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biohazard02

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About biohazard02

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    Newbie
  • Birthday 10/09/1987

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    Male
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    France, Eure et Loir

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    france

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  1. Bonjour à tous, je n'arrive pas lancer Cemu en plein écran automatiquement, j'ai bidouillé le module en essayant de rajouter un "-f" mais rien... j'ai le module en version 1.0 et Cemu en version 1.7.2c je pense que quelque chose ne va pas. J'ai un module pour la version 1.7.0 mais il ne fonctionne pas j'ai un message d'erreur lorsque je lance un jeu. Voici mon module: MEmu = Cemu MEmuV = v1.0.0 MURL = https://github.com/Exzap/Cemu MAuthor = djvj MVersion = 1.0 MCRC = E4E11E41 iCRC = mId = 635803743205902402 MSystem = "Nintendo Wii U" ;---------------------------------------------------------------------------- ; Notes: ; Make sure the keys.txt in the emu root folder contains a Wii U common key. ; Do not ask where to get this, it's your job to figure this out. ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() Fullscreen := (If ( Fullscreen = "true" ) ? ("True") : ("False")) dialogOpen := i18n("dialog.open") ; Looking up local translation hideEmuObj := Object("Cemu ahk_class wxWindowNR",1) ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later 7z(romPath, romName, romExtension, 7zExtractPath) BezelStart("FixResMode") HideEmuStart() Run(executable . " -f""" . romPath . "\" . romName . romExtension, emuPath) WinWait("Cemu ahk_class wxWindowNR") WinWaitActive("Cemu ahk_class wxWindowNR") ; Load image WinMenuSelectItem,Cemu ahk_class wxWindowNR,,File,Load OpenROM("Open file to launch", romPath . "\" . romName . romExtension) WinWaitActive("Cemu ahk_class wxWindowNR") BezelDraw() HideEmuEnd() FadeInExit() Process("WaitClose", executable) 7zCleanUp() BezelExit() FadeOutExit() ExitModule() CloseProcess: FadeOutStart() WinClose("Cemu ahk_class wxWindowNR") Return Merci pour vos réponses.
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