iceman1981 Posted January 27, 2015 Posted January 27, 2015 trying to set up colecovision, using mess0.134. if I load up messui all roms are detected and I can launch the games no problem. hyperlaunchhq is setup and paths are correct however when I run hyperlaunch the game opens and quickly closes. and if I try to run in hyperspin it will say "E:\Roms\ColecoVision" rom not found. rom path is exactly in hyperlaunchHQ as it is in mess.ini and all related configs in the emulator. using mess.ahk, and I downloaded mess 2 days ago so I can't see why I would have an outdated emulator. here is my hyperlaunch log 22:25:07:417 | HL | INFO | +N/A | Main - HyperLaunch v3.1.0.3 BETA (www.hyperlaunch.net) 22:25:07:526 | HL | INFO | +109 | Main - System Specs: HyperLaunch Dir: C:\Hyperspin\HyperLaunch HyperLaunch is: 32-bit OS: Microsoft Windows 7 Ultimate SKU: Ultimate Total Memory: 4039.95 MB Free Memory: 1734.85 MB Used Memory: 2305.098 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 4 GPU 1 Name: ATI Radeon HD 4800 Series GPU 1 RAM: 1024.00 MB GPU 1 Driver Version: 8.632.1.2000 Sound 1 Device: High Definition Audio Device Sound 1 Status: Enabled Sound 2 Device: Realtek High Definition Audio Sound 2 Status: Enabled OS Language: English_United_States OS Admin Status: Yes Monitor #1 (\\.\DISPLAY1): 1440x900 (1440x860 work) Monitor #1 Orientation: Landscape Current AHK Desktop Width: 1440 Current AHK Desktop Height: 900 AutoHotkey Path: C:\Program Files (x86)\AutoHotkey\AutoHotkey.exe AHK Version: 1.1.09.04 Unicode: No 22:25:07:526 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\HyperLaunch.exe exists 22:25:07:526 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini exists 22:25:07:526 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe exists 22:25:07:526 | HL | INFO | +0 | GetSystems - Started 22:25:07:526 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\HyperLaunchHQ\Databases\Systems.xml exists 22:25:07:526 | HL | INFO | +0 | GetSystems - Found a HyperLaunch Systems.xml: "C:\Hyperspin\HyperLaunch\HyperLaunchHQ\Databases\Systems.xml" 22:25:07:541 | HL | INFO | +16 | GetSystems - Ended 22:25:07:557 | HL | INFO | +16 | Main - HyperLaunch launched directly 22:25:08:384 | HL | INFO | +826 | Main - HyperLaunchHQ.exe coordinates are x-32000 y-32000 w160 h27 22:25:08:384 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Plugins\HyperLaunchHQ.plugin exists 22:25:08:384 | HL | INFO | +0 | Main - Loading Front End Plugin: "HyperLaunchHQ" 22:25:08:384 | HL | INFO | +0 | Main - HyperLaunch received "ColecoVision" and "Aquattack (USA)" 22:25:08:399 | HL | INFO | +16 | Main - Aquattack (USA) is using the default emulator: ColecoVision 22:25:08:399 | HL | INFO | +0 | Main - Checking for a [ColecoVision] section in C:\Hyperspin\HyperLaunch\Settings\ColecoVision\Emulators.ini 22:25:08:399 | HL | INFO | +0 | Main - Found [ColecoVision] in C:\Hyperspin\HyperLaunch\Settings\ColecoVision\Emulators.ini 22:25:08:399 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Modules\MESS\MESS.ahk exists 22:25:08:415 | HL | INFO | +16 | Main - CRC Check - CRC matches, this is an official unedited module. 22:25:08:415 | HL | INFO | +0 | Main - Aquattack (USA) will use module: C:\Hyperspin\HyperLaunch\Modules\MESS\MESS.ahk 22:25:08:431 | HL | INFO | +15 | Main - Did not find a "C:\Hyperspin\HyperLaunch\Settings\ColecoVision\Game Options.ini" file, skipping any game-specific options. 22:25:08:431 | HL | INFO | +0 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 22:25:08:431 | HL | INFO | +0 | Main - INI Keys read 22:25:08:431 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\7z.exe exists 22:25:08:431 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\7z.dll exists 22:25:08:431 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\FontReg.exe exists 22:25:08:462 | HL | INFO | +31 | Main - "Aquattack (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side 22:25:08:462 | HL | INFO | +0 | CheckPaths - Started 22:25:08:462 | HL | INFO | +0 | CheckPaths - Found rom: E:\Roms\ColecoVision\Aquattack (USA).col 22:25:08:462 | HL | INFO | +0 | CheckPaths - Ended 22:25:08:462 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 0 pluginPath = C:\Hyperspin\HyperLaunch\Plugins pluginName = HyperLaunchHQ pluginExt = .plugin hlMode = hlTitle = HyperLaunch hlVersion = 3.1.0.3 BETA hlAuthor = djvj hlURL = www.hyperlaunch.net langFile = C:\Hyperspin\HyperLaunch\Data\Language\Localization.ini frontendPID = 4752 frontendPath = C:\Hyperspin\HyperLaunch\HyperLaunchHQ frontendExe = HyperLaunchHQ.exe frontendExt = exe frontendName = HyperLaunchHQ frontendDrive = C: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = C:\Emulators\ColecoVision\MESS\mess.exe emuPath = C:\Emulators\ColecoVision\MESS emuName = ColecoVision emuExt = exe romPath = E:\Roms\ColecoVision romPathFromIni = E:\Roms\ColecoVision romExtension = .col romExtensionOrig = .col romExtensions = col executable = mess.exe systemName = ColecoVision