wrmiller161981 Posted March 10, 2015 Posted March 10, 2015 Ran into a problem when setting up PSXfin emulator could use some help. It starts up fine and runs well but when I exit a game it pops up an error message and tells me to check if i'm using the correct version which it is. I put my log below but im not sure what I should be looking for. I would appreciate any help. 14:34:32:326 | HL | INFO | +N/A | Main - HyperLaunch v3.0.0.9 14:34:32:330 | HL | INFO | +0 | Main - System Specs: HyperLaunch Dir: Z: OS: WIN_8 Architecture: 32-bit (might not be accurate) OS Language: English_United_States OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1366x768 (1366x728 work) AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 14:34:32:330 | HL | INFO | +0 | Main - HyperSpin.exe coordinates are x y w h 14:34:32:330 | HL | INFO | +0 | CheckFile - Checking if Z:\HyperLaunch.exe exists 14:34:32:335 | HL | INFO | +16 | Main - HyperLaunch received "Sony PlayStation" and "Crash Bandicoot (USA)" 14:34:32:382 | HL | INFO | +46 | Main - Crash Bandicoot (USA) is using the default emulator: PSXfin 14:34:32:382 | HL | INFO | +0 | Main - Checking for a [PSXfin] section in Z:\Settings\Sony PlayStation\Emulators.ini 14:34:32:382 | HL | INFO | +0 | Main - Checking for a [PSXfin] section in Z:\Settings\Global Emulators.ini 14:34:32:384 | HL | INFO | +0 | Main - Found [PSXfin] in Z:\Settings\Global Emulators.ini 14:34:32:384 | HL | INFO | +0 | CheckFile - Checking if Z:\Modules\PSXfin\PSXfin.ahk exists 14:34:32:400 | HL | INFO | +16 | Main - CRC Check - CRC matches, this is an official unedited module. 14:34:32:400 | HL | INFO | +0 | Main - Crash Bandicoot (USA) will use module: Z:\Modules\PSXfin\PSXfin.ahk 14:34:32:440 | HL | INFO | +47 | Main - Using standard method with "Rom Extensions" SkipChecks or without any SkipChecks. 14:34:32:444 | HL | INFO | +0 | Main - INI Keys read 14:34:32:445 | HL | INFO | +0 | CheckFile - Checking if Z:\Module Extensions\7z.exe exists 14:34:32:447 | HL | INFO | +0 | CheckFile - Checking if Z:\Module Extensions\7z.dll exists 14:34:32:449 | HL | INFO | +0 | CheckPaths - Started 14:34:32:458 | HL | INFO | +16 | CheckPaths - Found rom: Z:\Roms\Sony Playstation\Crash Bandicoot (USA).img 14:34:32:458 | HL | INFO | +0 | CheckFile - Checking if Z:\Emulators\Sony Playstation\psx\psxfin.exe exists 14:34:32:459 | HL | INFO | +0 | CheckPaths - Ended 14:34:32:460 | HL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 2 frontendPID = 0 frontendPath = Z: frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = Z: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s emuFullPath = Z:\Emulators\Sony Playstation\psx\psxfin.exe emuPath = Z:\Emulators\Sony Playstation\psx emuName = PSXfin emuExt = exe romPath = Z:\Roms\Sony Playstation romPathFromIni = Z:\Roms\Sony Playstation romExtension = .img romExtensionOrig = .img romExtensions = 7z|zip|cue|img|bin|iso executable = psxfin.exe systemName = Sony PlayStation dbName = Crash Bandicoot (USA) romName = romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfWheelsByScreen = 7 romMappingMenuWidth = 300 romMappingMenuMargin = 50 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s40 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 5 romMappingTextMargin = 10 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 40 romMappingMenuFlagSeparation = 5 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false skipchecks = false romMatchExt = true logFile = Z:\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 3 logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1366 originalHeight = 768 dtEnabled = false dtPath = Z:\Demontools\DAEMON Tools Lite\DTLite.exe dtUseSCSI = false dtAddDrive = true emuIdleShutdown = 0 hideEmu = false hideFE = false fadeIn = false fadeInDuration = 5000 fadeInTransitionAnimation = LegacyFadeInTransition fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutDuration = 5000 fadeOutTransitionAnimation = LegacyFadeInTransition fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeLyr1Color = FFD90000 fadeLyr1AlignImage = Align to Top Left fadeLyr2Pos = Bottom Right Corner fadeLyr2X = 300 fadeLyr2Y = 300 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr3Pos = Center fadeLyr3X = 300 fadeLyr3Y = 300 fadeLyr3Adjust = 0.75 fadeLyr3Speed = 750 fadeLyr3Animation = HelloWorldCustomFadeAnimation fadeLyr37zAnimation = HelloWorldCustomFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3PicPad = 0 fadeLyr4Adjust = 0.75 fadeLyr4X = 100 fadeLyr4Y = 100 fadeLyr4Pos = Above Layer 3 - Left fadeLyr4FPS = 10 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = false fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 600 fadeBarWindowH = 120 fadeBarWindowR = 20 fadeBarWindowM = 20 fadeBarWindowHatchStyle = 8 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 20 fadeBarR = 5 fadeBarColor = DD00BFFF fadeBarHatchStyle = 3 