ChaoticMeltdown Posted May 13, 2015 Posted May 13, 2015 So for the past week I've been trying to set up Hyperspin again after my PC pretty much melted down. I've gotten Mame, SNES and NES to run but now where I am trying to integrate Game Boy and Game Boy color I'm just running into problems and I've tried everything I've found online or seen in videos but still can't get this fixed, it's probably something super simple but I'm pretty much a novice when it comes to all the Hyperspin/launch setup. So here's the deal, I've set my global settings for BizHawk, went to the Nintendo Game Boy settings, made it the main emulator, set my rom path and let it run. The emulator comes up no problems at all, but after about 10 seconds or so I get this error message. I have no idea what to do. From what I have seen I have everything set up to go, I have the exact version of BizHawk shown in the XML file, I made sure to test the emu beforehand and had no problems. I turned Fade off just in case and still nothing. I had the same issue a few hours before when I tried to run my Game Boy through Visual Boy Advanced but had no luck with it either. What I find strange is that I can play Game Boy Advanced game with the emulator and never get that error but when it comes to Game Boy and Game Boy Color that error pops up. I'm at my wits end and would really appreciate any help you can give me, my mind is fried from trying everything I could read up on I wasn't sure how to upload my RocketLauncher Log File so I put it in this spoiler window. 10:16:21:485 | RL | INFO | +N/A | Main - RocketLauncher v1.0.0.0 (www.rlauncher.com) 10:16:21:596 | RL | INFO | +109 | Main - System Specs: RocketLauncher Dir: F:\HyperSpin\RocketLauncher RocketLauncher is: 32-bit OS: Microsoft Windows 8.1 Pro SKU: Professional Total Memory: 16339.14 MB Free Memory: 11584.24 MB Used Memory: 4754.902 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 8 GPU 1 Name: NVIDIA GeForce GTX 770 GPU 1 RAM: -1.00 MB GPU 1 Driver Version: 9.18.13.5012 Sound 1 Device: NVIDIA High Definition Audio Sound 1 Status: Enabled Sound 2 Device: HD Pro Webcam C920 Sound 2 Status: Enabled Sound 3 Device: Realtek High Definition Audio Sound 3 Status: Enabled Sound 4 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) Sound 4 Status: Enabled OS Language: English_United_States OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 3840x1080 (3840x1040 work) Monitor #2 (\\.\DISPLAY2): 1920x1080 (1920x1040 work) Monitor #1 Orientation: Landscape Current AHK Desktop Width: 1920 Current AHK Desktop Height: 1080 AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 10:16:21:596 | RL | INFO | +0 | CheckFile - Checking if F:\HyperSpin\RocketLauncher\RocketLauncher.exe exists 10:16:21:596 | RL | INFO | +0 | CheckFile - Checking if F:\HyperSpin\RocketLauncher\Plugins\HyperSpin.plugin exists 10:16:21:597 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 10:16:21:597 | RL | INFO | +0 | Main - RocketLauncher received "Nintendo Game Boy" and "Battletoads in Ragnarok's World (USA)" 10:16:21:601 | RL | INFO | +0 | Main - Did not find a "F:\HyperSpin\RocketLauncher\Settings\Nintendo Game Boy\Game Options.ini" file, skipping any game-specific options. 10:16:21:601 | RL | INFO | +0 | Main - Battletoads in Ragnarok's World (USA) is using the default emulator: BizHawk 10:16:21:601 | RL | INFO | +0 | Main - Checking for a [bizHawk] section in F:\HyperSpin\RocketLauncher\Settings\Nintendo Game Boy\Emulators.ini 10:16:21:601 | RL | INFO | +0 | Main - Checking for a [bizHawk] section in F:\HyperSpin\RocketLauncher\Settings\Global Emulators.ini 10:16:21:601 | RL | INFO | +0 | Main - Found [bizHawk] in F:\HyperSpin\RocketLauncher\Settings\Global Emulators.ini 10:16:21:601 | RL | INFO | +0 | CheckFile - Checking if F:\HyperSpin\RocketLauncher\Modules\BizHawk\BizHawk.ahk exists 10:16:21:605 | RL | INFO | +16 | Main - CRC Check - CRC matches, this is an official unedited module. 