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Slow LED Blinky startup w/ EDS - looking for help


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Hello everyone - I've got a new problem that I'm hoping someone can help with.

I'm using hypermarquee and LEDBlinky to drive a digital marquee and RGB buttons on a custom build through EDS.

My issue is getting LEDBlinky to 'demo' the correct controls as you select the game.  When I was only using LEDBlinky, the RGB buttons worked great.  It would play a pattern during startup, highlight the active buttons in Hyperspin, and demo the appropriate buttons as you flipped through games on most of the wheels.

Now that I've added EDS to the mix, it appears to be restarting LEDBlinky each time a game is selected - thus slowing down or preventing the program to effectively 'demo' a games controls.  It'll do it, but really slow.  Once a game is started, LEDBlinky works perfectly and illuminates the right buttons - but id really like to figure out how to get the 'demo' working right.

 

Any thoughts?  Is this an EDS filer thing or ICP selection?  

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