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 100 fadeRomInfoDescription = text fadeRomInfoSystemName = text fadeRomInfoYear = text fadeRomInfoManufacturer = text fadeRomInfoGenre = text fadeRomInfoRating = text fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = topRight fadeRomInfoTextMargin = 5 fadeRomInfoText1Options = cFF555555 r4 s20 Bold fadeRomInfoText2Options = cFF555555 r4 s20 Bold fadeRomInfoText3Options = cFF555555 r4 s20 Bold fadeRomInfoText4Options = cFF555555 r4 s20 Bold fadeRomInfoText5Options = cFF555555 r4 s20 Bold fadeRomInfoText6Options = cFF555555 r4 s20 Bold fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topLeft fadeStatsInfoTextMargin = 5 fadeStatsInfoText1Options = cFF555555 r4 s20 Bold fadeStatsInfoText2Options = cFF555555 r4 s20 Bold fadeStatsInfoText3Options = cFF555555 r4 s20 Bold fadeStatsInfoText4Options = cFF555555 r4 s20 Bold fadeStatsInfoText5Options = cFF555555 r4 s20 Bold fadeStatsInfoText6Options = cFF555555 r4 s20 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFFFFFFF r4 s20 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFFFFFFF r4 s20 Right Bold fadeText2 = Extraction Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = Z:\Media\Fade HLDataPath = Z:\Data HLMediaPath = Z:\Media HLErrSoundPath = Z:\Media\Sounds\Error modulesPath = Z:\Modules moduleFullName = Z:\Modules\PSXfin\PSXfin.ahk moduleName = PSXfin modulePath = Z:\Modules\PSXfin moduleExtension = ahk moduleExtensionsPath = Z:\Module Extensions libPath = Z:\Lib 7zEnabled = false 7zPath = Z:\Module Extensions\7z.exe 7zDllPath = Z:\Module Extensions\7z.dll 7zExtractPath = C:\Users\Bill\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgYOffset = 500 mgImageAdjust = 0 mgFont = Arial mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 70 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = Z:\Module Extensions\HiToText.exe hpSaveStateKeyCodes = {F6 down}{F6 up}|{F7 down}{F7 up}|{F8 down}{F8 up}|{F9 down}{F9 up}|{F10 down}{F10 up} hpLoadStateKeyCodes = {F6 down}{F6 up}|{F7 down}{F7 up}|{F8 down}{F8 up}|{F9 down}{F9 up}|{F10 down}{F10 up} keymapperEnabled = false keymapper = xpadderFullPath = Z:\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = Z:\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = Z:\Profiles\ keymapperFrontEndProfileName = HyperSpin keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = FEProfile = Z:\Profiles\\HyperSpin defaultProfile = Z:\Profiles\\_Default systemProfile = Z:\Profiles\\Sony PlayStation xPadderSystemProfile = Z:\Profiles\\Sony PlayStation\_Default emuProfile = Z:\Profiles\\Sony PlayStation\PSXfin romProfile = Z:\Profiles\\Sony PlayStation\Crash Bandicoot (USA) blankProfile = Z:\Profiles\\blank HyperLaunchProfile = Z:\Profiles\\HyperLaunch bezelEnabled = false statisticsEnabled = true 14:34:32:475 | HL | INFO | +15 | BuildScript - Loaded XHotkey Init.ahk scripts 14:34:32:475 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 14:34:32:475 | HL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script 14:34:32:476 | HL | INFO | +0 | BuildScript - Module: MEmu = PSXfin MEmuV = v1.13 MURL = http://psxemulator.gazaxian.com/ MAuthor = brolly & djvj MVersion = 2.0 MCRC = 334F49FF MID = 635038268919606980 MSystem = "Sony PlayStation" ;---------------------------------------------------------------------------- ; Notes: ; You need to change the drive letter on the script your daemon tools virtual drive letter ;---------------------------------------------------------------------------- StartModule() FadeInStart() If dtEnabled = true DaemonTools("get") ; populates the dtDriveLetter variable with the drive letter to your scsi or dt virtual drive 7z(romPath, romName, romExtension, 7zExtractPath) ; Mount the CD using DaemonTools If ( romExtension = ".cue" && dtEnabled = "true" ) { DaemonTools("mount",romPath . "\" . romName . romExtension) Run(executable . " -f " . dtDriveLetter . ":", emuPath) } Else { Log("Module RunWait - " . emuPath "\" . executable . " -f """ . romPath . "\" . romName . romExtension . """") RunWait, %executable% -f "%romPath%\%romName%%romExtension%", %emuPath% } WinWait("ahk_class pSX") WinWaitActive("ahk_class pSX") FadeInExit() Process("WaitClose", executable) If ( romExtension = ".cue" && dtEnabled = "true" ) DaemonTools("unmount") 7zCleanUp() FadeOutExit() ExitModule() MultiGame: ; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = " . mgRomName ; Unmount the CD from DaemonTools If ( romExtension = ".cue" && dtEnabled = "true" ) DaemonTools("unmount") Sleep, 500 ; Required to prevent DT from bugging ; Mount the CD using DaemonTools If ( romExtension = ".cue" && dtEnabled = "true" ) DaemonTools("mount",selectedRom) Return RestoreEmu: SetWinDelay, 50 Send {Alt Down}{Enter Down}{Enter Up}{Alt Up} Return CloseProcess: FadeOutStart() WinClose("ahk_class pSX") Return 14:34:32:504 | HL | INFO | +31 | BuildScript - Loaded Statistics.ahk script 14:34:32:504 | HL | INFO | +0 | BuildScript - Loaded User Functions.ahk script 14:34:32:504 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 14:34:32:504 | HL | INFO | +0 | Main - Module is built 14:34:32:504 | HL | INFO | +0 | CheckFile - Checking if Z:\AutoHotkey.dll exists 14:34:32:509 | HL | INFO | +0 | Main - Running module 14:35:28:007 | HL | INFO | +55500 | Main - Module ended, exiting HyperLaunch normally 14:35:28:007 | HL | INFO | +0 | ExitScript - Started 14:35:28:466 | HL | INFO | +454 | SystemCursor - Restoring mouse cursor 14:35:28:495 | HL | INFO | +31 | ExitScript - Ended
