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  • Announcement

    The HyperSpin 2 early access beta is here!

    We’re starting the first public testing phase with Platinum Members to keep the scope manageable while we test the current feature set and begin to add more. In the future, we’ll provide a version for basic members as well.  On behalf of the entire HyperSpin team, we look forward to another exciting adventure with our community.

Delayed Bezels.


ghostbones

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Posted

Hello,

A newbie here concerning Bezels.

Whenever I enable Bezels on any of my systems, the Bezels never appear instantly as soon as a game loads up, it always has a delay of about 5 seconds 'til it appears. I've looked through all the settings but I can't find anything that might give me the option to make it 'Instant'  I have included a small video of how it appears. Many thanks.

Posted

Thanks very much for the reply.(And your Links) I've now got a Fade enabled along with a Bezel and everything seems to be covered up and working fine. Is it possible to reduce the duration of the Fade by a few seconds before the Bezel kicks in, as I am finding that some of the game's intros that start are covered up by the Fade? I have set all the durations I can see in the Fade settings to '0' but the duration is still the same. Many Thanks.

Posted
3 hours ago, ghostbones said:

Thanks very much for the reply.(And your Links) I've now got a Fade enabled along with a Bezel and everything seems to be covered up and working fine. Is it possible to reduce the duration of the Fade by a few seconds before the Bezel kicks in, as I am finding that some of the game's intros that start are covered up by the Fade? I have set all the durations I can see in the Fade settings to '0' but the duration is still the same. Many Thanks.

The fade timing can definitely be tweaked, but FYI - it's set in milliseconds. I think if you set it to 0, it's defaulting to something. Try setting it to the duration to 100 and delay to 200 and go from there. I have mine set to longer, but that's a personal preference.

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