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HyperSpin hide emu window on startup?


inwd

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Posted

I installed the latest HS + RL following the official guide.

Everything works OK except in HyperHQ when using RL the WinState doesn't apply. How do I hide the emulator window popup in HS when launching games?

Any help appreciated.

03:17:00 AM |  HyperSpin Started
03:17:00 AM |  Going FullScreen
03:17:01 AM |  Checking for updates
03:17:01 AM |  Update Check Complete
03:17:01 AM |  Startup program unavailable
03:17:01 AM |  Menu Mode is multi
03:17:01 AM |  Loading Main Menu.xml
03:17:01 AM |  Main Menu.xml successfully loaded
03:17:01 AM |  Main Menu wheel loaded successfully
03:17:05 AM |  Loading Super Nintendo Entertainment System.xml
03:17:05 AM |  roms_only is true, checking files
03:17:05 AM |  Main Menu.xml successfully loaded
03:17:06 AM |  Super Nintendo Entertainment System wheel loaded successfully
03:17:20 AM |  Launching Game
03:17:20 AM |  Using HyperLaunch
03:17:20 AM |  Getting Launcher path
03:17:20 AM |  Launcher located at D:\RocketLauncher\RocketLauncher.exe
03:17:20 AM |  Running Launcher
03:17:20 AM |  Launcher Command Line is: D:\RocketLauncher\RocketLauncher.exe "Super Nintendo Entertainment System" "7th Saga, The (USA)"
03:17:29 AM |  Loading Main Menu.xml
03:17:29 AM |  Main Menu.xml successfully loaded
03:17:29 AM |  Main Menu wheel loaded successfully
03:17:33 AM |  Exit program unavailable
03:17:33 AM |  Quiting Hyperspin
03:17:33 AM |  Bye!

Posted

SOLVED!

On 8/7/2014 at 6:27 AM, wesfranks said:

Was working on this also. As rfancella mentions, I don't see a fade screen appear, just the emulator loading process. Fade hides this process so the loading process seems seamless.

Try HyperlaunchHQ Settings- select system on left pane- Fade General tab (at top)- Fade In. Is this enabled? Enabling this setting turns it on for the selected system. Hyperlaunch, Hyperspin, emulators and other third party software (ex.- xpadder) are doing a lot of different things in the background during this time. If the Fade animation isn't on long enough and you still see loading popups, you may have to change the time in the Exit Delay block in milliseconds- 1000ms = 1 second. You can count how long it takes for the emulated game to fully appear and adjust the delay accordingly. Most of the time the default time "use_global" is long enough once fade is enabled. If not, change it.

Warning- only enable fade once the emulator is loading games properly. If any problems arise or popups appear, fade will hide these also and you won't know what problems to fix.

 

 

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