Jump to content
  • Announcement

    The HyperSpin 2 early access beta is here!

    We’re starting the first public testing phase with Platinum Members to keep the scope manageable while we test the current feature set and begin to add more. In the future, we’ll provide a version for basic members as well.  On behalf of the entire HyperSpin team, we look forward to another exciting adventure with our community.

Hyperpin refresher


crgnjul1

Recommended Posts

Posted

I built my cabinet many years ago when Hyperpin first came out.  I only have Virtual Pinball 9 tables on there and things are still working fine.  My MAME cabinet has a dead iPAC unit so in replacing that I decided to update my HyperSpin on there and found that RocketLauncher now exists.  I've got that pretty much done and decided I should look at updating my Hyperpin cabinet as well and look at Pinball FX3 via Steam.

So I've been looking thru the forums, but can't really find what I'm looking for.  Is hyperpin still a valid front end?  Is there a new version of Hyperpin that uses RocketLauncher too?  Does not seem to be much about it on hyperspin-fe any more.  I've found a couple posts on getting Pinball FX2 working with Hyperpin and I assume Pinball FX3 will be similar.  I'll be trying to get it configured over the weekend.  But is there any way to have just 1 wheel in hyperpin that will launch the table correctly?  I don't want to have to cycle thru 2 or 3 emulators then select a table.  I might not remember which emulator has which tables and my guests certainly will not.  If I had 1,000 tables it would be different, but I'll only have about 50 max.

TIA for any info

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...