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fab.reset

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About fab.reset

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    HyperNewbie
  • Birthday 01/02/1975

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  1. Oups! pardon j'ai trouver mon erreur! maintenant je peut chercher des thèmes
  2. Bon avant que je pense au thème, il faudrait que j'arrive à faire fonctionner mamep64 avec Hyperspin, j'ai pas le .ahk à mettre dans le répertoire module/cave/cave.ahk j'ai essayer avec le ahk de mame donner sur le site en le renomment cave.ahk mais rien ni fait.....
  3. si quelqu'un à un thème Cave!
  4. Ouaip! Je croie que sa va être le meilleur solution! surtout en cas d'update de Mame. je continue maintenant le montage d'autre EMU. A tchao...
  5. Salut, Je continue mes recherches infructueuse, j'ai essayé différent Bios Neogeo sans résultat! aucune Roms ce lance... bref c'est peut être la version de Mame étant donné que la 0.143 lance bien du Cave et du NeoGeo, le problème de cette version c'est que des jeux comme Demonfront ne sont pas reconnu! J'ai récupéré la version SH3 de Mame
  6. Bonjour, Je vient de prendre la version 0.148u4 (cave) de mame afin d'emuler les dernierre Roms Cave seulement cette version ne reconnait plus mes roms NeoGeo!!! pris sur XXXXXX? Si quelqu'un voie de quoi je parle.. Merci d'avance.
  7. fab.reset

    Magic Engine

    Bonjour, bonjour, Alors merci pour l'aide! cette fois ci, c'est bon! je trouve qu'un tuto général devrait existé concernant hyperlaunch et hyperspin, d’ailleurs un pack d'installation hyperspin à jour ne serait pas une mauvaise idée... Bref merci encore je vous en doit une! Tchao...
  8. fab.reset