dbPath = dbName = Aquattack (USA) dbExt = romName = Aquattack (USA) romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingMenuWidth = 400 romMappingMenuMargin = 65 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s60 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 7 romMappingTextMargin = 15 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 55 romMappingMenuFlagSeparation = 7 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = false romMatchExt = false blockInputTime = 0 blockInputFile = C:\Hyperspin\HyperLaunch\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = logFile = C:\Hyperspin\HyperLaunch\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 3 logShowDebugConsole = false logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false hlDebugConsoleStdout = sysLang = English_United_States sysType = 64-bit navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1440 originalHeight = 900 dtEnabled = true dtPath = C:\Program Files (x86)\DAEMON Tools Ultra\DTLauncher.exe dtUseSCSI = true dtAddDrive = true servoStikEnabled = false ledblinkyEnabled = false ledblinkyFullPath = ledblinkyProfilePath = C:\Hyperspin\HyperLaunch\Profiles\LEDBlinky ledblinkyHLProfile = C:\Hyperspin\HyperLaunch\Profiles\LEDBlinky\HyperLaunch emuIdleShutdown = 0 launchPasswordHash = zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig== hideCursor = false hideEmu = false hideFE = false fadeIn = true fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = true fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeMuteEmulator = false fadeUseBackgrounds = false fadeXScale = fadeYScale = fadeLyr1Color = FF000000 fadeLyr1AlignImage = Align to Top Left fadeLyr2Pos = Bottom Right Corner fadeLyr2X = 300 fadeLyr2Y = 300 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Layer 2 fadeLyr3Pos = Center fadeLyr3X = 300 fadeLyr3Y = 300 fadeLyr3Adjust = 0.75 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 0.75 fadeLyr4X = 100 fadeLyr4Y = 100 fadeLyr4Pos = Above Layer 3 - Left fadeLyr4FPS = 10 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = false fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 600 fadeBarWindowH = 120 fadeBarWindowR = 20 fadeBarWindowM = 20 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeBarNon7zProgressTime = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 20 fadeBarR = 5 fadeBarColor = DD00BFFF fadeBarHatchStyle = 3 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 100 fadeRomInfoDescription = text fadeRomInfoSystemName = text fadeRomInfoYear = text fadeRomInfoManufacturer = text fadeRomInfoGenre = text fadeRomInfoRating = text fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = topRight fadeRomInfoTextMargin = 5 fadeRomInfoText1Options = cFF555555 r4 s20 Bold fadeRomInfoText2Options = cFF555555 r4 s20 Bold fadeRomInfoText3Options = cFF555555 r4 s20 Bold fadeRomInfoText4Options = cFF555555 r4 s20 Bold fadeRomInfoText5Options = cFF555555 r4 s20 Bold fadeRomInfoText6Options = cFF555555 r4 s20 Bold fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topLeft fadeStatsInfoTextMargin = 5 fadeStatsInfoText1Options = cFF555555 r4 s20 Bold fadeStatsInfoText2Options = cFF555555 r4 s20 Bold fadeStatsInfoText3Options = cFF555555 r4 s20 Bold fadeStatsInfoText4Options = cFF555555 r4 s20 Bold fadeStatsInfoText5Options = cFF555555 r4 s20 Bold fadeStatsInfoText6Options = cFF555555 r4 s20 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFFFFFFF r4 s20 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFFFFFFF r4 s20 Right Bold fadeText2 = Extraction Complete fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = C:\Hyperspin\HyperLaunch\Media\Fade HLDataPath = C:\Hyperspin\HyperLaunch\Data HLMediaPath = C:\Hyperspin\HyperLaunch\Media HLErrSoundPath = C:\Hyperspin\HyperLaunch\Media\Sounds\Error modulesPath = C:\Hyperspin\HyperLaunch\Modules moduleFullName = C:\Hyperspin\HyperLaunch\Modules\MESS\MESS.ahk moduleName = MESS modulePath = C:\Hyperspin\HyperLaunch\Modules\MESS moduleExtension = ahk moduleExtensionsPath = C:\Hyperspin\HyperLaunch\Module Extensions libPath = C:\Hyperspin\HyperLaunch\Lib 7zEnabled = false 7zPath = C:\Hyperspin\HyperLaunch\Module Extensions\7z.exe 7zDllPath = C:\Hyperspin\HyperLaunch\Module Extensions\7z.dll 7zExtractPath = C:\Users\mame\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgXScale = 1 mgYScale = 1 mgYOffset = 500|800 mgFont = Arial mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 100 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 mgCandidate = mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side mgOnLaunch = false hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = C:\Hyperspin\HyperLaunch\Module Extensions\HiToText.exe hpSaveStateKeyCodes = hpLoadStateKeyCodes = keymapperEnabled = false keymapperAHKMethod = false keymapper = xpadder xpadderFullPath = C:\Hyperspin\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = C:\Hyperspin\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = C:\Hyperspin\HyperLaunch\Profiles\xpadder