabled for all MAME Arcade systems. Their roms are supposed to be archived, if you have 7z enabled then your games will fail to load. It's ; fine to enable 7z to non-arcade systems. ; ; Custom Configuration Files: ; If you want to use custom configuration files (.cfg files) for some games you will need to store them inside your MAME cfg folder using the following structure: ; cfg\mame_system_name\database_rom_name\mame_system_name.cfg ; An example of a game that requires specific settings is ICBM Attack for the Bally Astrocade, in this case special cfg file should be: ; cfg\astrocde\I.C.B.M. Attack (USA) (Unl)\astrocde.cfg ; ; Ini Files: ; Module will set most settings through command line which will override any settings you might have on your MAME ini files. Everything else will be read from ; those. MAME supports a hierarchical ini file structure and will load settings from several ini files following a specific order: ;- mame.ini ;- <mymame>.ini (i.e. if MAME was renamed mame060.exe, MAME parses mame060.ini here) ;- debug.ini (if the debugger is enabled) ;- <parent>.ini (for clones only, may be called recursively) ;- <gamename>.ini ;- vertical.ini (for games with vertical monitor orientation) ;- horizont.ini (for games with horizontal monitor orientation) ;- vector.ini (for vector games only) ;- <driver>.ini (based on the source filename of the driver) ; ; The settings in the later ini's override those in the earlier ini's. ; ; It's highly recommended that you set skipchecks to 'Rom Only" for MAME otherwise RocketLauncher won't be able to launch several games due ; to the way MAME roms are packaged. This will be even more noticeable for those using merged sets. ; ; Bally Astrocade: ; ICBM requires a soft reset (even on the real hardware) to launch. You can read about it here: http://www.ballyalley.com/ballyalley/articles/Playing_ICBM_Attack_Using_MESS.pdf ; Other games might require this as well, you can enable this in the module's settings so the machine is reset automatically on launch, otherwise you need to press F3 to start the game. ; Also ICBM Attack uses different controls then the rest of the games. Make sure you follow the procedure explained above under "Custom Configuration Files" to create such file. ; ; GCE Vectrex: ; Requires a vectrex.lay and a png overlay for each game. These all need to be placed in the MAME\artwork\vectrex folder. ; You can download all these pngs and the lay file in my ftp folder. You need to use the HyperList XML to match the pngs. ; ; Jupiter Ace: ; Set mame to 48k ram ; ; Magnavox Odyssey 2: ; Euro games should use the videopac bios instead of the odyssey2 one or you'll get some timing issues. ; Use the systemName ini file in the folder with this module for this, example: ; [Moto-Crash (France)] ; Bios=videopac ; ; RCA Studio 2: ; Most of the games require you to press a button to start the game, like 1 or 2 (refer to the game's manual). ; The game screen will be black until you do. ; ; Texas Instruments TI 99/4A: ; This system requires full keyboard emulation to work properly ; Split cart dumps are not supported since MESS .145 so you'll have to convert them to RPK format or use an earlier version of MESS (and a different module) ; You can check how to convert split cart dumps to RPK here: ; http://www.ninerpedia.org/index.php/MESS_multicart_system ; For floppy games make sure you have a RPK dump of an extended basic rom on your roms folder. It should be named "extended_basic.rpk" ; This system requires you to use a MAME build with Direct Input enabled in order to auto start the games. Most games will require commands to be typed to start ; and it's normally too complex to be able to do it through the -ab switch so SendCommand is used instead which means a Direct Input enabled MAME version is required. ; ; Bezels: ; Module settings control whether RocketLauncher or MAME bezels are shown ; In the bezel normal mode only RocketLauncher Bezels will be show and the MAME use_bezels option will be forced disbaled ; In the bezel layout mode, RocketLauncher Bezels will be drawn only when you do not have a layout file on your MAME folders for the current game ; ; ServoStik: ; The module will automatically control any connected ServoStiks found on the system. ; It does this by reading the xml info from MAME. If that XML info has directional info at 4 or less, 4-way mode will be enabled. All others get 8-way mode. ; ; Per game controller types: ; MAME allows you to change the controller type for each game by using slot devices. Slot devices are highly customizable and vary greatly from system to ; system so to avoid adding a huge complexity to the module this must be done through the Parameters settings. ; Slot devices are stored in the MAME ini file you are using, so the best way to find the command line you need to use is to start your game set the slot devices ; through the MAME UI (Press tab while in MAME) exit and then open the MAME ini file and search for a section named SLOT DEVICES. ; This is an example for Atari 2600 for a game using wheel controllers on both joy ports: ; # ; # SLOT DEVICES ; # ; joyport1 wheel ; joyport2 wheel ; The suggested method is to set the desired controllers you want to use by default in the Module Global Settings, in this case under the Atari 2600 tab you would ; set Parameters=-joyport1 joy -joyport2 joy ; And then for specific games do the same under Module Specific Settings for that system, if a game requires the wheel controller you'd set ; Parameters=-joyport1 wheel -joyport2 wheel ; ; Another option is to set the default values in the MAME ini file and make sure you also set writeconfig to 0. ; Swapping slot devices wipes out SYSTEM custom configs on the unplugged controllers, so to avoid any customised controls getting erased everytime you change slot devices, ; ensure you set your controls in the main MAME config file (MAME.ini), not the system one (ex. Atari 2600.ini). ; ; Linking/NetPlay: ; The module will automatically set correct network ports for linked games. ; Up to 8 players on the same PC are supported. Multiple copies of MAME will be launched. ; Placement of the screens are automatic but can be controlled in RocketLauncherUI MAME module settings. Windowed mode is required when more than one copy of mame is launched and is set automatically. ; Each player will use a different cfg and nvram folder in your MAME folder. Player 1 will always use .\cfg and .\nvram. ; Players 2 through 8 will use .\cfg2, .\cfg3, etc and .\nvram2, .\nvram3, etc ; These folders and cfg/nvram files will be automatically created for you on launch so you do not need to create them manually. ; Global inputs is automatically turned on for you but it is your job to setup individual controls for each instance. MAME only supports raw-input in this mode however. ; Over a LAN/WAN connection only 2 players are supported due to the way the ports are designated, it's impossible to automate port allocation because there is no 1 server where all hosts connect to. ; Default starting port for the Master is 15111 and consecutively goes up from there upto 15119 for 8 players. You can change the default starting port in the module settings if it conflicts with used ports on your network. ; There are other network related settings in the module settings to assist with starting IPs and connectivity, so check them out as well. ; ; NVRAM Automation for linked games: ; When launching linked games on the same pc NVRAM settings are automatically set for you so each player will be unique. ; For instance, in Virtua Racing, Player 1 is red, player 2 is blue, player 3 is yellow, etc. ; To do this, some other options are also set automatically for you as well, like region, difficulty, countr, course, etc ; I set these to defaults, but prefer USA region. If you do not like these, you will have to disable NVRAM automation in the module settings in RocketLauncherUI. ; ; Additional Link info that may be of some importance: ; The original Model-1 has a max Bandwidth of 6 MBit/s (TOTX173/TORX173). ; One Board sends about 20 KByte/s. ; So bandwidth CLIENTSIDE is like... ; 2 Boards - 20 KByte/s inbound and 20 KByte/s outbound. ; 3 Boards - 40 KByte/s inbound and 20 KByte/s outbound. ; 4 Boards - 60 KByte/s inbound and 20 KByte/s outbound. ; etc. ; Some good info on Linking: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=297577&page=0 ; also http://forum.arcadecontrols.com/index.php/topic,130136.msg1331485.html ;---------------------------------------------------------------------------- StartModule() BezelGUI() primaryExe := new Emulator(emuPath . "\" . executable) ; instantiate emulator executable object emuPrimaryWindow := new Window(new WindowTitle(,"MAME")) ; instantiate primary emulator window object emuOpenWindow := new Window(new WindowTitle(dialogOpen,"ConsoleWindowClass")) emuConsoleWindow := new Window(new WindowTitle(,"ConsoleWindowClass")) emuDebugWindow := new Window(new WindowTitle(,"MAMEDebugWindow")) emuOutputWindow := new Window(new WindowTitle(,"MAMEOutput")) ; This object controls how the module reacts to different systems. MAME can play a lot of systems, but needs to know what system you want to run, so this module has to adapt. mTypeVar := " ( LTrim Aamber Pegasus|pegasus Acorn Electron|electron Amstrad CPC|cpc664 Amstrad GX4000|gx4000 APF Imagination Machine|apfimag Apple II|apple2ep Apple IIGS|apple2gs Applied Technology MicroBee|mbeeic Atari 8-Bit|a800 Atari 2600|a2600 Atari 5200|a5200 Atari 7800|a7800 Atari G1|system16 Atari Jaguar|jaguar Atari Lynx|lynx Bally Astrocade|astrocde Bandai Super Vision 8000|sv8000 Bandai WonderSwan|wswan Bandai WonderSwan Color|wscolor Bit Corporation Gamate|gamate Camputers Lynx|lynx128k Casio PV-1000|pv1000 Casio PV-2000|pv2000 Coleco ADAM|adam ColecoVision|coleco Commodore 64|c64 Commodore MAX Machine|vic10 Creatronic Mega Duck|megaduck EACA EG2000 Colour Genie|cgenie Emerson Arcadia 2001|arcadia Entex Adventure Vision|advision Epoch Game Pocket Computer|gamepock Epoch Super Cassette Vision|scv Exidy Sorcerer|sorcerer Fairchild Channel F|channelf Fujitsu FM-7|fmnew7 Fujitsu FM Towns|fmtowns Fujitsu FM Towns Marty|fmtmarty Funtech Super Acan|supracan GamePark 32|gp32 GCE Vectrex|vectrex Hartung Game Master|gmaster Interton VC 4000|vc4000 JungleTac Sport Vii|vii Jupiter Ace|jupace Magnavox Odyssey 2|odyssey2 Matra & Hachette Alice|alice32 Mattel Aquarius|aquarius Mattel Intellivision|intv MGT Sam Coupe|samcoupe Milton Bradley MicroVision|microvsn NEC PC-8801|pc8801 NEC PC Engine|pce NEC PC Engine-CD|pce NEC SuperGrafx|sgx NEC TurboGrafx-16|tg16 NEC TurboGrafx-CD|tg16 Nintendo 64|n64 Nintendo 64DD|n64dd Nintendo Entertainment System|nes Nintendo Famicom|famicom Nintendo Famicom Disk System|fds Nintendo Game Boy|gameboy Nintendo Game Boy Advance|gba Nintendo Game Boy Color|gbcolor Nintendo Pokemon Mini|pokemini Nintendo Satellaview|snes Nintendo Super Famicom|snes Nintendo Super Game Boy|supergb Nintendo Virtual Boy|vboy Othello Multivision|omv1000 Philips CD-i|cdimono1 Philips Videopac Plus G7400|g7400 Philips VG 5000|vg5k RCA Studio II|studio2 Sega 32X|32x Sega CD|segacd Sega Game Gear|gamegear Sega Genesis|genesis Sega Master System|sms Sega Mega Drive|megadriv Sega Pico|pico Sega Saturn|saturn Sega SC-3000|sc3000 Sega SG-1000|sg1000 Sega VMU|svmu Sharp X1|x1turbo40 Sinclair ZX81|zx81 SNK Neo Geo AES|aes SNK Neo Geo CD|neocdz SNK Neo Geo Pocket|ngp SNK Neo Geo Pocket Color|ngpc Sony PlayStation|psx Sony PocketStation|pockstat Sord M5|m5 Soundic Victory MPT-02|mpt02 Super Nintendo Entertainment System|snes Tandy TRS-80 Color Computer|coco3 Texas Instruments TI 99-4A|ti99_4a Thomson MO5|mo5 Tiger Game.com|gamecom Tomy Tutor|tutor VTech CreatiVision|crvision VTech Socrates|socrates Watara Supervision|svision )" mType := Object() Loop, Parse, mTypeVar, `n, `r { obj := {} Loop, Parse, A_LoopField, | If (A_Index = 1) obj.System := A_LoopField Else ; 2 obj.mameID := A_LoopField mType.Insert(obj["System"], obj) } RLLog.Debug("Module - Finished building the " . MEmu . " object") ; For easier use throughout the module mameSystem := mType[systemName].System mameID := mType[systemName].mameID If !mameSystem { If (!ArrayUtils.ArrayContains(MSystem,systemName)) { RLLog.Warning("Module - """ . systemName . """ is not a known console or computer system. Defaulting to MAME's Arcade mode for the remainder of this " . MEmu . " module.") } Else { RLLog.Debug("Module - Defaulting to MAME's Arcade mode for the remainder of this " . MEmu . " module.") } mameSystem := systemName mameID := "MAME" } Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1) ; Set fullscreen mode legacyMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "LegacyMode","false",,1) mameBiosPath := moduleIni.Read("Settings", "MAME_BIOS_Path", emuPath . "\roms",,1) Videomode := moduleIni.Read("Settings", "Videomode","d3d",,1) ; Choices are gdi,ddraw,d3d. If left blank, MAME uses d3d by default pauseMethod := moduleIni.Read("Settings", "PauseMethod",1,,1) ; set the pause method that works better on your machine (preferred methods 1 and 2) 1 = Win7 and Win8 OK - Problems with Win XP, 2 = preferred method for WinXP - Problems in Win7, 3 and 4 = same as 1 and 2, 5 = only use If you have a direct input version of mame, 6 = suspend mame process method, it could crash mame in some computers bilinearFilter := moduleIni.Read(mameSystem . "|Settings", "BilinearFilter","false",,1) hlsl := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "HLSL","false",,1) glsl := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "GLSL","false",,1) bezelMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "BezelMode","layout",,1) ; "layout" or "normal" verticalRotationMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "VerticalRotationMode","none",,1) cheatMode := moduleIni.Read("Settings", "CheatMode","false",,1) cheatModeKey := moduleIni.Read("Settings", "CheatModeKey",,,1) ; user defined key to be held down before launching a mame rom. UseSoftwareList := moduleIni.Read(romName . "|" . mameSystem, "UseSoftwareList","false",,1) sysStaticParams := moduleIni.Read(mameSystem, "StaticParameters",,,1) sysParams := moduleIni.Read(mameSystem, "Parameters",,,1) romParams := moduleIni.Read(romName, "Parameters", sysParams,,1) mameRomName := moduleIni.Read(romName, "MameRomName",,,1) autosave := moduleIni.Read(romName . "|" . mameSystem, "Autosave", "false",,1) volume := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "Volume",,,1) Artwork_Crop := moduleIni.Read(romName . "|" . mameSystem, "Artwork_Crop", "true",,1) Use_Bezels := moduleIni.Read(romName . "|" . mameSystem, "Use_Bezels", "false",,1) Use_Overlays := moduleIni.Read(romName . "|" . mameSystem, "Use_Overlays", "true",,1) Use_Backdrops := moduleIni.Read(romName . "|" . mameSystem, "Use_Backdrops", "true",,1) Use_Cpanels := moduleIni.Read(romName . "|" . mameSystem, "Use_Cpanels", "false",,1) Use_Marquees := moduleIni.Read(romName . "|" . mameSystem, "Use_Marquees", "false",,1) inipath := moduleIni.Read(mameSystem, "IniPath",,,1) hashpath := moduleIni.Read(mameSystem, "HashPath",,,1) UseControllerRemap := moduleIni.Read(mameSystem . "|Settings", "UseControllerRemap", "true",,1) ControllerRemapPath := moduleIni.Read(mameSystem . "|Settings", "ControllerRemapPath", emuPath . "\ControllerRemap\ControllerRemap.exe",,1) CtrlRemapFile := new File(ControllerRemapPath) ControllerRemapConfigPath := moduleIni.Read( mameSystem . "|Settings", "ControllerRemapConfigPath", CtrlRemapFile.FilePath . "\ctrlr\",,1) MAMECtrlrPath := moduleIni.Read(mameSystem . "|Settings", "MAMECtrlrPath", emuPath . "\ctrlr",,1) mameBiosPath := GetFullName(mameBiosPath) ; Loop, 8 ; car%A_Index%Color := moduleIni.Read(romName, "Car_" . A_Index . "_Color",,,1) enableLinkPlay := moduleIni.Read(romName . "|Link/Network", "Enable_Link_Play", "false",,1) networkSession := "" If (enableLinkPlay != "false") { RLLog.Info("Module - Link/Network Multi-Player is an available option for " . romName) getWANIP := moduleIni.Read("Link/Network", "Get_WAN_IP","false",,1) myIP := If getWANIP = "true" ? GetPublicIP() : "127.0.0.1" ; use local ip by default if user does not want to get the WAN IP as MAME needs this for linked games networkPlayers := enableLinkPlay ; Max amount of networkable players localLink := 1 ; Tell Multiplayer menu to enable menu option for local linking enableNVRAMAutomation := moduleIni.Read(romName . "|Link/Network", "Enable_NVRAM_Automation","true",,1) maxPlayersPerMonitor := moduleIni.Read(romName . "|Link/Network", "Max_Players_Per_monitor","1|1|1|1|1|1|1|1",,1) splitScreen2PlayersMode := moduleIni.Read(romName . "|Link/Network", "SplitScreen_2_Players","Horizontal",,1) ;horizontal or vertical splitScreen3PlayersMode := moduleIni.Read(romName . "|Link/Network", "SplitScreen_3_Players","P1top",,1) ; For Player1 screen to be on left: P1left. For Player1 screen to be on top: P1top. For Player1 screen to be on bottom: P1bottom. For Player1 screen to be on right: P1right. localPort := moduleIni.Read("Link/Network", "Local_Port","15111",,1) defaultServerIP := moduleIni.Read("Link/Network", "Default_Server_IP", myIP,,1) defaultServerPort := moduleIni.Read("Link/Network", "Default_Server_Port","15111",,1) lastIP := moduleIni.Read("Link/Network", "Last_IP", defaultServerIP,,1) ; also known as the Remote IP in mame. Does not need to be on the ISD lastPort := moduleIni.Read("Link/Network", "Last_Port", defaultServerPort,,1) ; also known as the Remote Port in mame. Does not need to be on the ISD MultiplayerMenu(lastIP, lastPort, networkType, networkPlayers,,,,,,localLink,"ipAndPort") ;MultiPlayer Menu Result ; If !(networkType) ; MsgBox, % "Single Player Game" ; Else If (networkType="localLink") ; MsgBox, % "Local Link selected with the number of players equal to: " . networkPlayers ; Else If (networkType="server") ; MsgBox, % "WAN IP Address=" . networkIP . " | LAN IP Address=" . localIP[1,2] . " | Port=" . networkPort . " | networkPlayers=" . networkPlayers . " | networkRequiresSetup=" . networkRequiresSetup ; Else If (networkType="client") ; MsgBox, % "NetworkIP=" . networkIP . " | Port Number=" . networkPort . " | networkRequiresSetup=" . networkRequiresSetup If networkSession { RLLog.Info("Module - Using a Network for " . romName) multiPlayerObj := Object() ; initialize object to store the multiplayer options If (networkType="localLink") { RLLog.Info("Module - Setting remote host to 127.0.0.1 to support local link mode as it is running on this PC.") linkEnabledGame := 1 If networkPlayers > 1 { RLLog.Info("Module - Local link mode was selected and " . networkPlayers . " sessions will be launched.") fullscreen := "false" ; must turn off fullscreen if running multiple MAMEs on the same machine Loop % networkPlayers { multiPlayerObj[A_Index,"Player"] := A_Index multiPlayerObj[A_Index,"CfgDir"] := " -cfg_directory cfg" . (If A_Index = 1 ? "" : A_Index) multiPlayerObj[A_Index,"NvramDir"] := " -nvram_directory nvram" . (If A_Index = 1 ? "" : A_Index) If (A_Index = 1) { ; Player 1 initialLocalPort := localPort ; must be stored for last player multiPlayerObj[A_Index,"LocalHost"] := " -comm_localhost 0.0.0.0" multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort localPort++ multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . localPort } Else { ; Players 2+ multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort localPort++ multiPlayerObj[A_Index,"RemoteHost"] := " -comm_remotehost 127.0.0.1" multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . (If A_Index = networkPlayers ? initialLocalPort : localPort) ; must set remote port to first port on last player } ; msgbox % "Player: " . multiPlayerObj[A_Index]["Player"] . "`nLocalHost: " . multiPlayerObj[A_Index]["LocalHost"] . "`nLocalPort: " . multiPlayerObj[A_Index]["LocalPort"] . "`nRemoteHost: " . multiPlayerObj[A_Index]["RemoteHost"] . "`nRemotePort: " . multiPlayerObj[A_Index]["RemotePort"] . "`nCfgDir: " . multiPlayerObj[A_Index]["CfgDir"] . "`nNvramDir: " . multiPlayerObj[A_Index]["NvramDir"] } } Else RLLog.Info("Module - Local link mode was selected but user only chose 1 player. Launch will be a normal session.") } Else If (networkType = "client") { RLLog.Info("Module - Remote host is running on another PC, module will use remote link mode.") moduleIni.Write(networkIP,"GlobalModuleIni","Link/Network","Last_IP") ; Save last used IP and Port for quicker launching next time moduleIni.Write(networkPort,"GlobalModuleIni","Link/Network","Last_Port") linkType := "Slave" networkPlayers := 1 multiPlayerObj[1,"Player"] := 1 multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg" multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram" multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0" ; don't really need to set this but just in case multiPlayerObj[1,"LocalPort"] := " -comm_localport " . localPort multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort } Else { ; server RLLog.Info("Module - This PC is acting as the host, telling mame to listen for incoming connections on port: " . localPort) moduleIni.Write(networkIP,"GlobalModuleIni","Link/Network","Last_IP") ; Save last used IP and Port for quicker launching next time moduleIni.Write(networkPort,"GlobalModuleIni","Link/Network","Last_Port") linkType := "Master" networkPlayers := 1 multiPlayerObj[1,"Player"] := 1 multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg" multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram" multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0" ; don't really need to set this but just in case multiPlayerObj[1,"LocalPort"] := " -comm_localport " . networkPort multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort } RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """") } Else { RLLog.Info("Module - User chose Single Player mode for this session") } } FadeInStart() If inipath inipath := AbsoluteFromRelative(EmuPath, inipath) If hashpath hashpath := AbsoluteFromRelative(EmuPath, hashpath) artworkCrop := If (Artwork_Crop = "true") ? " -artwork_crop" : " -noartwork_crop" useBezels := If (Use_Bezels = "true") ? " -use_bezels" : " -nouse_bezels" useOverlays := If (Use_Overlays = "true") ? " -use_overlays" : " -nouse_overlays" useBackdrops := If (Use_Backdrops = "true") ? " -use_backdrops" : " -nouse_backdrops" useCpanels := If (Use_Cpanels = "true") ? " -use_cpanels" : " -nouse_cpanels" useMarquees := If (Use_Marquees = "true") ? " -use_marquees" : " -nouse_marquees" autosave := If autosave = "true" ? " -autosave" : "" volume := If volume != "" ? " -volume " . volume : "" inipath := If inipath != "" ? " -inipath """ . inipath . """" : "" hashpath := If hashpath != "" ? " -hashpath """ . hashpath . """" : "" If (verticalRotationMode = "none") verticalRotationMode := "" ; Process mame's ListXML for certain features If (bezelEnabled = "true" || servoStikEnabled = "auto" || verticalRotationMode || UseControllerRemap = "true") { ListXMLObject := Object() ListXMLObject := ListXMLInfo(If mameID = "MAME" ? (If mameRomName ? mameRomName : romName) : mameID) ;For non-Arcade systems we cannot use romName for listxml Angle := ListXMLObject["Angle"].Value If (bezelEnabled = "true") { If (networkPlayers > 1) { useBezels := " -nouse_bezels" ; force disabling MAME built-in bezels BezelStart(networkPlayers) } Else { If (bezelMode = "layout"){ BezelStart("layout",ListXMLObject["Parent"].Value,Angle,romName) } Else { ;bezel mode = normal useBezels := " -nouse_bezels" ; force disabling MAME built-in bezels BezelStart(,,Angle) } } } If (servoStikEnabled = "auto") { ServoStik(If ListXMLObject["Ways"].Value <= 4 ? 