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How do you prevent a bezel inside a bezel effect using Hyperspin and Rocket Launcher?


Kilroy5150

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It does this with both Retroarch and MAME so i'm almost sure it's controlled inside of hyperspin or rocketlauncher. Anyone have any ideas, on the settings, how to prevent this "double- bezel" effect?

 

image.thumb.png.ce8a68d38694115aaa1446bcb969bdf4.png

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