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Beta Week 8: More Speed Boosts, Controller Upgrades, and ThemeBuilder Roadmap


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Hey everyone!

We've been making significant progress on improving
startup speed in HyperSpin and optimizing cache performance. Internal testing shows that startup times are now 3-4x faster, and cache rebuild times have been reduced to just 2-3 seconds, which is approximately 10x faster.

Fixes and Enhancements

  • Emulators: Fixed an issue where the launch button on the edit screen only worked when using default directories.

  • EmuMovies: Resolved an issue where high-quality settings were not working correctly.

  • Cache: Added a "Sync All Media" option.

  • Cache: Revalidation now shrinks the database and builds much quicker.

  • Core: Prevented HyperSpin from launching multiple instances.

  • Themes: Fixed Master System theme download issues.

  • Themes: Updated the default HyperSpin theme.

  • Systems: Fixed an issue where launching a game would refresh the game list to the top.

  • Import: Stopped the importer from running by default.

  • Installer: Fixed an issue where the installer would update the wrong directory.

  • Downloads: Additional speed improvements implemented.

  • Systems: Added cart, box back, and background views to the dropdown menu.

Controller Support Update

While making these improvements, we’ve also been working hard on new controller support for both HQ and HS. Internal testing will begin soon, and once it’s ready, we’ll roll it out to everyone. The major changes include:

  • Support for more than 4 controllers (previously limited by the API we used).

  • Expanded support for additional controller types.

Many of you have brought us unique controllers I've never encountered before, and it’s been so much fun to figure out how they work and integrate them properly.

Future Plans: ThemeBuilder Enhancements

Once controller support is complete, we’ll shift our focus to ThemeBuilder improvements. Expect features such as:

  • Group animations

  • Child/linked animations

  • Filters & shaders

  • And much more!

These updates will roll out incrementally throughout Q2, so stay tuned for more details.

Thank You!

A huge thank you to everyone who has been testing and providing feedback. The past few months have been some of the most rewarding in HyperSpin’s development, and we couldn’t have done it without your support.

🎮 Happy gaming!


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