edgecom Posted February 22, 2018 Posted February 22, 2018 This is my first ahk so I hope it will not be to bugged. I wanted a simple way to extract zip files and did not want to use another frontend to launch compressed games so I wrote a custom ahk. my script will launch the first supported file extension that it finds in-order from left to right using the entrys found in the extension box in HyperHQ 3ds,3dsx,elf,axf,cci,cxi,app,zip,7z,rar Example: if it finds a gamename.3ds before it finds a gamename.elf it will lauch the gamename.3ds the script will search sub folders >:) Install and setup 1. Go to your hyperspin folder and open the settings.ini located in the settings folder 2. Change the line that says Hyperlaunch_Path=C:\Hyperspin\HyperLaunch\ to Hyperlaunch_Path=C:\Hyperspin\HyperLaunch.exe Note: point to the default HyperLaunch.exe that comes with HyperSpin 3. now add this to the line below the entry we just changed HSTemp=C:\Hyperspin\TempZip\ Note: you can use any directory you like for the temp folder 4. Open HyperHQ click on Wheel Settings click dropdown and select the gamecube enrty Note: if you don't have a gamecube entry add one via the main menu wizzard 5. Click emulator pick a path to your emulator and your gamecube games folder 6. Copy paste the supported extensions for Dolphin emulator 3ds,3dsx,elf,axf,cci,cxi,app,zip,7z,rar Note: the zip, 7z, rar are for hyperspin so you can launch it from within hyperspin 7. Now exit HyperHQ 8. now place the ahk in the Modules > folder name of gamecube Example: Nintendo GameCube Note: It's the exact name you used when you added the entry in the main menu 9. you must rename the script the exact name as the folder 10. launch hyperspin and test it out Nintendo 3DS AHK.zip
edgecom Posted February 22, 2018 Author Posted February 22, 2018 I know it says gamecube lol just ignore and use propper name
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