10:16:21:605 | RL | INFO | +0 | Main - Battletoads in Ragnarok's World (USA) will use module: F:\HyperSpin\RocketLauncher\Modules\BizHawk\BizHawk.ahk 10:16:21:612 | RL | INFO | +0 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 10:16:21:614 | RL | INFO | +0 | CheckFile - Checking if F:\HyperSpin\Emulators\BizHawk\EmuHawk.exe exists 10:16:21:614 | RL | INFO | +0 | Main - INI Keys read 10:16:21:614 | RL | INFO | +0 | CheckFile - Checking if F:\HyperSpin\RocketLauncher\Module Extensions\7z.exe exists 10:16:21:615 | RL | INFO | +0 | CheckFile - Checking if F:\HyperSpin\RocketLauncher\Module Extensions\7z.dll exists 10:16:21:615 | RL | INFO | +0 | CheckFile - Checking if F:\HyperSpin\RocketLauncher\Module Extensions\FontReg.exe exists 10:16:21:619 | RL | INFO | +15 | Main - "Battletoads in Ragnarok's World (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side 10:16:21:619 | RL | INFO | +0 | CheckPaths - Started 10:16:21:619 | RL | INFO | +0 | CheckPaths - Found rom: F:\Roms\Game Boy\Battletoads in Ragnarok's World (USA).gb 10:16:21:619 | RL | INFO | +0 | CheckPaths - Ended 10:16:21:619 | RL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 10 pluginPath = F:\HyperSpin\RocketLauncher\Plugins pluginName = HyperSpin pluginExt = .plugin contextOnExit = 1 rlMode = rlTitle = RocketLauncher rlVersion = 1.0.0.0 rlAuthor = djvj rlURL = www.rlauncher.com langFile = F:\HyperSpin\RocketLauncher\Data\Language\Localization.ini frontendPID = frontendPath = F:\HyperSpin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = F: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = F:\HyperSpin\Emulators\BizHawk\EmuHawk.exe emuPath = F:\HyperSpin\Emulators\BizHawk emuName = BizHawk emuExt = exe romPath = F:\Roms\Game Boy romPathFromIni = F:\Roms\Game Boy romExtension = .gb romExtensionOrig = .gb romExtensions = 7z|zip|cue|bin|gen|sfc|a26|a78|col|fds|gb|gbc|gba|gg|md|n64|nes|pce|sg|smd|sms executable = EmuHawk.exe systemDbName = Nintendo Game Boy systemName = Nintendo Game Boy dbPath = dbName = Battletoads in Ragnarok's World (USA) dbExt = romName = Battletoads in Ragnarok's World (USA) romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingMenuWidth = 400 romMappingMenuMargin = 65 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s60 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 7 romMappingTextMargin = 15 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 55 romMappingMenuFlagSeparation = 7 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = false romMatchExt = false blockInputTime = 0 blockInputFile = F:\HyperSpin\RocketLauncher\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = logFile = F:\HyperSpin\RocketLauncher\RocketLauncher.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 3 logShowDebugConsole = false logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false rlDebugConsoleStdout = sysLang = English_United_States sysType = 64-bit navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1920 originalHeight = 1080 vdEnabled = false vdPath = vdUseSCSI = true vdAddDrive = true servoStikEnabled = false ledblinkyEnabled = false ledblinkyFullPath = ledblinkyProfilePath = F:\HyperSpin\RocketLauncher\Profiles\LEDBlinky ledblinkyRLProfile = F:\HyperSpin\RocketLauncher\Profiles\LEDBlinky\RocketLauncher emuIdleShutdown = 0 launchPasswordHash = UpUpDownDownLeftRightLeftRight hideCursor = false hideEmu = false hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeMuteEmulator = false fadeUseBackgrounds = false