keymapperFrontEndProfileName = HyperLaunchHQ keymapperFrontEndProfile = false keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\HyperLaunchHQ defaultProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\_Default systemProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\ColecoVision xPadderSystemProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\ColecoVision\_Default emuProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\ColecoVision\ColecoVision romProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\ColecoVision\Aquattack (USA) HyperLaunchProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\HyperLaunch blankProfile = C:\Hyperspin\HyperLaunch\Profiles\xpadder\_Default\blank ahkFEProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\HyperLaunchHQ ahkDefaultProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\_Default ahkSystemProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\ColecoVision ahkEmuProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\ColecoVision\ColecoVision ahkRomProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\ColecoVision\Aquattack (USA) ahkHyperLaunchProfile = C:\Hyperspin\HyperLaunch\Profiles\AHK\HyperLaunch bezelEnabled = false bezelICEnabled = false statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = C:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = C:\Hyperspin\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe mon1O = 0 pacDrivedllFile = C:\Hyperspin\HyperLaunch\Module Extensions\PacDrive32.dll 22:25:08:462 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 22:25:08:462 | HL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts 22:25:08:462 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 22:25:08:462 | HL | WARNING | +0 | BuildScript - "C:\Hyperspin\HyperLaunch\Lib\User Functions Init.ahk" not found 22:25:08:462 | HL | INFO | +0 | BuildScript - Validating module 22:25:08:462 | HL | INFO | +0 | BuildScript - Validation complete 22:25:08:462 | HL | INFO | +0 | BuildScript - Module: MEmu = MESS MEmuV = v0.154 MURL = http://www.mess.org/ MAuthor = djvj & faahrev & brolly MVersion = 2.2.5 MCRC = 1CE95379 iCRC = FAF9D0F2 MID = 635038268905515239 MSystem = "Amstrad GX4000","APF Imagination Machine","Apple IIGS","Atari 8-bit","Atari 2600","Atari 5200","Atari 7800","Atari Jaguar","Atari Lynx","Bally Astrocade","Bandai WonderSwan","Bandai WonderSwan Color","Casio PV-1000","Casio PV-2000","Coleco ADAM","ColecoVision","Creatronic Mega Duck","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Funtech Super Acan","GCE Vectrex","Hartung Game Master","Interton VC 4000","JungleTac Sport Vii","Magnavox Odyssey 2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo Entertainment System","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Virtual Boy","Philips CD-i","RCA Studio II","Sega 32X","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega SG-1000","Sinclair ZX81","SNK Neo Geo AES","SNK Neo Geo CD","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Sony PocketStation","Sord M5","Super Nintendo Entertainment System","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Tiger Game.com","Tomy Tutor","VTech CreatiVision","Watara Supervision" ;---------------------------------------------------------------------------- ; Notes: ; Exit fade will only work correctly if you don't have Esc, the default MESS exit key, as your exit key. If you use Esc, turn off the ExitScreen ; This module assumes you have bios zip in your MESS "roms" directory, which might be different than your actual roms directory, for each system you need this module for. All tested systems listed below ; If MESS has a problem reading the bios zips, try archving them with "no compression" ; This site can help a ton with details for the various systems supported: http://www.progettoemma.net/mess/index.html ; You may get a black screen or MESS may close w/o notice if you do not have a bios rom for your system when one is needed. ; If you use bezel, it is recommended to set the module bezel mode to normal, and go to your mess.ini file, on your emulator folder, and choose these options: artwork_crop 1, use_backdrops 1, use_overlays 1, use_bezels 0 ; ; Following systems require a BIOS zip with their roms inside, placed in the "Mess\Roms\" directory: ; Amstrad GX4000 - N/A ; APF Imagination Machine - apfimag (tape games), apfm1000 (cart games) ; Apple IIGS - apple2gs ; Atari 800 - a800 ; Atari 5200 - a5200 ; Atari 7800 - a7800 ; Atari Jaguar - jaguar ; Atari Lynx - lynx ; Bally Astrocade - astrocde ; Bandai WonderSwan - N/A ; Bandai WonderSwan Color - N/A ; Casio PV-2000 - pv2000 ; Coleco ADAM - adam, adam_ddp, adam_fdc, adam_kb, adam_prn, adam_spi ; ColecoVision - coleco ; Creatronic Mega Duck - N/A ; Emerson Arcadia 2001 - N/A ; Entex Adventure Vision - advision ; Epoch Game Pocket Computer - gamepock ; Epoch Super Cassette Vision - scv ; Exidy Sorcerer - sorcerer ; Fairchild