sidlalami Posted December 12, 2017 Posted December 12, 2017 Hi guys, I am trying to run mame in widescreen and did so by changing the following when opening the application Mameuifx32 0.175.1 Unchecked enforce aspect ratio Enable widescreen stretch This works perfect when I load a game from mamuifx, however when I load a game via Mame on Rocket launcherr or hyperspin, it goes back to normal and no longer displays the games in widescreen I thought Hyperspin/Rocket Launcher would at least replicate the settings in the mame.exe What am I doing wrong? Please help Thanks
SupraKarma Posted December 12, 2017 Posted December 12, 2017 I'll try to point you in the right direction... You need to check your MAME module settings in Rocketlauncher.
sidlalami Posted December 12, 2017 Author Posted December 12, 2017 Hi Thanks for the heads up I accessed rocket launcher and went to module settings, changed to fullscreen, also enabled legacy mode just in case I even plade with the video mode settings, but its still not changing Not sure what Im doing wrong...
sidlalami Posted December 12, 2017 Author Posted December 12, 2017 Yeeesss!!! That works perfect Thank you so much guys Ive been trying to figure this out for days
sidlalami Posted December 12, 2017 Author Posted December 12, 2017 Hi, This is working great for mame however when I run another wheel such as cap om classics which uses the same emulator ut does not display these settings even though I applies -noka in the parameter, is there a way I can enable the same on my neo geo and capcom classics wheel please? Thanks so much
sidlalami Posted December 12, 2017 Author Posted December 12, 2017 Hi The settings in rlui are the same as set in mame and in the mame ini the ratio is set to 0....still the same issue
SupraKarma Posted December 13, 2017 Posted December 13, 2017 I'm not sure why when run from RLUI your ini settings aren't being respected. Agent's solution will certainly work, but I do not use that parameter on my setup and I do not have any issues. I also use MameUI64 though. Maybe it's a directory issue. I seem to recall MAME utilizing different directories for the ini depending on whether or not I ran a game directly from MAME, or from RocketLauncher. So, I have a couple of questions. 1. In your MAME module settings, in the MAME (or specific system) tab, do you have a IniPath specified? I do *not* on my end, but perhaps you could try that, and point it specifically to your MAME ini. 2. Have you checked to see if there are multiple sets of ini files being stored in different directories? I seem to recall being able to specify which set of ini's get used from MameUI64, using it's GUI. Here's screenshots of my MAME module settings for you. Again, my ini settings are respected (I've specifically tested the 'stretch' settings you described earlier), unless I mess with module settings. Hopefully this will help you figure something out. Main settings: MAME tab:
SupraKarma Posted December 13, 2017 Posted December 13, 2017 Just to be clear also, how are you achieving your stretched games in regular MAME? By altering the ini, or by using a setting in the GUI? I do it by altering the ini. The specific setting you need to change is Core Render Options/keepaspect 0 Screenshot: Note also that I use a file called horizont.ini, so that only horizontal games are affected. If you have not specifically created a file called horizont.ini, then the file you would need to alter will be called mame.ini
sidlalami Posted December 13, 2017 Author Posted December 13, 2017 Hi I fixed the issue, it seemed that the wheels that were not displaying such as Capcom classics, had to be set mame on a different directory to the mame emulator.... even though I specified the directories to both capcom classics and mame roms in maeuifx ui Thanks again guys, appreciate your help
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