ArcadeFred Posted June 29 Posted June 29 Hi, I'm a new member. I'm trying to get Ledblinky working in HyperSpin, but I'm having absolutely no luck. Does anyone have any suggestions or a brief explanation?
Circo Posted June 29 Posted June 29 Start here https://docs.hyperspin-fe.com/docs/hyperhq/led-lighting/#setting-up-ledblinky-integration If your having issues that docs don’t solve please report here https://bug.hyperspin-fe.com/ EDIT: Spoke with dev team and there might be an issue in the current build. If you are having issues please submit details to buggernaut but they may have a fix soon. ___________________________________ HyperSpin Website Admin Team Also Visit EmuMovies.com
ArcadeFred Posted July 1 Author Posted July 1 Where did setting.ini go in HyperSpin Beta 2.0? LedBlinky needs it for configuration.
ArcadeFred Posted Friday at 08:46 AM Author Posted Friday at 08:46 AM On 6/29/2026 at 4:54 PM, Circo said: Start here https://docs.hyperspin-fe.com/docs/hyperhq/led-lighting/#setting-up-ledblinky-integration If your having issues that docs don’t solve please report here https://bug.hyperspin-fe.com/ EDIT: Spoke with dev team and there might be an issue in the current build. If you are having issues please submit details to buggernaut but they may have a fix soon. Enable output plugins in MAME settings , where do i do this.
fr0stbyt3 Posted Monday at 03:59 AM Posted Monday at 03:59 AM Settings > Lights > Select the exe path. Everything you need should be here
ArcadeFred Posted 23 hours ago Author Posted 23 hours ago Great, it works. The only issue is that MAME doesn't recognize more than half of them , with the old HyperSpin setup, LedBlinky recognized nearly 90%.
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