rfancella Posted March 10, 2015 Posted March 10, 2015 Ran into a problem when setting up PSXfin emulator could use some help. It starts up fine and runs well but when I exit a game it pops up an error message and tells me to check if i'm using the correct version which it is. I put my log below but im not sure what I should be looking for. I would appreciate any help. ...snip... logLevel = 3 ...snip... Hi, Two things please. One, set your logging level to Troubleshooting so we can see the more verbose log. This is pretty bare. Two, turn off fade to see if the emulator is presenting an error of some sort. Read the module notes and see that you are using the same version of the emulator as is required by the module. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!  Â
wrmiller161981 Posted March 10, 2015 Author Posted March 10, 2015 I haven't done much with the log before how do you change it to troubleshooting? Also I have already confirmed that it is the correct version of PSXfin.
rfancella Posted March 10, 2015 Posted March 10, 2015 I haven't done much with the log before how do you change it to troubleshooting? Also I have already confirmed that it is the correct version of PSXfin. Please read this post: http://www.hyperspin-fe.com/forum/showthread.php?31072-The-HyperNoobie-Guide-For-Posting-To-The-Fourm It's in there. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!  Â
wrmiller161981 Posted March 10, 2015 Author Posted March 10, 2015 I was finally able to pull the log from troubleshooting. The game will start up fine and run but after I close it out it will not let me start another game until it pops up the below error message. Once the error message displays everyting will start working again. There was an error waiting for the window "ahk_class pSX". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem. 18:53:35:205 | HL | INFO | +N/A | Main - HyperLaunch v3.0.0.9 18:53:35:205 | HL | INFO | +0 | Main - System Specs: HyperLaunch Dir: Z: OS: WIN_8 Architecture: 64-bit (might not be accurate) OS Language: English_United_States OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1600x900 (1600x860 work) AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 18:53:35:205 | HL | INFO | +0 | Main - HyperSpin.exe coordinates are x y w h 18:53:35:220 | HL | INFO | +15 | CheckFile - Checking if Z:\HyperLaunch.exe exists 18:53:35:220 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription Your favorite Front End companion! FileVersion 3.0.0.9 LegalCopyright �2013 HL squad ProductName djvj's one swell guy! ProductVersion 1.1.9.4 CompanyName djvj's one swell guy! File Size: 899072 bytes Created: 1/22/2015 - 11:13:36 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:35:236 | HL | INFO | +16 | CheckFile - Checking if Z:\Module Extensions\gdip.ahk exists 18:53:35:314 | HL | DEBUG1 | +78 | CRC Check - CRC matches, this is an official unedited Extension. 18:53:35:314 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 88789 bytes Created: 1/22/2015 - 11:28:10 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:35:330 | HL | INFO | +16 | CheckFile - Checking if Z:\Module Extensions\RIni.ahk exists 18:53:35:408 | HL | DEBUG1 | +78 | CRC Check - CRC matches, this is an official unedited Extension. 18:53:35:424 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 67561 bytes Created: 1/22/2015 - 11:28:12 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:35:439 | HL | INFO | +16 | CheckFile - Checking if Z:\Module Extensions\CLR.ahk exists 18:53:35:486 | HL | DEBUG1 | +47 | CRC Check - CRC matches, this is an official unedited Extension. 18:53:35:502 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 10586 bytes Created: 1/22/2015 - 11:28:09 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:35:502 | HL | INFO | +0 | CheckFile - Checking if Z:\Module Extensions\COM.ahk exists 18:53:35:533 | HL | DEBUG1 | +32 | CRC Check - CRC matches, this is an official unedited Extension. 18:53:35:549 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 26342 bytes Created: 1/22/2015 - 11:28:09 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:35:549 | HL | INFO | +0 | CheckFile - Checking if Z:\Module Extensions\JSON.ahk exists 18:53:35:580 | HL | DEBUG1 | +32 | CRC Check - CRC matches, this is an official unedited Extension. 