    Magic Engine

    Bonjour, Bon je pense que je vais laisser tomber Magic Engine (trop fatiguant!!) il fonctionne tres bien sans Hyperspin, des que je veut le faire tourner avec hyperspin cela devient une prise de tête (j'ai configurer sega model 3, la super nes, mame.... bref nikel mais alors celui-la!!!) si dans HyperHQ je configure l’exécution en "normal" j'arrive sur le GUI de Magic Engine si je configure l’exécution en "Hyperlaunch" (donc via le script ahk) il me dit "Make sure your path containt backslah at the end" et il y'a bien un "\" à la fin de mon chemin... Le ahk : /** * HyperLaunch Version 1.05 * Autohotkey script by BadBoyBill [email protected] * CursorHide by Lazlo * Integrated FreeDO wrapper by brian_hoffman * * If you are reading this and do not have autohotkey you can get it * @ http://www.autohotkey.com/download/ * If you would like to modify this script and share it thats OK, but * see if your modification is something that we would like to add * to the official version. * * Refer to the autohotkey documentation for the keyoboard keylist * * If this script does not support your favorite emulator * then please request support @ http://www.hyperspin-fe.com/forum * * :Supported emulators: * :System: :Emulators: *Atari 5200.............................messpp.exe *Atari Lynx.............................handy.exe *Daphne.................................daphne.exe *Future Pinball.........................Future Pinball.exe *Gameboy Advance........................visualboyadvance.exe *Gameboy................................visualboyadvance.exe *Gameboy Color..........................visualboyadvance.exe *MAME...................................mame.exe *Neo Geo................................mame.exe *Neo Geo Pocket Color...................NeoPop-Win32.exe *Nintendo 64............................project64.exe *Nintendo Entertainment System..........nestopia.exe *Panasonic 3DO..........................FreeDO.exe *Sega 32X...............................fusion.exe *Sega CD................................fusion.exe *Sega Dreamcast.........................nullDC_100b1_6.exe *Sega Game Gear.........................fusion.exe *Sega Genesis...........................fusion.exe *Sega Master System.....................fusion.exe *Sony Playstation.......................psxfin.exe *Super Nintendo Entertainment System....zsnesw.exe *TurboGrafx 16..........................pce.exe *Zinc...................................zinc.exe *JukeBox................................silverjuke.exe *JukeBox................................SKJukebox.exe * * */ #SingleInstance force ;Prevent multiple instances #InstallKeybdHook SetTitleMatchMode 2 ;------------------------------------------------------------------------------; ; MAIN SETTINGS ; ;------------------------------------------------------------------------------; ;[uNIVERSAL HOTKEYS] ;SEPERATE MULTIPLE KEYS WITH &(ampersand) up to 2 keys. exitScriptKey = q & s ;Secret hotkey(s) to exit script if needed ;Not to be confused with exit emulator keys exitEmulatorKey = Esc ;This key/key combo will close any emulators ;that do not have normal closing methods. toggleCursorKey = t ;hotkey(s) to show or hide cursor if needed ;when hideCursor below is true ;[MOUSE CURSOR] hideCursor = false ;Automatically hide cursor during script ;WARNING: Make sure ALL your emu's are running fine ;before setting this to true as a precaution.* ;[WINDOWS] hideDesktop = true ;Attempts to hide desktop with black screen, might help ;on some emu's for hiding launching windows. hideTaskbar = false ;Hide the windows taskbar when running emu's. ;WARNING: Make sure ALL your emu's are running fine ; before setting this to true as a precaution.* daemontools = "C:\Program Files\DAEMON Tools Lite\daemon.exe" ;Hide the windows taskbar when running emu's. ;WARNING: Make sure ALL your emu's are running fine ; before setting this to true as a precaution.* /* *:If for some weird reason the script hangs follow these steps to get back to normal. 1. If an emulator hangs up or cant load your game then first try to exit the emu by pressing your Emulator exit hotkey above. 2. If your emu exited but your mouse cursor is gone use your cursor toggle hotkey. 3. Next try to exit the script by pressing your Exit Script Hotkey above. This will also bring back your cursor and taskbar is they are set to true. */ ;******************************************************************************* ;* EDIT BELOW THIS POINT AT YOUR OWN RISK * ;******************************************************************************* ;------------------------------------------------------------------------------; ; GET PARAMATERS AND SET HOTKEYS ; ;------------------------------------------------------------------------------; ;CHECKING FOR 2 PARAMS, IF NOT THEN EXIT if 0 < 2 { MsgBox Usage: HyperLaunch.ahk/exe "System Name" "Rom Name" ExitApp } systemName = %1% romName = %2% Hotkey, %exitScriptKey%, ExitScript if (hideCursor = "true") { Hotkey, %toggleCursorKey%, ToggleCursor SystemCursor("Off") } WinClose, cmd.exe ;------------------------------------------------------------------------------; ; GET AND CHECK PATHS ; ;------------------------------------------------------------------------------; GoSub, CheckINI IniRead, iniEmuPath, %A_ScriptDir%\Settings\%systemName%.ini, exe info, path emuPath := GetFullName(iniEmuPath) IniRead, iniRomPath, %A_ScriptDir%\Settings\%systemName%.ini, exe info, rompath romPath := GetFullName(iniRomPath) IniRead, executable, %A_ScriptDir%\Settings\%systemName%.ini, exe info, exe IniRead, romExtensions, %A_ScriptDir%\Settings\%systemName%.ini, exe info, romextension romExtension = GoSub, CheckPaths ;------------------------------------------------------------------------------; ; RUN SYSTEM ; ;------------------------------------------------------------------------------; ;**********************************ATARI 5200*********************************** if (systemName = "Atari 5200" && (executable = "messpp.exe" || executable = "mess.exe")) { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, %executable% a5200 -cart "%romPath%%romName%%romExtension%" -skip_gameinfo -nowindow -nonewui, %emuPath%, Hide UseErrorLevel } ;**********************************ATARI Lynx*********************************** else if (systemName = "Atari Lynx" && executable = "handy.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, %executable% "%romPath%%romName%%romExtension%", %emuPath%, UseErrorLevel } ;************************************DAPHNE************************************* else if (systemName = "Daphne" && executable = "daphne.exe"){ hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess daphneParams = vldp -fullscreen -x 640 -y 480 -nohwaccel -framefile frameFilePath = %romPath%%romName%%romExtension% RunWait, %executable% %romName% %daphneParams% %frameFilePath%, %emuPath%, UseErrorLevel } ;********************************GAMEBOY ADVANCE******************************** else if (systemName = "Gameboy Advance" && executable = "visualboyadvance.