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Posted
Hi, I'm a new member. I'm trying to get Ledblinky working in HyperSpin, but I'm having absolutely no luck. Does anyone have any suggestions or a brief explanation?
Posted

Start here https://docs.hyperspin-fe.com/docs/hyperhq/led-lighting/#setting-up-ledblinky-integration

If your having issues that docs don’t solve please report here https://bug.hyperspin-fe.com/

EDIT: Spoke with dev team and there might be an issue in the current build. If you are having issues please submit details to buggernaut but they may have a fix soon.

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  • Circo changed the title to LEDBlinky
Posted
On 6/29/2026 at 4:54 PM, Circo said:

Start here https://docs.hyperspin-fe.com/docs/hyperhq/led-lighting/#setting-up-ledblinky-integration

If your having issues that docs don’t solve please report here https://bug.hyperspin-fe.com/

EDIT: Spoke with dev team and there might be an issue in the current build. If you are having issues please submit details to buggernaut but they may have a fix soon.

  • Enable output plugins in MAME settings , where do i do this.
Posted
Great, it works. The only issue is that MAME doesn't recognize more than half of them ,
 with the old HyperSpin setup, LedBlinky recognized nearly 90%.
Posted

My question is, does Retroarch play nicely with LEDBLinky? As far as I understood it, LEDBlinky distinguishes different systems based on the exe file but I might be wrong.

If this is the case, how would LEDBlinky know which system was being launched and which buttons to light up?

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