Channel F - channelf ; Funtech Super ACan - supracan ; GCE Vectrex - vextrex ; Hartung Game Master - gmaster ; Interton VC 4000 - vc4000 ; JungleTac Sport Vii - vii ; Magnavox Odyssey 2 - odyssey2 ; Matra & Hachette Alice - alice32 ; Mattel Aquarius - aquarius ; Mattel Intellivision - intv ("exec.bin" [8,192 bytes] & "grom.bin" [2,048 bytes]) ; MGT Sam Coupe - samcoupe ; NEC PC Engine - N/A ; NEC PC Engine-CD - N/A ; NEC SuperGrafx - N/A ; NEC TurboGrafx-16 - N/A ; NEC TurboGrafx-CD - "Super CD-ROM2 System V3.01 (U).pce" [262,144 bytes] (placed in the roms subfolder in the emuPath) ; Nintendo 64 - n64 ; Nintendo Entertainment System - N/A ; Nintendo Famicom Disk System - famicom ; Nintendo Game Boy - gameboy ; Nintendo Game Boy Advance - gba ; Nintendo Game Boy Color - gbcolor ; Nintendo Virtual Boy - N/A ; Philips CD-i - the cdimono1 ; RCA Studio II - studio2 ; Sega 32X - 32x ; Sega CD - segacd, megacd, megacd2j (megacd2j seems to be more compatible over megacdj) ; Sega Game Gear - gamegear ; Sega Genesis - N/A ; Sega Master System - sms ; Sega Mega Drive - N/A ; Sinclair ZX81 - zx81 ; SNK Neo Geo AES - aes ; SNK Neo Geo CD - neocd ; SNK Neo Geo Pocket - ngp ; SNK Neo Geo Pocket Color - ngpc ; Sony PlayStation - psa, pse, psj, psu ; Sony PocketStation - pockstat ; Sord M5 - m5 ; Super Nintendo Entertainment System - snes ; Tandy TRS-80 Color Computer - coco3 ; Texas Instruments TI 99-4A - ti99_4a ; Tiger Game.com - gamecom ; Tomy Tutor - tutor ; VTech CreatiVision - crvision ; Watara Supervision - N/A ; ; Custom Configuration Files: ; If you want to use custom configuration files (.cfg files) for some games you will need to store them inside your MESS cfg folder using the following structure: ; cfg\mess_system_name\HS_XML_rom_name\mess_system_name.cfg ; An example of a game that requires specific settings is ICBM Attack for the Bally Astrocade, in this case special cfg file should be: ; cfg\astrocde\I.C.B.M. Attack (USA) (Unl)\astrocde.cfg ; ; Bally Astrocade: ; ICBM requires a soft reset (even on the real hardware) to launch. You can read about it here: http://www.ballyalley.com/ballyalley/articles/Playing_ICBM_Attack_Using_MESS.pdf ; A custom build of MESS is needed to play this game if you don't want to press F3 manually each time you play ICBM. The custom build enables DirectInput so it is possible to script a soft reset in. ; I compiled a mess with this turned on and it can be found in my user dir @ /Upload Here/djvj/Bally Astrocade/ ; Also ICBM uses different controls then the rest of the games. Make sure you follow the procedure explained above under "Custom Configuration Files" to create such file. ; Rom extensions should be zip,bin,txt ; Create a txt file in your rom dir called "Gunfight+Checkmate+Calculator+Scribbling (USA).txt" This game is built into the system and no rom is required to play it. ; ; GCE Vectrex: ; Requires a vectrex.lay and a png overlay for each game. These all need to be placed in the mess\artwork\vectrex folder. ; You can download all these pngs and the lay file in my ftp folder. You need to use the HyperList XML to match the pngs. ; ; Magnavox Odyssey 2: ; Euro games should use the videopac bios instead of the odyssey2 one or you'll get some timing issues. ; Use the systemName ini file in the folder with this module for this, example: ; [Moto-Crash (France)] ; Bios=videopac ; ; Texas Instruments TI 99/4A: ; This system requires full keyboard emulation to work properly ; Split cart dumps are not supported since MESS .145 so you'll have to convert them to RPK format or use an earlier version of MESS (and a different module) ; You can check how to convert split cart dumps to RPK here: ; http://www.ninerpedia.org/index.php/MESS_multicart_system ; For floppy games make sure you have a RPK dump of an extended basic rom on your roms folder. It should be named "extended_basic.rpk" ; Bezels: ; Module settings control whether HyperLaunch or MESS bezels are shown ; In the bezel normal mode only HyperLaunch Bezels will be show and the MESS use_bezels option will be forced disbaled ; In the bezel layout mode, HyperLaunch Bezels will be drawn only when you do not have a layout file on your MESS folders for the current game ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() ; This object controls how the module reacts to different systems. MESS can play a lot of systems, but needs to know what system you want to run, so this module has to adapt. mType := Object("Amstrad GX4000","gx4000","APF Imagination Machine","apfimag","Apple IIGS","apple2gs","Atari 8-bit","a800","Atari 2600","a2600","Atari 5200","a5200","Atari 7800","a7800","Atari Jaguar","jaguar","Atari Lynx","lynx","Bally Astrocade","astrocde","Bandai WonderSwan","wswan","Bandai WonderSwan Color","wscolor","Casio PV-1000","pv1000","Casio PV-2000","pv2000","Coleco ADAM","adam","ColecoVision","coleco","Creatronic Mega Duck","megaduck","Emerson Arcadia 2001","arcadia","Entex Adventure Vision","advision","Epoch