18:53:35:595 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 9203 bytes Created: 1/22/2015 - 11:28:12 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:35:595 | HL | INFO | +0 | CheckFile - Checking if Z:\Lib\Fade Init.ahk exists 18:53:35:611 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 18:53:35:611 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 1145 bytes Created: 1/22/2015 - 11:27:03 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:35:611 | HL | INFO | +0 | CheckFile - Checking if Z:\Lib\HyperPause Init.ahk exists 18:53:35:627 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 18:53:35:627 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 691 bytes Created: 1/22/2015 - 11:27:03 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:35:642 | HL | INFO | +16 | CheckFile - Checking if Z:\Lib\Keymapper Init.ahk exists 18:53:35:642 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 18:53:35:658 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 2485 bytes Created: 1/22/2015 - 11:27:03 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:35:658 | HL | INFO | +0 | CheckFile - Checking if Z:\Lib\MultiGame Init.ahk exists 18:53:35:674 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 18:53:35:674 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 161 bytes Created: 1/22/2015 - 11:27:03 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:35:674 | HL | INFO | +0 | CheckFile - Checking if Z:\Lib\Statistics Init.ahk exists 18:53:35:689 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 18:53:35:689 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 167 bytes Created: 1/22/2015 - 11:27:03 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:35:720 | HL | INFO | +31 | CheckFile - Checking if Z:\Lib\Fade.ahk exists 18:53:35:736 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 18:53:35:736 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26644 bytes Created: 1/22/2015 - 11:27:03 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:35:752 | HL | INFO | +15 | CheckFile - Checking if Z:\Lib\HyperPause.ahk exists 18:53:35:845 | HL | DEBUG1 | +94 | CRC Check - CRC matches, this is an official unedited Library. 18:53:35:845 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 326352 bytes Created: 1/22/2015 - 11:27:03 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:35:861 | HL | INFO | +16 | CheckFile - Checking if Z:\Lib\Keymapper.ahk exists 18:53:35:877 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 18:53:35:892 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 27844 bytes Created: 1/22/2015 - 11:27:03 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:35:892 | HL | INFO | +0 | CheckFile - Checking if Z:\Lib\MultiGame.ahk exists 18:53:35:908 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 18:53:35:908 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 28070 bytes Created: 1/22/2015 - 11:27:03 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:35:939 | HL | INFO | +31 | CheckFile - Checking if Z:\Lib\Bezel.ahk exists 18:53:35:955 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 18:53:35:970 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 21407 bytes Created: 1/22/2015 - 11:27:03 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:35:970 | HL | INFO | +0 | CheckFile - Checking if Z:\Lib\Statistics.ahk exists 18:53:35:986 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 18:53:35:986 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26089 bytes Created: 1/22/2015 - 11:27:03 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:35:002 | HL | INFO | +15 | CheckFile - Checking if Z:\Lib\Rom Mapping Launch Menu.ahk exists 18:53:36:002 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 18:53:36:033 | HL | DEBUG1 | +32 | CheckFile - Attributes: File Size: 63798 bytes Created: 1/22/2015 - 11:27:03 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:36:049 | HL | INFO | +15 | CheckFile - Checking if Z:\Lib\Shared.ahk exists 18:53:36:049 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 18:53:36:095 | HL | DEBUG1 | +47 | CheckFile - Attributes: File Size: 65137 bytes Created: 1/22/2015 - 11:27:03 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:36:095 | HL | INFO | +0 | CheckFile - Checking if Z:\Lib\XHotkey.ahk exists 18:53:36:111 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 18:53:36:127 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 28659 bytes Created: 1/22/2015 - 11:27:03 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:36:142 | HL | INFO | +16 | CheckFile - Checking if Z:\Lib\Fade Animations.ahk exists 18:53:36:158 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 18:53:36:158 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 48181 bytes Created: 1/22/2015 - 11:27:03 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:36:174 | HL | INFO | +15 | Main - HyperLaunch received "Sony PlayStation" and "Crash Bandicoot (USA)" 18:53:36:189 | HL | INFO | +16 | Main - Crash Bandicoot (USA) is using the default emulator: PSXfin 18:53:36:189 | HL | INFO | +0 | Main - Checking for a [PSXfin] section in Z:\Settings\Sony PlayStation\Emulators.ini 18:53:36:205 | HL | INFO | +16 | Main - Checking for a [PSXfin] section in Z:\Settings\Global Emulators.ini 18:53:36:220 | HL | INFO | +15 | Main - Found [PSXfin] in Z:\Settings\Global Emulators.ini 18:53:36:220 | HL | INFO | +0 | CheckFile - Checking if Z:\Modules\PSXfin\PSXfin.ahk exists 18:53:36:236 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 1961 bytes Created: 1/22/2015 - 11:28:17 PM Modified: 3/8/2015 - 8:00:41 PM 18:53:36:252 | HL | INFO | +15 | Main - CRC Check - CRC matches, this is an official unedited module. 18:53:36:267 | HL | INFO | +16 | Main - Crash Bandicoot (USA) will use module: Z:\Modules\PSXfin\PSXfin.ahk 18:53:36:283 | HL | INFO | +16 | Main - Using standard method with "Rom Extensions" SkipChecks or without any SkipChecks. 18:53:36:299 | HL | INFO | +15 | Main - INI Keys read 18:53:36:314 | HL | INFO | +16 | CheckFile - Checking if Z:\Module Extensions\7z.exe exists 18:53:36:642 | HL | DEBUG1 | +328 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 9.20 InternalName 7z LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 163840 bytes Created: 1/22/2015 - 11:28:09 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:36:658 | HL | INFO | +16 | CheckFile - Checking if Z:\Module Extensions\7z.dll exists 18:53:37:058 | HL | DEBUG1 | +406 | CheckFile - Attributes: FileDescription 7z Standalone Plugin FileVersion 9.20 InternalName 7za LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7za.dll ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 914432 bytes Created: 1/22/2015 - 11:28:08 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:37:075 | HL | INFO | +16 | CheckPaths - Started 18:53:37:082 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: Z:\Roms\Sony Playstation\Crash Bandicoot (USA).7z 18:53:37:090 | HL | DEBUG1 | +15 | CheckPaths - Looking for rom by name in subfolder: Z:\Roms\Sony Playstation\Crash Bandicoot (USA)\Crash Bandicoot (USA).7z 18:53:37:097 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: Z:\Roms\Sony Playstation\Crash Bandicoot (USA)\*.7z 18:53:37:105 | HL | DEBUG1 | +16 | CheckPaths - Looking for rom: Z:\Roms\Sony Playstation\Crash Bandicoot (USA).zip 18:53:37:112 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: Z:\Roms\Sony Playstation\Crash Bandicoot (USA)\Crash Bandicoot (USA).zip 18:53:37:120 | HL | DEBUG1 | +15 | CheckPaths - Looking for rom by extension: Z:\Roms\Sony Playstation\Crash Bandicoot (USA)\*.zip 18:53:37:127 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: Z:\Roms\Sony Playstation\Crash Bandicoot (USA).cue 18:53:37:133 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: Z:\Roms\Sony Playstation\Crash Bandicoot (USA)\Crash Bandicoot (USA).cue 18:53:37:142 | HL | DEBUG1 | +16 | CheckPaths - Looking for rom by extension: Z:\Roms\Sony Playstation\Crash Bandicoot (USA)\*.cue 18:53:37:149 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: Z:\Roms\Sony Playstation\Crash Bandicoot (USA).img 18:53:37:169 | HL | INFO | +31 | CheckPaths - Found rom: Z:\Roms\Sony Playstation\Crash Bandicoot (USA).img 18:53:37:169 | HL | INFO | +0 | CheckFile - Checking if Z:\Emulators\Sony Playstation\psx\psxfin.exe exists 18:53:37:388 | HL | DEBUG1 | +219 | CheckFile - Attributes: File Size: 1912832 bytes Created: 3/8/2015 - 6:44:37 PM Modified: 8/27/2007 - 9:47:37 PM 18:53:37:404 | HL | INFO | +16 | CheckPaths - Ended 18:53:37:419 | HL | INFO | +15 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 2 frontendPID = 0 frontendPath = Z: frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = Z: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s emuFullPath = Z:\Emulators\Sony Playstation\psx\psxfin.exe emuPath = Z:\Emulators\Sony Playstation\psx emuName = PSXfin emuExt = exe romPath = Z:\Roms\Sony Playstation romPathFromIni = Z:\Roms\Sony Playstation romExtension = .img romExtensionOrig = .img romExtensions = 7z|zip|cue|img|bin|iso executable = psxfin.exe systemName = Sony PlayStation dbName = Crash Bandicoot (USA) romName = romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfWheelsByScreen = 7 romMappingMenuWidth = 300 romMappingMenuMargin = 50 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s40 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 5 romMappingTextMargin = 10 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 40 romMappingMenuFlagSeparation = 5 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false skipchecks = false romMatchExt = true logFile = Z:\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 10 logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1600 originalHeight = 900 dtEnabled = false dtPath = Z:\Demontools\DAEMON Tools Lite\DTLite.exe dtUseSCSI = false dtAddDrive = true emuIdleShutdown = 0 hideEmu = false hideFE = false fadeIn = false fadeInDuration = 5000 fadeInTransitionAnimation = LegacyFadeInTransition fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutDuration = 5000 fadeOutTransitionAnimation = LegacyFadeInTransition fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeLyr1Color = FFD90000 fadeLyr1AlignImage = Align to Top Left fadeLyr2Pos = Bottom Right Corner fadeLyr2X = 300 fadeLyr2Y = 300 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr3Pos = Center fadeLyr3X = 300 fadeLyr3Y = 300 fadeLyr3Adjust = 0.75 fadeLyr3Speed = 750 fadeLyr3Animation = HelloWorldCustomFadeAnimation fadeLyr37zAnimation = HelloWorldCustomFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3PicPad = 0 fadeLyr4Adjust = 0.75 fadeLyr4X = 100 fadeLyr4Y = 100 fadeLyr4Pos = Above Layer 3 - Left fadeLyr4FPS = 10 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = false fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 600 fadeBarWindowH = 120 fadeBarWindowR = 20 fadeBarWindowM = 20 fadeBarWindowHatchStyle = 8 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 20 fadeBarR = 5 fadeBarColor = DD00BFFF fadeBarHatchStyle = 3 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 100 fadeRomInfoDescription = text fadeRomInfoSystemName = text fadeRomInfoYear = text fadeRomInfoManufacturer = text fadeRomInfoGenre = text fadeRomInfoRating = text fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = topRight fadeRomInfoTextMargin = 5 fadeRomInfoText1Options = cFF555555 r4 s20 Bold fadeRomInfoText2Options = cFF555555 r4 s20 Bold fadeRomInfoText3Options = cFF555555 r4 s20 Bold fadeRomInfoText4Options = cFF555555 r4 s20 Bold fadeRomInfoText5Options = cFF555555 r4 s20 Bold fadeRomInfoText6Options = cFF555555 r4 s20 Bold fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topLeft fadeStatsInfoTextMargin = 5 fadeStatsInfoText1Options = cFF555555 r4 s20 Bold fadeStatsInfoText2Options = cFF555555 r4 s20 Bold fadeStatsInfoText3Options = cFF555555 r4 s20 Bold fadeStatsInfoText4Options = cFF555555 r4 s20 Bold fadeStatsInfoText5Options = cFF555555 r4 s20 Bold fadeStatsInfoText6Options = cFF555555 r4 s20 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFFFFFFF r4 s20 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFFFFFFF r4 s20 Right Bold fadeText2 = Extraction Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = Z:\Media\Fade HLDataPath = Z:\Data HLMediaPath = Z:\Media HLErrSoundPath = Z:\Media\Sounds\Error modulesPath = Z:\Modules moduleFullName = Z:\Modules\PSXfin\PSXfin.ahk moduleName = PSXfin modulePath = Z:\Modules\PSXfin moduleExtension = ahk moduleExtensionsPath = Z:\Module Extensions libPath = Z:\Lib 7zEnabled = false 7zPath = Z:\Module Extensions\7z.exe 7zDllPath = Z:\Module Extensions\7z.dll 7zExtractPath = C:\Users\Bill\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgYOffset = 500 mgImageAdjust = 0 mgFont = Arial mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 70 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = Z:\Module Extensions\HiToText.exe hpSaveStateKeyCodes = {F6 down}{F6 up}|{F7 down}{F7 up}|{F8 down}{F8 up}|{F9 down}{F9 up}|{F10 down}{F10 up} hpLoadStateKeyCodes = {F6 down}{F6 up}|{F7 down}{F7 up}|{F8 down}{F8 up}|{F9 down}{F9 up}|{F10 down}{F10 up} keymapperEnabled = false keymapper = xpadderFullPath = Z:\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = Z:\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = Z:\Profiles\ keymapperFrontEndProfileName = HyperSpin keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = FEProfile = Z:\Profiles\\HyperSpin defaultProfile = Z:\Profiles\\_Default systemProfile = Z:\Profiles\\Sony PlayStation xPadderSystemProfile = Z:\Profiles\\Sony PlayStation\_Default emuProfile = Z:\Profiles\\Sony PlayStation\PSXfin romProfile = Z:\Profiles\\Sony PlayStation\Crash Bandicoot (USA) blankProfile = Z:\Profiles\\blank HyperLaunchProfile = Z:\Profiles\\HyperLaunch bezelEnabled = false statisticsEnabled = true 18:53:37:419 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 18:53:37:435 | HL | INFO | +16 | BuildScript - Loaded Statistics Init.ahk scripts 18:53:37:435 | HL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script 18:53:37:451 | HL | DEBUG1 | +16 | BuildScript - Module starts on line: 285 18:53:37:451 | HL | INFO | +0 | BuildScript - Module: MEmu = PSXfin MEmuV = v1.13 MURL = http://psxemulator.gazaxian.com/ MAuthor = brolly & djvj MVersion = 2.0 MCRC = 334F49FF MID = 635038268919606980 MSystem = "Sony PlayStation" ;---------------------------------------------------------------------------- ; Notes: ; You need to change the drive letter on the script your daemon tools virtual drive letter ;---------------------------------------------------------------------------- StartModule() FadeInStart() If dtEnabled = true