fadeWidthBaseRes = 1920 fadeHeightBaseRes = 1080 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Stretch and Lose Aspect fadeLyr2X = 0 fadeLyr2Y = 0 fadeLyr2W = fadeLyr2H = fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Extra Layer 1 - Console fadeLyr3Pos = Center fadeLyr3X = 450 fadeLyr3Y = 450 fadeLyr3W = fadeLyr3H = fadeLyr3Adjust = 1 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticW = fadeLyr3StaticH = fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 1 fadeLyr4X = 1792|952 fadeLyr4Y = 891|1596 fadeLyr4W = 128 fadeLyr4H = fadeLyr4Pos = No Alignment fadeLyr4FPS = 50 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = Image fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 900 fadeBarWindowH = fadeBarWindowR = 30 fadeBarWindowM = 30 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeBarNon7zProgressTime = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 30 fadeBarR = 10 fadeBarColor = DD00BFFF fadeBarHatchStyle = 8 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 150 fadeRomInfoDescription = filtered text fadeRomInfoSystemName = image fadeRomInfoYear = text with label fadeRomInfoManufacturer = text with label fadeRomInfoGenre = disabled fadeRomInfoRating = image fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = User Defined fadeRomInfoTextMargin = 7 fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText5Options = cFF555555 r4 s42 Bold fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topRight fadeStatsInfoTextMargin = 7 fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFB4B4B4 r4 s30 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFB4B4B4 r4 s30 Right Bold fadeText2 = Extraction Complete, Ready fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Bebas Neue fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = F:\HyperSpin\RocketLauncher\Media\Fade RLDataPath = F:\HyperSpin\RocketLauncher\Data RLMediaPath = F:\HyperSpin\RocketLauncher\Media RLErrSoundPath = F:\HyperSpin\RocketLauncher\Media\Sounds\Error modulesPath = F:\HyperSpin\RocketLauncher\Modules moduleFullName = F:\HyperSpin\RocketLauncher\Modules\BizHawk\BizHawk.ahk moduleName = BizHawk modulePath = F:\HyperSpin\RocketLauncher\Modules\BizHawk moduleExtension = ahk moduleExtensionsPath = F:\HyperSpin\RocketLauncher\Module Extensions libPath = F:\HyperSpin\RocketLauncher\Lib 7zEnabled = true 7zPath = F:\HyperSpin\RocketLauncher\Module Extensions\7z.exe 7zDllPath = F:\HyperSpin\RocketLauncher\Module Extensions\7z.dll 7zExtractPath = F:\HyperSpin\7z Temp 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgWidthBaseRes = 1920 mgHeightBaseRes = 1080 mgYOffset = 500|800 mgFont = Arial mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 100 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgCandidate = mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side mgOnLaunch = false pauseEnabled = false pauseKey = ~NumpadAdd pauseBackToMenuBarKey = X pauseZoomInKey = C pauseZoomOutKey = V pauseScreenshotKey = ~PrintScreen pauseHiToTextPath = F:\HyperSpin\RocketLauncher\Module Extensions\HiToText.exe pauseSaveStateKeyCodes = pauseLoadStateKeyCodes = keymapperEnabled = false keymapperAHKMethod = false keymapper = xpadder xpadderFullPath = F:\HyperSpin\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = F:\HyperSpin\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = F:\HyperSpin\RocketLauncher\Profiles\xpadder keymapperFrontEndProfileName = RocketLauncherUI keymapperFrontEndProfile = false keymapperRocketLauncherProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = F:\HyperSpin\RocketLauncher\Profiles\xpadder\RocketLauncherUI defaultProfile = F:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default systemProfile = F:\HyperSpin\RocketLauncher\Profiles\xpadder\Nintendo Game Boy xPadderSystemProfile = F:\HyperSpin\RocketLauncher\Profiles\xpadder\Nintendo Game Boy\_Default emuProfile = F:\HyperSpin\RocketLauncher\Profiles\xpadder\Nintendo Game Boy\BizHawk romProfile = F:\HyperSpin\RocketLauncher\Profiles\xpadder\Nintendo Game Boy\Battletoads in Ragnarok's World (USA) RocketLauncherProfile = F:\HyperSpin\RocketLauncher\Profiles\xpadder\RocketLauncher blankProfile = F:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default\blank ahkFEProfile = F:\HyperSpin\RocketLauncher\Profiles\AHK\RocketLauncherUI ahkDefaultProfile = F:\HyperSpin\RocketLauncher\Profiles\AHK\_Default ahkSystemProfile = F:\HyperSpin\RocketLauncher\Profiles\AHK\Nintendo Game Boy ahkEmuProfile = F:\HyperSpin\RocketLauncher\Profiles\AHK\Nintendo Game Boy\BizHawk ahkRomProfile = F:\HyperSpin\RocketLauncher\Profiles\AHK\Nintendo Game Boy\Battletoads in Ragnarok's World (USA) ahkRocketLauncherProfile = F:\HyperSpin\RocketLauncher\Profiles\AHK\RocketLauncher bezelEnabled = false bezelICEnabled = false statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = F:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = F:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe mon1O = 0 pacDrivedllFile = F:\HyperSpin\RocketLauncher\Module Extensions\PacDrive32.dll userFadeAnimIniFile = F:\HyperSpin\RocketLauncher\Lib\User Fade Animations.ini 10:16:21:620 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 10:16:21:620 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 10:16:21:620 | RL | WARNING | +0 | BuildScript - "F:\HyperSpin\RocketLauncher\Lib\User Functions Init.ahk" not found 10:16:21:620 | RL | INFO | +0 | BuildScript - Validating module 10:16:21:620 | RL | INFO | +0 | BuildScript - Validation complete 10:16:21:620 | RL | INFO | +0 | BuildScript - Module: MEmu = BizHawk MEmuV = v1.9.3 MURL = http://tasvideos.org/Bizhawk.html MAuthor = djvj MVersion = 2.0.3 MCRC = 2EBE4C3C iCRC = B2C10CDF MID = 635146140449648195 MSystem = "Atari 2600","Atari 7800","Atari Lynx","Bandai Wonderswan","Bandai Wonderswan Color","ColecoVision","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Super Game Boy","Sega Game Gear","Sega Genesis","Sega SG-1000","Sega Master System","Sega Saturn","Super Nintendo Entertainment System","Texas Instruments TI-83" ;---------------------------------------------------------------------------- ; Notes: ; When not using bezels, in order for Fullscreen to resume from Pause, Bizhawk must be set to its default fullscreen key of Alt+Enter ; Available CLI commands can be found @ http://tasvideos.org/Bizhawk/CommandLine.html ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() ; This object controls how the module reacts to different systems. BizHawk can play a lot of systems, and each system changes the window title. Without knowing this title, the module doesn't know when the emu finished loading mType := Object("Atari 2600","Atari 2600","Atari 7800","Atari 7800","Atari Lynx","Lynx","Bandai Wonderswan","Wonderswan","Bandai Wonderswan Color","Wonderswan","ColecoVision","ColecoVision","NEC PC Engine","TurboGrafx-16","NEC PC Engine-CD","TurboGrafx-16 (CD)","NEC SuperGrafx","SuperGrafx","NEC TurboGrafx-16","TurboGrafx-16","NEC TurboGrafx-CD","TurboGrafx-16 (CD)","Nintendo 64","Nintendo 64","Nintendo Entertainment System","NES","Nintendo Famicom","NES","Nintendo Famicom Disk System","NES","Nintendo Game Boy","Game Boy","Nintendo Game Boy Advance","Gameboy Advance","Nintendo Game Boy Color","Game Boy Color","Nintendo Super Game Boy","Game Boy","Sega Game Gear","Game Gear","Sega Genesis","Genesis","Sega Master System","Sega Master System","Sega Mega Drive","Genesis","Sega Saturn","Saturn","Sega