Game Pocket Computer","gamepock","Epoch Super Cassette Vision","scv","Exidy Sorcerer","sorcerer","Fairchild Channel F","channelf","Funtech Super Acan","supracan","GCE Vectrex","vectrex","Hartung Game Master","gmaster","Interton VC 4000","vc4000","JungleTac Sport Vii","vii","Magnavox Odyssey 2","odyssey2","Matra & Hachette Alice","alice32","Mattel Aquarius","aquarius","Mattel Intellivision","intv","NEC PC Engine","pce","NEC PC Engine-CD","pce","NEC SuperGrafx","sgx","NEC TurboGrafx-16","tg16","NEC TurboGrafx-CD","tg16","Nintendo 64","n64","Nintendo Entertainment System","nes","Nintendo Famicom Disk System","famicom","Nintendo Game Boy","gameboy","Nintendo Game Boy Advance","gba","Nintendo Game Boy Color","gbcolor","Nintendo Virtual Boy","vboy","Philips CD-i","cdimono1","RCA Studio II","studio2","Sega 32X","32x","Sega CD","segacd","Sega Game Gear","gamegear","Sega Genesis","genesis","Sega Master System","sms","Sega Mega Drive","megadriv","Sega SG-1000","sg1000","Sinclair ZX81","zx81","SNK Neo Geo AES","aes","SNK Neo Geo CD","neocdz","SNK Neo Geo Pocket","ngp","SNK Neo Geo Pocket Color","ngpc","Sony PlayStation","psx","Sony PocketStation","pockstat","Sord M5","m5","Super Nintendo Entertainment System","snes","Tandy TRS-80 Color Computer","coco3","Texas Instruments TI 99-4A","ti99_4a","Tiger Game.com","gamecom","Tomy Tutor","tutor","VTech CreatiVision","crvision","Watara Supervision","svision") ident := mType[systemName] ; search object for the systemName identifier MESS uses If !ident ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this MESS module: " . moduleName) settingsFile := modulePath . "\" . moduleName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) ; Set fullscreen mode Videomode := IniReadCheck(settingsFile, "Settings", "Videomode","d3d",,1) ; Choices are gdi,ddraw,d3d. If left blank, mess uses d3d by default hlsl := IniReadCheck(settingsFile, "Settings|" . systemName, "HLSL","false",,1) bezelMode := IniReadCheck(settingsFile, "Settings", "BezelMode","layout",,1) ; "layout" or "normal" UseSoftwareList := IniReadCheck(settingsFile, SystemName, "UseSoftwareList","false",,1) userparams := IniReadCheck(settingsFile, SystemName, "Parameters",A_Space,,1) Artwork_Crop := IniReadCheck(settingsFile, systemName . "|" . romName, "Artwork_Crop", "true",,1) Use_Bezels := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Bezels", "false",,1) Use_Overlays := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Overlays", "true",,1) Use_Backdrops := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Backdrops", "true",,1) artworkCrop := If (Artwork_Crop = "true") ? " -artwork_crop" : " -noartwork_crop" useBezels := If (Use_Bezels = "true") ? " -use_bezels" : " -nouse_bezels" useOverlays := If (Use_Overlays = "true") ? " -use_overlays" : " -nouse_overlays" useBackdrops := If (Use_Backdrops = "true") ? " -use_backdrops" : " -nouse_backdrops" hideEmuObj := Object(dialogOpen . " ahk_class ConsoleWindowClass",0,"ahk_class MAME",1) ;Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later If bezelEnabled = true { ListXMLtable := [] ListXMLtable := ListXMLInfo(romName) If (bezelMode = "layout"){ BezelStart("layout",ListXMLtable[1],ListXMLtable[2],romName) } else { ;bezel mode = normal useBezels := " -nouse_bezels" ; force disabling MESS built-in bezels BezelStart(,,ListXMLtable[2]) } } 7z(romPath, romName, romExtension, 7zExtractPath) winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel" fullscreen := If (Fullscreen = "true") ? " -nowindow" : " -window" videomode := If (Videomode != "" )? " -video " . videomode : "" hlsl := If hlsl = "true" ? " -hlsl_enable" : " -nohlsl_enable" param1 := " -cart " . """" . romPath . "\" . romName . romExtension . """" ; default param1 used for launching most systems. If romExtension = .txt ; This can be applied to all systems param1:= If ident = apfimag ; APF Imagination Machine If romExtension != .tap ident = apfm1000 ; cart games for APF Imagination Machine require a different bios to be loaded If UseSoftwareList != true { ; Now that we know the system we are loading, determine if we use an ini assocated with that system for custom game configs a user might need. Then load the configs associated to that game. If ident in ti99_4a,aes,apple2gs,odyssey2 ; these systems will use an ini to store game specific settings { messSysINI := CheckFileMESS(modulePath . "\" . systemName . ".ini") ; create the ini if it does not exist If ident = ti99_4a ; Texas Instruments TI 99-4A { mainCart := IniReadCheck(messSysINI, romName, "Main_Cart",A_Space,,1) basicCart := IniReadCheck(messSysINI, romName, "Basic_Cart","extended_basic.rpk",,1) ; user can specify a rom specific cart instead of the default basic one expansionLocation := IniReadCheck(messSysINI, romName, "Expansion_Location","extended_basic.rpk",,1) ; Now set the parameters to send to mess If romExtension = .dsk ; Expansion Disk ; If using the mainCart , send expansionLocation to MESS. This will