4 : 8) ; If "ways" in the xml is set to 4 or less, the servo will go into 4-way mode, else 8-way mode will be enabled } If (verticalRotationMode && Angle) { RLLog.Info("Setting rotation mode to " . verticalRotationMode . " - Game's angle is " . Angle) If (verticalRotationMode = "original") verticalRotationMode := " -norotate" Else If (verticalRotationMode = "right") verticalRotationMode := " -ror" Else If (verticalRotationMode = "left") verticalRotationMode := " -rol" Else verticalRotationMode := "" } Else verticalRotationMode := "" ;Controller Remap If (UseControllerRemap = "true") { RLLog.Info("Controller Remap: Start") romProfileName := (mameRomName ? mameRomName : romName) romParentName := ListXMLObject["Parent"].Value If ControllerRemapPath ControllerRemapPath := AbsoluteFromRelative("", ControllerRemapPath) If ControllerRemapConfigPath ControllerRemapConfigPath := AbsoluteFromRelative("", ControllerRemapConfigPath) If MAMECtrlrPath MAMECtrlrPath := AbsoluteFromRelative(emuPath, MAMECtrlrPath) ctrlrPath := "" RLLog.Info("Controller Remap: ControllerRemapConfigPath: " . ControllerRemapConfigPath) ;~ ;1- Check for Rom. 2- Check for Rom Parent. 3- Check for System default If (FileExist(ControllerRemapConfigPath . "\" . systemName . "\" . romProfileName . ".cfg")) { RLLog.Info("Controller Remap: Rom Config File Found: " . ControllerRemapConfigPath . "\" . systemName . "\" . romProfileName . ".cfg") ctrlrPath := new File(ControllerRemapConfigPath . "\" . systemName . "\" . romProfileName . ".cfg") } else if (romParentName and FileExist(ControllerRemapConfigPath . "\" . systemName . "\" . romParentName . ".cfg")) { RLLog.Info("Controller Remap: Parent Rom Config File Found: " . ControllerRemapConfigPath . "\" . systemName . "\" . romParentName . ".cfg") ctrlrPath := new File(ControllerRemapConfigPath . "\" . systemName . "\" . romParentName . ".cfg") } else If (FileExist(ControllerRemapConfigPath . "\" . systemName . "\_Default.cfg")) { RLLog.Info("Controller Remap: System Config File Found: " . ControllerRemapConfigPath . "\" . systemName . "\_Default.cfg") ctrlrPath := new File(ControllerRemapConfigPath . "\" . systemName . "\_Default.cfg") } else If (FileExist(ControllerRemapConfigPath . "\_Default.cfg")) { RLLog.Info("Controller Remap: Global Config File Found: " . ControllerRemapConfigPath . "\_Default.cfg") ctrlrPath := new File(ControllerRemapConfigPath . "\_Default.cfg") } ; Is there a controller file? if (ctrlrPath) { ctrlrFile := " -ctrlr RocketLauncher" ;Replace <system name="default"> with the Right mameID in the RocketLauncher.cfg file if(mameID != "MAME") { ctrlrPath.Read() rocketLauncherCfgFile := new File(MAMECtrlrPath . "\RocketLauncher.cfg") rocketLauncherCfgFile.Delete() rocketLauncherCfgFile.Append(StringUtils.Replace(ctrlrPath.Text, "<system name=""default"">", "<system name=""" . mameID . """>")) } else { ctrlrPath.Copy(MAMECtrlrPath . "\RocketLauncher.cfg",1) } RLLog.Info("Controller Remap: Running """ . ControllerRemapPath . """ /remap:""" . MAMECtrlrPath . "\RocketLauncher.cfg""") ControllerRemapProcess := new Process(ControllerRemapPath) ControllerRemapProcess.Run(" /remap:""" . MAMECtrlrPath . "\RocketLauncher.cfg""","Hide") } else { RLLog.Info("Controller Remap: No Controller config file found.") } RLLog.Info("Controller Remap: End") } } winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel" fullscreenParam := If (Fullscreen = "true") ? " -nowindow" : " -window" hideEmuObj := Object(emuOpenWindow,0,emuDebugWindow,0,emuOutputWindow,0,emuPrimaryWindow,1) 7z(romPath, romName, romExtension, sevenZExtractPath) ; Get MAME version from executable, this is needed since some CLI switches are not available in older MAME versions exeAtrib := FileGetVersionInfo_AW(emuPath . "\" . executable, "FileVersion|ProductVersion", "|") Loop, Parse, exeAtrib, |%A_Tab%, %A_Space% A_Index & 1 ? ( _ := A_LoopField ) : ( %_% := A_LoopField ) If ProductVersion MAMEVersion := StringUtils.Right(ProductVersion, StringUtils.StringLength(ProductVersion) - 2) RLLog.Info("Module - Detected MAME Product Version from '" . EmuPath . "\" . executable . "' is " . MAMEVersion) If (videomode = "opengl") { hlsl := " -nohlsl_enable" If (MAMEVersion > 159) glsl := If glsl = "true" ? " -gl_glsl" : (If glsl = "ini" ? "" : " -nogl_glsl") Else glsl := "" } Else { hlsl := If hlsl = "true" ? " -hlsl_enable" : (If hlsl = "ini" ? "" : " -nohlsl_enable") If (MAMEVersion > 159) glsl := If videomode = "ini" ? "" : " -nogl_glsl" Else glsl := "" If (videomode = "ini") videomode := "" } videomode := If (Videomode != "" ) ? " -video " . videomode : "" param1 := " -cart """ . romPath . "\" . romName . romExtension . """" ; default param1 used for launching most systems. If (romExtension = ".txt") ; This can be applied to all systems param1 := "" If (mameID = "apfimag") ; APF Imagination Machine If (romExtension != ".tap") mameID := "apfm1000" ; cart games for APF Imagination Machine require a different bios to be loaded If (UseSoftwareList != "true") { ; Now that we know the system we are loading, determine if we use an ini assocated with that system for custom game configs a user might need. Then load the configs associated to that game. If StringUtils.Contains(mameID,"ti99_4a|aes|apple2gs|electron|mbeeic|odyssey2|astrocde|samcoupe|vic10|cpc664|mo5") ; these systems will use an ini to store game specific settings { If !SystemModuleIni.Exist() SystemModuleIni.Append() ; create a blank file if it does not exist If (mameID = "ti99_4a") ; Texas Instruments TI 99-4A { ExpansionCartLocation := moduleIni.Read("Settings", "ExpansionCartLocation", romPathOrig . "\System",,1) ExpansionCartLocation := GetFullName(ExpansionCartLocation) CommandWaitOffset := moduleIni.Read("Settings", "CommandWaitOffset", 0,,1) ExpansionCart := moduleIni.Read(romName, "Expansion_Cart","extended_basic.rpk",,1) ; user can specify a rom specific cart instead of the default basic one Command := moduleIni.Read(romName, "Command",,,1) ; Now set the parameters to send to MAME If (romExtension = ".dsk") ; Expansion Disk { ; If using the mainCart , send expansionLocation to MAME. This will require DirectInput to be enabled on the MAME build! Else we are loading a Disk game param1 := " -nat -gromport single -cart1" param2 := " """ . ExpansionCartLocation . "\" . ExpansionCart . """" param3 := " -peb:slot2 32kmem -peb:slot3 speech -peb:slot6 tirs232 -peb:slot8 hfdc" param4 := " -flop1" param5 := " """ . romPath . "\" . romName . romExtension . """" If StringUtils.Contains(romName, "\(Disk") { TimerUtils.Sleep(50) If (romTable.MaxIndex() = 2) { param4 := " -flop1 " . " """ . romTable[1,1] . """" param5 := " -flop2 " . " """ . romTable[2,1] . """" } } } Else If (romExtension = ".rpk") ; Cart Game (RPK Format) param1 := " -nat -gromport single -cart1", param2:=" """ . romPath . "\" . romName . romExtension . """", param3:=" -peb:slot3 speech" ;-cart will also work here param6 := " -ui_active" ;Enable partial keyboard mode at startup } Else If (mameID = "aes") ; SNK Neo Geo AES { biosRegion := moduleIni.Read(romName, "BIOS_Region","asia",,1) param1 := " -bios " . biosRegion ; can also be japan, but the asian one has english menus for most games param2 := " -cart " . romName }Else If (mameID = "apple2gs") ; Apple IIGS { externalOS := moduleIni.Read(romName, "External_OS","false",,1) 2gsSystemFile := "System6.2mg" ;For games without OS included, always force this name and error out if not found multipartTable := CreateRomTable(multipartTable) If (externalOS = "true") { CheckFile(romPath . "\" . 2gsSystemFile) param1 := " -flop3", param2:=" """ . romPath . "\" . 2gsSystemFile . """", param3:=" -flop4", param4:=" """ . romPath . "\" . romName . romExtension . """" } Else { param1 := " -flop3", param2:=" """ . romPath . "\" . romName . romExtension . """" If (multipartTable.MaxIndex() > 1) param3 := " -flop4", param4 := " """ . multipartTable[2,1] . """" } param5 := " -ui_active" ;Enable partial keyboard mode at startup }Else If (mameID = "electron") ; Acorn Electron { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config. AutoBootDelay := " -autoboot_delay " . AutoBootDelay If StringUtils.Contains(romExtension,"\.ssd|\.bbc\|\.img|\.dsd|\.adf|\.ads|\.adm|\.adl") { mediaDeviceType := "flop" autoBootMethod := " -autoboot_command ""*mount 0\n\n\n\n\nch.""""run""""""\n""""" } Else If StringUtils.Contains(romExtension,"\.bin|\.rom") mediaDeviceType := "cart" Else { mediaDeviceType := "cass" autoBootMethod := " -autoboot_command ""*tape\nchain""""""""""""\n""" } param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" . autoBootMethod . AutoBootDelay . "" }Else If (mameID = "sc3000") ; Sega SC-3000 { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config. AutoBootDelay := " -autoboot_delay " . AutoBootDelay If StringUtils.Contains(romExtension,"\.bin|\.sg\|.sc") mediaDeviceType := "cart" Else ; any other format mediaDeviceType := "cass" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . "" }Else If (mameID = "c64") ; Commodore 64 { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config. AutoBootDelay := " -autoboot_delay " . AutoBootDelay If StringUtils.Contains(romExtension,"\.d64|\.g64|\.g41|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi|\.dsk") mediaDeviceType := "flop1" Else If StringUtils.Contains(romExtension,"\.wav|\.tap") mediaDeviceType := "cass1" Else If StringUtils.Contains(romExtension,"\.80|\.a0|\.e0|\.crt") mediaDeviceType := "cart1" Else If StringUtils.Contains(romExtension,"\.p00|\.prg|\.t64") mediaDeviceType := "quik1" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . "" }Else If mameID = mbeeic ; Applied Technology MicroBee { microbeeModel := moduleIni.Read(romName, "MicroBee_Model","mbeeic",,1) If !StringUtils.Contains(microbeeModel,"mbee|mbeeic|mbeepc|mbeepc85|mbee56") ScriptError("This is not a known MicroBee model value: " . microbeeModel) Else If (microbeeModel != "mbeeic") mameID := microbeeModel If StringUtils.Contains(romExtension,"\.mwb|\.com|\.bee") mediaDeviceType := "quik1" Else If StringUtils.Contains(romExtension,"\.wav|\.tap") mediaDeviceType := "cass" Else If StringUtils.Contains(romExtension,"\.rom") mediaDeviceType := "cart" Else If StringUtils.Contains(romExtension,"\.dsk") mediaDeviceType := "flop1" Else ; .bin format mediaDeviceType := "quik2" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "odyssey2") ; Magnavox Odyssey 2 { VoiceModule := moduleIni.Read(romname, "VoiceModule","false","",1) If (VoiceModule = "true") param1 := " -cart1 voice -cart2 """ . romPath . "\" . romName . romExtension . """" param2 := " -ui_active" ;Enable partial keyboard mode at startup If romName not contains (USA mameID := "videopac" }Else If (mameID = "astrocde") ; Bally Astrocade { BlueRAMBasicRom := moduleIni.Read("Settings", "BlueRAMBasicRom","Blue RAM Basic v1.1 (USA).bin",,1) ; Blue RAM Basic rom RequiresReset := moduleIni.Read(romname, "RequiresReset","false",,1) ; Check if game requires a reset BlueRAMBasicRomPath := new File(romPath . "\" . BlueRAMBasicRom) If (romExtension = ".script") { ; Will require blue ram basic If !BlueRAMBasicRomPath.Exist() { ; Blue RAM Basic games might be in their own sub-folders since they have several files, so let's try to find the Blue RAM cart in the parent folder as well StringUtils.SplitPath(romPath,,romBasePath) ; grab path one level up BlueRAMBasicRomPath.__Delete() BlueRAMBasicRomPath := new File(romBasePath . "\" . BlueRAMBasicRom) BlueRAMBasicRomPath.CheckFile("Couldn't find " . BlueRAMBasicRom . " on any of these paths:" . romBasePath . "|" . romPath) } ScriptFile := new File(romPath . "\" . romName . romExtension) param1 := " -cart """ . BlueRAMBasicRomPath.FileFullPath . """" ; Replace rompath variable in script ScriptFile.Read() ScriptFile.Text := StringUtils.Replace(ScriptFile.Text, "{romPath}", romPath, "all") ; Create cmd file to send to MESS RomCMDFile := new File(romPath . "\" . romName . ".cmd") RomCMDFile.Delete() RomCMDFile.Append(ScriptFile.Text) param2 := " -exp blue_ram_16k -debug -debugscript """ . RomCMDFile.FileFullPath . """" closeDebugWindow := "true" } }Else If (mameID = "samcoupe") ; MGT Sam Coupe { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config. AutoBootDelay := " -autoboot_delay " . AutoBootDelay If StringUtils.Contains(romExtension,"\.mgt|\.dsk|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi") mediaDeviceType := "flop1" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""\nBOOT\n""" . AutoBootDelay . "" }Else If (mameID = "vic10") ; Commodore MAX Machine { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config. AutoBootDelay := " -autoboot_delay " . AutoBootDelay If StringUtils.Contains(romExtension,"\.e0|\.80") param1 := " -cart """ . romPath . "\" . romName . romExtension . """" Else If StringUtils.Contains(romExtension,"\.wav|\.tap|\.fd") param1 := " -cass """ . romPath . "\" . romName . romExtension . """" Else If StringUtils.Contains(romExtension,"\.t64|\.prg|\.p00") { mediaDeviceType := "quik" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""RUN""" . AutoBootDelay . "" } }Else If (mameID = "mo5") ; Thomson MO5 { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1) ; Read delay from config. AutoBootDelay := " -autoboot_delay " . AutoBootDelay If StringUtils.Contains(romExtension,"\.bin|\.m5|\.rom") param1 := " -cart """ . romPath . "\" . romName . romExtension . """" Else If StringUtils.Contains(romExtension,"\.wav|\.k5|\.k7") param1 := " -cass """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""RUN \""\""\n""" . AutoBootDelay . "" Else If StringUtils.Contains(romExtension,"\.fd|\.dsk|\.d77|\.d88") param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""DOS\nLOAD\n""" . AutoBootDelay . "" }Else If (mameID = "cpc664") ; Amstrad CPC { LaunchProgram := moduleIni.Read(romName, "LaunchProgram","disk",,1) ; Read command from config. LaunchProgram := " -autoboot_command " . """RUN \""" . LaunchProgram . "\n""" AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config. AutoBootDelay := " -autoboot_delay " . AutoBootDelay If StringUtils.Contains(romExtension,"\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi|\.dsk") mediaDeviceType := "flop1" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" . LaunchProgram . AutoBootDelay } ;Use a different bios if needed (This must be done after the above if conditions since the mameID will change) iniBios := moduleIni.Read(romName, "Bios",mameID,,1) ; for all games, we use the default bios. Some games might require different bios like Odyssey2's Jopac games use the videopac bios instead, which should be defined in the ini If (iniBios != "") mameID := iniBios ; need to change the bios name for some games } ; These systems don't use an ini, but do require parameters to be changed from the default method of launching MAME If (mameID = "neocdz" || mameID = "cdimono1" || mameID = "segacd" || mameID = "saturn" || mameID = "psx" || (mameID = "tg16" && mameSystem = "NEC TurboGrafx-CD") || (mameID = "pce" && mameSystem = "NEC PC Engine-CD")) ; SNK Neo Geo CD, Philips CD-i, Sega CD, Sega Saturn, Sony PlayStation, NEC PC Engine-CD or NEC TurboGrafx-CD { If !StringUtils.Contains(romExtension,"\.chd|\.cue") ScriptError("MAME only supports " . mameSystem . " games in chd and cue format. It does not support:`n" . romExtension) If (mameSystem = "NEC TurboGrafx-CD") { ; NEC TurboGrafx-CD needs an additional bios mounted as a cart to run tgcdBios := moduleIni.Read("Settings", "TGCDSystemCard", emuPath . "\roms\Super CD-ROM2 System V3.01 (U).pce",,1) tgcdBios := GetFullName(tgcdBios) tgcdBios := CheckFile(tgcdBios) param2 := " -cart " . """" . tgcdBios . """" } Else If (mameSystem = "NEC PC Engine-CD") { ; NEC PC Engine-CD needs an additional bios mounted as a cart to run pcecdBios := moduleIni.Read("Settings", "PCECDSystemCard", emuPath . "\roms\Super CD-ROM2 System V3.0 (J).pce",,1) pcecdBios := GetFullName(pcecdBios) pcecdBios := CheckFile(pcecdBios) param2 := " -cart " . """" . pcecdBios . """" } Else If (mameID = "psx") { ; Sony PlayStation mameID := "psu" ; changing mameID sent to MAME to use the USA bios ; SelectMemCard() ; future function to swap around memcards ; Usage: mc1 "J:\MAME\software\psu\card1.mc" } If (mameSystem = "Sega CD") { ; If StringUtils.InStr(romName,"(Jap") ; Mega CD Japanese v2 mameID := "megacd2j" Else If StringUtils.InStr(romName,"(Euro") ; Mega CD European (PAL) mameID := "megacd" } param1 := " -cdrm """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "gamecom") ; Tiger Game.com { If (romExtension != ".txt") param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "genesis") ; Sega Genesis { If (StringUtils.InStr(romName, "(Europe") || StringUtils.InStr(romName, "(PAL")) ; if rom is from europe, tell MAME to boot a Mega Drive instead mameID := "megadriv" }Else If (mameID = "megadriv") ; Sega Mega Drive { If (StringUtils.InStr(romName, "(USA") || StringUtils.InStr(romName, "(NTSC")) ; if rom is from America, tell MAME to boot a Genesis instead mameID := "genesis" }Else If (mameID = "vii") ; JungleTac Sport Vii { If (romName = "Built-In Games (China)") ; Has some built-in games, gotta launch just BIOS for it. param1 := "" }Else If (mameID = "alice32") ; Matra & Hachette Alice { If (romExtension != ".txt") param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "cgenie") ; EACA EG2000 Colour Genie { If (romExtension != ".txt") param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "pockstat") ; Sony PocketStation { If (romExtension != ".gme") param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "coco3") ; Tandy TRS-80 Color Computer { If (romExtension != ".txt") param1 := " -cart """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "zx81") ; Sinclair ZX81 { If (romExtension != ".txt") param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "lynx128k") ; Camputers Lynx { If (romExtension != ".txt") param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "vg5k") ; Philips VG 5000 { If (romExtension != ".txt") param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "sorcerer") ; Exidy Sorcerer { If (romExtension = ".snp") ; Snapshot file param1 := " -dump """ . romPath . "\" . romName . romExtension . """" Else If (romExtension = ".bin") param1 := " -quik """ . romPath . "\" . romName . romExtension . """" }Else If (messID = "jupace") ; jupiter ace { If (romExtension = ".ace") param1 := " -dump """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "a800" || mameID = "fds") ; Atari 8-Bit, Nintendo Famicom Disk System { If (romExtension != ".txt") param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "vectrex") ; GCE Vectrex { If (romName = "Mine Storm (World)") ; MAME dumps an error if you try to launch Mine Storm using a rom instead of just booting vectrex w/o a game in it (Mine Storm is built into vectrex) param1 := "" }Else If (mameID = "apfm1000") ; APF Imagination Machine/APF M1000 { If (romName = "Rocket Patrol (USA)") ; Rocket Patrol is built into the APF M1000 ROM. param1 := "" }Else If (mameID = "adam") ; Coleco ADAM param1 := (If romExtension = ".ddp" ? " -cass1" : (If romExtension = ".dsk" ? " -flop1" : " -cart1")) . " """ . romPath . "\" . romName . romExtension . """" ; Decide if tape, disk, or cart game Else If (mameID = "pegasus") ; Aamber Pegasus { If (romExtension != ".txt") param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "gp32") ; GamePark 32 { If (romExtension != ".txt") param1 := " -memc """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "svmu") ; Sega VMU { param1 := " -quik """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "x1turbo40") ; Sharp X1 { If StringUtils.Contains(romExtension,"\.bin|\.rom") param1 := " -cart """ . romPath . "\" . romName . romExtension . """" Else If StringUtils.Contains(romExtension,"\.wav|\.tap") param1 := " -cass """ . romPath . "\" . romName . romExtension . """" Else param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "pc8801") ; NEC PC-8801 { If (romExtension = ".d88") param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "fmnew7") ; Fujitsu FM-7 { If StringUtils.Contains(romExtension,"\.fdi|\.td0|\.imd|\.cqm|\.dsk|\.d77|\.d88|\.1dd") param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """" Else If StringUtils.Contains(romExtension,"\.wav|\.t77") param1 := " -cass """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "apple2ep") ; Apple II { If StringUtils.Contains(romExtension,"\.dsk|\.do|\.po|\.rti|\.edd|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.i pf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi") param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """" Else If StringUtils.Contains(romExtension,"\.wav") param1 := " -cass """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "n64dd") ; Nintendo 64DD { N64RomFile := new FIle(romPath . "\" . romName . ".n64") If N64RomFile.Exist() param1 := " -cart """ . N64RomFile.FileFullPath . """ -quik """ . romPath . "\" . romName . romExtension . """" Else param1 := " -quik """ . romPath . "\" . romName . romExtension . """" }Else If StringUtils.Contains(mameID,"studio2|mpt02") ; RCA Studio 2 { If (romExtension != ".txt") param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """" Else { If StringUtils.Contains(romName,"Doodle") button2 := "A 1" ; Press 1 on P1 controller If StringUtils.Contains(romName,"Patterns") button2 := "A 2" ; Press 2 on P1 controller If StringUtils.Contains(romName,"Bowling") button2 := "A 3" ; Press 3 on P1 controller If StringUtils.Contains(romName,"Freeway") button2 := "A 4" ; Press 4 on P1 controller If StringUtils.Contains(romName,"Addition") button2 := "A 5" ; Press 5 on P1 controller } ; Generate a lua script to press the Clear button so games will start ScriptFileName := GeneratePressButtonScript("Clear",button2) bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1" }Else If (mameID = "fmtowns" || mameID = "fmtmarty") ; Fujitsu FM Towns { If StringUtils.Contains(romExtension,"\.chd|\.cue") mediaDeviceType := "cdrm" Else mediaDeviceType := "flop1" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" } } Else { ; Use Software List hashname := mameID param1 := " """ . romName . """" ; param1 used for launching from software lists If (mameID = "aes") ; SNK Neo Geo AES { hashname := "neogeo" biosRegion := moduleIni.Read(romName, "BIOS_Region","asia",,1) param2 := " -bios " . biosRegion ; can also be japan, but the asian one has english menus for most games } CheckFile(emuPath . "\hash\" . hashname . ".xml","Could not find a software list for the system " . mameID) ;Check if software list for selected system exists } If (mameID = "vectrex") { ; GCE Vectrex VectrexArtFile := new File(emuPath . "\artwork\Vectrex\" . romName . ".png") param2 := " -view " . (If VectrexArtFile.Exist() ? ("""" . romName . """") : "standard") ; need overlays extracted in the artwork\vectres folder. PNGs must match romName } sysStaticParams := If sysStaticParams != "" ? A_Space . sysStaticParams : "" ; tacking on a space in case user forgot to add one romParams := If romParams != "" ? A_Space . romParams : "" ; tacking on a space in case user forgot to add one mameRomPaths := StringUtils.Replace(romPathFromIni,"|",`"`;`",1) ; replace all instances of | to ; in the Rom_Path from RL's Emulators.ini so MAME knows where to find your roms mameRomPaths := " -rompath """ . (If mameRomName ? romPath : mameRomPaths) . (If mameBiosPath ? ";" . mameBiosPath : "") . """" ; If using an alt rom, only supply mame with the path to that rom so it doesn't try to use the original rom. If a bios path was supplied, add it into the rom paths sent to MAME If StringUtils.InStr(romParams,"-rompath") ScriptError("""-rompath"" is defined as a parameter for " . romName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.") If StringUtils.InStr(sysStaticParams,"-rompath") ScriptError("""-rompath"" is defined as a parameter for " . mameSystem . ". The MAME module fills this automatically so please remove this from Params in the module's settings.") ; use a custom rom name, not the one from the db If mameRomName { MameRomOriginalFile := new File(romPath . "\" . romName . romExtension) MameRomCustomFile := new File(romPath . "\" . mameRomName . romExtension) errLvl := MameRomOriginalFile.Move(MameRomCustomFile.FileFullPath) ; rename rom to match what mame needs originalRomName := romName ; store romName from database so we know what to rename it back to later romName := mameRomName If errLvl ScriptError("There was a problem renaming " . romName . " to " . mameRomName . " in " . romPath . ". Please check you have write permission to this folder/file and you don't already have a file named """ . mameRomName . """ in your rom folder.",8) Else ; if rename was successful, set var so we know to move it back later fileRenamed := 1 } ; use a custom cfg file if it exists and append it to param1 CustomCFGPath := new Folder(emuPath . "\cfg\" . mameID . "\" . dbName) If CustomCFGPath.Exist() param1 := " -cfg_directory """ . CustomCFGPath.FileFullPath . """" . param1 If (bilinearFilter = "true") bilinearEnabled := " -filter" Else bilinearEnabled := " -nofilter" If (cheatMode = "true") { CheatZipFile := new File(emuPath . "\cheat.zip") Cheat7zFile := new File(emuPath . "\cheat.7z") If (!CheatZipFile.Exist() && !Cheat7zFile.Exist()) RLLog.Warning("Module - You have cheats enabled for " . MEmu . " but could not locate a ""cheat.zip"" or ""cheat.7z"" in " . emuPath) Else { RLLog.Info("Module - Cheat file found in " . emuPath) If cheatModeKey ; if user wants to use a key to enable CheatMode cheatEnabled := If XHotkeyAllKeysPressed(cheatModeKey) ? " -cheat" : "" ; only enables cheatMode when key is held down on launch Else ; no cheat mode key defined cheatEnabled := " -cheat" } } If (RequiresReset = "true") { ; Generate a lua script to send a system soft reset ScriptFileName := GenerateSoftResetScript() bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1" } HideAppStart(hideEmuObj,hideEmu) If (legacyMode = "true") { RLLog.Info("Module - Running MAME in legacy Mode") errLvl := primaryExe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . fullscreenParam . cheatEnabled . volume . mameRomPaths . sysStaticParams . romParams, winstate,,,,1) ; wrap quotes around exe } Else { RLLog.Info("Module - Running MAME in non-legacy mode") ; If (networkPlayers = 1 || !linkEnabledGame) { If !networkSession { RLLog.Info("Module - SinglePlayer session") errLvl := primaryExe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6 ) . ctrlrFile . mameRomPaths . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,,,,1) ; wrap quotes around exe } Else { ; multiplayer game run RLLog.Info("Module - Network/MultiPlayer session") BuildNVRAMObject() ; build nvram object ;screen positions screenPos := [] screenPos := SplitScreenPos(networkPlayers,splitScreen2PlayersMode,splitScreen3PlayersMode,maxPlayersPerMonitor) If (networkType="localLink") globalInputs := " -global_inputs" ; tell mame to accept inputs when its window is not focused Loop % networkPlayers { currentPlayer := A_Index ; Update NVRAM setting(s) If (enableNVRAMAutomation = "true") { If nvramSettings[romName]["Settings"]["Credit"]["Position"].MaxIndex() { ; If nvram settings exist for this game NVRamFile%currentPlayer% := new File(emuPath . "\nvram" . (If currentPlayer = 1 ? "" : currentPlayer) . "\" . romName . "\" . nvramSettings[romName]["Settings"]["NVRAM"]["File"][1]) If NVRamFile%currentPlayer%.Exist() { RLLog.Info("Module - Checking nvram file(s) for required changes") If (networkType = "localLink") { ; only local link is supported for now ; Parse through each setting of each player and lookup the position to write new setting to the nvram file for playerOptionLabel, selectedPlayerOption in nvramSettings[romName]["Player"][currentPlayer] ;looping on each player selected options for index, setting in nvramSettings[romName]["Settings"][playerOptionLabel]["Position"] ;Looping through hex values of the current option HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"][playerOptionLabel]["Position"][index],nvramSettings[romName]["Settings"][playerOptionLabel]["Option"][selectedPlayerOption][index]) for index, playerCRC in nvramSettings[romName]["CRC"]["Player"][currentPlayer] ;looping on each player selected options HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["CRC"]["Position"][index],nvramSettings[romName]["CRC"]["Player"][currentPlayer][index]) } Else If (networkType = "Server") { RLLog.Info("Module - Converting this nvram to ""Master"" in: " . NVRamFile%currentPlayer%.FileFullPath) ; RLLog.Info("Module - NVRAM automation for ""Server"" not supported at this time") ; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 1 HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Master"][1]) } Else If (networkType = "Client") { RLLog.Info("Module - Converting this nvram to ""Slave"" in: " . NVRamFile%currentPlayer%.FileFullPath) ; RLLog.Info("Module - NVRAM automation for ""Client"" not supported at this time") ; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 2 HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Slave"][1]) } } Else RLLog.Info("Module - Did not find an NVRAM file to update for player " . currentPlayer . " (Ignore this if this is the first time you are launching this rom): " . NVRamFile%currentPlayer%.FileFullPath) } Else RLLog.Info("Module - This rom does not contain an entry in the NVRAM object") } ;;Run Line for each of the multiplayer MAME instances using the nvramPath and cfgPath variables to the extra mames MameMultiPlayer%currentPlayer%Exe := new Process(emuPath . "\" . executable) ; instantiate a new process for each player errLvl := MameMultiPlayer%currentPlayer%Exe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . ctrlrFile . mameRomPaths . multiPlayerObj[currentPlayer]["CfgDir"] . multiPlayerObj[currentPlayer]["NvramDir"] . globalInputs . multiPlayerObj[currentPlayer]["LocalHost"] . multiPlayerObj[currentPlayer]["LocalPort"] . multiPlayerObj[currentPlayer]["RemoteHost"] . multiPlayerObj[currentPlayer]["RemotePort"] . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,,,,1) ; wrap quotes around exe MameMultiPlayer%currentPlayer%Exe.Process("Exist") ; get PID MameMultiPlayer%currentPlayer%Window := new Window(new WindowTitle(,,,,MameMultiPlayer%currentPlayer%Exe.PID)) MameMultiPlayer%currentPlayer%Window.ExcludeTitle := "MAMEOutput" ; ignore the mame debug window MameMultiPlayer%currentPlayer%Window.Wait() } Loop % networkPlayers { MameMultiPlayer%A_Index%Window.Get("ID") MameMultiPlayer%A_Index%Window.RemoveTitlebar() MameMultiPlayer%A_Index%Window.ToggleMenu() MameMultiPlayer%A_Index%Window.RemoveBorder() MameMultiPlayer%A_Index%Window.Move(screenPos[A_Index].X, screenPos[A_Index].Y, screenPos[A_Index].W, screenPos[A_Index].H) TimerUtils.Sleep(50) } } } If errLvl { If (errLvl = 1) Error := "Failed Validity" Else If(errLvl = 2) Error := "Missing Files" Else If(errLvl = 3) Error := "Fatal Error" Else If(errLvl = 4) Error := "Device Error" Else If(errLvl = 5) Error := "Game Does Not Exist" Else If(errLvl = 6) Error := "Invalid Config" Else If StringUtils.Contains(errLvl,"7|8|9") Error := "Identification Error" Else Error := "MAME Error" RLLog.Error("MAME Error - " . Error) } emuPrimaryWindow.Wait() emuPrimaryWindow.WaitActive() If (mameID = "ti99_4a") ; Texas Instruments TI 99-4A { KeyUtils.SendCommand("X",1000) ; To bypass the first screen If (Command) KeyUtils.SendCommand(Command,,,,,,CommandWaitOffset) ; Send command affect it with an offset if needed } ; Close the debugger window if exists If (closeDebugWindow = "true") { emuDebugWindow.Wait(2) emuDebugWindow.Close() } BezelDraw() HideAppEnd(hideEmuObj,hideEmu) If (networkPlayers = 1 || !linkEnabledGame) { emuPrimaryWindow.Show() ; Show the emulator } Else { Loop % networkPlayers MameMultiPlayer%A_Index%Window.Show() ; Show the emulator MameMultiPlayer1Window.Activate() ; Activate first player window so that first player can use keyboard instead of last player } FadeInExit() primaryExe.Process("WaitClose") 7zCleanUp() BezelExit() If fileRenamed { ; Rename file back to alternate name for next launch errLvl := MameRomCustomFile.Move(MameRomOriginalFile.FileFullPath) ; Put original name back If errLvl ; If rename was successful, set var so we know to move it back later ScriptError("There was a problem renaming " . MameRomCustomFile.FileName . " back to " . MameRomOriginalFile.FileName) } FadeOutExit() ExitModule() ListXMLInfo(rom){ ; Returns MAME info about parent rom, orientation angle, resolution Global emuFullPath,emuPath,RLLog ListXMLObject := Object() listXMLVarLog := "" ComSpecProcess := new Process(ComSpec) ; instantiate cmd.exe process ComSpecProcess.RunDirect(comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt", emuPath, "Hide", 1) ; Run from emu's folder TempBezelFile := new File(emuPath . "\tempBezel.txt") TempBezelFile.Read() StringUtils.RegExMatch(TempBezelFile.Text, "s)<(machine|game).*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent) StringUtils.RegExMatch(parent,"cloneof=" . """" . ".*", parent) StringUtils.RegExMatch(parent,"""" . ".*", parent) parent := StringUtils.TrimLeft(parent, 1) StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle) StringUtils.RegExMatch(angle,"[0-9]+", angle, "-6") StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*width=" . """" . "[0-9]+" . """", width) StringUtils.RegExMatch(width,"[0-9]+", width, "-6") StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*height=" . """" . "[0-9]+" . """", Height) StringUtils.RegExMatch(Height,"[0-9]+", Height, "-6") StringUtils.RegExMatch(TempBezelFile.Text, "s)<control.*ways=" . """" . "[0-9]+" . """", Ways) StringUtils.RegExMatch(Ways,"[0-9]+", Ways, "-6") logVars := "Parent|Angle|Height|Width|Ways" Loop, Parse, logVars, | { currentobj := {} currentobj.Label := A_Loopfield currentobj.Value := %A_Loopfield% ListXMLObject.Insert(currentobj["Label"], currentobj) listXMLLog .= "`r`n`t`t`t`t`t" . currentobj["Label"] . " = " . currentobj["Value"] } RLLog.Info("Module - MAME ListXML values: " . listXMLLog) If (ListXMLObject["Height"].Value > ListXMLObject["Width"].Value) { ListXMLObject["Angle"].Value := true RLLog.Info("Module - This game's height is greater than its width, forcing vertical mode") } TempBezelFile.Delete() Return ListXMLObject } GenerateSoftResetScript(){ ; Generates a lua script to send a soft reset to MAME Global emuPath SoftScriptFile := new File(emuPath . "\soft_reset.lua") ScriptFileName := emuPath . "\soft_reset.lua" SoftScriptFile.Delete() AppendTxt :=" ( -- This script will reset the machine local function reset_machine() if resetcounter == nil then manager:machine():soft_reset(); resetcounter = 1; end end if resetcounter == nil then emu.wait(1); reset_machine(); end )" SoftScriptFile.Append(AppendTxt) Return SoftScriptFile.FileFullPath } GeneratePressButtonScript(button1,button2=""){ ; Generates a lua script to send a soft reset to MAME Global emuPath PressScriptFile := new File(emuPath . "\press_button.lua") PressScriptFile.Delete() If (button2) { button2str := "`n`t`temu.wait(1);`n`t`tioport[""" . button2 . """]:write(1);`n`t`temu.wait(1);`n`t`tioport[""" . button2 . """]:write(0);" } AppendTxt :=" ( local function press_button() if resetcounter == nil then ioport[""" . button1 . """]:write(1); emu.wait(1); ioport[""" . button1 . """]:write(0); resetcounter = 1;" . button2str . " end end if resetcounter == nil then emu.wait(1); press_button(); end )" PressScriptFile.Append(AppendTxt) Return PressScriptFile.FileFullPath } BuildNVRAMObject() { Global nvramSettings,RLLog RLLog.Info("BuildNVRAMObject - Started") nvramSettings := {} nvramSettings["vr"] := {} nvramSettings["vr"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Cabinet":{"Position":["52"], "Option":{"Special":["00"], "Standard":["01"], "Upright":["02"], "2PLink":["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "Monitor":{"Position":["22"], "Option":{"Standard":["00"], "Wide":["01"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}} nvramSettings["vr"]["Player"] := {} nvramSettings["vr"]["Player"].Insert(1, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["Player"].Insert(2, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["Player"].Insert(3, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["Player"].Insert(4, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["Player"].Insert(5, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["Player"].Insert(6, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["Player"].Insert(7, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["Player"].Insert(8, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["CRC"] := {"Player":{1:["06","21"], 2:["3C","C7"], 3:["0E","5F"], 4:["FF","D8"], 5:["4B","7F"], 6:["BA","F8"], 7:["88","60"], 8:["79","E7"]}} nvramSettings["vformula"] := {} nvramSettings["vformula"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "Sound":{"Position":["22"], "Option":{"On":["00"], "Off":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}} nvramSettings["vformula"]["Player"] := {} nvramSettings["vformula"]["Player"].Insert(1, {"BiosCounter":"1", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["Player"].Insert(2, {"BiosCounter":"1", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["Player"].Insert(3, {"BiosCounter":"1", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["Player"].Insert(4, {"BiosCounter":"1", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["Player"].Insert(5, {"BiosCounter":"1", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["Player"].Insert(6, {"BiosCounter":"1", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["Player"].Insert(7, {"BiosCounter":"1", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["Player"].Insert(8, {"BiosCounter":"1", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["CRC"] := {"Player":{1:["F2","EB"], 2:["C8","0D"], 3:["FA","95"], 4:["0B","12"], 5:["BF","B5"], 6:["4E","32"], 7:["7C","AA"], 8:["8D","2D"]}} RLLog.Info("BuildNVRAMObject - Ended") } BezelLabel: emuConsoleWindow.Set("Transparent",0) Return HaltEmu: If (pauseMethod = 1) { disableSuspendEmu := "true" disableRestoreEmu := "true" emuPrimaryWindow.PostMessage("0x211",1) } Else If (pauseMethod = 2) { disableSuspendEmu := "true" emuPrimaryWindow.PostMessage("0x211",1) } Else If (pauseMethod = 3) { disableSuspendEmu := "true" disableRestoreEmu := "true" emuPrimaryWindow.PostMessage(0x0400+6,1) } Else If (pauseMethod = 4) { disableSuspendEmu := "true" emuPrimaryWindow.PostMessage(0x0400+6,1) } Else If (pauseMethod = 5) { disableSuspendEmu := "true" KeyUtils.Send("{P down}") TimerUtils.Sleep(1000) KeyUtils.Send("{P up} ") } Return RestoreEmu: If (pauseMethod = 1) emuPrimaryWindow.PostMessage("0x212",1) Else If (pauseMethod = 2) emuPrimaryWindow.PostMessage("0x212",1) Else If (pauseMethod = 3) emuPrimaryWindow.PostMessage(0x0400+6,0) Else If (pauseMethod = 4) emuPrimaryWindow.PostMessage(0x0400+6,0) Else If (pauseMethod = 5) { disableSuspendEmu := "true" KeyUtils.Send("{P down}") TimerUtils.Sleep(1000) KeyUtils.Send("{P up} ") } emuPrimaryWindow.Activate() Return CloseProcess: FadeOutStart() If (networkSession && networkPlayers > 1) { Loop % networkPlayers { MameMultiPlayer%A_Index%Window.Close() MameMultiPlayer%A_Index%Window.WaitClose() } } Else emuPrimaryWindow.Close() Return 23:40:31:045 | RL | INFO | +0 | BuildScript - Loaded Pause scripts 23:40:31:045 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts 23:40:31:045 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 23:40:31:045 | RL | INFO | +0 | BuildScript - "H:\HyperSpin\RocketLauncher\Lib\User Functions\Global.ahk" not found 23:40:31:045 | RL | INFO | +0 | BuildScript - "H:\HyperSpin\RocketLauncher\Lib\User Functions\Fujitsu FM-7.ahk" not