SG-1000","SG-1000","Super Nintendo Entertainment System","SNES","Texas Instruments TI-83","TI-83") ident := mType[systemName] ; search object for the systemName identifier MESS uses If !ident ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this MESS module: " . moduleName) hideEmuObj := Object(ident,1) ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later 7z(romPath, romName, romExtension, 7zExtractPath) If (romExtension != ".cue" && (systemName = "Sega Saturn" || systemName = "NEC PC Engine-CD" || systemName = "NEC PC Engine-CD")) ScriptError("You are trying to send a """ . romExtension . """ to " . MEmu . " when it only supports ""cue"" extensions") settingsFile := modulePath . "\" . moduleName . ".ini" fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) bezelTopOffset := IniReadCheck(settingsFile, "Settings", "bezelTopOffset",54,,1) bezelBottomOffset := IniReadCheck(settingsFile, "Settings", "bezelBottomOffset",8,,1) bezelLeftOffset := IniReadCheck(settingsFile, "Settings", "bezelLeftOffset",8,,1) bezelRightOffset := IniReadCheck(settingsFile, "Settings", "bezelRightOffset",8,,1) sgbMode := IniReadCheck(settingsFile, systemName . "|" . romName, "SuperGameBoyMode","false",,1) BezelStart() bizFullscreen := If fullscreen = "true" ? " --fullscreen" : "" ;" --chromeless" ; chromeless makes it impossible for ahk to detect a title from the emu and therefore cannot be used bizhawkFile := CheckFile(emuPath . "\config.ini") bizHawkCfg := LoadProperties(bizhawkFile) currentDisplayStatusBar := ReadProperty(bizHawkCfg,"""DisplayStatusBar""",":") If (bezelEnabled = "true" && currentDisplayStatusBar = "true,") { WriteProperty(bizHawkCfg,"""DisplayStatusBar""","false,",,,":") ; turn status bar off, this only covers the bottom bar though saveBizhawkCfg := 1 } If (systemName = "Nintendo Super Game Boy" || systemName = "Nintendo Game Boy") { currentSGBMode := ReadProperty(bizHawkCfg,"""GB_AsSGB""",":") If (sgbMode != "true" And currentSGBMode = "true,") { WriteProperty(bizHawkCfg,"""GB_AsSGB""","false,",,,":") ; turn SGBMode off saveBizhawkCfg := 1 } Else If (sgbMode = "true" And currentSGBMode = "false,") { WriteProperty(bizHawkCfg,"""GB_AsSGB""","true,",,,":") ; turn SGBMode on saveBizhawkCfg := 1 } If sgbMode = true ; When SGB is enabled, BizHawk uses "SNES" in the win title instead of "Game Boy" ident = SNES } If saveBizhawkCfg SaveProperties(bizhawkFile,bizHawkCfg) HideEmuStart() Run(executable . " """ . romPath . "\" . romName . romExtension . """" . bizFullscreen, emuPath) WinWait(ident) If systemName = Nintendo 64 ; for some reason this system doesn't activate correctly and causes Fade to get hung up, forcing activation prevents this WinActivate, %ident% WinWaitActive(ident) BezelDraw() HideEmuEnd() FadeInExit() Process("WaitClose", executable) 7zCleanUp() BezelExit() FadeOutExit() ExitModule() SaveBizHawkFile(text,file) { FileDelete, %file% FileAppend, %text%, %file% } BezelLabel: disableHideTitleBar = true disableHideToggleMenu = true disableHideBorder = true Return RestoreEmu: ; WinMenuSelectItem does not work and & Winspector Spy msgs do not give any sign of WM_COMMAND used in this emu WinSet, Transparent, On, %ident% ; helps eliminate flashing of emu window when resuming, not 100% of the time though, but good enough WinActivate, %ident% If Fullscreen = true { Send, !{Enter} Sleep, 100 Send, !