mrsausagefairy Posted November 8, 2014 Posted November 8, 2014 Hi, I am trying to get ePSXe work in hyperspin with hyperlaunch...but every time i try to run a game in the PSX-wheel of hyperspin, nothing happens - the Emulator doesn't start up. All Bios files are installed. The Emulator PSXfin works in Hyperspin with Hyperlaunch, but I think ePSXe is far better. I have problems to get my Gamepad run correctly under PSXfin - and there are more options in the configurations. However.. Tried it with different games and different versions of ePSXe - nothing worked. Deamon Tools is set up correctly in hyperlaunch. Hope you can help me with my Problem.
MacklinB Posted November 8, 2014 Posted November 8, 2014 Have a look at the guide I wrote here. Hopefully it'll point you in the right direction. Atari 2600: Wheels (FTP) + Wheels (Cart Labels) (FTP) | Emerson Arcadia 2001: Wheels (FTP) | Future Pinball: Wheels + Flyers + XML (FTP) | PlayStation 1: ePSXe Guide | Sharp MZ-2500: XML | Sinclair ZX Spectrum: XML | Touhou Project: Themes | FTP
mrsausagefairy Posted November 9, 2014 Author Posted November 9, 2014 Thanks for your reply. I tried to get ePSXe to run with the points in your guide which i haven't tried before (putting all files of one game in an folder named after the game and setting up the plugin)...but it still doesn't work -.- When i whant to start a game, nothing happens! Perhaps it has something to do with the file endings, you have to set up in hyperlaunch for the emulator?! I don't know.
Fromlostdays Posted November 9, 2014 Posted November 9, 2014 Post your troubleshooting logs from Hyperlaunch. Walter:beerglass:
mrsausagefairy Posted November 9, 2014 Author Posted November 9, 2014 Ok. Where can I find these logs? (sorry)
Fromlostdays Posted November 9, 2014 Posted November 9, 2014 There's a bunch of tutorials around, but I think this should clear it up http://www.hyperspin-fe.com/forum/showthread.php?31072-The-HyperNoobie-Guide-For-Posting-To-The-Fourm In HyperLaunchHQ there's an option to set your logs to troubleshooting. Walter:beerglass:
mrsausagefairy Posted November 9, 2014 Author Posted November 9, 2014 Ok, i followed the steps in the description..here is the result: 03:34:45:258 | HL | INFO | +N/A | Main - HyperLaunch v3.0.1.1c 03:34:45:363 | HL | INFO | +94 | Main - System Specs: HyperLaunch Dir: C:\Hyperspin\HyperLaunch OS: Microsoft Windows 7 Professional SKU: Professional Total Memory: 4015.32 MB Free Memory: 2527.36 MB Used Memory: 1487.969 MB SystemType: x64-based PC Physical Processors: 1 Logical Processors: 2 GPU 1 Name: AMD Radeon HD 5450 GPU 1 RAM: 1024.00 MB GPU 1 Driver Version: 13.251.0.0 Sound 1 Device: AMD High Definition Audio Device Sound 1 Status: Enabled Sound 2 Device: High Definition Audio-Gerät Sound 2 Status: Enabled OS Language: German_Standard OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1280x1024 (1280x984 work) AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe AHK Version: 1.1.09.04 Unicode: No 03:34:45:363 | HL | INFO | +0 | Main - HyperSpin.exe coordinates are x0 y0 w1280 h1024 03:34:45:363 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\HyperLaunch.exe exists 03:34:45:364 | HL | INFO | +0 | Main - HyperLaunch received "Sony PlayStation" and "Ape Escape [sCUS-94423]" 03:34:45:367 | HL | INFO | +16 | Main - Ape Escape [sCUS-94423] is using the default emulator: ePSXe 03:34:45:367 | HL | INFO | +0 | Main - Checking for a [ePSXe] section in C:\Hyperspin\HyperLaunch\Settings\Sony PlayStation\Emulators.ini 03:34:45:367 | HL | INFO | +0 | Main - Checking for a [ePSXe] section in C:\Hyperspin\HyperLaunch\Settings\Global Emulators.ini 03:34:45:368 | HL | INFO | +0 | Main - Found [ePSXe] in C:\Hyperspin\HyperLaunch\Settings\Global Emulators.ini 03:34:45:368 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Modules\ePSXe\ePSXe.ahk exists 03:34:45:371 | HL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 03:34:45:371 | HL | INFO | +0 | Main - Ape Escape [sCUS-94423] will use module: C:\Hyperspin\HyperLaunch\Modules\ePSXe\ePSXe.ahk 03:34:45:378 | HL | INFO | +0 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 03:34:45:378 | HL | INFO | +0 | Main - INI Keys read 03:34:45:378 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\7z.exe exists 03:34:45:381 | HL | INFO | +15 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\7z.dll exists 03:34:45:381 | HL | INFO | +0 | CheckPaths - Started 03:34:45:381 | HL | INFO | +0 | CheckPaths - Found rom: C:\Hyperspin\Roms\Sony Playstation Roms\Ape Escape [sCUS-94423].cue 03:34:45:381 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\Emulators\ePSXe180\ePSXe.exe exists 03:34:45:381 | HL | INFO | +0 | CheckPaths - Ended 03:34:45:381 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 2 hlMode = frontendPID = 1872 frontendPath = C:\Hyperspin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = C: exitEmulatorKey = ~Esc|~1 & ~5 exitEmulatorKeyWait = 0 forceHoldKey = ~1 restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = C:\Hyperspin\Emulators\ePSXe180\ePSXe.exe emuPath = C:\Hyperspin\Emulators\ePSXe180 emuName = ePSXe emuExt = exe romPath = C:\Hyperspin\Roms\Sony Playstation Roms romPathFromIni = C:\Hyperspin\Roms\Sony Playstation Roms romExtension = .cue romExtensionOrig = .cue romExtensions = 7z|zip|cue|bin|ccd|NRG|iso executable = ePSXe.exe systemName = Sony PlayStation dbName = Ape Escape [sCUS-94423] romName = Ape Escape [sCUS-94423] romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfWheelsByScreen = 7 romMappingMenuWidth = 300 romMappingMenuMargin = 50 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s40 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 5 romMappingTextMargin = 10 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 40 romMappingMenuFlagSeparation = 5 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false skipchecks = false romMatchExt = true blockInputTime = 0 blockInputFile = errorLevelReporting = false logFile = C:\Hyperspin\HyperLaunch\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 3 logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false sysLang = German_Standard navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1280 originalHeight = 1024 dtEnabled = true dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe dtUseSCSI = true dtAddDrive = true emuIdleShutdown = 0 hideCursor = false hideEmu = false hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Align to Top Left fadeLyr2Pos = Bottom Right Corner fadeLyr2X = 300 fadeLyr2Y = 300 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr3Pos = Center fadeLyr3X = 300 fadeLyr3Y = 300 fadeLyr3Adjust = 0.75 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3PicPad = 0 fadeLyr4Adjust = 0.75 fadeLyr4X = 100 fadeLyr4Y = 100 fadeLyr4Pos = Above Layer 3 - Left fadeLyr4FPS = 10 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = false fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 600 fadeBarWindowH = 120 fadeBarWindowR = 20 fadeBarWindowM = 20 fadeBarWindowHatchStyle = 8 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 20 fadeBarR = 5 fadeBarColor = DD00BFFF fadeBarHatchStyle = 3 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 100 fadeRomInfoDescription = text fadeRomInfoSystemName = text fadeRomInfoYear = text fadeRomInfoManufacturer = text fadeRomInfoGenre = text fadeRomInfoRating = text fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = topRight fadeRomInfoTextMargin = 5 fadeRomInfoText1Options = cFF555555 r4 s20 Bold fadeRomInfoText2Options = cFF555555 r4 s20 Bold fadeRomInfoText3Options = cFF555555 r4 s20 Bold fadeRomInfoText4Options = cFF555555 r4 s20 Bold fadeRomInfoText5Options = cFF555555 r4 s20 Bold fadeRomInfoText6Options = cFF555555 r4 s20 Bold fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topLeft fadeStatsInfoTextMargin = 5 fadeStatsInfoText1Options = cFF555555 r4 s20 Bold fadeStatsInfoText2Options = cFF555555 r4 s20 Bold fadeStatsInfoText3Options = cFF555555 r4 s20 Bold fadeStatsInfoText4Options = cFF555555 r4 s20 Bold fadeStatsInfoText5Options = cFF555555 r4 s20 Bold fadeStatsInfoText6Options = cFF555555 r4 s20 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFFFFFFF r4 s20 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFFFFFFF r4 s20 Right Bold fadeText2 = Extraction Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = C:\Hyperspin\HyperLaunch\Media\Fade HLDataPath = C:\Hyperspin\HyperLaunch\Data HLMediaPath = C:\Hyperspin\HyperLaunch\Media HLErrSoundPath = C:\Hyperspin\HyperLaunch\Media\Sounds\Error modulesPath = C:\Hyperspin\HyperLaunch\Modules moduleFullName = C:\Hyperspin\HyperLaunch\Modules\ePSXe\ePSXe.ahk moduleName = ePSXe modulePath = C:\Hyperspin\HyperLaunch\Modules\ePSXe moduleExtension = ahk moduleExtensionsPath = C:\Hyperspin\HyperLaunch\Module Extensions libPath = C:\Hyperspin\HyperLaunch\Lib 7zEnabled = false 7zPath = C:\Hyperspin\HyperLaunch\Module Extensions\7z.exe 7zDllPath = C:\Hyperspin\HyperLaunch\Module Extensions\7z.dll 7zExtractPath = C:\Users\Arcade\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgYOffset = 500 mgImageAdjust = 0 mgFont = Arial mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 70 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = C:\Hyperspin\HyperLaunch\Module Extensions\HiToText.exe hpSaveStateKeyCodes = {F1 down}{F1 up} hpLoadStateKeyCodes = {F3 down}{F3 up} keymapperEnabled = false keymapperAHKMethod = false keymapper = xpadderFullPath = C:\Hyperspin\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = C:\Hyperspin\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = C:\Hyperspin\HyperLaunch\Profiles\ keymapperFrontEndProfileName = HyperSpin keymapperFrontEndProfile = false keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = FEProfile = C:\Hyperspin\HyperLaunch\Profiles\\HyperSpin defaultProfile = C:\Hyperspin\HyperLaunch\Profiles\\_Default systemProfile = C:\Hyperspin\HyperLaunch\Profiles\\Sony PlayStation xPadderSystemProfile = C:\Hyperspin\HyperLaunch\Profiles\\Sony PlayStation\_Default emuProfile = C:\Hyperspin\HyperLaunch\Profiles\\Sony PlayStation\ePSXe romProfile = C:\Hyperspin\HyperLaunch\Profiles\\Sony PlayStation\Ape Escape [sCUS-94423] HyperLaunchProfile = C:\Hyperspin\HyperLaunch\Profiles\\HyperLaunch blankProfile = C:\Hyperspin\HyperLaunch\Profiles\\blank ahkFEProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\HyperSpin ahkDefaultProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\_Default ahkSystemProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\Sony PlayStation ahkEmuProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\Sony PlayStation\ePSXe ahkRomProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\Sony PlayStation\Ape Escape [sCUS-94423] ahkHyperLaunchProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\HyperLaunch bezelEnabled = false statisticsEnabled = true 03:34:45:381 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 03:34:45:381 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 03:34:45:381 | HL | INFO | +0 | BuildScript - Module: MEmu = ePSXe MEmuV = v1.9.0 MURL = [url]http://www.epsxe.com/[/url] MAuthor = djvj & Shateredsoul & brolly MVersion = 2.0.7 MCRC = A47833DF iCRC = AFD664B0 MID = 635038268888210842 MSystem = "Sony PlayStation" ;---------------------------------------------------------------------------- ; Notes: ; epsxe can't deal with bin/cue dumps with more than one audio track if you load the cue file directly. ; For these to work you must mount the cue on daemon tools and let epsxe boot the game from there. ; You need to make sure you have a SCSI virtual drive on Daemon Tools, NOT a DT one. ; On first time use, 2 default memory card files will be created called _default_001.mcr and _default_002.mcr in emuPath\memcards ; ; Extract all your BIOS files to the bios subfolder. Then goto Config->Bios and select the bios you wish to use. ; ; Go to Config->Video then choose a plugin. Pete's OpenGL line is preffered ; Click Configure (under video plugin) and choose fullscreen and set your desired resolution. Video options/results will vary based on the plugin you choose. ; ; If you are using images with multiple tracks, set your extension to cue (make sure all your cues are correctly pointing to their tracks). ; Go to Config->Cdrom->Configure button and select the drive letter associated with your daemon tools virtual drive. ; ; ePSXe will ONLY close via Escape, it will bug out with all other forms of closing a normal program. Do not edit CloseProcess! ; ; TurboButton will only work with DX7 video plugin. Turbo key by Hypnoziz ; ; Requires at least Libs\Shared.ahk v1.1.3 ; ; epsxe stores its settings in the registry @ HKEY_CURRENT_USER\Software\epsxe\config ; plugins store their settings in the registry @ HKEY_CURRENT_USER\Software\Vision Thing\PSEmu Pro ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() settingsFile := modulePath . "\" . moduleName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) turboButton := IniReadCheck(settingsFile, "Settings", "turboButton","F12",,1) ; Key mapping for turbo button assignment slowBoot := IniReadCheck(settingsFile, "Settings", "slowBoot","false",,1) ; If true, force emulator to show bios screen at boot enableAnalog := IniReadCheck(settingsFile, "Settings", "enableAnalog","true",,1) ; If true, enables analog controls at start of game for you, so you don't have to press F5 hideEpsxeGUIs := IniReadCheck(settingsFile, "Settings", "HideePSXeGUIs","true",,1) MLanguage := IniReadCheck(settingsFile, "Settings", "MLanguage","English",,1) ; If English, dialog boxes look for the word "Open" and if Spanish/Portuguese, looks for "Abrir" perGameMemCards := IniReadCheck(settingsFile, "Settings", "PerGameMemoryCards","true",,1) disableMemoryCard1 := IniReadCheck(settingsFile, romName, "DisableMemoryCard1","false",,1) ; If true, disables memory card 1 for this game. Some games may not boot if both memory cards are inserted. disableMemoryCard2 := IniReadCheck(settingsFile, romName, "DisableMemoryCard2","false",,1) ; If true, disables memory card 2 for this game. Some games may not boot if both memory cards are inserted. mLang := Object("English","Open","Spanish/Portuguese","Abrir") winLang := mLang[MLanguage] ; search object for the MLanguage associated to the user's language If !winLang ScriptError("Your chosen language is: """ . MLanguage . """. It is not one of the known supported languages for this module: " . moduleName) BezelStart() If (Fullscreen = "true") { WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 0) ; changes fullscreen setting for all 3 gpu plugins WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 0) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 0) } Else { WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 1) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 1) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 1) If (bezelEnabled = "true") { winSize := bezelScreenHeight * 65536 + bezelScreenWidth ; convert desired windowed resolution to Decimal WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WinSize", winSize) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WinSize", winSize) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WinSize", winSize) } } ; Memory Cards memCardPath := emuPath . "\memcards" defaultMemCard1 := memCardPath . "\_default_001.mcr" ; defining default blank memory card for slot 1 defaultMemCard2 := memCardPath . "\_default_002.mcr" ; defining default blank memory card for slot 2 romMemCard1 := memCardPath . "\" . romName . "_001.mcr" ; defining name for rom's memory card for slot 1 romMemCard2 := memCardPath . "\" . romName . "_002.mcr" ; defining name for rom's memory card for slot 2 memcardType := If perGameMemCards = "true" ? "rom" : "default" ; define the type of memory card we will create in the below loop IfNotExist, %memCardPath% FileCreateDir, %memCardPath% ; create memcard folder if it doesn't exist Loop 2 { IfNotExist, % %memcardType%MemCard%A_Index% { FileAppend,, % %memcardType%MemCard%A_Index% ; create a new blank memory card if one does not exist Log("Module - Created a new blank memory card in Slot " . A_Index . ":" . %memcardType%MemCard%A_Index%) } WriteReg("SZ", "epsxe\config", "Memcard" . A_Index, %memcardType%MemCard%A_Index%) ; Now disable a memory card if required for the game to boot properly memcard%A_Index%Enable := ReadReg("epsxe\config", "Memcard" . A_Index . "Enable") If (disableMemoryCard%A_Index% = "true") WriteReg("SZ", "epsxe\config", "Memcard" . A_Index . "Enable", 0) Else WriteReg("SZ", "epsxe\config", "Memcard" . A_Index . "Enable", 1) } 7z(romPath, romName, romExtension, 7zExtractPath) epsxeExtension := InStr(".ccd|.cue|.img|.iso|.mdf",romExtension) ; the psx extensions supported by the emu SetKeyDelay, 50 ; turboButton := xHotKeyVarEdit(turboButton,"turboButton","~","Add") xHotKeywrapper(turboButton,"TurboProcess") turboEnabled = 0 ; Initialize turbo state RomTableCheck() ; make sure romTable is created already so the next line can calculate correctly noGUI := If romTable.MaxIndex() ? "" : " -nogui" ; multidisc games will not use nogui because we need to select an option in epsxe's gui to swap discs slowBoot := If slowBoot = "true" ? " -slowboot" : "" If (noGUI = "" && hideEpsxeGUIs = "true") { ; for multi disc games only Log("Module - Starting the HideGUIWindow timer to prevent them from showing") SetTimer, HideGUIWindow, 10 ; start watching for gui window so it can be completely hidden } ; Mount the CD using DaemonTools If (epsxeExtension && dtEnabled = "true" ) { Log("Module - Daemon Tools is enabled and " . romExtension . " is a supported DT extension.") DaemonTools("mount",romPath . "\" . romName . romExtension) errorLvl := Run(executable . noGUI . slowBoot, emuPath) usedDT := 1 } Else { Log("Module - Sending rom to emu directly as Daemon Tools is not enabled or " . romExtension . " is not a supported DT extension.") errorLvl := Run(executable . noGUI . slowBoot . " -loadiso """ . romPath . "\" . romName . romExtension . """", emuPath) } If errorLvl ScriptError("Error launching " . executable . "`, closing module.") epsxeLaunchType := If usedDT ? "CDROM" : "ISO" ; determines which command gets sent to epsxe If (noGUI = "") { ; for multi disc games only Log("Module - " . romName . " is a multi-disc game, so launching " . MEmu . " with GUI enabled so swapping can occur.") WinWait("ePSXe ahk_class EPSXGUI") If (epsxeLaunchType = "CDROM") { Log("Module - Telling ePSXe to run a CDROM") PostMessage, 0x111, 40001,,,ahk_class EPSXGUI ; Run CDROM } Else { Log("Module - Telling ePSXe to run an ISO") PostMessage, 0x111, 40003,,,ahk_class EPSXGUI ; Run ISO } } Else Log("Module - " . romName . " is not a multi-disc game, so launching " . MEmu . " with GUI disabled.") epsxeOpenWindow := winLang . " PSX ISO ahk_class #32770" If (!usedDT && noGUI = "") { ; for some reason, epsxe still shows an open psx iso box even though it was provided on the run command when we don't also send -nogui. This handles loading the rom. Log("Module - " . MEmu . " GUI and DT support are both disabled. Loading rom via the Open PSX ISO window.") WinWait(epsxeOpenWindow) Loop { ControlGetText, edit1Text, Edit1, %epsxeOpenWindow% If (edit1Text = romPath . "\" . romName . romExtension) Break Sleep, 100 ControlSetText, Edit1, %romPath%\%romName%%romExtension%, %epsxeOpenWindow% } ControlSend, Button1, {Enter}, %epsxeOpenWindow% ; Select Open } WinWait("ePSXe ahk_class EPSX") WinWaitActive("ePSXe ahk_class EPSX") If (noGUI = "" && hideEpsxeGUIs = "true") { ; for multi disc games only Log("Module - Stopping the HideGUIWindow timer") SetTimer, HideGUIWindow, Off } BezelDraw() FadeInExit() If enableAnalog = true { Sleep, 1500 ; necessary otherwise epsxe doesn't register the key Send, {F5 down}{F5 up} } Process("WaitClose", executable) If usedDT DaemonTools("unmount") 7zCleanUp() BezelExit() FadeOutExit() ExitModule() ReadReg(var1, var2) { RegRead, regValue, HKEY_CURRENT_USER, Software\%var1%, %var2% Return %regValue% } WriteReg(type, var1, var2, var3) { RegWrite, REG_%type%, HKEY_CURRENT_USER, Software\%var1%, %var2%, %var3% } TurboProcess: If (turboEnabled = 0) { Send, {Delete}{End}{End}{Delete} turboEnabled = 1 } Else { Send, {Delete}{End}{Delete} turboEnabled = 0 } Return HaltEmu: SetKeyDelay, 50 If Fullscreen = true { PostMessage, 0x111, 40001,,,ahk_class EPSXGUI ; Go fullscreen, same as alt+enter Sleep, 200 } Return MultiGame: ; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = " . mgRomName SetKeyDelay, 50 If usedDT { DaemonTools("unmount") ; Unmount the CD from DaemonTools Sleep, 500 ; Required to prevent DT from bugging DaemonTools("mount",selectedRom) ; Mount the CD using DaemonTools } ControlSend,, {ESC down}{ESC Up}, ahk_class EPSX ; this exits the game window and brings back ePSXe's gui menu window If hideEpsxeGUIs = true { Log("Module - Starting the HideGUIWindow timer to prevent them from showing") SetTimer, HideGUIWindow, 10 } If (epsxeLaunchType = "CDROM") { Log("Module - Telling ePSXe to swap to another CDROM") PostMessage, 0x111, 40005,,,ahk_class EPSXGUI ; Change Disc CDROM } Else { Log("Module - Telling ePSXe to swap to another ISO") PostMessage, 0x111, 40006,,,ahk_class EPSXGUI ; Change Disc ISO } If usedDT { WinWait("Change Disc Option ahk_class #32770") ControlSend,Button1,{Enter},Change Disc Option ahk_class #32770 } Else { WinWait(epsxeOpenWindow) Loop { ControlGetText, edit1Text, Edit1, %epsxeOpenWindow% If (edit1Text = selectedRom) Break Sleep, 100 ControlSetText, Edit1, %selectedRom%, %epsxeOpenWindow% } ControlSend, Button1, {Enter}, %epsxeOpenWindow% ; Select Open } If hideEpsxeGUIs = true { Log("Module - Stopping the HideGUIWindow timer") SetTimer, HideGUIWindow, off } Return RestoreEmu: SetKeyDelay, 50 WinActivate, ahk_id %emulatorID% If Fullscreen = true PostMessage, 0x111, 40001,,,ahk_class EPSXGUI ; Go fullscreen, same as alt+enter Return HideGUIWindow: WinSet, Transparent, On, ePSXe ahk_class EPSXGUI WinSet, Transparent, On, Open PSX ISO ahk_class #32770 ; when not using DT WinSet, Transparent, On, Change Disc Option ahk_class #32770 ; when using DT Return CloseProcess: FadeOutStart() SetWinDelay, 50 Log("Module - Sending Escape to close emulator") ; ControlSend,, {Esc down}{Esc up}, ePSXe ahk_class EPSX ; DO NOT CHANGE PostMessage, 0x111, 40007,,,ahk_class EPSX ; Go fullscreen, same as alt+enter If (noGUI = "") { ; for multi disc games only WinWait("ePSXe ahk_class EPSXGUI") WinClose("ePSXe ahk_class EPSXGUI") } Return 03:34:45:383 | HL | INFO | +0 | CheckFile - Checking if C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe exists 03:34:45:386 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 03:34:45:386 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 03:34:45:386 | HL | INFO | +0 | Main - Module is built 03:34:45:386 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\AutoHotkey.dll exists 03:34:45:386 | HL | INFO | +0 | Main - Running module 03:34:45:450 | MD | INFO | +N/A | Module initialized 03:34:45:450 | MD | INFO | +0 | StartModule - Started 03:34:45:450 | MD | INFO | +0 | StartModule - MEmu: ePSXe MEmuV: v1.9.0 MURL: [url]http://www.epsxe.com/[/url] MAuthor: djvj & Shateredsoul & brolly MVersion: 2.0.7 MCRC: A47833DF iCRC: AFD664B0 MID: MSystem: "Sony PlayStation" 03:34:45:450 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Sony PlayStation" 03:34:45:450 | MD | INFO | +0 | StartModule - Ended 03:34:45:450 | MD | INFO | +0 | Module Setting - [settings] - Fullscreen: true 03:34:45:450 | MD | INFO | +0 | Module Setting - [settings] - turboButton: F12 03:34:45:450 | MD | INFO | +0 | Module Setting - [settings] - slowBoot: false 03:34:45:450 | MD | INFO | +0 | Module Setting - [settings] - enableAnalog: true 03:34:45:450 | MD | INFO | +0 | Module Setting - [settings] - HideePSXeGUIs: true 03:34:45:450 | MD | INFO | +0 | Module Setting - [settings] - MLanguage: English 03:34:45:450 | MD | INFO | +0 | Module Setting - [settings] - PerGameMemoryCards: true 03:34:45:450 | MD | INFO | +0 | Module Setting - [Ape Escape [sCUS-94423]] - DisableMemoryCard1: false 03:34:45:450 | MD | INFO | +0 | Module Setting - [Ape Escape [sCUS-94423]] - DisableMemoryCard2: false 03:34:45:453 | MD | INFO | +0 | Module - Created a new blank memory card in Slot 1:C:\Hyperspin\Emulators\ePSXe180\memcards\Ape Escape [sCUS-94423]_001.mcr 03:34:45:453 | MD | INFO | +0 | Module - Created a new blank memory card in Slot 2:C:\Hyperspin\Emulators\ePSXe180\memcards\Ape Escape [sCUS-94423]_002.mcr 03:34:45:453 | MD | INFO | +0 | RomTableCheck - Started 03:35:00:397 | MD | INFO | +14945 | Module - Sending Escape to close emulator 03:35:00:397 | MD | INFO | +0 | WinWait - Waiting for "ePSXe ahk_class EPSXGUI" 03:35:43:082 | MD | ERROR | +42681 | There was an error waiting for the window "ePSXe ahk_class EPSXGUI". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem. 03:35:43:082 | MD | INFO | +0 | ExitModule - Started 03:35:43:082 | MD | INFO | +0 | Starting Updating Statistics: 03:35:43:082 | MD | INFO | +0 | CreateRomTable - Started 03:35:43:082 | MD | INFO | +0 | CreateRomTable - Ended, 7 Loops to create table. 03:35:43:112 | MD | INFO | +32 | Game section statistics updated. 03:35:43:112 | MD | INFO | +0 | ExitModule - Ended 03:35:43:112 | MD | INFO | +0 | End of Module Logs
Fromlostdays Posted November 9, 2014 Posted November 9, 2014 Heres your error message: There was an error waiting for the window "ePSXe ahk_class EPSXGUI". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem. Are you pointing hyperlaunch to epsxe.exe or to a gui? Walter:beerglass:
mrsausagefairy Posted November 9, 2014 Author Posted November 9, 2014 Hyperlaunch points to epsxe.exe (I installed the newest version of ePSXe 1.9)
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