require DirectInput to be enabled on the MESS build! Else we are loading a Disk game param1 := " -gromport multi -cart1", param2:="""" . romPath . "\" . (If mainCart ? (mainCart):(basicCart)) . """", param3:=" -peb:slot2 32kmem -peb:slot3 speech -peb:slot6 tirs232 -peb:slot8 hfdc", param4:=" -flop1", param5:="""" . romPath . "\" . romName . romExtension . """" Else If romExtension = .rpk ; Cart Game (RPK Format) param1 := " -gromport single -cart1", param2:="""" . romPath . "\" . romName . romExtension . """", param3:="-peb:slot3 speech" ;-cart will also work here param6 := " -ui_active" ;Enable partial keyboard mode at startup } Else If ident = aes ; SNK Neo Geo AES { biosRegion := IniReadCheck(messSysINI, romName, "BIOS_Region","asia",,1) param1 := " -bios " . biosRegion ; can also be japan, but the asian one has english menus for most games param2 := " -rompath " . """" . "roms;" . romPath . """" param3 := " -cart " . romName }Else if ident = apple2gs ; Apple IIGS { externalOS := IniReadCheck(messSysINI, romName, "External_OS","false",,1) 2gsSystemFile := "System6.2mg" ;For games without OS included, always force this name and error out if not found multipartTable := CreateRomTable(multipartTable) If externalOS = true { CheckFile(romPath . "\" . 2gsSystemFile) param1 := " -flop3", param2:="""" . romPath . "\" . 2gsSystemFile . """", param3:=" -flop4", param4:="""" . romPath . "\" . romName . romExtension . """" }Else{ param1 := " -flop3", param2:="""" . romPath . "\" . romName . romExtension . """" If (multipartTable.MaxIndex() > 1) param3:=" -flop4", param4 := """" . multipartTable[2,1] . """" } param5 := " -ui_active" ;Enable partial keyboard mode at startup }Else if ident = odyssey2 ; Magnavox Odyssey 2 param2 := " -ui_active" ;Enable partial keyboard mode at startup ;Use a different bios if needed (This must be done after the above if conditions since the ident will change) iniBios := IniReadCheck(messSysINI, romName, "Bios",ident,,1) ; for all games, we use the default bios. Some games might require different bios like Odyssey2's Jopac games use the videopac bios instead, which should be defined in the ini If (iniBios != "") ident := iniBios ; need to change the bios name for some games } ; These systems don't use an ini, but do require parameters to be changed from the default method of launching Mess If (ident = "neocdz" || ident = "cdimono1" || ident = "segacd" || ident = "psx" || (ident = "tg16" && systemName = "NEC TurboGrafx-CD") || (ident = "pce" && systemName = "NEC PC Engine-CD")) ; SNK Neo Geo CD, Philips CD-i, Sega CD, Sony PlayStation, NEC PC Engine-CD or NEC TurboGrafx-CD { If romExtension not in .chd,.cue ScriptError("MESS only supports " . systemName . " games in chd and cue format. It does not support:`n" . romExtension) If (systemName = "NEC TurboGrafx-CD") { ; NEC TurboGrafx-CD needs an additional bios mounted as a cart to run ; tgcdBios := CheckFile(emuPath . "\roms\CD-ROM System V2.01 (U).pce") ; older bios that doesn't seem to work with many games tgcdBios := CheckFile(emuPath . "\roms\Super CD-ROM2 System V3.01 (U).pce") param2 := " -cart " . """" . tgcdBios . """" } Else If (systemName = "NEC PC Engine-CD") { ; NEC PC Engine-CD needs an additional bios mounted as a cart to run pcecdBios := CheckFile(emuPath . "\roms\Super CD-ROM2 System V3.0 (J).pce") param2 := " -cart " . """" . pcecdBios . """" } Else If (ident = "psx") { ; Sony PlayStation ident = psu ; changing ident sent to Mess to use the USA bios ; SelectMemCard() ; future function to swap around memcards ; Usage: mc1 "J:\MESS\software\psu\card1.mc" } If (systemName = "Sega CD") { ; If InStr(romName,"(Jap") ; Mega CD Japanese v2 ident = megacd2j Else If InStr(romName,"(Euro") ; Mega CD European (PAL) ident = megacd } param1 := " -cdrm " . """" . romPath . "\" . romName . romExtension . """" }Else If ident = gamecom ; Tiger Game.com { If romExtension != .txt param1 := " -cart1 " . """" . romPath . "\" . romName . romExtension . """" }Else If ident = genesis ; Sega Genesis { If (InStr(romName, "(Europe") || InStr(romName, "(PAL")) ; if rom is from europe, tell MESS to boot a Mega Drive instead ident = megadriv }Else If ident = megadriv ; Sega Mega Drive { If (InStr(romName, "(USA") || InStr(romName, "(NTSC")) ; if rom is from America, tell MESS to boot a Genesis instead ident = genesis }Else If ident = vii ; JungleTac Sport Vii { If romName = Built-In Games (China) ; Has some built-in games, gotta launch just BIOS for it. param1:= }Else If ident = alice32 ; Matra & Hachette Alice { If romExtension != .txt param1 := " -cass1 " . """" . romPath . "\" . romName . romExtension . """" }Else If ident = pockstat ; Sony PocketStation { If romExtension != .gme param1 := " -cart1 " . """" . romPath . "\" . romName . romExtension . """" }Else If ident = coco3 ; Tandy TRS-80 Color Computer { If romExtension != .txt param1 := " -cart " . """" . romPath . "\" . romName . romExtension . """" }Else If ident = zx81 ; Sinclair ZX81 { If romExtension != .txt param1 := " -cass1 " . """" . romPath . "\" . romName . romExtension . """" }Else If ident = sorcerer ; Exidy Sorcerer { If romExtension = .snp ; Snapshot file param1 := " -dump " . """" . romPath . "\" . romName . romExtension . """" Else If romExtension = .bin param1 := " -quik " . """" . romPath . "\" . romName . romExtension . """" }Else If (ident = "a800" || ident = "famicom" || ident = "samcoupe") ; Atari 8-bit, Nintendo Famicom Disk System, and MGT Sam Coupe { If romExtension != .txt param1 := " -flop1 " . """" . romPath . "\" . romName . romExtension . """" }Else If ident = vectrex ; GCE Vectrex { If romName = Mine Storm (World) ; Mess dumps an error if you try to launch Mine Storm using a rom instead of just booting vectrex w/o a game in it (Mine Storm is built into vectrex) param1:= }Else If ident = apfm1000 ; APF Imagination Machine/APF M1000 { If romName = Rocket Patrol (USA) ; Rocket Patrol is built into the APF M1000 ROM. param1:= }Else If ident = adam ; Coleco ADAM param1 := (If romExtension = ".ddp" ? " -cass1" : " -floppydisk") . " """ . romPath . "\" . romName . romExtension . """" ; Decide if disk or ddp game }Else{ ; Use Software List hashname := ident param1 := " -rompath " . """" . "roms;" . romPath . """" . A_Space . romName ; param1 used for launching from software lists If ident = aes ; SNK Neo Geo AES { hashname := "neogeo" param2 := " -bios asia" ; can also be japan, but the asian one has english menus for most games } CheckFile(emuPath . "\hash\" . hashname . ".xml","Could not find a software list for the system " . ident) ;Check if software list for selected system exists } If ident = vectrex ; GCE Vectrex param2 := " -view " . (If (FileExist(emuPath . "\artwork\Vectrex\" . romName . ".png"))?("""" . romName . """"):"standard") ; need overlays extracted in the artwork\vectres folder. PNGs must match romName If userparams userparams := " " . userparams ; tacking on a space in case user forgot to add one ; use a custom cfg file if it exists and append it to param1 IfExist, % emuPath . "\cfg\" . ident . "\" . dbName param1 := " -cfg_directory " . """" . emuPath . "\cfg\" . ident . "\" . dbName . """" . param1 HideEmuStart() errLvl := Run(executable . A_Space . ident . param1 . param2 . param3 . param4 . param5 . param6 . userparams . fullscreen . hlsl . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . " -skip_gameinfo", emuPath, winstate) If errLvl { If (errLvl = 1) Error = Failed Validity Else If(errLvl = 2) Error = Missing Files Else If(errLvl = 3) Error = Fatal Error Else If(errLvl = 4) Error = Device Error Else If(errLvl = 5) Error = Game Does Not Exist Else If(errLvl = 6) Error = Invalid Config Else If errLvl in 7,8,9 Error = Identification Error Else Error = MESS Error Log("MESS Error - " . Error,3) } WinWait("ahk_class MAME") WinWaitActive("ahk_class MAME") BezelDraw() If romName = ICBMromName ; for Bally Astrocade only { Sleep, 2000 ; increase if you don't see the title screen SetKeyDelay(50) Send, {F3 down}{F3 up} ; sends a reset to MESS, needed for ICBM to boot } HideEmuEnd() FadeInExit() Process("WaitClose", executable) 7zCleanUp() BezelExit() FadeOutExit() ExitModule() ; This will simply create a new blank ini if one does not exist CheckFileMESS(file){ IfNotExist, %file% FileAppend,, %file% Return file } ListXMLInfo(rom){ ; returns MAME/MESS info about parent rom, orientation angle, resolution Global emuFullPath, emuPath ListXMLtable := [] Log("Module - RunWait`, " . comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt`, " . emuPath . "`, Hide") RunWait, % comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt", %emuPath%, Hide Fileread, ListxmlContents, %emuPath%\tempBezel.txt RegExMatch(ListxmlContents, "s)<game.*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent) RegExMatch(parent,"cloneof=" . """" . ".*", parent) RegExMatch(parent,"""" . ".*", parent) StringTrimLeft, parent, parent, 1 RegExMatch(ListxmlContents, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle) RegExMatch(angle,"[0-9]+", angle, "-6") RegExMatch(ListxmlContents, "s)<display.*width=" . """" . "[0-9]+" . """", width) RegExMatch(width,"[0-9]+", width, "-6") RegExMatch(ListxmlContents, "s)<display.