DaemonTools("get") ; populates the dtDriveLetter variable with the drive letter to your scsi or dt virtual drive 7z(romPath, romName, romExtension, 7zExtractPath) ; Mount the CD using DaemonTools If ( romExtension = ".cue" && dtEnabled = "true" ) { DaemonTools("mount",romPath . "\" . romName . romExtension) Run(executable . " -f " . dtDriveLetter . ":", emuPath) } Else { Log("Module RunWait - " . emuPath "\" . executable . " -f """ . romPath . "\" . romName . romExtension . """") RunWait, %executable% -f "%romPath%\%romName%%romExtension%", %emuPath% } WinWait("ahk_class pSX") WinWaitActive("ahk_class pSX") FadeInExit() Process("WaitClose", executable) If ( romExtension = ".cue" && dtEnabled = "true" ) DaemonTools("unmount") 7zCleanUp() FadeOutExit() ExitModule() MultiGame: ; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = " . mgRomName ; Unmount the CD from DaemonTools If ( romExtension = ".cue" && dtEnabled = "true" ) DaemonTools("unmount") Sleep, 500 ; Required to prevent DT from bugging ; Mount the CD using DaemonTools If ( romExtension = ".cue" && dtEnabled = "true" ) DaemonTools("mount",selectedRom) Return RestoreEmu: SetWinDelay, 50 Send {Alt Down}{Enter Down}{Enter Up}{Alt Up} Return CloseProcess: FadeOutStart() WinClose("ahk_class pSX") Return 18:53:37:466 | HL | INFO | +15 | BuildScript - Loaded Statistics.ahk script 18:53:37:466 | HL | INFO | +0 | BuildScript - Loaded User Functions.ahk script 18:53:37:482 | HL | INFO | +16 | BuildScript - Finished injecting functions into module 18:53:37:482 | HL | INFO | +0 | Main - Module is built 18:53:37:498 | HL | INFO | +15 | CheckFile - Checking if Z:\AutoHotkey.dll exists 18:53:37:951 | HL | DEBUG1 | +454 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.09.04 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2012 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.09.04 File Size: 785408 bytes Created: 1/22/2015 - 11:28:21 PM Modified: 8/3/2014 - 8:40:08 PM 18:53:37:998 | HL | INFO | +46 | Main - Running module 18:53:37:029 | HL | INFO | +32 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 18:53:38:169 | MD | INFO | +N/A | Module initialized 18:53:38:201 | MD | INFO | +32 | StartModule - Started 18:53:38:201 | MD | INFO | +0 | StartModule - MEmu: PSXfin MEmuV: v1.13 MURL: http://psxemulator.gazaxian.com/ MAuthor: brolly & djvj MVersion: 2.0 MCRC: 334F49FF iCRC: MID: MSystem: "Sony PlayStation" 18:53:38:216 | MD | INFO | +15 | StartModule - You have a supported System Name for this module: "Sony PlayStation" 18:53:38:216 | MD | DEBUG1 | +0 | StartModule - Setting romName to the dbName sent to HyperLaunch: 18:53:38:232 | MD | INFO | +16 | StartModule - Ended 18:53:38:232 | MD | INFO | +0 | StartGlobalUserFeatures - Starting 18:53:38:248 | MD | INFO | +15 | StartGlobalUserFeatures - Ending 18:53:38:248 | MD | INFO | +0 | Module RunWait - Z:\Emulators\Sony Playstation\psx\psxfin.exe -f "Z:\Roms\Sony Playstation\Crash Bandicoot (USA).img" 18:54:40:675 | MD | DEBUG1 | +62422 | CloseProcess started, user requested to end launched application 18:54:41:003 | MD | INFO | +328 | Module WinClose - Closing: ahk_class pSX 18:54:42:049 | MD | DEBUG1 | +1047 | CloseProcess ended 18:54:42:096 | MD | DEBUG1 | +47 | GetActiveWindowStatus - Title: HyperLaunch HQ v1.0.13.0 | Class: HwndWrapper[HyperLaunchHQ.exe;;891982a3-3991-4304-8ad3-60a778a383ce] | State: 1 | X: -8 | Y: -8 | Width: 1616 | Height: 876 | Window HWND: 0x20486 | Process ID: 5276 | Process Path: Z:\HyperLaunchHQ\HyperLaunchHQ.exe 18:54:42:206 | MD | INFO | +110 | Module WinWait - Waiting for ahk_class pSX 18:55:12:222 | MD | DEBUG1 | +30015 | GetActiveWindowStatus - Title: HyperLaunch HQ v1.0.13.0 | Class: HwndWrapper[HyperLaunchHQ.exe;;891982a3-3991-4304-8ad3-60a778a383ce] | State: 1 | X: -8 | Y: -8 | Width: 1616 | Height: 876 | Window HWND: 0x20486 | Process ID: 5276 | Process Path: Z:\HyperLaunchHQ\HyperLaunchHQ.exe 18:55:13:097 | MD | DEBUG1 | +875 | ScriptError - Playing error sound: error6.mp3 18:55:26:115 | MD | ERROR | +13016 | There was an error waiting for the window "ahk_class pSX". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem. 18:55:26:162 | HL | INFO | +108125 | Main - Module ended, exiting HyperLaunch normally 18:55:26:177 | HL | INFO | +15 | ExitScript - Started 18:55:26:193 | HL | DEBUG1 | +16 | ExitScript - Putting HyperSpin.exe back in focus 18:55:26:224 | HL | INFO | +31 | SystemCursor - Restoring mouse cursor 18:55:26:240 | HL | INFO | +16 | ExitScript - Ended