found 23:40:31:046 | RL | INFO | +0 | BuildScript - "H:\HyperSpin\RocketLauncher\Lib\User Functions\Emulators\MAME 0.181.ahk" not found 23:40:31:046 | RL | INFO | +0 | BuildScript - "H:\HyperSpin\RocketLauncher\Lib\User Functions\Fujitsu FM-7\Emulators\MAME 0.181.ahk" not found 23:40:31:046 | RL | INFO | +0 | BuildScript - "H:\HyperSpin\RocketLauncher\Lib\User Functions\Fujitsu FM-7\1942 (Japan).ahk" not found 23:40:31:046 | RL | INFO | +0 | BuildScript - Finished injecting functions into module 23:40:31:047 | RL | INFO | +15 | Main - Module is built 23:40:31:047 | RL | INFO | +0 | CheckFile - Checking if H:\HyperSpin\RocketLauncher\AutoHotkey.dll exists 23:40:31:047 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.13.00 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2003-2013 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.13.00 File Size: 802304 bytes Created: 12/13/2015 - 3:59:08 AM Modified: 9/25/2016 - 1:50:26 AM 23:40:31:048 | RL | INFO | +0 | Main - Hiding taskbar 23:40:31:048 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Shell_TrayWnd" 23:40:31:048 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Button" 23:40:31:048 | RL | TRACE | +0 | Window.Hide - Hiding window "ahk_class Shell_TrayWnd" 23:40:31:157 | RL | TRACE | +110 | Window.Hide - Hiding window "ahk_class Button" 23:40:31:270 | RL | INFO | +109 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 23:40:31:270 | RL | INFO | +0 | Main - Running module 23:40:31:404 | MD | INFO | +N/A | Module initialized 23:40:31:404 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 23:40:31:405 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups 23:40:31:405 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check 23:40:31:405 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check 23:40:31:405 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 23:40:31:405 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 23:40:31:405 | MD | INFO | +0 | Keymapper - Creating Custom Joy Name Array for Name Replacements 23:40:31:405 | MD | TRACE | +0 | Keymapper - Checking for the JoyIDs_Preferred_Controllers key in H:\HyperSpin\RocketLauncher\Settings\Fujitsu FM-7\Games JoyIDs.ini under section [1942 (Japan)] 23:40:31:405 | MD | INFO | +0 | LoadPreferredControllers - Started 23:40:31:426 | MD | TRACE | +31 | LoadPreferredControllers - JoyIDsPreferredControllers = 1 23:40:31:426 | MD | TRACE | +0 | LoadPreferredControllers - Creating a list of currently connected joysticks 23:40:31:426 | MD | INFO | +0 | GetJoystickArray - Started 23:40:31:426 | MD | TRACE | +0 | GetJoystickArray - Joysticks Detected: 0000000000000000 23:40:31:426 | MD | INFO | +0 | GetJoystickArray - Ended 23:40:31:426 | MD | INFO | +0 | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List 23:40:31:426 | MD | INFO | +0 | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers 23:40:31:426 | MD | INFO | +0 | LoadPreferredControllers - Ended 23:40:31:426 | MD | INFO | +0 | CheckFile - Checking if H:\Utilities\Xpadder\Xpadder.exe exists 23:40:31:427 | MD | DEBUG | +0 | CheckFile - Attributes: File Size: 1178624 bytes Created: 12/13/2015 - 4:01:19 AM Modified: 7/15/2015 - 11:58:31 PM 23:40:31:427 | MD | INFO | +0 | Keymapper - Loading xpadder 23:40:31:427 | MD | INFO | +0 | RunKeymapper - Started, using method "load" 23:40:31:427 | MD | INFO | +0 | GetJoystickArray - Started 23:40:31:427 | MD | TRACE | +0 | GetJoystickArray - Joysticks Detected: 0000000000000000 23:40:31:427 | MD | INFO | +0 | GetJoystickArray - Ended 23:40:31:428 | MD | TRACE | +0 | RunKeymapper - Found your keymapper application here: "H:\Utilities\Xpadder\Xpadder.exe" 23:40:31:428 | MD | TRACE | +0 | RunKeymapper - Looping through controllers to find xpadder profiles for each one 23:40:31:428 | MD | INFO | +0 | RunXpadder - Started 23:40:31:428 | MD | INFO | +0 | Process - Exist JoyToKey.exe 23:40:31:429 | MD | TRACE | +0 | RunXpadder - Closing xpadder to refresh controllers seen by xpadder 23:40:31:429 | MD | INFO | +0 | Run - Running: H:\Utilities\Xpadder\Xpadder.exe /C 23:40:31:454 | MD | DEBUG | +31 | Run - Error Level for Xpadder.exe /C reported as: 0 23:40:31:454 | MD | DEBUG | +0 | Run - "Xpadder.exe /C" Process ID: 5484 23:40:31:454 | MD | TRACE | +0 | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in H:\Utilities\Xpadder\xpadder.ini 23:40:31:454 | MD | INFO | +0 | Process - WaitClose Xpadder.exe 2 23:40:31:564 | MD | TRACE | +109 | RunXpadder - Reading the order in H:\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order 23:40:31:564 | MD | TRACE | +0 | RunXpadder - No more controllers to be found 23:40:31:565 | MD | WARNING | +0 | RunXpadder - No profiles found and nothing to tell Xpadder to load 23:40:31:565 | MD | INFO | +0 | RunXpadder - Ended 23:40:31:565 | MD | INFO | +0 | RunKeymapper - Ended 23:40:31:565 | MD | DEBUG | +0 | fadeInTransitionAnimation: DefaultAnimateFadeIn 23:40:31:565 | MD | DEBUG | +0 | fadeOutTransitionAnimation: DefaultAnimateFadeOut 23:40:31:565 | MD | DEBUG | +0 | fadeLyr3Animation: DefaultFadeAnimation 23:40:31:565 | MD | DEBUG | +0 | fadeLyr37zAnimation: DefaultFadeAnimation 23:40:31:566 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 23:40:31:566 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadAdd not in TableKeyGroups ~Esc, 23:40:31:566 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check 23:40:31:566 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check 23:40:31:566 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus" 23:40:31:566 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 23:40:31:566 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 23:40:31:566 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~Esc,~NumpadAdd, 23:40:31:566 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check 23:40:31:566 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check 23:40:31:566 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot" 23:40:31:567 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 23:40:31:567 | MD | TRACE | +0 | CustomFunction.Init - Starting 23:40:31:567 | MD | TRACE | +0 | CustomFunction.Init - Ending 23:40:31:567 | MD | INFO | +0 | StartModule - Started 23:40:31:567 | MD | INFO | +0 | StartModule - MEmu: MAME MEmuV: v0.166 MURL: http://www.mame.net/ MAuthor: djvj|faahrev|brolly|Tomkun MVersion: 2.3.10 MCRC: 2C606685 iCRC: 8566ED91 MID: 635746812784197028 MSystem: AAE|Aamber Pegasus|Acorn Electron|Amstrad CPC|Amstrad GX4000|APF Imagination Machine|Apple II|Apple IIGS|Applied Technology MicroBee|Arcade|Arcade Classics|Atari 8-Bit|Atari 2600|Atari 5200|Atari 7800|Atari G1|Atari Classics|Atari Jaguar|Atari Lynx|Bally Astrocade|Bandai Super Vision 8000|Bandai WonderSwan|Bandai WonderSwan Color|Bit Corporation Gamate|Camputers Lynx|Capcom|Capcom Classics|Capcom Play System|Capcom Play System II|Capcom Play System III|Casio PV-1000|Casio PV-2000|Cave|Coleco ADAM|ColecoVision|Commodore 64|Commodore MAX Machine|Creatronic Mega Duck|Data East Classics|EACA EG2000 Colour Genie|Emerson Arcadia 2001|Entex Adventure Vision|Epoch Game Pocket Computer|Epoch Super Cassette Vision|Exidy Sorcerer|Fairchild Channel F|Fujitsu FM-7|Fujitsu FM Towns|Fujitsu FM Towns Marty|Funtech Super Acan|GamePark 32|GCE Vectrex|Hartung Game Master|HBMAME|Interton VC 4000|Irem Classics|JungleTac Sport Vii|Jupiter Ace|Konami Classics|LaserDisc|Magnavox Odyssey 2|MAME|Matra & Hachette Alice|Mattel Aquarius|Mattel Intellivision|MGT Sam Coupe|Midway Classics|Milton Bradley MicroVision|Namco Classics|Namco System 22|NEC PC-8801|NEC PC Engine|NEC PC Engine-CD|NEC SuperGrafx|NEC TurboGrafx-16|NEC TurboGrafx-CD|Nintendo 64|Nintendo 64DD|Nintendo Arcade Systems|Nintendo Classics|Nintendo Entertainment System|Nintendo Famicom|Nintendo Famicom Disk System|Nintendo Game Boy|Nintendo Game Boy Advance|Nintendo Game Boy Color|Nintendo Pokemon Mini|Nintendo Satellaview|Nintendo Super Famicom|Nintendo Super Game Boy|Nintendo Virtual Boy|Othello Multivision|PacMAME|Philips CD-i|Philips VG 5000|Philips Videopac Plus G7400|RCA Studio II|Sega 32X|Sega CD|Sega Classics|Sega Game Gear|Sega Genesis|Sega Master System|Sega Mega Drive|Sega Model 1|Sega Pico|Sega Saturn|Sega SC-3000|Sega SG-1000|Sega ST-V|Sega VMU|Sharp X1|Sinclair ZX81|SNK Classics|SNK Neo Geo|SNK Neo Geo AES|SNK Neo Geo AES|SNK Neo Geo CD|SNK Neo Geo MVS|SNK Neo Geo Pocket|SNK Neo Geo Pocket Color|Sony PlayStation|Sony PocketStation|Sord M5|Soundic Victory MPT-02|Super Nintendo Entertainment System|Taito Classics|Tandy TRS-80 Color Computer|Texas Instruments TI 99-4A|Thomson MO5|Tiger Game.com|Tomy Tutor|VTech CreatiVision|VTech Socrates|Watara Supervision|Williams Classics 23:40:31:567 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Fujitsu FM-7" 23:40:31:567 | MD | INFO | +0 | LocaleUtils.i18n - Started 23:40:31:567 | MD | DEBUG | +0 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English" 23:40:31:568 | MD | INFO | +0 | LocaleUtils.i18n - Ended, using "Open" for "dialog.open" 23:40:31:568 | MD | INFO | +0 | LocaleUtils.i18n - Started 23:40:31:568 | MD | DEBUG | +0 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.start" not found, trying section "English" 23:40:31:568 | MD | INFO | +0 | LocaleUtils.i18n - Ended, using "Start" for "dialog.start" 23:40:31:568 | MD | INFO | +0 | PluginInit - Started 23:40:31:568 | MD | DEBUG | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating 23:40:31:569 | MD | INFO | +0 | CheckFile - Checking if H:\HyperSpin\Databases\Fujitsu FM-7\Fujitsu FM-7.xml exists 23:40:31:569 | MD | DEBUG | +0 | CheckFile - Attributes: File Size: 82192 bytes Created: 8/1/2017 - 11:29:54 AM Modified: 1/18/2017 - 7:25:40 AM 23:40:31:569 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Game Name" in the database! 23:40:31:569 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Name 23:40:31:569 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Name" with a value: "1942 (Japan)" 23:40:31:569 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Cloneof 23:40:31:569 | MD | DEBUG | +0 | BuildDatabaseTable - Could not find: Cloneof 23:40:31:569 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Publisher 23:40:31:570 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Publisher" with a value: "ASCII Corporation" 23:40:31:570 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Year 23:40:31:570 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Year" with a value: "1987" 23:40:31:570 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Genre 23:40:31:570 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Genre" with a value: "Shoot-'Em-Up" 23:40:31:570 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Rating 23:40:31:570 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Rating" with a value: "HSRS - GA (General Audience)" 23:40:31:570 | MD | TRACE | +0 | PluginInit - GameInfo: GameInfo Label: Genre | GameInfo Value: Shoot-'Em-Up GameInfo Label: Name | GameInfo Value: 1942 (Japan) GameInfo Label: Publisher | GameInfo Value: ASCII Corporation GameInfo Label: Rating | GameInfo Value: HSRS - GA (General Audience) GameInfo Label: Year | GameInfo Value: 1987 23:40:31:570 | MD | DEBUG | +0 | BuildDatabaseTable - Ended 23:40:31:571 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo 23:40:31:571 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: H:\HyperSpin\Media\Fujitsu FM-7\Images\Wheel\1942 (Japan).png 23:40:31:615 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a System Logo: H:\HyperSpin\Media\Main Menu\Images\Wheel\Fujitsu FM-7.png 23:40:31:615 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: System Logo | Asset Path1: H:\HyperSpin\Media\Main Menu\Images\Wheel\Fujitsu FM-7.png | Asset Extension1: png | Asset Type1: system 23:40:31:615 | MD | INFO | +0 | BuildAssetsTable - Ended 23:40:31:615 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other 23:40:31:615 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Artwork1: H:\HyperSpin\Media\Fujitsu FM-7\Images\Artwork1\1942 (Japan).png 23:40:31:615 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Box Art: H:\HyperSpin\Media\Fujitsu FM-7\Images\Artwork2\1942 (Japan).png 23:40:31:616 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Cartridge: H:\HyperSpin\Media\Fujitsu FM-7\Images\Artwork3\1942 (Japan).png 23:40:31:616 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Flyers: H:\HyperSpin\Media\Fujitsu FM-7\Images\Artwork4\1942 (Japan).png 23:40:31:616 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Letters: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters 23:40:31:648 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Other: H:\HyperSpin\Media\Fujitsu FM-7\Images\Other 23:40:31:650 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Letters | Asset Path1: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system Asset Label: Letters | Asset Path2: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system Asset Label: Letters | Asset Path3: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system Asset Label: Letters | Asset Path4: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system Asset Label: Letters | Asset Path5: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system Asset Label: Letters | Asset Path6: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system Asset Label: Letters | Asset Path7: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system Asset Label: Letters | Asset Path8: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system Asset Label: Letters | Asset Path9: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system Asset Label: Letters | Asset Path10: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system Asset Label: Letters | Asset Path11: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system Asset Label: Letters | Asset Path12: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system Asset Label: Letters | Asset Path13: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system Asset Label: Letters | Asset Path14: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system Asset Label: Letters | Asset Path15: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system Asset Label: Letters | Asset Path16: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system Asset Label: Letters | Asset Path17: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system Asset Label: Letters | Asset Path18: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system Asset Label: Letters | Asset Path19: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system Asset Label: Letters | Asset Path20: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system Asset Label: Letters | Asset Path21: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system Asset Label: Letters | Asset Path22: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system Asset Label: Letters | Asset Path23: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system Asset Label: Letters | Asset Path24: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system Asset Label: Letters | Asset Path25: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system Asset Label: Letters | Asset Path26: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system Asset Label: Letters | Asset Path27: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system Asset Label: Letters | Asset Path28: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system Asset Label: Letters | Asset Path29: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system Asset Label: Letters | Asset Path30: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system Asset Label: Letters | Asset Path31: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system Asset Label: Letters | Asset Path32: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system Asset Label: Letters | Asset Path33: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system Asset Label: Letters | Asset Path34: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system Asset Label: Letters | Asset Path35: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system Asset Label: Letters | Asset Path36: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system Asset Label: Letters | Asset Path37: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system Asset Label: Letters | Asset Path38: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system Asset Label: Letters | Asset Path39: H:\HyperSpin\Media\Fujitsu FM-7\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system Asset Label: Other | Asset Path1: H:\HyperSpin\Media\Fujitsu FM-7\Images\Other\Pointer.png | Asset Extension1: png | Asset Type1: system 23:40:31:651 | MD | INFO | +0 | BuildAssetsTable - Ended 23:40:31:651 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Video|System Video 23:40:31:651 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Video: H:\HyperSpin\Media\Fujitsu FM-7\Video\1942 (Japan).* 23:40:31:651 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Video: H:\HyperSpin\Media\Main Menu\Video\Fujitsu FM-7.* 23:40:31:651 | MD | INFO | +0 | BuildAssetsTable - Ended 23:40:31:651 | MD | INFO | +0 | PluginInit - Ended 23:40:31:651 | MD | DEBUG | +0 | StartModule - Setting romName to the dbName sent to RocketLauncher: 1942 (Japan) 23:40:31:652 | MD | INFO | +0 | SystemCursor - Hiding mouse cursor 23:40:31:680 | MD | DEBUG | +31 | XHotkeyTableCreation - Started 23:40:31:680 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen, 23:40:31:680 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check 23:40:31:680 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check 23:40:31:681 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor" 23:40:31:681 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 23:40:31:681 | MD | INFO | +0 | WinIPAC - Started with mode: START 23:40:31:681 | MD | DEBUG | +0 | WinIPAC - Searching for profiles 23:40:31:681 | MD | DEBUG | +0 | WinIPAC - No profiles found 23:40:31:681 | MD | TRACE | +0 | Process.__New - Creating new process object for: "H:\HyperSpin\HyperSpin.exe" 23:40:31:681 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\HyperSpin\HyperSpin.exe" 23:40:31:682 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\HyperSpin\RocketLauncher\Modules\MAME\Fujitsu FM-7\1942 (Japan).ini" 23:40:31:682 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\HyperSpin\RocketLauncher\Modules\MAME\Fujitsu FM-7.ini" 23:40:31:682 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\HyperSpin\RocketLauncher\Modules\MAME\MAME.ini" 23:40:31:682 | MD | TRACE | +0 | File.Exist - This file exists: H:\HyperSpin\RocketLauncher\Modules\MAME\MAME.ini 23:40:31:685 | MD | DEBUG | +0 | RIniFile.__New - "Module" at index 1, adding "GlobalModuleIni" from: "H:\HyperSpin\RocketLauncher\Modules\MAME\MAME.ini" 23:40:31:706 | MD | INFO | +32 | StartModule - Ended 23:40:31:706 | MD | TRACE | +0 | Emulator.__New - Creating new emulator object for: "H:\HyperSpin\Emulators\MAME\mame64.exe" 23:40:31:706 | MD | TRACE | +0 | Process.__New - Creating new process object for: "H:\HyperSpin\Emulators\MAME\mame64.exe" 23:40:31:706 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\HyperSpin\Emulators\MAME\mame64.exe" 23:40:31:706 | MD | TRACE | +0 | Window.__New - Created: "ahk_class MAME" 23:40:31:706 | MD | TRACE | +0 | Window.__New - Created: "Open ahk_class ConsoleWindowClass" 23:40:31:706 | MD | TRACE | +0 | Window.__New - Created: "ahk_class ConsoleWindowClass" 23:40:31:707 | MD | TRACE | +0 | Window.__New - Created: "ahk_class MAMEDebugWindow" 23:40:31:707 | MD | TRACE | +0 | Window.__New - Created: "ahk_class MAMEOutput" 23:40:31:707 | MD | DEBUG | +0 | Module - Finished building the MAME object 23:40:31:707 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: true 23:40:31:707 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942 (Japan)] - LegacyMode: No value for this key 23:40:31:707 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - LegacyMode: No value for this key 23:40:31:707 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - LegacyMode: No value for this key 23:40:31:707 | MD | INFO | +0 | RIniFile.Read - Module - LegacyMode: false (DEFAULT) 23:40:31:708 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - MAME_BIOS_Path: ..