{Enter} } WinSet, Transparent, Off, %ident% Return CloseProcess: FadeOutStart() WinClose(ident) Return 10:16:21:625 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts 10:16:21:625 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 10:16:21:625 | RL | WARNING | +0 | BuildScript - "F:\HyperSpin\RocketLauncher\Lib\User Functions.ahk" not found 10:16:21:625 | RL | INFO | +0 | BuildScript - Finished injecting functions into module 10:16:21:626 | RL | INFO | +0 | Main - Module is built 10:16:21:626 | RL | INFO | +0 | CheckFile - Checking if F:\HyperSpin\RocketLauncher\AutoHotkey.dll exists 10:16:21:629 | RL | INFO | +0 | Main - Running module 10:16:21:704 | MD | INFO | +N/A | Module initialized 10:16:21:705 | MD | INFO | +0 | StartModule - Started 10:16:21:705 | MD | INFO | +0 | StartModule - MEmu: BizHawk MEmuV: v1.9.3 MURL: http://tasvideos.org/Bizhawk.html MAuthor: djvj MVersion: 2.0.3 MCRC: 2EBE4C3C iCRC: B2C10CDF MID: MSystem: "Atari 2600","Atari 7800","Atari Lynx","Bandai Wonderswan","Bandai Wonderswan Color","ColecoVision","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Super Game Boy","Sega Game Gear","Sega Genesis","Sega SG-1000","Sega Master System","Sega Saturn","Super Nintendo Entertainment System","Texas Instruments TI-83" 10:16:21:705 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Nintendo Game Boy" 10:16:21:705 | MD | INFO | +0 | PluginInit - Started 10:16:21:705 | MD | INFO | +0 | CheckFile - Checking if F:\HyperSpin\Databases\Nintendo Game Boy\Nintendo Game Boy.xml exists 10:16:21:740 | MD | INFO | +31 | PluginInit - Ended 10:16:21:740 | MD | INFO | +0 | StartModule - Ended 10:16:21:740 | MD | INFO | +0 | 7z - Started, received F:\Roms\Game Boy\Battletoads in Ragnarok's World (USA).gb. If rom is an archive, it will extract to F:\HyperSpin\7z Temp 10:16:21:740 | MD | INFO | +0 | 7z - This rom type does not need 7z: ".gb" 10:16:21:740 | MD | INFO | +0 | 7z - Ended 10:16:21:740 | MD | INFO | +0 | Module Setting - [settings] - Fullscreen: true 10:16:21:740 | MD | INFO | +0 | Module Setting - [settings] - bezelTopOffset: 54 10:16:21:740 | MD | INFO | +0 | Module Setting - [settings] - bezelBottomOffset: 8 10:16:21:740 | MD | INFO | +0 | Module Setting - [settings] - bezelLeftOffset: 8 10:16:21:740 | MD | INFO | +0 | Module Setting - [settings] - bezelRightOffset: 8 10:16:21:740 | MD | INFO | +0 | Module Setting - [Nintendo Game Boy] - SuperGameBoyMode: false 10:16:21:740 | MD | INFO | +0 | Module Setting - [battletoads in Ragnarok's World (USA)] - SuperGameBoyMode: false 10:16:21:740 | MD | INFO | +0 | CheckFile - Checking if F:\HyperSpin\Emulators\BizHawk\config.ini exists 10:16:21:800 | MD | INFO | +62 | Run - Running: F:\HyperSpin\Emulators\BizHawk\EmuHawk.exe "F:\Roms\Game Boy\Battletoads in Ragnarok's World (USA).gb" --fullscreen 10:16:21:873 | MD | INFO | +78 | WinWait - Waiting for "Game Boy" 10:16:55:465 | MD | INFO | +33594 | 7zCleanUp - Started 10:16:55:465 | MD | INFO | +0 | 7zCleanUp - Ended 10:17:05:779 | MD | ERROR | +10313 | ScriptError - There was an error waiting for the window "Game Boy". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem. 10:17:05:779 | MD | INFO | +0 | ExitModule - Started 10:17:05:779 | MD | INFO | +0 | Starting Updating Statistics: 10:17:05:847 | MD | INFO | +62 | Game section statistics updated. 10:17:05:849 | MD | INFO | +0 | ExitModule - Ended 10:17:05:849 | MD | INFO | +0 | End of Module Logs 10:17:05:873 | RL | INFO | +44250 | Main - Module ended, exiting RocketLauncher normally 10:17:05:873 | RL | INFO | +0 | ExitScript - Started 10:17:05:881 | RL | INFO | +0 | SystemCursor - Restoring mouse cursor 10:17:05:884 | RL | INFO | +16 | ExitScript - Ended
ChaoticMeltdown Posted May 13, 2015 Author Posted May 13, 2015 I solved the issues, seems like the BizHawk.ahk file that was downloaded had an error in the mType line (line 20) it only had systems called Gamer Boy and Game Boy Color where BizHawk opened those systems as Gameboy in its config file, change that and fixed it.
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