rfancella Posted March 11, 2015 Posted March 11, 2015 I was finally able to pull the log from troubleshooting. The game will start up fine and run but after I close it out it will not let me start another game until it pops up the below error message. Once the error message displays everyting will start working again.There was an error waiting for the window "ahk_class pSX". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem. 18:53:35:205 | HL | INFO | +N/A | Main - HyperLaunch v3.0.0.9 ...snip... 18:53:35:220 | HL | INFO | +15 | CheckFile - Checking if Z:\HyperLaunch.exe exists ...snip... 18:53:37:169 | HL | INFO | +31 | CheckPaths - Found rom: Z:\Roms\Sony Playstation\Crash Bandicoot (USA).img ...snip... dtEnabled = false ...snip... fadeIn = false ...snip... MEmu = PSXfin MEmuV = v1.13 MURL = http://psxemulator.gazaxian.com/ MAuthor = brolly & djvj MVersion = 2.0 ...snip... 18:53:38:248 | MD | INFO | +0 | Module RunWait - Z:\Emulators\Sony Playstation\psx\psxfin.exe -f "Z:\Roms\Sony Playstation\Crash Bandicoot (USA).img" ...snip... 18:54:40:675 | MD | DEBUG1 | +62422 | CloseProcess started, user requested to end launched application ...snip... 18:55:26:115 | MD | ERROR | +13016 | There was an error waiting for the window "ahk_class pSX". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem. ...snip... Hi, I have removed mos of the log above to concentrate on the critical things. You have an older version of HyperLaunch, but should not be an issue. It found HyperLaunch.exe, good. It found the .img file, good. DT is disabled, so the module will load the image file directly to the emulator. Again, good. Fade is is set to false, good. The emulator module is a correct version, if the emulator is v1.13. The run line looks good. Then you hit the key to close the emulator. A few seconds later you get the error. That error should take about 30 seconds to appear if the module does not see the emulator window. The game launches and you can play it. But it errors out because the module cannot see the emulator. If you launch a game and just let it sit, it will probably error out by it's self. There are a number of reasons that the module does not see the emulator, but the most common is a modified or incorrect emulator. The other is something else is taking focus away from the emulator as well. Lets check the emulator class to start. Download this program and put it in your \HyperLaunch folder. https://www.dropbox.com/sh/t6q8u3qn5zq852v/AAAzyr2D95aHqwftX-kFv_WHa?dl=0 Run the program. After you run the program, hit the * key to get it logging. Then launch the emulator outside HyperSpin and HyperLaunchHQ. Load the game and close it all out. Then hit * again to stop the logging. Then [Ctrl] Q to close the logger. It will ask if you want to view the log. Tell it yes and post the log here. The other thing that looks out of place, your HyperLaunch directory is Z:\ and not Z:\HyperLaunch. Usually people put HyperLaunch and all it's files inside a folder, and not in the root of the drive. But not sure how that might effect things. :S Let's make sure the emulator is showing the correct class. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!  Â
wrmiller161981 Posted March 12, 2015 Author Posted March 12, 2015 08:47:00 PM | (¯·._.·´¯·._.·´¯·._.·´¯·._STARTING LOG_.·´¯·._.·´¯·._.·´¯·._.·´¯) 08:47:00 PM | Title/Class: HyperLaunch ahk_class CabinetWClass is now active 08:47:07 PM | Title/Class: HyperLaunch ahk_class CabinetWClass is no longer active 08:47:07 PM | Title/Class: Form1 ahk_class WindowsForms10.Window.8.app.0.2bf8098_r9_ad1 is now active 08:47:08 PM | Title/Class: Form1 ahk_class WindowsForms10.Window.8.app.0.2bf8098_r9_ad1 is no longer active 08:47:08 PM | Title/Class: ahk_class is now active 08:47:09 PM | Title/Class: ahk_class is no longer active 08:47:09 PM | Title/Class: psx ahk_class CabinetWClass is now active 08:47:09 PM | Title/Class: psx ahk_class CabinetWClass is no longer active 08:47:09 PM | Title/Class: Z:\Emulators\Sony Playstation\psx\psxfin.exe ahk_class ConsoleWindowClass is now active 08:47:10 PM | Title/Class: Z:\Emulators\Sony Playstation\psx\psxfin.exe ahk_class ConsoleWindowClass is no longer active 08:47:10 PM | Title/Class: pSX v1.13 ahk_class pSX is now active 08:47:21 PM | Title/Class: pSX v1.13 ahk_class pSX is no longer active 08:47:21 PM | Title/Class: Open ahk_class #32770 is now active 08:47:24 PM | Title/Class: Open ahk_class #32770 is no longer active 08:47:24 PM | Title/Class: pSX v1.13 ahk_class pSX is now active 08:49:37 PM | Title/Class: pSX v1.13 ahk_class pSX is no longer active 08:49:37 PM | Title/Class: psx ahk_class CabinetWClass is now active 08:49:42 PM | (¯·._.·´¯·._.·´¯·._.·´¯·._EXITING SCRIPT_.·´¯·._.·´¯·._.·´¯·._.·´¯)
rfancella Posted March 12, 2015 Posted March 12, 2015 ...snip... 08:47:10 PM | Title/Class: pSX v1.13 ahk_class pSX is now active ...snip... That is perfect. So, something else must be interfering with it. I'm out of ideas. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!  Â
Kiro04 Posted April 4, 2015 Posted April 4, 2015 WRMILLER, I'm using this emu in my PC (WinXP) with RocketLauncher.0.1.1 and it works fine. And now, there is the new RocketLauncher. Try updating HL, maybe this work... Regards!
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