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Issues with keyboard navigation delay (player 2)


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Posted

Hi, I searched high and low and could not find a thread about this...

My setup uses an ipac with 2 joysticks.

Player 1 controls are 100% fine, but with joystick #2, it's basically impossible to navigate menus in hyperspin. If I tap up or down to switch between systems or games, it skips 2 or 3 almost every time (and basically scrolls full speed immediately).

IE: If I hold "down" or "up" for player 1, I hear 2 clicks through my speakers. One right away, and another a second later when it starts going very fast. Player 2 acts as if it is skipping that first click and the delay and immediately just scrolls fast (and you only hear one click in the speakers).

Yes, keyboard delay is enabled in HyperHQ.

Any ideas? Hopefully my ramblings made sense!

Posted

Even for keyboard commands? I thought those programs were just for joypads and not keyboard emulation (such as my ipac).

Posted

Tried that as well. Keyboard does the same thing. The keys that are assigned to p2 up and p2 down don't have a delay. :(

I even swapped the keys in the HyperHQ settings and it acts the same way (tested via ipac and usb keyboard).

Basically I am not getting any keyboard delay for player 2 no matter what.

Posted

bump -- anyone else have this problem? Is it just a known bug that has no fix? It basically makes it impossible for player 2 to easily navigate games. :-(

Posted

try putting this in an ahk file and running it and see if it helps.

#IfWinActive, ahk_class ThunderRT6FormDC       ;below hotkeys only work if this window (hyperspin) is active
;remap thisKey::toThisKey
6::5
2::1
g::Right
d::Left
R::Up
F::Down
A::LCtrl
S::LAlt
Q::Space
W::LShift
I::Z
K::X
J::C
L::V
#IfWinActive     ;any hotkeys written after this line will apply to all active windows except the hyperspin window

I didn't do the 2a and 2b key codes because remapping those keys seem too user specific.

Posted
try putting this in an ahk file and running it and see if it helps.

Finally got it working. For some reason couldn't get AHKlauncher working but I just compiled it and run it at windows startup.

Curious, why is it "ThunderRT6FormDC" and not "HyperSpin" ?

Thanks again!

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