\Emulators\MAME\roms 23:40:31:708 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Videomode: No value for this key 23:40:31:708 | MD | INFO | +0 | RIniFile.Read - Module - Videomode: d3d (DEFAULT) 23:40:31:708 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - PauseMethod: No value for this key 23:40:31:708 | MD | INFO | +0 | RIniFile.Read - Module - PauseMethod: 1 (DEFAULT) 23:40:31:708 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - BilinearFilter: No value for this key 23:40:31:708 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - BilinearFilter: false 23:40:31:708 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942 (Japan)] - HLSL: No value for this key 23:40:31:708 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - HLSL: No value for this key 23:40:31:708 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - HLSL: ini 23:40:31:709 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942 (Japan)] - GLSL: No value for this key 23:40:31:709 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - GLSL: No value for this key 23:40:31:709 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - GLSL: ini 23:40:31:709 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942 (Japan)] - BezelMode: No value for this key 23:40:31:709 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - BezelMode: No value for this key 23:40:31:709 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - BezelMode: No value for this key 23:40:31:709 | MD | INFO | +0 | RIniFile.Read - Module - BezelMode: layout (DEFAULT) 23:40:31:709 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942 (Japan)] - VerticalRotationMode: No value for this key 23:40:31:709 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - VerticalRotationMode: No value for this key 23:40:31:710 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - VerticalRotationMode: none 23:40:31:710 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - CheatMode: No value for this key 23:40:31:710 | MD | INFO | +0 | RIniFile.Read - Module - CheatMode: false (DEFAULT) 23:40:31:710 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - CheatModeKey: No value for this key 23:40:31:710 | MD | INFO | +0 | RIniFile.Read - Module - CheatModeKey: (NO VALUE) 23:40:31:710 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942 (Japan)] - UseSoftwareList: No value for this key 23:40:31:710 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - UseSoftwareList: No value for this key 23:40:31:710 | MD | INFO | +0 | RIniFile.Read - Module - UseSoftwareList: false (DEFAULT) 23:40:31:710 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - StaticParameters: No value for this key 23:40:31:710 | MD | INFO | +0 | RIniFile.Read - Module - StaticParameters: (NO VALUE) 23:40:31:711 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - Parameters: No value for this key 23:40:31:711 | MD | INFO | +0 | RIniFile.Read - Module - Parameters: (NO VALUE) 23:40:31:711 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942 (Japan)] - Parameters: No value for this key 23:40:31:711 | MD | INFO | +0 | RIniFile.Read - Module - Parameters: (NO VALUE) 23:40:31:711 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942 (Japan)] - MameRomName: No value for this key 23:40:31:711 | MD | INFO | +0 | RIniFile.Read - Module - MameRomName: (NO VALUE) 23:40:31:711 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942 (Japan)] - Autosave: No value for this key 23:40:31:711 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - Autosave: No value for this key 23:40:31:711 | MD | INFO | +0 | RIniFile.Read - Module - Autosave: false (DEFAULT) 23:40:31:711 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942 (Japan)] - Volume: No value for this key 23:40:31:711 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - Volume: No value for this key 23:40:31:712 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Volume: No value for this key 23:40:31:712 | MD | INFO | +0 | RIniFile.Read - Module - Volume: (NO VALUE) 23:40:31:712 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942 (Japan)] - Artwork_Crop: No value for this key 23:40:31:712 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - Artwork_Crop: No value for this key 23:40:31:712 | MD | INFO | +0 | RIniFile.Read - Module - Artwork_Crop: true (DEFAULT) 23:40:31:712 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942 (Japan)] - Use_Bezels: No value for this key 23:40:31:712 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - Use_Bezels: No value for this key 23:40:31:712 | MD | INFO | +0 | RIniFile.Read - Module - Use_Bezels: false (DEFAULT) 23:40:31:712 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942 (Japan)] - Use_Overlays: No value for this key 23:40:31:712 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - Use_Overlays: No value for this key 23:40:31:713 | MD | INFO | +0 | RIniFile.Read - Module - Use_Overlays: true (DEFAULT) 23:40:31:713 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942 (Japan)] - Use_Backdrops: No value for this key 23:40:31:713 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - Use_Backdrops: No value for this key 23:40:31:713 | MD | INFO | +0 | RIniFile.Read - Module - Use_Backdrops: true (DEFAULT) 23:40:31:713 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942 (Japan)] - Use_Cpanels: No value for this key 23:40:31:713 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - Use_Cpanels: No value for this key 23:40:31:713 | MD | INFO | +0 | RIniFile.Read - Module - Use_Cpanels: false (DEFAULT) 23:40:31:713 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942 (Japan)] - Use_Marquees: No value for this key 23:40:31:713 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - Use_Marquees: No value for this key 23:40:31:713 | MD | INFO | +0 | RIniFile.Read - Module - Use_Marquees: false (DEFAULT) 23:40:31:714 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - IniPath: No value for this key 23:40:31:714 | MD | INFO | +0 | RIniFile.Read - Module - IniPath: (NO VALUE) 23:40:31:714 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - HashPath: No value for this key 23:40:31:714 | MD | INFO | +0 | RIniFile.Read - Module - HashPath: (NO VALUE) 23:40:31:714 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - UseControllerRemap: No value for this key 23:40:31:714 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - UseControllerRemap: No value for this key 23:40:31:714 | MD | INFO | +0 | RIniFile.Read - Module - UseControllerRemap: true (DEFAULT) 23:40:31:714 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - ControllerRemapPath: No value for this key 23:40:31:714 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ControllerRemapPath: No value for this key 23:40:31:715 | MD | INFO | +0 | RIniFile.Read - Module - ControllerRemapPath: H:\HyperSpin\Emulators\MAME\ControllerRemap\ControllerRemap.exe (DEFAULT) 23:40:31:715 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\HyperSpin\Emulators\MAME\ControllerRemap\ControllerRemap.exe" 23:40:31:715 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - ControllerRemapConfigPath: No value for this key 23:40:31:715 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ControllerRemapConfigPath: No value for this key 23:40:31:715 | MD | INFO | +0 | RIniFile.Read - Module - ControllerRemapConfigPath: H:\HyperSpin\Emulators\MAME\ControllerRemap\ctrlr\ (DEFAULT) 23:40:31:715 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Fujitsu FM-7] - MAMECtrlrPath: No value for this key 23:40:31:715 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - MAMECtrlrPath: No value for this key 23:40:31:715 | MD | INFO | +0 | RIniFile.Read - Module - MAMECtrlrPath: H:\HyperSpin\Emulators\MAME\ctrlr (DEFAULT) 23:40:31:716 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [1942 (Japan)] - Enable_Link_Play: No value for this key 23:40:31:716 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Link/Network] - Enable_Link_Play: No value for this key 23:40:31:716 | MD | INFO | +0 | RIniFile.Read - Module - Enable_Link_Play: false (DEFAULT) 23:40:31:716 | MD | DEBUG | +0 | FadeInStart - Started 23:40:31:716 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 23:40:31:716 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadAdd is in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,~e&~t, 23:40:31:716 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check 23:40:31:716 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd" 23:40:31:717 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check 23:40:31:717 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadAdd" 23:40:31:717 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check 23:40:31:717 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 23:40:31:717 | MD | DEBUG | +0 | XHotkeyTableCreation - Started 23:40:31:717 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,~e&~t, 23:40:31:717 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check 23:40:31:717 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 23:40:31:717 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check 23:40:31:717 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc" 23:40:31:734 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check 23:40:31:734 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended 23:40:31:734 | MD | DEBUG | +0 | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled 23:40:31:734 | MD | TRACE | +0 | FadeInStart - Fade screen scale factor: X=1.000000, Y= 1.000000 23:40:31:734 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Fujitsu FM-7\1942 (Japan)\Layer 1*.* 23:40:31:734 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Backgrounds\Fujitsu FM-7\1942 (Japan)\Layer 1*.* 23:40:31:734 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Fujitsu FM-7\_Default\Horizontal\Layer 1*.* 23:40:31:735 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Fujitsu FM-7\_Default\Layer 1*.* 23:40:31:735 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Backgrounds\Fujitsu FM-7\_Default\Horizontal\Layer 1*.* 23:40:31:735 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Backgrounds\Fujitsu FM-7\_Default\Layer 1*.* 23:40:31:735 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Horizontal\Layer 1*.* 23:40:31:735 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1*.* 23:40:31:735 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1*.png 23:40:31:735 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 1": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1.png 23:40:31:735 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1*.gif 23:40:31:735 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1*.tif 23:40:31:736 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1*.bmp 23:40:31:736 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1*.jpg 23:40:31:736 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 1.png 23:40:31:736 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 2" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Fujitsu FM-7\1942 (Japan)\Layer 2*.* 23:40:31:736 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 2" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Fujitsu FM-7\_Default\Horizontal\Layer 2*.* 23:40:31:736 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 2" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Fujitsu FM-7\_Default\Layer 2*.* 23:40:31:736 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 2" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Horizontal\Layer 2*.* 23:40:31:736 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 2" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2*.* 23:40:31:737 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 2": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2*.png 23:40:31:737 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 2": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2.png 23:40:31:737 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 2": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2*.gif 23:40:31:737 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 2": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2*.tif 23:40:31:737 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 2": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2*.bmp 23:40:31:737 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 2": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2*.jpg 23:40:31:737 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 2.png 23:40:31:811 | MD | INFO | +78 | DefaultAnimateFadeIn - Started, direction is: in 23:40:31:811 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image. 23:40:32:343 | MD | INFO | +530 | DefaultAnimateFadeIn - Ended 23:40:32:348 | MD | INFO | +0 | DefaultFadeAnimation - Started 23:40:32:348 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Fujitsu FM-7\1942 (Japan)\Info Bar*.* 23:40:32:348 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Fujitsu FM-7\_Default\Horizontal\Info Bar*.* 23:40:32:348 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Fujitsu FM-7\_Default\Info Bar*.* 23:40:32:348 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.* 23:40:32:348 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.* 23:40:32:348 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.png 23:40:32:348 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Info Bar": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar.png 23:40:32:349 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.gif 23:40:32:349 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.tif 23:40:32:349 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp 23:40:32:349 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg 23:40:32:349 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar.png 23:40:32:354 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Fujitsu FM-7\1942 (Japan)\Layer 3*.* 23:40:32:354 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Fujitsu FM-7\_Default\Horizontal\Layer 3*.* 23:40:32:355 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Fujitsu FM-7\_Default\Layer 3*.* 23:40:32:355 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Horizontal\Layer 3*.* 23:40:32:355 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.* 23:40:32:355 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.png 23:40:32:355 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 3": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3.png 23:40:32:355 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.gif 23:40:32:355 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.tif 23:40:32:355 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.bmp 23:40:32:355 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.jpg 23:40:32:356 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3.png 23:40:32:373 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo 23:40:32:373 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Genre Logo: H:\HyperSpin\RocketLauncher\Media\Genre\_Default\Shoot-'Em-Up.* 23:40:32:373 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rating Logo: H:\HyperSpin\RocketLauncher\Media\Rating\_Default\HSRS - GA (General Audience).* 23:40:32:406 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Developer Logo: 23:40:32:406 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Publisher Logo: H:\HyperSpin\RocketLauncher\Media\Publisher\_Default\ASCII Corporation.* 23:40:32:406 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Year Logo: H:\HyperSpin\RocketLauncher\Media\Year\_Default\1987.* 23:40:32:406 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Rating Logo | Asset Path1: H:\HyperSpin\RocketLauncher\Media\Rating\_Default\HSRS - GA (General Audience).png | Asset Extension1: png | Asset Type1: rating 23:40:32:406 | MD | INFO | +0 | BuildAssetsTable - Ended 23:40:32:406 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo 23:40:32:406 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo: H:\HyperSpin\RocketLauncher\Media\Logos\Fujitsu FM-7\_Default\ 23:40:32:407 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: H:\HyperSpin\RocketLauncher\Media\Logos\Fujitsu FM-7\1942 (Japan)\ 23:40:32:407 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: 23:40:32:407 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Rating Logo | Asset Path1: H:\HyperSpin\RocketLauncher\Media\Rating\_Default\HSRS - GA (General Audience).png | Asset Extension1: png | Asset Type1: rating 23:40:32:407 | MD | INFO | +0 | BuildAssetsTable - Ended 23:40:32:523 | MD | DEBUG | +109 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Fujitsu FM-7\1942 (Japan)\Loading start*.* 23:40:32:523 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Fujitsu FM-7\_Default\Horizontal\Loading start*.* 23:40:32:523 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\Fujitsu FM-7\_Default\Loading start*.* 23:40:32:523 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Horizontal\Loading start*.* 23:40:32:524 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\HyperSpin\RocketLauncher\Media\Fade\_Default\Loading start*.* 23:40:32:524 | MD | DEBUG | +0 | FadeInDelay - Started 23:40:32:524 | MD | DEBUG | +0 | FadeInDelay - Ended 23:40:32:524 | MD | INFO | +0 | DefaultFadeAnimation - Ended 23:40:32:524 | MD | DEBUG | +0 | FadeInStart - Ended 23:40:32:524 | MD | INFO | +0 | DxwndUpdateIniPath - DxwndIni set to H:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini 23:40:32:524 | MD | TRACE | +0 | CustomFunction.PreStart - Starting 23:40:32:524 | MD | TRACE | +0 | CustomFunction.PreStart - Ending 23:40:32:524 | MD | DEBUG | +0 | CoverFE - Started 23:40:32:526 | MD | INFO | +0 | FadeApp - Hiding Frontend by making it transparent 23:40:32:526 | MD | TRACE | +0 | Process.GetProcessID 23:40:32:528 | MD | TRACE | +0 | Process.GetProcessHandle - Process " 0" not found 23:40:32:528 | MD | DEBUG | +0 | CoverFE - Ended 23:40:32:528 | MD | TRACE | +0 | Process.__New - Creating new process object for: "C:\Windows\system32\cmd.exe" 23:40:32:528 | MD | TRACE | +0 | File.__New - Creating new file object of: "C:\Windows\system32\cmd.exe" 23:40:32:581 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage 23:40:32:640 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage1 23:40:32:706 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage1 23:40:32:764 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage2 23:40:32:829 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage3 23:40:32:894 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage3 23:40:32:958 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage4 23:40:33:018 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage4 23:40:33:079 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage5 23:40:33:143 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage6 23:40:33:204 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage6 23:40:33:263 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage7 23:40:33:331 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage7 23:40:33:388 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage8 23:40:33:393 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished. 