BlueGoblin Posted November 15, 2017 Posted November 15, 2017 The MAME versions I have for both Donkey Kong and Donkey Kong Jr. sound a little different than the original arcade versions. The sound of Mario (Jumpman) walking/climbing to rescue Pauline, is different - lower in tone. How can I fix this issue with both games for MAME? I am using MAMEUIFX32 0.152.
griffin518 Posted November 17, 2017 Posted November 17, 2017 You can try updating to a newer version, perhaps the sound chips have been redumped since 0.152 (more than 2 years ago). Otherwise, maybe what you're hearing now is actually correct due to newer speakers, etc. ::shrug:: Download my RocketLauncher bezels: http://hyperspin-fe.com/files/file/14367-griffin518s-bezel-depot/ Best of MAME HyperSpin XML: http://www.hyperspin-fe.com/files/file/11710-griffin518s-best-of-mame-xml-database/ Best of MAME bezel pack: http://www.hyperspin-fe.com/files/file/11711-griffin518s-best-of-mame-bezel-pack/ Custom MAME ini files w/HLSL settings: http://www.hyperspin-fe.com/files/file/11712-griffin518s-best-of-mame-mameuifx-ini-files/
Recommended Posts
Archived
This topic is now archived and is closed to further replies.