*height=" . """" . "[0-9]+" . """", Height) RegExMatch(Height,"[0-9]+", Height, "-6") ListXMLtable[1] := parent ListXMLtable[2] := angle ListXMLtable[3] := height ListXMLtable[4] := width If (ListXMLtable[3] > ListXMLtable[4]) ListXMLtable[2] := true FileDelete, %emuPath%\tempBezel.txt Return ListXMLtable } BezelLabel: WinSet, Transparent, 0, ahk_class ConsoleWindowClass Return CloseProcess: FadeOutStart() WinClose("ahk_class MAME") Return 22:25:08:462 | HL | INFO | +0 | BuildScript - Loaded Multi-Player scripts 22:25:08:462 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 22:25:08:462 | HL | WARNING | +0 | BuildScript - "C:\Hyperspin\HyperLaunch\Lib\User Functions.ahk" not found 22:25:08:462 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 22:25:08:462 | HL | INFO | +0 | Main - Module is built 22:25:08:462 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\AutoHotkey.dll exists 22:25:08:462 | HL | INFO | +0 | Main - Running module 22:25:08:587 | MD | INFO | +N/A | Module initialized 22:25:08:587 | MD | INFO | +0 | StartModule - Started 22:25:08:587 | MD | INFO | +0 | StartModule - MEmu: MESS MEmuV: v0.154 MURL: http://www.mess.org/ MAuthor: djvj & faahrev & brolly MVersion: 2.2.5 MCRC: 1CE95379 iCRC: FAF9D0F2 MID: MSystem: "Amstrad GX4000","APF Imagination Machine","Apple IIGS","Atari 8-bit","Atari 2600","Atari 5200","Atari 7800","Atari Jaguar","Atari Lynx","Bally Astrocade","Bandai WonderSwan","Bandai WonderSwan Color","Casio PV-1000","Casio PV-2000","Coleco ADAM","ColecoVision","Creatronic Mega Duck","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Funtech Super Acan","GCE Vectrex","Hartung Game Master","Interton VC 4000","JungleTac Sport Vii","Magnavox Odyssey 2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo Entertainment System","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Virtual Boy","Philips CD-i","RCA Studio II","Sega 32X","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega SG-1000","Sinclair ZX81","SNK Neo Geo AES","SNK Neo Geo CD","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Sony PocketStation","Sord M5","Super Nintendo Entertainment System","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Tiger Game.com","Tomy Tutor","VTech CreatiVision","Watara Supervision" 22:25:08:587 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "ColecoVision" 22:25:08:587 | MD | INFO | +0 | PluginInit - Started 22:25:08:587 | MD | INFO | +0 | PluginInit - Ended 22:25:08:587 | MD | INFO | +0 | StartModule - Ended 22:25:08:587 | MD | INFO | +0 | DefaultAnimateFadeIn - Started 22:25:08:587 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image. 22:25:09:117 | MD | INFO | +531 | DefaultAnimateFadeIn - Ended 22:25:09:117 | MD | INFO | +0 | DefaultFadeAnimation - Started 22:25:09:117 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade Info Bar will use C:\Hyperspin\HyperLaunch\Media\Fade\_Default\Info Bar.png 22:25:09:148 | MD | INFO | +31 | Module Setting - [settings] - Fullscreen: true 22:25:09:148 | MD | INFO | +0 | Module Setting - [settings] - Videomode: d3d 22:25:09:148 | MD | INFO | +0 | Module Setting - [settings] - HLSL: false 22:25:09:148 | MD | INFO | +0 | Module Setting - [ColecoVision] - HLSL: false 22:25:09:148 | MD | INFO | +0 | Module Setting - [settings] - BezelMode: layout 22:25:09:148 | MD | INFO | +0 | Module Setting - [ColecoVision] - UseSoftwareList: false 22:25:09:148 | MD | INFO | +0 | Module Setting - [ColecoVision] - Parameters: 22:25:09:148 | MD | INFO | +0 | Module Setting - [ColecoVision] - Artwork_Crop: true 22:25:09:148 | MD | INFO | +0 | Module Setting - [Aquattack (USA)] - Artwork_Crop: true 22:25:09:148 | MD | INFO | +0 | Module Setting - [ColecoVision] - Use_Bezels: false 22:25:09:148 | MD | INFO | +0 | Module Setting - [Aquattack (USA)] - Use_Bezels: false 22:25:09:148 | MD | INFO | +0 | Module Setting - [ColecoVision] - Use_Overlays: true 22:25:09:148 | MD | INFO | +0 | Module Setting - [Aquattack (USA)] - Use_Overlays: true 22:25:09:148 | MD | INFO | +0 | Module Setting - [ColecoVision] - Use_Backdrops: true 22:25:09:148 | MD | INFO | +0 | Module Setting - [Aquattack (USA)] - Use_Backdrops: true 22:25:09:148 | MD | INFO | +0 | Run - Running: C:\Emulators\ColecoVision\MESS\mess.exe coleco -cart "E:\Roms\ColecoVision\Aquattack (USA).col" -nowindow -nohlsl_enable -video d3d -artwork_crop -nouse_bezels -use_overlays -use_backdrops -skip_gameinfo 22:25:09:179 | MD | INFO | +31 | WinWait - Waiting for "ahk_class MAME" 22:25:09:273 | MD | INFO | +94 | DefaultFadeAnimation - Ended 22:25:50:700 | MD | ERROR | +41418 | There was an error waiting for the window "ahk_class MAME". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem. 22:25:50:700 | MD | INFO | +0 | ExitModule - Started 22:25:50:700 | MD | INFO | +0 | Starting Updating Statistics: 22:25:51:012 | MD | INFO | +312 | Game section statistics updated. 22:25:51:012 | MD | INFO | +0 | ExitModule - Ended 22:25:51:012 | MD | INFO | +0 | End of Module Logs 22:25:51:059 | HL | INFO | +42589 | Main - Module ended, exiting HyperLaunch normally 22:25:51:059 | HL | INFO | +0 | ExitScript - Started 22:25:51:231 | HL | INFO | +171 | SystemCursor - Restoring mouse cursor 22:25:51:246 | HL | INFO | +16 | ExitScript - Ended
iceman1981 Posted January 27, 2015 Author Posted January 27, 2015 So I guess what happened was I did have the newer version but was messing in the old folder which is now deleted , although I think what screwed me up was I didn't d/l the messui64.exe which enabled me to set my path easier than just doing it in the .ini(which didn't work). Thanks for the reply, opening in hyperlaunch and hyperspin now.
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