23:40:33:424 | MD | DEBUG | +31 | Process.RunDirect - "C:\Windows\system32\cmd.exe /c "H:\HyperSpin\Emulators\MAME\mame64.exe" -listxml fmnew7 > tempBezel.txt" Process ID: 5868 and ErrorLevel reported as: 0 23:40:33:424 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\HyperSpin\Emulators\MAME\tempBezel.txt" 23:40:33:424 | MD | TRACE | +0 | File.Read - Read file to memory: H:\HyperSpin\Emulators\MAME\tempBezel.txt 23:40:33:425 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "<machine name="fmnew7" sourcefile="fm7.cpp" cloneof="fm7" from Haystack 23:40:33:425 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "cloneof="fm7" from Haystack 23:40:33:425 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched ""fm7" from Haystack 23:40:33:425 | MD | TRACE | +0 | StringUtils.TrimLeft - Trimming ""fm7" to "fm7" 23:40:33:425 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="0" width="640" height="200" refresh="60.000000" /> <sound channels="3"/> <input players="2"> <control type="joy" player="1" buttons="2" ways="8"/> <control type="keyboard" player="1" buttons="98"/> <control type="joy" player="2" buttons="2" ways="8"/> </input> <dipswitch name="Switch A" tag="DSW" mask="1"> <dipvalue name="Off" value="0"/> <dipvalue name="On" value="1" default="yes"/> </dipswitch> <dipswitch name="Boot mode" tag="DSW" mask="2"> <dipvalue name="DOS" value="0"/> <dipvalue name="BASIC" value="2" default="yes"/> </dipswitch> <dipswitch name="Switch C" tag="DSW" mask="4"> <dipvalue name="Off" value="0" default="yes"/> <dipvalue name="On" value="4"/> </dipswitch> <dipswitch name="FM-8 Compatibility mode" tag="DSW" mask="8"> <dipvalue name="Off" value="0" default="yes"/> <dipvalue name="On" value="8"/> </dipswitch> <port tag=":DSW"> </port> <port tag=":joy1"> </port> <port tag=":joy2"> </port> <port tag=":key1"> </port> <port tag=":key2"> </port> <port tag=":key3"> </port> <port tag=":key_modifiers"> </port> <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported"/> <device type="cassette" tag="cassette" interface="fm7_cass"> <instance name="cassette" briefname="cass"/> <extension name="wav"/> <extension name="t77"/> </device> <device type="floppydisk" tag="fdc:0:qd" interface="floppy_5_25"> <instance name="floppydisk1" briefname="flop1"/> <extension name="d77"/> <extension name="d88"/> <extension name="1dd"/> <extension name="dfi"/> <extension name="imd"/> <extension name="ipf"/> <extension name="mfi"/> <extension name="mfm"/> <extension name="td0"/> <extension name="cqm"/> <extension name="cqi"/> <extension name="dsk"/> </device> <device type="floppydisk" tag="fdc:1:qd" interface="floppy_5_25"> <instance name="floppydisk2" briefname="flop2"/> <extension name="d77"/> <extension name="d88"/> <extension name="1dd"/> <extension name="dfi"/> <extension name="imd"/> <extension name="ipf"/> <extension name="mfi"/> <extension name="mfm"/> <extension name="td0"/> <extension name="cqm"/> <extension name="cqi"/> <extension name="dsk"/> </device> <device type="printer" tag="centronics:printer:printer"> <instance name="printer" briefname="prin"/> <extension name="prn"/> </device> <slot name="fdc:0"> <slotoption name="qd" devname="floppy_525_qd" default="yes"/> </slot> <slot name="fdc:1"> <slotoption name="qd" devname="floppy_525_qd" default="yes"/> </slot> <slot name="centronics"> <slotoption name="covox_stereo" devname="covox_stereo"/> <slotoption name="covox" devname="covox"/> <slotoption name="printer" devname="centronics_printer" default="yes"/> <slotoption name="p72" devname="p72"/> <slotoption name="ap2000" devname="ap2000"/> <slotoption name="pl80" devname="comx_pl80"/> <slotoption name="lx810l" devname="lx810l"/> <slotoption name="dsjoy" devname="dempa_shinbunsha_joystick"/> <slotoption name="ex800" devname="ex800"/> <slotoption name="lx800" devname="lx800"/> </slot> <softwarelist name="fm7_cass" status="original" /> <softwarelist name="fm7_disk" status="original" /> </machine> <machine name="m6809" sourcefile="src/devices/cpu/m6809/m6809.cpp" isdevice="yes" runnable="no"> <description>M6809</description> </machine> <machine name="speaker" sourcefile="src/emu/speaker.cpp" isdevice="yes" runnable="no"> <description>Speaker</description> <sound channels="1"/> </machine> <machine name="ay8910" sourcefile="src/devices/sound/ay8910.cpp" isdevice="yes" runnable="no"> <description>AY-3-8910A</description> <sound channels="0"/> </machine> <machine name="beep" sourcefile="src/devices/sound/beep.cpp" isdevice="yes" runnable="no"> <description>Beep</description> <sound channels="0"/> </machine> <machine name="wave" sourcefile="src/devices/sound/wave.cpp" isdevice="yes" runnable="no"> <description>Wave</description> <sound channels="0"/> </machine> <machine name="screen" sourcefile="src/emu/screen.cpp" isdevice="yes" runnable="no"> <description>Video Screen</description> </machine> <machine name="palette" sourcefile="src/emu/emupal.cpp" isdevice="yes" runnable="no"> <description>palette</description> </machine> <machine name="cassette_image" sourcefile="src/devices/imagedev/cassette.cpp" isdevice="yes" runnable="no"> <description>Cassette</description> </machine> <machine name="software_list" sourcefile="src/emu/softlist_dev.cpp" isdevice="yes" runnable="no"> <description>Software list</description> </machine> <machine name="mb8877" sourcefile="src/devices/machine/wd_fdc.cpp" isdevice="yes" runnable="no"> <description>MB8877</description> <chip type="audio" tag=":0:qd:flopsndout" name="Speaker"/> <chip type="audio" tag=":0:qd:floppysound" name="Floppy sound" clock="44100"/> <chip type="audio" tag=":1:qd:flopsndout" name="Speaker"/> <chip type="audio" tag=":1:qd:floppysound" name="Floppy sound" clock="44100"/> <sound channels="2"/> <device type="floppydisk" tag=":0:qd" interface="floppy_5_25"> <instance name="floppydisk1" briefname="flop1"/> <extension name="d77"/> <extension name="d88"/> <extension name="1dd"/> <extension name="dfi"/> <extension name="imd"/> <extension name="ipf"/> <extension name="mfi"/> <extension name="mfm"/> <extension name="td0"/> <extension name="cqm"/> <extension name="cqi"/> <extension name="dsk"/> </device> <device type="floppydisk" tag=":1:qd" interface="floppy_5_25"> <instance name="floppydisk2" briefname="flop2"/> <extension name="d77"/> <extension name="d88"/> <extension name="1dd"/> <extension name="dfi"/> <extension name="imd"/> <extension name="ipf"/> <extension name="mfi"/> <extension name="mfm"/> <extension name="td0"/> <extension name="cqm"/> <extension name="cqi"/> <extension name="dsk"/> </device> <slot name=":0"> <slotoption name="qd" devname="floppy_525_qd" default="yes"/> </slot> <slot name=":1"> <slotoption name="qd" devname="floppy_525_qd" default="yes"/> </slot> </machine> <machine name="floppy_connector" sourcefile="src/devices/imagedev/floppy.cpp" isdevice="yes" runnable="no"> <description>Floppy drive connector abstraction</description> <chip type="audio" tag=":qd:flopsndout" name="Speaker"/> <chip type="audio" tag=":qd:floppysound" name="Floppy sound" clock="44100"/> <sound channels="1"/> <device type="floppydisk" tag=":qd" interface="floppy_5_25"> <instance name="floppydisk1" briefname="flop1"/> <extension name="d77"/> <extension name="d88"/> <extension name="1dd"/> <extension name="dfi"/> <extension name="imd"/> <extension name="ipf"/> <extension name="mfi"/> <extension name="mfm"/> <extension name="td0"/> <extension name="cqm"/> <extension name="cqi"/> <extension name="dsk"/> </device> </machine> <machine name="floppy_525_qd" sourcefile="src/devices/imagedev/floppy.cpp" isdevice="yes" runnable="no"> <description>5.25" quad density floppy drive</description> <chip type="audio" tag=":flopsndout" name="Speaker"/> <chip type="audio" tag=":floppysound" name="Floppy sound" clock="44100"/> <sound channels="1"/> </machine> <machine name="flopsnd" sourcefile="src/devices/imagedev/floppy.cpp" isdevice="yes" runnable="no"> <description>Floppy sound</description> <sound channels="0"/> </machine> <machine name="centronics" sourcefile="src/devices/bus/centronics/ctronics.cpp" isdevice="yes" runnable="no"> <description>Centronics</description> <device type="printer" tag=":printer:printer"> <instance name="printer" briefname="prin"/> <extension name="prn"/> </device> </machine> <machine name="centronics_printer" sourcefile="src/devices/bus/centronics/printer.cpp" isdevice="yes" runnable="no"> <description>Centronics Printer</description> <device type="printer" tag=":printer"> <instance name="printer" briefname="prin"/> <extension name="prn"/> </device> </machine> <machine name="printer_image" sourcefile="src/devices/imagedev/printer.cpp" isdevice="yes" runnable="no"> <description>Printer</description> </machine> <machine name="output_latch" sourcefile="src/devices/machine/latch.cpp" isdevice="yes" runnable="no"> <description>Output Latch</description> </machine> <machine name="covox_stereo" sourcefile="src/devices/bus/centronics/covox.cpp" isdevice="yes" runnable="no"> <description>Covox (Stereo-in-1)</description> <chip type="audio" tag=":lspeaker" name="Speaker"/> <chip type="audio" tag=":rspeaker" name="Speaker"/> <chip type="audio" tag=":ldac" name="8-Bit R-2R DAC"/> <chip type="audio" tag=":rdac" name="8-Bit R-2R DAC"/> <sound channels="2"/> </machine> <machine name="dac_8bit_r2r" sourcefile="src/devices/sound/dac.h" isdevice="yes" runnable="no"> <description>8-Bit R-2R DAC</description> <sound channels="0"/> </machine> <machine name="volt_reg" sourcefile="src/devices/sound/volt_reg.cpp" isdevice="yes" runnable="no"> <description>Voltage Regulator</description> <sound channels="0"/> </machine> <machine name="covox" sourcefile="src/devices/bus/centronics/covox.cpp" isdevice="yes" runnable="no"> <description>Covox Speech Thing</description> <chip type="audio" tag=":speaker" name="Speaker"/> <chip type="audio" tag=":dac" name="8-Bit R-2R DAC"/> <sound channels="1"/> </machine> <machine name="p72" sourcefile="src/devices/bus/centronics/nec_p72.cpp" isdevice="yes" runnable="no"> <description>NEC PinWrite P72</description> <rom name="p72.2c" size="1048576" crc="2bc6846f" sha1="10430f1d3b73ad413d77053515d9d53831a1341b" region="maincpu" offset="0"/> <chip type="cpu" tag=":maincpu" name="V33" clock="8000000"/> </machine> <machine name="v33" sourcefile="src/devices/cpu/nec/nec.cpp" isdevice="yes" runnable="no"> <description>V33</description> </machine> <machine name="ap2000" sourcefile="src/devices/bus/centronics/epson_lx810l.cpp" isdevice="yes" runnable="no"> <description>Epson ActionPrinter 2000</description> <rom name="ap2k.ic3c" size="32768" crc="ee7294b7" sha1="219ffa6ff661ce95d5772c9fc1967093718f04e9" region="maincpu" offset="0"/> <rom name="at93c06" size="32" status="nodump" region="eeprom" offset="0"/> <chip type="cpu" tag=":maincpu" name="uPD7810" clock="14745600"/> <chip type="audio" tag=":speaker" name="Speaker"/> <chip type="audio" tag=":dac" name="1-Bit DAC"/> <display tag=":screen" type="raster" rotate="0" width="1024" height="576" refresh="60.000000" /> <sound channels="1"/> <input players="1"> <control type="keyboard" buttons="4"/> </input> <dipswitch name="Character spacing" tag=":DIPSW1" mask="1"> <dipvalue name="12 cpi" value="1" default="yes"/> <dipvalue name="10 cpi" value="0"/> </dipswitch> <dipswitch name="Shape of zero" tag=":DIPSW1" mask="2"> <dipvalue name="Slashed" value="2"/> <dipvalue name="Not slashed" value="0" default="yes"/> </dipswitch> <dipswitch name="Page length" tag=":DIPSW1" mask="12"> <dipvalue name="11 inches" value="0"/> <dipvalue name="12 inches" value="4"/> <dipvalue name="8.5 inches" value="8" default="yes"/> <dipvalue name="11.7 inches" value="12"/> </dipswitch> <dipswitch name="Character table" tag=":DIPSW1" mask="16"> <dipvalue name="Graphics" value="16" default="yes"/> <dipvalue name="Italics" value="0"/> </dipswitch> <dipswitch name="International characters and PC selection" tag=":DIPSW1" mask="224"> <dipvalue name="United States" value="224" default="yes"/> <dipvalue name="France" value="96"/> <dipvalue name="Germany" value="160"/> <dipvalue name="United Kingdom" value="32"/> <dipvalue name="Denmark" value="192"/> <dipvalue name="Sweden" value="64"/> <dipvalue name="Italy" value="128"/> <dipvalue name="Spain" value="0"/> </dipswitch> <dipswitch name="Short tear-off" tag=":DIPSW2" mask="1"> <dipvalue name="Invalid" value="1" default="yes"/> <dipvalue name="Valid" value="0"/> </dipswitch> <dipswitch name="Cut-sheet feeder mode" tag=":DIPSW2" mask="2"> <dipvalue name="ON" value="2"/> <dipvalue name="OFF" value="0" default="yes"/> </dipswitch> <dipswitch name="Skip-over-perforation" tag=":DIPSW2" mask="4"> <dipvalue name="ON" value="4"/> <dipvalue name="OFF" value="0" default="yes"/> </dipswitch> <dipswitch name="Auto line feed" tag=":DIPSW2" mask="8"> <dipvalue name="ON" value="8"/> <dipvalue name="OFF" value="0" default="yes"/> </dipswitch> </machine> <machine name="upd7810" sourcefile="src/devices/cpu/upd7810/upd7810.cpp" isdevice="yes" runnable="no"> <description>uPD7810</description> </machine> <machine name="dac" sourcefile="src/devices/sound/dac.h" isdevice="yes" runnable="no"> <description>1-Bit DAC</description> <sound channels="0"/> </machine> <machine name="e05a30" sourcefile="src/devices/machine/e05a30.cpp" isdevice="yes" runnable="no"> <description>E05A30</description> </machine> <machine name="93c06_16" sourcefile="src/devices/machine/eepromser.cpp" isdevice="yes" runnable="no"> <description>Serial EEPROM 93C06 (16x16)</description> </machine> <machine name="stepper" sourcefile="src/devices/machine/steppers.cpp" isdevice="yes" runnable="no"> <description>Stepper Motor</description> </machine> <machine name="comx_pl80" sourcefile="src/devices/bus/centronics/comxpl80.cpp" isdevice="yes" runnable="no"> <description>COMX PL-80</description> <rom name="pl80.pt6" size="3584" crc="ae059e5b" sha1="f25812606b0082d32eb603d0a702a2187089d332" region="cx005" offset="80"/> <rom name="it.em.ou.bin" size="8192" crc="1b4a3198" sha1="138ff6666a31c2d18cd63e609dd94d9cd1529931" region="gfx1" offset="2000"/> <rom name="tiny.bin" size="1024" crc="940ec1ed" sha1="ad83a3b57e2f0fbaa1e40644cd999b3f239635e8" region="gfx1" offset="4000"/> <chip type="cpu" tag=":cx005" name="M6805" clock="4000000"/> <configuration name="COMX PL-80 Font Pack" tag=":FONT" mask="3"> <confsetting name="None" value="0" default="yes"/> <confsetting name="Italic, Emphasized and Outline" value="1"/> <confsetting name="Tiny" value="2"/> </configuration> </machine> <machine name="m6805" sourcefile="src/devices/cpu/m6805/m6805.h" isdevice="yes" runnable="no"> <description>M6805</description> </machine> <machine name="lx810l" sourcefile="src/devices/bus/centronics/epson_lx810l.cpp" isdevice="yes" runnable="no"> <description>Epson LX-810L</description> <rom name="lx810l.ic3c" size="32768" crc="a66454e1" sha1="8e6f2f98abcbd8af6e34b9ba746edf0d18aef843" region="maincpu" offset="0"/> <rom name="at93c06" size="32" status="nodump" region="eeprom" offset="0"/> <chip type="cpu" tag=":maincpu" name="uPD7810" clock="14745600"/> <chip type="audio" tag=":speaker" name="Speaker"/> <chip type="audio" tag=":dac" name="1-Bit DAC"/> <display tag=":screen" type="raster" rotate="0"" from Haystack 23:40:33:425 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "0" from Haystack 23:40:33:426 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="0" width="640" height="200" refresh="60.000000" /> <sound channels="3"/> <input players="2"> <control type="joy" player="1" buttons="2" ways="8"/> <control type="keyboard" player="1" buttons="98"/> <control type="joy" player="2" buttons="2" ways="8"/> </input> <dipswitch name="Switch A" tag="DSW" mask="1"> <dipvalue name="Off" value="0"/> <dipvalue name="On" value="1" default="yes"/> </dipswitch> <dipswitch name="Boot mode" tag="DSW" mask="2"> <dipvalue name="DOS" value="0"/> <dipvalue name="BASIC" value="2" default="yes"/> </dipswitch> <dipswitch name="Switch C" tag="DSW" mask="4"> <dipvalue name="Off" value="0" default="yes"/> <dipvalue name="On" value="4"/> </dipswitch> <dipswitch name="FM-8 Compatibility mode" tag="DSW" mask="8"> <dipvalue name="Off" value="0" default="yes"/> <dipvalue name="On" value="8"/> </dipswitch> <port tag=":DSW"> </port> <port tag=":joy1"> </port> <port tag=":joy2"> </port> <port tag=":key1"> </port> <port tag=":key2"> </port> <port tag=":key3"> </port> <port tag=":key_modifiers"> </port> <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported"/> <device type="cassette" tag="cassette" interface="fm7_cass"> <instance name="cassette" briefname="cass"/> <extension name="wav"/> <extension name="t77"/> </device> <device type="floppydisk" tag="fdc:0:qd" interface="floppy_5_25"> <instance name="floppydisk1" briefname="flop1"/> <extension name="d77"/> <extension name="d88"/> <extension name="1dd"/> <extension name="dfi"/> <extension name="imd"/> <extension name="ipf"/> <extension name="mfi"/> <extension name="mfm"/> <extension name="td0"/> <extension name="cqm"/> <extension name="cqi"/> <extension name="dsk"/> </device> <device type="floppydisk" tag="fdc:1:qd" interface="floppy_5_25"> <instance name="floppydisk2" briefname="flop2"/> <extension name="d77"/> <extension name="d88"/> <extension name="1dd"/> <extension name="dfi"/> <extension name="imd"/> <extension name="ipf"/> <extension name="mfi"/> <extension name="mfm"/> <extension name="td0"/> <extension name="cqm"/> <extension name="cqi"/> <extension name="dsk"/> </device> <device type="printer" tag="centronics:printer:printer"> <instance name="printer" briefname="prin"/> <extension name="prn"/> </device> <slot name="fdc:0"> <slotoption name="qd" devname="floppy_525_qd" default="yes"/> </slot> <slot name="fdc:1"> <slotoption name="qd" devname="floppy_525_qd" default="yes"/> </slot> <slot name="centronics"> <slotoption name="covox_stereo" devname="covox_stereo"/> <slotoption name="covox" devname="covox"/> <slotoption name="printer" devname="centronics_printer" default="yes"/> <slotoption name="p72" devname="p72"/> <slotoption name="ap2000" devname="ap2000"/> <slotoption name="pl80" devname="comx_pl80"/> <slotoption name="lx810l" devname="lx810l"/> <slotoption name="dsjoy" devname="dempa_shinbunsha_joystick"/> <slotoption name="ex800" devname="ex800"/> <slotoption name="lx800" devname="lx800"/> </slot> <softwarelist name="fm7_cass" status="original" /> <softwarelist name="fm7_disk" status="original" /> </machine> <machine name="m6809" sourcefile="src/devices/cpu/m6809/m6809.cpp" isdevice="yes" runnable="no"> <description>M6809</description> </machine> <machine name="speaker" sourcefile="src/emu/speaker.cpp" isdevice="yes" runnable="no"> <description>Speaker</description> <sound channels="1"/> </machine> <machine name="ay8910" sourcefile="src/devices/sound/ay8910.cpp" isdevice="yes" runnable="no"> <description>AY-3-8910A</description> <sound channels="0"/> </machine> <machine name="beep" sourcefile="src/devices/sound/beep.cpp" isdevice="yes" runnable="no"> <description>Beep</description> <sound channels="0"/> </machine> <machine name="wave" sourcefile="src/devices/sound/wave.cpp" isdevice="yes" runnable="no"> <description>Wave</description> <sound channels="0"/> </machine> <machine name="screen" sourcefile="src/emu/screen.cpp" isdevice="yes" runnable="no"> <description>Video Screen</description> </machine> <machine name="palette" sourcefile="src/emu/emupal.cpp" isdevice="yes" runnable="no"> <description>palette</description> </machine> <machine name="cassette_image" sourcefile="src/devices/imagedev/cassette.cpp" isdevice="yes" runnable="no"> <description>Cassette</description> </machine> <machine name="software_list" sourcefile="src/emu/softlist_dev.cpp" isdevice="yes" runnable="no"> <description>Software list</description> </machine> <machine name="mb8877" sourcefile="src/devices/machine/wd_fdc.cpp" isdevice="yes" runnable="no"> <description>MB8877</description> <chip type="audio" tag=":0:qd:flopsndout" name="Speaker"/> <chip type="audio" tag=":0:qd:floppysound" name="Floppy sound" clock="44100"/> <chip type="audio" tag=":1:qd:flopsndout" name="Speaker"/> <chip type="audio" tag=":1:qd:floppysound" name="Floppy sound" clock="44100"/> <sound channels="2"/> <device type="floppydisk" tag=":0:qd" interface="floppy_5_25"> <instance name="floppydisk1" briefname="flop1"/> <extension name="d77"/> <extension name="d88"/> <extension name="1dd"/> <extension name="dfi"/> <extension name="imd"/> <extension name="ipf"/> <extension name="mfi"/> <extension name="mfm"/> <extension name="td0"/> <extension name="cqm"/> <extension name="cqi"/> <extension name="dsk"/> </device> <device type="floppydisk" tag=":1:qd" interface="floppy_5_25"> <instance name="floppydisk2" briefname="flop2"/> <extension name="d77"/> <extension name="d88"/> <extension name="1dd"/> <extension name="dfi"/> <extension name="imd"/> <extension name="ipf"/> <extension name="mfi"/> <extension name="mfm"/> <extension name="td0"/> <extension name="cqm"/> <extension name="cqi"/> <extension name="dsk"/> </device> <slot name=":0"> <slotoption name="qd" devname="floppy_525_qd" default="yes"/> </slot> <slot name=":1"> <slotoption name="qd" devname="floppy_525_qd" default="yes"/> </slot> </machine> <machine name="floppy_connector" sourcefile="src/devices/imagedev/floppy.cpp" isdevice="yes" runnable="no"> <description>Floppy drive connector abstraction</description> <chip type="audio" tag=":qd:flopsndout" name="Speaker"/> <chip type="audio" tag=":qd:floppysound" name="Floppy sound" clock="44100"/> <sound channels="1"/> <device type="floppydisk" tag=":qd" interface="floppy_5_25"> <instance name="floppydisk1" briefname="flop1"/> <extension name="d77"/> <extension name="d88"/> <extension name="1dd"/> <extension name="dfi"/> <extension name="imd"/> <extension name="ipf"/> <extension name="mfi"/> <extension name="mfm"/> <extension name="td0"/> <extension name="cqm"/> <extension name="cqi"/> <extension name="dsk"/> </device> </machine> <machine name="floppy_525_qd" sourcefile="src/devices/imagedev/floppy.cpp" isdevice="yes" runnable="no"> <description>5.25" quad density floppy drive</description> <chip type="audio" tag=":flopsndout" name="Speaker"/> <chip type="audio" tag=":floppysound" name="Floppy sound" clock="44100"/> <sound channels="1"/> </machine> <machine name="flopsnd" sourcefile="src/devices/imagedev/floppy.cpp" isdevice="yes" runnable="no"> <description>Floppy sound</description> <sound channels="0"/> </machine> <machine name="centronics" sourcefile="src/devices/bus/centronics/ctronics.cpp" isdevice="yes" runnable="no"> <description>Centronics</description> <device type="printer" tag=":printer:printer"> <instance name="printer" briefname="prin"/> <extension name="prn"/> </device> </machine> <machine name="centronics_printer" sourcefile="src/devices/bus/centronics/printer.cpp" isdevice="yes" runnable="no"> <description>Centronics Printer</description> <device type="printer" tag=":printer"> <instance name="printer" briefname="prin"/> <extension name="prn"/> </device> </machine> <machine name="printer_image" sourcefile="src/devices/imagedev/printer.cpp" isdevice="yes" runnable="no"> <description>Printer</description> </machine> <machine name="output_latch" sourcefile="src/devices/machine/latch.cpp" isdevice="yes" runnable="no"> <description>Output Latch</description> </machine> <machine name="covox_stereo" sourcefile="src/devices/bus/centronics/covox.cpp" isdevice="yes" runnable="no"> <description>Covox (Stereo-in-1)</description> <chip type="audio" tag=":lspeaker" name="Speaker"/> <chip type="audio" tag=":rspeaker" name="Speaker"/> <chip type="audio" tag=":ldac" name="8-Bit R-2R DAC"/> <chip type="audio" tag=":rdac" name="8-Bit R-2R DAC"/> <sound channels="2"/> </machine> <machine name="dac_8bit_r2r" sourcefile="src/devices/sound/dac.h" isdevice="yes" runnable="no"> <description>8-Bit R-2R DAC</description> <sound channels="0"/> </machine> <machine name="volt_reg" sourcefile="src/devices/sound/volt_reg.cpp" isdevice="yes" runnable="no"> <description>Voltage Regulator</description> <sound channels="0"/> </machine> <machine name="covox" sourcefile="src/devices/bus/centronics/covox.cpp" isdevice="yes" runnable="no"> <description>Covox Speech Thing</description> <chip type="audio" tag=":speaker" name="Speaker"/> <chip type="audio" tag=":dac" name="8-Bit R-2R DAC"/> <sound channels="1"/> </machine> <machine name="p72" sourcefile="src/devices/bus/centronics/nec_p72.cpp" isdevice="yes" runnable="no"> <description>NEC PinWrite P72</description> <rom name="p72.2c" size="1048576" crc="2bc6846f" sha1="10430f1d3b73ad413d77053515d9d53831a1341b" region="maincpu" offset="0"/> <chip type="cpu" tag=":maincpu" name="V33" clock="8000000"/> </machine> <machine name="v33" sourcefile="src/devices/cpu/nec/nec.cpp" isdevice="yes" runnable="no"> <description>V33</description> </machine> <machine name="ap2000" sourcefile="src/devices/bus/centronics/epson_lx810l.cpp" isdevice="yes" runnable="no"> <description>Epson ActionPrinter 2000</description> <rom name="ap2k.ic3c" size="32768" crc="ee7294b7" sha1="219ffa6ff661ce95d5772c9fc1967093718f04e9" region="maincpu" offset="0"/> <rom name="at93c06" size="32" status="nodump" region="eeprom" offset="0"/> <chip type="cpu" tag=":maincpu" name="uPD7810" clock="14745600"/> <chip type="audio" tag=":speaker" name="Speaker"/> <chip type="audio" tag=":dac" name="1-Bit DAC"/> <display tag=":screen" type="raster" rotate="0" width="1024" height="576" refresh="60.000000" /> <sound channels="1"/> <input players="1"> <control type="keyboard" buttons="4"/> </input> <dipswitch name="Character spacing" tag=":DIPSW1" mask="1"> <dipvalue name="12 cpi" value="1" default="yes"/> <dipvalue name="10 cpi" value="0"/> </dipswitch> <dipswitch name="Shape of zero" tag=":DIPSW1" mask="2"> <dipvalue name="Slashed" value="2"/> <dipvalue name="Not slashed" value="0" default="yes"/> </dipswitch> <dipswitch name="Page length" tag=":DIPSW1" mask="12"> <dipvalue name="11 inches" value="0"/> <dipvalue name="12 inches" value="4"/> <dipvalue name="8.5 inches" value="8" default="yes"/> <dipvalue name="11.7 inches" value="12"/> </dipswitch> <dipswitch name="Character table" tag=":DIPSW1" mask="16"> <dipvalue name="Graphics" value="16" default="yes"/> <dipvalue name="Italics" value="0"/> </dipswitch> <dipswitch name="International characters and PC selection" tag=":DIPSW1" mask="224"> <dipvalue name="United States" value="224" default="yes"/> <dipvalue name="France" value="96"/> <dipvalue name="Germany" value="160"/> <dipvalue name="United Kingdom" value="32"/> <dipvalue name="Denmark" value="192"/> <dipvalue name="Sweden" value="64"/> <dipvalue name="Italy" value="128"/> <dipvalue name="Spain" value="0"/> </dipswitch> <dipswitch name="Short tear-off" tag=":DIPSW2" mask="1"> <dipvalue name="Invalid" value="1" default="yes"/> <dipvalue name="Valid" value="0"/> </dipswitch> <dipswitch name="Cut-sheet feeder mode" tag=":DIPSW2" mask="2"> <dipvalue name="ON" value="2"/> <dipvalue name="OFF" value="0" default="yes"/> </dipswitch> <dipswitch name="Skip-over-perforation" tag=":DIPSW2" mask="4"> <dipvalue name="ON" value="4"/> <dipvalue name="OFF" value="0" default="yes"/> </dipswitch> <dipswitch name="Auto line feed" tag=":DIPSW2" mask="8"> <dipvalue name="ON" value="8"/> <dipvalue name="OFF" value="0" default="yes"/> </dipswitch> </machine> <machine name="upd7810" sourcefile="src/devices/cpu/upd7810/upd7810.cpp" isdevice="yes" runnable="no"> <description>uPD7810</description> </machine> <machine name="dac" sourcefile="src/devices/sound/dac.h" isdevice="yes" runnable="no"> <description>1-Bit DAC</description> <sound channels="0"/> </machine> <machine name="e05a30" sourcefile="src/devices/machine/e05a30.cpp" isdevice="yes" runnable="no"> <description>E05A30</description> </machine> <machine name="93c06_16" sourcefile="src/devices/machine/eepromser.cpp" isdevice="yes" runnable="no"> <description>Serial EEPROM 93C06 (16x16)</description> </machine> <machine name="stepper" sourcefile="src/devices/machine/steppers.cpp" isdevice="yes" runnable="no"> <description>Stepper Motor</description> </machine> <machine name="comx_pl80" sourcefile="src/devices/bus/centronics/comxpl80.cpp" isdevice="yes" runnable="no"> <description>COMX PL-80</description> <rom name="pl80.pt6" size="3584" crc="ae059e5b" sha1="f25812606b0082d32eb603d0a702a2187089d332" region="cx005" offset="80"/> <rom name="it.em.ou.bin" size="8192" crc="1b4a3198" sha1="138ff6666a31c2d18cd63e609dd94d9cd1529931" region="gfx1" offset="2000"/> <rom name="tiny.bin" size="1024" crc="940ec1ed" sha1="ad83a3b57e2f0fbaa1e40644cd999b3f239635e8" region="gfx1" offset="4000"/> <chip type="cpu" tag=":cx005" name="M6805" clock="4000000"/> <configuration name="COMX PL-80 Font Pack" tag=":FONT" mask="3"> <confsetting name="None" value="0" default="yes"/> <confsetting name="Italic, Emphasized and Outline" value="1"/> <confsetting name="Tiny" value="2"/> </configuration> </machine> <machine name="m6805" sourcefile="src/devices/cpu/m6805/m6805.h" isdevice="yes" runnable="no"> <description>M6805</description> </machine> <machine name="lx810l" sourcefile="src/devices/bus/centronics/epson_lx810l.cpp" isdevice="yes" runnable="no"> <description>Epson LX-810L</description> <rom name="lx810l.ic3c" size="32768" crc="a66454e1" sha1="8e6f2f98abcbd8af6e34b9ba746edf0d18aef843" region="maincpu" offset="0"/> <rom name="at93c06" size="32" status="nodump" region="eeprom" offset="0"/> <chip type="cpu" tag=":maincpu" name="uPD7810" clock="14745600"/> <chip type="audio" tag=":speaker" name="Speaker"/> <chip type="audio" tag=":dac" name="1-Bit DAC"/> <display tag=":screen" type="raster" rotate="0" width="1024"" from Haystack 23:40:33:426 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "1024" from Haystack 23:40:33:426 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="0" width="640" height="200" refresh="60.000000" /> <sound channels="3"/> <input players="2"> <control type="joy" player="1" buttons="2" ways="8"/> <control type="keyboard" player="1" buttons="98"/> <control type="joy" player="2" buttons="2" ways="8"/> </input> <dipswitch name="Switch A" tag="DSW" mask="1"> <dipvalue name="Off" value="0"/> <dipvalue name="On" value="1" default="yes"/> </dipswitch> <dipswitch name="Boot mode" tag="DSW" mask="2"> <dipvalue name="DOS" value="0"/> <dipvalue name="BASIC" value="2" default="yes"/> </dipswitch> <dipswitch name="Switch C" tag="DSW" mask="4"> <dipvalue name="Off" value="0" default="yes"/> <dipvalue name="On" value="4"/> </dipswitch> <dipswitch name="FM-8 Compatibility mode" tag="DSW" mask="8"> <dipvalue name="Off" value="0" default="yes"/> <dipvalue name="On" value="8"/> </dipswitch> <port tag=":DSW"> </port> <port tag=":joy1"> </port> <port tag=":joy2"> </port> <port tag=":key1"> </port> <port tag=":key2"> </port> <port tag=":key3"> </port> <port tag=":key_modifiers"> </port> <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported"/> <device type="cassette" tag="cassette" interface="fm7_cass"> <instance name="cassette" briefname="cass"/> <extension name="wav"/> <extension name="t77"/> </device> <device type="floppydisk" tag="fdc:0:qd" interface="floppy_5_25"> <instance name="floppydisk1" briefname="flop1"/> <extension name="d77"/> <extension name="d88"/> <extension name="1dd"/> <extension name="dfi"/> <extension name="imd"/> <extension name="ipf"/> <extension name="mfi"/> <extension name="mfm"/> <extension name="td0"/> <extension name="cqm"/> <extension name="cqi"/> <extension name="dsk"/> </device> <device type="floppydisk" tag="fdc:1:qd" interface="floppy_5_25"> <instance name="floppydisk2" briefname="flop2"/> <extension name="d77"/> <extension name="d88"/> <extension name="1dd"/> <extension name="dfi"/> <extension name="imd"/> <extension name="ipf"/> <extension name="mfi"/> <extension name="mfm"/> <extension name="td0"/> <extension name="cqm"/> <extension name="cqi"/> <extension name="dsk"/> </device> <device type="printer" tag="centronics:printer:printer"> <instance name="printer" briefname="prin"/> <extension name="prn"/> </device> <slot name="fdc:0"> <slotoption name="qd" devname="floppy_525_qd" default="yes"/> </slot> <slot name="fdc:1"> <slotoption name="qd" devname="floppy_525_qd" default="yes"/> </slot> <slot name="centronics"> <slotoption name="covox_stereo" devname="covox_stereo"/> <slotoption name="covox" devname="covox"/> <slotoption name="printer" devname="centronics_printer" default="yes"/> <slotoption name="p72" devname="p72"/> <slotoption name="ap2000" devname="ap2000"/> <slotoption name="pl80" devname="comx_pl80"/> <slotoption name="lx810l" devname="lx810l"/> <slotoption name="dsjoy" devname="dempa_shinbunsha_joystick"/> <slotoption name="ex800" devname="ex800"/> <slotoption name="lx800" devname="lx800"/> </slot> <softwarelist name="fm7_cass" status="original" /> <softwarelist name="fm7_disk" status="original" /> </machine> <machine name="m6809" sourcefile="src/devices/cpu/m6809/m6809.cpp" isdevice="yes" runnable="no"> <description>M6809</description> </machine> <machine name="speaker" sourcefile="src/emu/speaker.cpp" isdevice="yes" runnable="no"> <description>Speaker</description> <sound channels="1"/> </machine> <machine name="ay8910" sourcefile="src/devices/sound/ay8910.cpp" isdevice="yes" runnable="no"> <description>AY-3-8910A</description> <sound channels="0"/> </machine> <machine name="beep" sourcefile="src/devices/sound/beep.cpp" isdevice="yes" runnable="no"> <description>Beep</description> <sound channels="0"/> </machine> <machine name="wave" sourcefile="src/devices/sound/wave.cpp" isdevice="yes" runnable="no"> <description>Wave</description> <sound channels="0"/> </machine> <machine name="screen" sourcefile="src/emu/screen.cpp" isdevice="yes" runnable="no"> <description>Video Screen</description> </machine> <machine name="palette" sourcefile="src/emu/emupal.cpp" isdevice="yes" runnable="no"> <description>palette</description> </machine> <machine name="cassette_image" sourcefile="src/devices/imagedev/cassette.cpp" isdevice="yes" runnable="no"> <description>Cassette</description> </machine> <machine name="software_list" sourcefile="src/emu/softlist_dev.cpp" isdevice="yes" runnable="no"> <description>Software list</description> </machine> <machine name="mb8877" sourcefile="src/devices/machine/wd_fdc.cpp" isdevice="yes" runnable="no"> <description>MB8877</description> <chip type="audio" tag=":0:qd:flopsndout" name="Speaker"/> <chip type="audio" tag=":0:qd:floppysound" name="Floppy sound" clock="44100"/> <chip type="audio" tag=":1:qd:flopsndout" name="Speaker"/> <chip type="audio" tag=":1:qd:floppysound" name="Floppy sound" clock="44100"/> <sound channels="2"/> <device type="floppydisk" tag=":0:qd" interface="floppy_5_25"> <instance name="floppydisk1" briefname="flop1"/> <extension name="d77"/> <extension name="d88"/> <extension name="1dd"/> <extension name="dfi"/> <extension name="imd"/> <extension name="ipf"/> <extension name="mfi"/> <extension name="mfm"/> <extension name="td0"/> <extension name="cqm"/> <extension name="cqi"/> <extension name="dsk"/> </device> <device type="floppydisk" tag=":1:qd" interface="floppy_5_25"> <instance name="floppydisk2" briefname="flop2"/> <extension name="d77"/> <extension name="d88"/> <extension name="1dd"/> <extension name="dfi"/> <extension name="imd"/> <extension name="ipf"/> <extension name="mfi"/> <extension name="mfm"/> <extension name="td0"/> <extension name="cqm"/> <extension name="cqi"/> <extension name="dsk"/> </device> <slot name=":0"> <slotoption name="qd" devname="floppy_525_qd" default="yes"/> </slot> <slot name=":1"> <slotoption name="qd" devname="floppy_525_qd" default="yes"/> </slot> </machine> <machine name="floppy_connector" sourcefile="src/devices/imagedev/floppy.cpp" isdevice="yes" runnable="no"> <description>Floppy drive connector abstraction</description> <chip type="audio" tag=":qd:flopsndout" name="Speaker"/> <chip type="audio" tag=":qd:floppysound" name="Floppy sound" clock="44100"/> <sound channels="1"/> <device type="floppydisk" tag=":qd" interface="floppy_5_25"> <instance name="floppydisk1" briefname="flop1"/> <extension name="d77"/> <extension name="d88"/> <extension name="1dd"/> <extension name="dfi"/> <extension name="imd"/> <extension name="ipf"/> <extension name="mfi"/> <extension name="mfm"/> <extension name="td0"/> <extension name="cqm"/> <extension name="cqi"/> <extension name="dsk"/> </device> </machine> <machine name="floppy_525_qd" sourcefile="src/devices/imagedev/floppy.cpp" isdevice="yes" runnable="no"> <description>5.25" quad density floppy drive</description> <chip type="audio" tag=":flopsndout" name="Speaker"/> <chip type="audio" tag=":floppysound" name="Floppy sound" clock="44100"/> <sound channels="1"/> </machine> <machine name="flopsnd" sourcefile="src/devices/imagedev/floppy.cpp" isdevice="yes" runnable="no"> <description>Floppy sound</description> <sound channels="0"/> </machine> <machine name="centronics" sourcefile="src/devices/bus/centronics/ctronics.cpp" isdevice="yes" runnable="no"> <description>Centronics</description> <device type="printer" tag=":printer:printer"> <instance name="printer" briefname="prin"/> <extension name="prn"/> </device> </machine> <machine name="centronics_printer" sourcefile="src/devices/bus/centronics/printer.cpp" isdevice="yes" runnable="no"> <description>Centronics Printer</description> <device type="printer" tag=":printer"> <instance name="printer" briefname="prin"/> <extension name="prn"/> </device> </machine> <machine name="printer_image" sourcefile="src/devices/imagedev/printer.cpp" isdevice="yes" runnable="no"> <description>Printer</description> </machine> <machine name="output_latch" sourcefile="src/devices/machine/latch.cpp" isdevice="yes" runnable="no"> <description>Output Latch</description> </machine> <machine name="covox_stereo" sourcefile="src/devices/bus/centronics/covox.cpp" isdevice="yes" runnable="no"> <description>Covox (Stereo-in-1)</description> <chip type="audio" tag=":lspeaker" name="Speaker"/> <chip type="audio" tag=":rspeaker" name="Speaker"/> <chip type="audio" tag=":ldac" name="8-Bit R-2R DAC"/> <chip type="audio" tag=":rdac" name="8-Bit R-2R DAC"/> <sound channels="2"/> </machine> <machine name="dac_8bit_r2r" sourcefile="src/devices/sound/dac.h" isdevice="yes" runnable="no"> <description>8-Bit R-2R DAC</description> <sound channels="0"/> </machine> <machine name="volt_reg" sourcefile="src/devices/sound/volt_reg.cpp" isdevice="yes" runnable="no"> <description>Voltage Regulator</description> <sound channels="0"/> </machine> <machine name="covox" sourcefile="src/devices/bus/centronics/covox.cpp" isdevice="yes" runnable="no"> <description>Covox Speech Thing</description> <chip type="audio" tag=":speaker" name="Speaker"/> <chip type="audio" tag=":dac" name="8-Bit R-2R DAC"/> <sound channels="1"/> </machine> <machine name="p72" sourcefile="src/devices/bus/centronics/nec_p72.cpp" isdevice="yes" runnable="no"> <description>NEC PinWrite P72</description> <rom name="p72.2c" size="1048576" crc="2bc6846f" sha1="10430f1d3b73ad413d77053515d9d53831a1341b" region="maincpu" offset="0"/> <chip type="cpu" tag=":maincpu" name="V33" clock="8000000"/> </machine> <machine name="v33" sourcefile="src/devices/cpu/nec/nec.cpp" isdevice="yes" runnable="no"> <description>V33</description> </machine> <machine name="ap2000" sourcefile="src/devices/bus/centronics/epson_lx810l.cpp" isdevice="yes" runnable="no"> <description>Epson ActionPrinter 2000</description> <rom name="ap2k.ic3c" size="32768" crc="ee7294b7" sha1="219ffa6ff661ce95d5772c9fc1967093718f04e9" region="maincpu" offset="0"/> <rom name="at93c06" size="32" status="nodump" region="eeprom" offset="0"/> <chip type="cpu" tag=":maincpu" name="uPD7810" clock="14745600"/> <chip type="audio" tag=":speaker" name="Speaker"/> <chip type="audio" tag=":dac" name="1-Bit DAC"/> <display tag=":screen" type="raster" rotate="0" width="1024" height="576" refresh="60.000000" /> <sound channels="1"/> <input players="1"> <control type="keyboard" buttons="4"/> </input> <dipswitch name="Character spacing" tag=":DIPSW1" mask="1"> <dipvalue name="12 cpi" value="1" default="yes"/> <dipvalue name="10 cpi" value="0"/> </dipswitch> <dipswitch name="Shape of zero" tag=":DIPSW1" mask="2"> <dipvalue name="Slashed" value="2"/> <dipvalue name="Not slashed" value="0" default="yes"/> </dipswitch> <dipswitch name="Page length" tag=":DIPSW1" mask="12"> <dipvalue name="11 inches" value="0"/> <dipvalue name="12 inches" value="4"/> <dipvalue name="8.5 inches" value="8" default="yes"/> <dipvalue name="11.7 inches" value="12"/> </dipswitch> <dipswitch name="Character table" tag=":DIPSW1" mask="16"> <dipvalue name="Graphics" value="16" default="yes"/> <dipvalue name="Italics" value="0"/> </dipswitch> <dipswitch name="International characters and PC selection" tag=":DIPSW1" mask="224"> <dipvalue name="United States" value="224" default="yes"/> <dipvalue name="France" value="96"/> <dipvalue name="Germany" value="160"/> <dipvalue name="United Kingdom" value="32"/> <dipvalue name="Denmark" value="192"/> <dipvalue name="Sweden" value="64"/> <dipvalue name="Italy" value="128"/> <dipvalue name="Spain" value="0"/> </dipswitch> <dipswitch name="Short tear-off" tag=":DIPSW2" mask="1"> <dipvalue name="Invalid" value="1" default="yes"/> <dipvalue name="Valid" value="0"/> </dipswitch> <dipswitch name="Cut-sheet feeder mode" tag=":DIPSW2" mask="2"> <dipvalue name="ON" value="2"/> <dipvalue name="OFF" value="0" default="yes"/> </dipswitch> <dipswitch name="Skip-over-perforation" tag=":DIPSW2" mask="4"> <dipvalue name="ON" value="4"/> <dipvalue name="OFF" value="0" default="yes"/> </dipswitch> <dipswitch name="Auto line feed" tag=":DIPSW2" mask="8"> <dipvalue name="ON" value="8"/> <dipvalue name="OFF" value="0" default="yes"/> </dipswitch> </machine> <machine name="upd7810" sourcefile="src/devices/cpu/upd7810/upd7810.cpp" isdevice="yes" runnable="no"> <description>uPD7810</description> </machine> <machine name="dac" sourcefile="src/devices/sound/dac.h" isdevice="yes" runnable="no"> <description>1-Bit DAC</description> <sound channels="0"/> </machine> <machine name="e05a30" sourcefile="src/devices/machine/e05a30.cpp" isdevice="yes" runnable="no"> <description>E05A30</description> </machine> <machine name="93c06_16" sourcefile="src/devices/machine/eepromser.cpp" isdevice="yes" runnable="no"> <description>Serial EEPROM 93C06 (16x16)</description> </machine> <machine name="stepper" sourcefile="src/devices/machine/steppers.cpp" isdevice="yes" runnable="no"> <description>Stepper Motor</description> </machine> <machine name="comx_pl80" sourcefile="src/devices/bus/centronics/comxpl80.cpp" isdevice="yes" runnable="no"> <description>COMX PL-80</description> <rom name="pl80.pt6" size="3584" crc="ae059e5b" sha1="f25812606b0082d32eb603d0a702a2187089d332" region="cx005" offset="80"/> <rom name="it.em.ou.bin" size="8192" crc="1b4a3198" sha1="138ff6666a31c2d18cd63e609dd94d9cd1529931" region="gfx1" offset="2000"/> <rom name="tiny.bin" size="1024" crc="940ec1ed" sha1="ad83a3b57e2f0fbaa1e40644cd999b3f239635e8" region="gfx1" offset="4000"/> <chip type="cpu" tag=":cx005" name="M6805" clock="4000000"/> <configuration name="COMX PL-80 Font Pack" tag=":FONT" mask="3"> <confsetting name="None" value="0" default="yes"/> <confsetting name="Italic, Emphasized and Outline" value="1"/> <confsetting name="Tiny" value="2"/> </configuration> </machine> <machine name="m6805" sourcefile="src/devices/cpu/m6805/m6805.h" isdevice="yes" runnable="no"> <description>M6805</description> </machine> <machine name="lx810l" sourcefile="src/devices/bus/centronics/epson_lx810l.cpp" isdevice="yes" runnable="no"> <description>Epson LX-810L</description> <rom name="lx810l.ic3c" size="32768" crc="a66454e1" sha1="8e6f2f98abcbd8af6e34b9ba746edf0d18aef843" region="maincpu" offset="0"/> <rom name="at93c06" size="32" status="nodump" region="eeprom" offset="0"/> <chip type="cpu" tag=":maincpu" name="uPD7810" clock="14745600"/> <chip type="audio" tag=":speaker" name="Speaker"/> <chip type="audio" tag=":dac" name="1-Bit DAC"/> <display tag=":screen" type="raster" rotate="0" width="1024" height="576"" from Haystack 23:40:33:427 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "576" from Haystack 23:40:33:427 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "<control type="joy" player="1" buttons="2" ways="8"/> <control type="keyboard" player="1" buttons="98"/> <control type="joy" player="2" buttons="2" ways="8"/> </input> <dipswitch name="Switch A" tag="DSW" mask="1"> <dipvalue name="Off" value="0"/> <dipvalue name="On" value="1" default="yes"/> </dipswitch> <dipswitch name="Boot mode" tag="DSW" mask="2"> <dipvalue name="DOS" value="0"/> <dipvalue name="BASIC" value="2" default="yes"/> </dipswitch> <dipswitch name="Switch C" tag="DSW" mask="4"> <dipvalue name="Off" value="0" default="yes"/> <dipvalue name="On" value="4"/> </dipswitch> <dipswitch name="FM-8 Compatibility mode" tag="DSW" mask="8"> <dipvalue name="Off" value="0" default="yes"/> <dipvalue name="On" value="8"/> </dipswitch> <port tag=":DSW"> </port> <port tag=":joy1"> </port> <port tag=":joy2"> </port> <port tag=":key1"> </port> <port tag=":key2"> </port> <port tag=":key3"> </port> <port tag=":key_modifiers"> </port> <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported"/> <device type="cassette" tag="cassette" interface="fm7_cass"> <instance name="cassette" briefname="cass"/> <extension name="wav"/> <extension name="t77"/> </device> <device type="floppydisk" tag="fdc:0:qd" interface="floppy_5_25"> <instance name="floppydisk1" briefname="flop1"/> <extension name="d77"/> <extension name="d88"/> <extension name="1dd"/> <extension name="dfi"/> <extension name="imd"/> <extension name="ipf"/> <extension name="mfi"/> <extension name="mfm"/> <extension name="td0"/> <extension name="cqm"/> <extension name="cqi"/> <extension name="dsk"/> </device> <device type="floppydisk" tag="fdc:1:qd" interface="floppy_5_25"> <instance name="floppydisk2" briefname="flop2"/> <extension name="d77"/> <extension name="d88"/> <extension name="1dd"/> <extension name="dfi"/> <extension name="imd"/> <extension name="ipf"/> <extension name="mfi"/> <extension name="mfm"/> <extension name="td0"/> <extension name="cqm"/> <extension name="cqi"/> <extension name="dsk"/> </device> <device type="printer" tag="centronics:printer:printer"> <instance name="printer" briefname="prin"/> <extension name="prn"/> </device> <slot name="fdc:0"> <slotoption name="qd" devname="floppy_525_qd" default="yes"/> </slot> <slot name="fdc:1"> <slotoption name="qd" devname="floppy_525_qd" default="yes"/> </slot> <slot name="centronics"> <slotoption name="covox_stereo" devname="covox_stereo"/> <slotoption name="covox" devname="covox"/> <slotoption name="printer" devname="centronics_printer" default="yes"/> <slotoption name="p72" devname="p72"/> <slotoption name="ap2000" devname="ap2000"/> <slotoption name="pl80" devname="comx_pl80"/> <slotoption name="lx810l" devname="lx810l"/> <slotoption name="dsjoy" devname="dempa_shinbunsha_joystick"/> <slotoption name="ex800" devname="ex800"/> <slotoption name="lx800" devname="lx800"/> </slot> <softwarelist name="fm7_cass" status="original" /> <softwarelist name="fm7_disk" status="original" /> </machine> <machine name="m6809" sourcefile="src/devices/cpu/m6809/m6809.cpp" isdevice="yes" runnable="no"> <description>M6809</description> </machine> <machine name="speaker" sourcefile="src/emu/speaker.cpp" isdevice="yes" runnable="no"> <description>Speaker</description> <sound channels="1"/> </machine> <machine name="ay8910" sourcefile="src/devices/sound/ay8910.cpp" isdevice="yes" runnable="no"> <description>AY-3-8910A</description> <sound channels="0"/> </machine> <machine name="beep" sourcefile="src/devices/sound/beep.cpp" isdevice="yes" runnable="no"> <description>Beep</description> <sound channels="0"/> </machine> <machine name="wave" sourcefile="src/devices/sound/wave.cpp" isdevice="yes" runnable="no"> <description>Wave</description> <sound channels="0"/> </machine> <machine name="screen" sourcefile="src/emu/screen.cpp" isdevice="yes" runnable="no"> <description>Video Screen</description> </machine> <machine name="palette" sourcefile="src/emu/emupal.cpp" isdevice="yes" runnable="no"> <description>palette</description> </machine> <machine name="cassette_image" sourcefile="src/devices/imagedev/cassette.cpp" isdevice="yes" runnable="no"> <description>Cassette</description> </machine> <machine name="software_list" sourcefile="src/emu/softlist_dev.cpp" isdevice="yes" runnable="no"> <description>Software list</description> </machine> <machine name="mb8877" sourcefile="src/devices/machine/wd_fdc.cpp" isdevice="yes" runnable="no"> <description>MB8877</description> <chip type="audio" tag=":0:qd:flopsndout" name="Speaker"/> <chip type="audio" tag=":0:qd:floppysound" name="Floppy sound" clock="44100"/> <chip type="audio" tag=":1:qd:flopsndout" name="Speaker"/> <chip type="audio" tag=":1:qd:floppysound" name="Floppy sound" clock="44100"/> <sound channels="2"/> <device type="floppydisk" tag=":0:qd" interface="floppy_5_25"> <instance name="floppydisk1" briefname="flop1"/> <extension name="d77"/> <extension name="d88"/> <extension name="1dd"/> <extension name="dfi"/> <extension name="imd"/> <extension name="ipf"/> <extension name="mfi"/> <extension name="mfm"/> <extension name="td0"/> <extension name="cqm"/> <extension name="cqi"/> <extension name="dsk"/> </device> <device type="floppydisk" tag=":1:qd" interface="floppy_5_25"> <instance name="floppydisk2" briefname="flop2"/> <extension name="d77"/> <extension name="d88"/> <extension name="1dd"/> <extension name="dfi"/> <extension name="imd"/> <extension name="ipf"/> <extension name="mfi"/> <extension name="mfm"/> <extension name="td0"/> <extension name="cqm"/> <extension name="cqi"/> <extension name="dsk"/> </device> <slot name=":0"> <slotoption name="qd" devname="floppy_525_qd" default="yes"/> </slot> <slot name=":1"> <slotoption name="qd" devname="floppy_525_qd" default="yes"/> </slot> </machine> <machine name="floppy_connector" sourcefile="src/devices/imagedev/floppy.cpp" isdevice="yes" runnable="no"> <description>Floppy drive connector abstraction</description> <chip type="audio" tag=":qd:flopsndout" name="Speaker"/> <chip type="audio" tag=":qd:floppysound" name="Floppy sound" clock="44100"/> <sound channels="1"/> <device type="floppydisk" tag=":qd" interface="floppy_5_25"> <instance name="floppydisk1" briefname="flop1"/> <extension name="d77"/> <extension name="d88"/> <extension name="1dd"/> <extension name="dfi"/> <extension name="imd"/> <extension name="ipf"/> <extension name="mfi"/> <extension name="mfm"/> <extension name="td0"/> <extension name="cqm"/> <extension name="cqi"/> <extension name="dsk"/> </device> </machine> <machine name="floppy_525_qd" sourcefile="src/devices/imagedev/floppy.cpp" isdevice="yes" runnable="no"> <description>5.25" quad density floppy drive</description> <chip type="audio" tag=":flopsndout" name="Speaker"/> <chip type="audio" tag=":floppysound" name="Floppy sound" clock="44100"/> <sound channels="1"/> </machine> <machine name="flopsnd" sourcefile="src/devices/imagedev/floppy.cpp" isdevice="yes" runnable="no"> <description>Floppy sound</description> <sound channels="0"/> </machine> <machine name="centronics" sourcefile="src/devices/bus/centronics/ctronics.cpp" isdevice="yes" runnable="no"> <description>Centronics</description> <device type="printer" tag=":printer:printer"> <instance name="printer" briefname="prin"/> <extension name="prn"/> </device> </machine> <machine name="centronics_printer" sourcefile="src/devices/bus/centronics/printer.cpp" isdevice="yes" runnable="no"> <description>Centronics Printer</description> <device type="printer" tag=":printer"> <instance name="printer" briefname="prin"/> <extension name="prn"/> </device> </machine> <machine name="printer_image" sourcefile="src/devices/imagedev/printer.cpp" isdevice="yes" runnable="no"> <description>Printer</description> </machine> <machine name="output_latch" sourcefile="src/devices/machine/latch.cpp" isdevice="yes" runnable="no"> <description>Output Latch</description> </machine> <machine name="covox_stereo" sourcefile="src/devices/bus/centronics/covox.cpp" isdevice="yes" runnable="no"> <description>Covox (Stereo-in-1)</description> <chip type="audio" tag=":lspeaker" name="Speaker"/> <chip type="audio" tag=":rspeaker" name="Speaker"/> <chip type="audio" tag=":ldac" name="8-Bit R-2R DAC"/> <chip type="audio" tag=":rdac" name="8-Bit R-2R DAC"/> <sound channels="2"/> </machine> <machine name="dac_8bit_r2r" sourcefile="src/devices/sound/dac.h" isdevice="yes" runnable="no"> <description>8-Bit R-2R DAC</description> <sound channels="0"/> </machine> <machine name="volt_reg" sourcefile="src/devices/sound/volt_reg.cpp" isdevice="yes" runnable="no"> <description>Voltage Regulator</description> <sound channels="0"/> </machine> <machine name="covox" sourcefile="src/devices/bus/centronics/covox.cpp" isdevice="yes" runnable="no"> <description>Covox Speech Thing</description> <chip type="audio" tag=":speaker" name="Speaker"/> <chip type="audio" tag=":dac" name="8-Bit R-2R DAC"/> <sound channels="1"/> </machine> <machine name="p72" sourcefile="src/devices/bus/centronics/nec_p72.cpp" isdevice="yes" runnable="no"> <description>NEC PinWrite P72</description> <rom name="p72.2c" size="1048576" crc="2bc6846f" sha1="10430f1d3b73ad413d77053515d9d53831a1341b" region="maincpu" offset="0"/> <chip type="cpu" tag=":maincpu" name="V33" clock="8000000"/> </machine> <machine name="v33" sourcefile="src/devices/cpu/nec/nec.cpp" isdevice="yes" runnable="no"> <description>V33</description> </machine> <machine name="ap2000" sourcefile="src/devices/bus/centronics/epson_lx810l.cpp" isdevice="yes" runnable="no"> <description>Epson ActionPrinter 2000</description> <rom name="ap2k.ic3c" size="32768" crc="ee7294b7" sha1="219ffa6ff661ce95d5772c9fc1967093718f04e9" region="maincpu" offset="0"/> <rom name="at93c06" size="32" status="nodump" region="eeprom" offset="0"/> <chip type="cpu" tag=":maincpu" name="uPD7810" clock="14745600"/> <chip type="audio" tag=":speaker" name="Speaker"/> <chip type="audio" tag=":dac" name="1-Bit DAC"/> <display tag=":screen" type="raster" rotate="0" width="1024" height="576" refresh="60.000000" /> <sound channels="1"/> <input players="1"> <control type="keyboard" buttons="4"/> </input> <dipswitch name="Character spacing" tag=":DIPSW1" mask="1"> <dipvalue name="12 cpi" value="1" default="yes"/> <dipvalue name="10 cpi" value="0"/> </dipswitch> <dipswitch name="Shape of zero" tag=":DIPSW1" mask="2"> <dipvalue name="Slashed" value="2"/> <dipvalue name="Not slashed" value="0" default="yes"/> </dipswitch> <dipswitch name="Page length" tag=":DIPSW1" mask="12"> <dipvalue name="11 inches" value="0"/> <dipvalue name="12 inches" value="4"/> <dipvalue name="8.5 inches" value="8" default="yes"/> <dipvalue name="11.7 inches" value="12"/> </dipswitch> <dipswitch name="Character table" tag=":DIPSW1" mask="16"> <dipvalue name="Graphics" value="16" default="yes"/> <dipvalue name="Italics" value="0"/> </dipswitch> <dipswitch name="International characters and PC selection" tag=":DIPSW1" mask="224"> <dipvalue name="United States" value="224" default="yes"/> <dipvalue name="France" value="96"/> <dipvalue name="Germany" value="160"/> <dipvalue name="United Kingdom" value="32"/> <dipvalue name="Denmark" value="192"/> <dipvalue name="Sweden" value="64"/> <dipvalue name="Italy" value="128"/> <dipvalue name="Spain" value="0"/> </dipswitch> <dipswitch name="Short tear-off" tag=":DIPSW2" mask="1"> <dipvalue name="Invalid" value="1" default="yes"/> <dipvalue name="Valid" value="0"/> </dipswitch> <dipswitch name="Cut-sheet feeder mode" tag=":DIPSW2" mask="2"> <dipvalue name="ON" value="2"/> <dipvalue name="OFF" value="0" default="yes"/> </dipswitch> <dipswitch name="Skip-over-perforation" tag=":DIPSW2" mask="4"> <dipvalue name="ON" value="4"/> <dipvalue name="OFF" value="0" default="yes"/> </dipswitch> <dipswitch name="Auto line feed" tag=":DIPSW2" mask="8"> <dipvalue name="ON" value="8"/> <dipvalue name="OFF" value="0" default="yes"/> </dipswitch> </machine> <machine name="upd7810" sourcefile="src/devices/cpu/upd7810/upd7810.cpp" isdevice="yes" runnable="no"> <description>uPD7810</description> </machine> <machine name="dac" sourcefile="src/devices/sound/dac.h" isdevice="yes" runnable="no"> <description>1-Bit DAC</description> <sound channels="0"/> </machine> <machine name="e05a30" sourcefile="src/devices/machine/e05a30.cpp" isdevice="yes" runnable="no"> <description>E05A30</description> </machine> <machine name="93c06_16" sourcefile="src/devices/machine/eepromser.cpp" isdevice="yes" runnable="no"> <description>Serial EEPROM 93C06 (16x16)</description> </machine> <machine name="stepper" sourcefile="src/devices/machine/steppers.cpp" isdevice="yes" runnable="no"> <description>Stepper Motor</description> </machine> <machine name="comx_pl80" sourcefile="src/devices/bus/centronics/comxpl80.cpp" isdevice="yes" runnable="no"> <description>COMX PL-80</description> <rom name="pl80.pt6" size="3584" crc="ae059e5b" sha1="f25812606b0082d32eb603d0a702a2187089d332" region="cx005" offset="80"/> <rom name="it.em.ou.bin" size="8192" crc="1b4a3198" sha1="138ff6666a31c2d18cd63e609dd94d9cd1529931" region="gfx1" offset="2000"/> <rom name="tiny.bin" size="1024" crc="940ec1ed" sha1="ad83a3b57e2f0fbaa1e40644cd999b3f239635e8" region="gfx1" offset="4000"/> <chip type="cpu" tag=":cx005" name="M6805" clock="4000000"/> <configuration name="COMX PL-80 Font Pack" tag=":FONT" mask="3"> <confsetting name="None" value="0" default="yes"/> <confsetting name="Italic, Emphasized and Outline" value="1"/> <confsetting name="Tiny" value="2"/> </configuration> </machine> <machine name="m6805" sourcefile="src/devices/cpu/m6805/m6805.h" isdevice="yes" runnable="no"> <description>M6805</description> </machine> <machine name="lx810l" sourcefile="src/devices/bus/centronics/epson_lx810l.cpp" isdevice="yes" runnable="no"> <description>Epson LX-810L</description> <rom name="lx810l.ic3c" size="32768" crc="a66454e1" sha1="8e6f2f98abcbd8af6e34b9ba746edf0d18aef843" region="maincpu" offset="0"/> <rom name="at93c06" size="32" status="nodump" region="eeprom" offset="0"/> <chip type="cpu" tag=":maincpu" name="uPD7810" clock="14745600"/> <chip type="audio" tag=":speaker" name="Speaker"/> <chip type="audio" tag=":dac" name="1-Bit DAC"/> <display tag=":screen" type="raster" rotate="0" width="1024" height="576" refresh="60.000000" /> <sound channels="1"/> <input players="1"> <control type="keyboard" buttons="4"/> </input> <dipswitch name="Character spacing" tag=":DIPSW1" mask="1"> <dipvalue name="12 cpi" value="1" default="yes"/> <dipvalue name="10 cpi" value="0"/> </dipswitch> <dipswitch name="Shape of zero" tag=":DIPSW1" mask="2"> <dipvalue name="Slashed" value="2"/> <dipvalue name="Not slashed" value="0" default="yes"/> </dipswitch> <dipswitch name="Page length" tag=":DIPSW1" mask="12"> <dipvalue name="11 inches" value="0"/> <dipvalue name="12 inches" value="4"/> <dipvalue name="8.5 inches" value="8" default="yes"/> <dipvalue name="11.7 inches" value="12"/> </dipswitch> <dipswitch name="Character table" tag=":DIPSW1" mask="16"> <dipvalue name="Graphics" value="16" default="yes"/> <dipvalue name="Italics" value="0"/> </dipswitch> <dipswitch name="International characters and PC selection" tag=":DIPSW1" mask="224"> <dipvalue name="United States" value="224" default="yes"/> <dipvalue name="France" value="96"/> <dipvalue name="Germany" value="160"/> <dipvalue name="United Kingdom" value="32"/> <dipvalue name="Denmark" value="192"/> <dipvalue name="Sweden" value="64"/> <dipvalue name="Italy" value="128"/> <dipvalue name="Spain" value="0"/> </dipswitch> <dipswitch name="Short tear-off" tag=":DIPSW2" mask="1"> <dipvalue name="Invalid" value="1" default="yes"/> <dipvalue name="Valid" value="0"/> </dipswitch> <dipswitch name="Cut-sheet feeder mode" tag=":DIPSW2" mask="2"> <dipvalue name="ON" value="2"/> <dipvalue name="OFF" value="0" default="yes"/> </dipswitch> <dipswitch name="Skip-over-perforation" tag=":DIPSW2" mask="4"> <dipvalue name="ON" value="4"/> <dipvalue name="OFF" value="0" default="yes"/> </dipswitch> <dipswitch name="Auto line feed" tag=":DIPSW2" mask="8"> <dipvalue name="ON" value="8"/> <dipvalue name="OFF" value="0" default="yes"/> </dipswitch> </machine> <machine name="dempa_shinbunsha_joystick" sourcefile="src/devices/bus/centronics/dsjoy.cpp" isdevice="yes" runnable="no"> <description>Dempa Shinbunsha Joystick</description> <input players="1"> <control type="joy" buttons="2" ways="8"" from Haystack 23:40:33:427 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "8" from Haystack 23:40:33:427 | MD | INFO | +0 | Module - MAME ListXML values: Parent = fm7 Angle = 0 Height = 576 Width = 1024 Ways = 8 23:40:33:427 | MD | TRACE | +0 | File.Delete - Deleting: tempBezel.txt 23:40:33:428 | MD | INFO | +0 | Controller Remap: Start 23:40:33:428 | MD | INFO | +0 | Controller Remap: ControllerRemapConfigPath: H:\HyperSpin\Emulators\MAME\ControllerRemap\ctrlr\ 23:40:33:428 | MD | INFO | +0 | Controller Remap: No Controller config file found. 23:40:33:429 | MD | INFO | +0 | Controller Remap: End 23:40:33:429 | MD | TRACE | +0 | StringUtils.StringLength - This string is "5" long 23:40:33:429 | MD | TRACE | +0 | StringUtils.Right - Trimming "0.181" to "181" 23:40:33:429 | MD | INFO | +0 | Module - Detected MAME Product Version from 'H:\HyperSpin\Emulators\MAME\mame64.exe' is 181 23:40:33:429 | MD | TRACE | +0 | StringUtils.Contains - "fmnew7" does not contain "ti99_4a|aes|apple2gs|electron|mbeeic|odyssey2|astrocde|samcoupe|vic10|cpc664|mo5" 23:40:33:430 | MD | TRACE | +0 | StringUtils.Contains - ".7z" does not contain "\.fdi|\.td0|\.imd|\.cqm|\.dsk|\.d77|\.d88|\.1dd" 23:40:33:430 | MD | TRACE | +0 | StringUtils.Contains - ".7z" does not contain "\.wav|\.t77" 23:40:33:430 | MD | TRACE | +0 | StringUtils.Replace - Replacing "|" with ";" 23:40:33:430 | MD | TRACE | +0 | StringUtils.InStr - Could not find "-rompath" in "" starting at position 1 23:40:33:430 | MD | TRACE | +0 | StringUtils.InStr - Could not find "-rompath" in "" starting at position 1 23:40:33:430 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\HyperSpin\Emulators\MAME\cfg\fmnew7\1942 (Japan)" 23:40:33:431 | MD | TRACE | +0 | Folder.__New - Created new folder object of: "H:\HyperSpin\Emulators\MAME\cfg\fmnew7\1942 (Japan)" 23:40:33:431 | MD | INFO | +0 | HideAppStart - Starting HideAppTimer, scanning for windows defined every 2ms 23:40:33:431 | MD | INFO | +0 | HideAppStart - Ended 23:40:33:431 | MD | INFO | +0 | Module - Running MAME in non-legacy mode 23:40:33:432 | MD | INFO | +0 | Module - SinglePlayer session 23:40:33:432 | MD | TRACE | +0 | CustomFunction.PreLaunch - Starting 23:40:33:432 | MD | TRACE | +0 | CustomFunction.PreLaunch - Ending 23:40:33:432 | MD | INFO | +0 | Process.Run - Running: "H:\HyperSpin\Emulators\MAME\mame64.exe" fmnew7 -cart "H:\Games\Fujitsu FM-7\ROMs\1942 (Japan).7z" -rompath "H:\Games\Fujitsu FM-7\ROMs;H:\Games\Fujitsu FM-7\Non-Match;H:\HyperSpin\Emulators\MAME\roms" -nowindow -nogl_glsl -video d3d -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -nofilter -skip_gameinfo 23:40:33:436 | MD | DEBUG | +15 | Process.Run - Error Level for mame64.exe fmnew7 -cart "H:\Games\Fujitsu FM-7\ROMs\1942 (Japan).7z" -rompath "H:\Games\Fujitsu FM-7\ROMs;H:\Games\Fujitsu FM-7\Non-Match;H:\HyperSpin\Emulators\MAME\roms" -nowindow -nogl_glsl -video d3d -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -nofilter -skip_gameinfo reported as: 0 23:40:33:436 | MD | DEBUG | +0 | Process.Run - "mame64.exe fmnew7 -cart "H:\Games\Fujitsu FM-7\ROMs\1942 (Japan).7z" -rompath "H:\Games\Fujitsu FM-7\ROMs;H:\Games\Fujitsu FM-7\Non-Match;H:\HyperSpin\Emulators\MAME\roms" -nowindow -nogl_glsl -video d3d -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -nofilter -skip_gameinfo" Process ID: 5752 23:40:33:436 | MD | TRACE | +0 | CustomFunction.PostLaunch - Starting 23:40:33:436 | MD | TRACE | +0 | CustomFunction.PostLaunch - Ending 23:40:33:436 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 591286" 23:40:33:437 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 23:40:33:437 | MD | TRACE | +0 | Window.GetPos - Retrieved x:0 y:0 w: 1366 h: 768 from "ahk_id 591286" 23:40:33:437 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 23:40:33:437 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1366 | Height: 768 | Window HWND: 0x905b6 | Process ID: 2340 | Process Path: H:\HyperSpin\RocketLauncher\RocketLauncher.exe 23:40:33:437 | MD | INFO | +0 | Window.Wait - Waiting for window "ahk_class MAME" 23:40:33:455 | MD | INFO | +16 | DefaultFadeAnimationLoop - percentage9 23:40:33:456 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - AnimationLoop has finished 23:40:33:456 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - Ended 23:40:33:461 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished. 23:41:03:437 | MD | TRACE | +29983 | Window.__New - Created: "ahk_id 65630" 23:41:03:437 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 23:41:03:437 | MD | TRACE | +0 | Window.GetPos - Retrieved x:1087 y:551 w: 162 h: 169 from "ahk_id 65630" 23:41:03:438 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 23:41:03:438 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: | Class: NotifyIconOverflowWindow | State: 0 | X: 1087 | Y: 551 | Width: 162 | Height: 169 | Window HWND: 0x1005e | Process ID: 1728 | Process Path: C:\Windows\explorer.exe 23:41:03:438 | MD | ERROR | +0 | Window.Wait - There was an error waiting for the window "ahk_class MAME". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem. 23:41:03:438 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 65630" 23:41:03:438 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 23:41:03:439 | MD | TRACE | +0 | Window.GetPos - Retrieved x:1087 y:551 w: 162 h: 169 from "ahk_id 65630" 23:41:03:439 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 23:41:03:439 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: | Class: NotifyIconOverflowWindow | State: 0 | X: 1087 | Y: 551 | Width: 162 | Height: 169 | Window HWND: 0x1005e | Process ID: 1728 | Process Path: C:\Windows\explorer.exe 23:41:03:439 | MD | INFO | +0 | Window.WaitActive - Waiting for "ahk_class MAME"
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