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, "%emuPath%%executable%" "%romPath%%romName%%romExtension%", UseErrorLevel } ;********************************GAMEBOY********** ********************** else if (systemName = "Gameboy" && executable = "visualboyadvance.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, "%emuPath%%executable%" "%romPath%%romName%%romExtension%", UseErrorLevel } ;********************************GAMEBOY COLOR******************************** else if (systemName = "Gameboy Color" && executable = "visualboyadvance.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, "%emuPath%%executable%" "%romPath%%romName%%romExtension%", UseErrorLevel } ;********************************Future Pinball******************************** else if (systemName = "Future Pinball" && executable = "Future Pinball.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Runwait, "%emuPath%%executable%" /open "%romPath%%romName%%romExtension%" /play /exit %emuPath%, Hide UseErrorLevel } ;*************************************MAME************************************** else if (systemName = "MAME" && executable = "mame.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Runwait, %executable% %romName%, %EmuPath%, Hide UseErrorLevel Process, waitClose, %executable% exitapp } ;***********************************NEO GEO************************************* else if (systemName = "Neo Geo" && executable = "mame.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, %executable% "%romName%", %emuPath%, Hide UseErrorLevel } ;*****************************NEO GEO POCKET COLOR****************************** else if (systemName = "Neo Geo Pocket Color" && executable = "NeoPop-Win32.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, %executable% "%romPath%%romName%%romExtension%", %emuPath%, UseErrorLevel } ;***********************************NINTENDO 64********************************* else if (systemName = "Nintendo 64" && executable = "Project64.exe") { hideDesktop() Sleep, 2000 Hotkey, %exitEmulatorKey%, CloseProcess RunWait, %executable% "%romPath%%romName%%romExtension%", %emuPath%, Hide UseErrorLevel } ;****************************NINTENDO ENTERTAINMENT SYSTEM********************** else if (systemName = "Nintendo Entertainment System" && executable = "Nestopia.exe") { Gui, Color, 000000 Gui -Caption +ToolWindow +AlwaysOnTop Gui, Show, W%A_ScreenWidth% H%A_ScreenHeight%, BlackGui Hotkey, %exitEmulatorKey%, CloseProcess Run, %executable% "%romPath%%romName%%romExtension%", %emuPath%, UseErrorLevel Sleep, 2000 Gui, destroy Process, waitClose, %executable% exitapp } ;***********************************Panasonic 3DO******************************* else if (systemName = "Panasonic 3DO" && executable = "FreeDO.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Run, "%EmuPath%%Executable%",,Hide UseErrorLevel DetectHiddenWindows, on WinShow, FreeDO Beta 1.6.2 WinWait, FreeDO Beta 1.6.2 ControlSend, , {F4}, FreeDO Beta 1.6.2 WinWaitActive, FreeDO Beta 1.6.2 SendInput, {ALTDOWN}f{ALTUP}{ENTER} IfWinNotActive, Open, Common Places Host W WinActivate, Open, Common Places Host W WinWaitActive, Open, Common Places Host W clipboard= clipboard=%romPath%%romName%%romExtension% ClipWait Sleep,100 Send,^v Sleep,100 send, {ENTER} WinWait, FreeDO Beta 1.6.2 IfWinNotActive, FreeDO Beta 1.6.2, , WinActivate, FreeDO Beta 1.6.2, WinWaitActive, FreeDO Beta 1.6.2, SendInput, {ALTDOWN}c{ALTUP}{ENTER}{ENTER} Process, WaitClose, FreeDO.exe } ;***********************************SEGA 32X************************************ else if (systemName = "Sega 32X" && executable = "Fusion.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Run, %Executable% "%romPath%%romName%%romExtension%" -auto -32X -fullscreen, %EmuPath%, Hide UseErrorLevel Process, WaitClose, fusion.exe } ;***********************************SEGA CD************************************* else if (systemName = "Sega CD" && executable = "Fusion.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Run, %Executable% "%romPath%%romName%%romExtension%" -auto -scd -fullscreen, %EmuPath%, Hide UseErrorLevel Process, WaitClose, %Executable% exitapp } ;*********************************SEGA DREAMCAST******************************** else if (systemName = "Sega Dreamcast" && executable = "nullDC_100b1_6.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Run, %Executable% -config ImageReader:DefaultImage="%romPath%%romName%%romExtension%", %EmuPath%,Hide UseErrorLevel WinWait, nullDC Sleep,1000 WinShow, ahk_class ndc_main_window Process, WaitClose, nullDC_100b1_6.exe } ;*********************************SEGA Game Gear******************************** else if (systemName = "Sega Game Gear" && executable = "Fusion.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Run, %Executable% "%romPath%%romName%%romExtension%" -auto -sms -fullscreen, %EmuPath%, Hide UseErrorLevel Process, WaitClose, fusion.exe } ;*********************************SEGA Genesis********************************** else if (systemName = "Sega Genesis" && executable = "Fusion.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Run, %Executable% "%romPath%%romName%%romExtension%" -auto -gen -fullscreen, %EmuPath%, Hide UseErrorLevel Process, WaitClose, fusion.exe } ;*******************************SEGA Master System****************************** else if (systemName = "Sega Master System" && executable = "Fusion.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Run, %Executable% "%romPath%%romName%%romExtension%" -auto -sms -fullscreen, %EmuPath%, Hide UseErrorLevel Process, WaitClose, fusion.exe } ;***********************************SEGA MODEL 2********************************* else if (systemName = "Sega Model 2") { if(executable = "emulator_multicpu.exe" || executable = "emulator.exe" ) { ;hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Run, %executable% %romName%, %emuPath%, Hide UseErrorLevel DetectHiddenWindows, on WinWait, Model 2 WinShow Process, WaitClose, %executable% } } ;***********************************SEGA Naomi*********************************** else if (systemName = "SEGA Naomi") { if(executable = "NAOMI.exe" || executable = "nullDC-Naomi_1.0.3_mmu.exe" ) SetWorkingDir, %emuPath% Hotkey, %exitEmulatorKey%, CloseProcess IniWrite, %romPath%%romName%%romExtension%, %A_WorkingDir%\DIMM.ini, Settings, image Run, %executable% ; launches emulator Process, WaitClose, %executable% exitapp } ;**********************************SEGA SATURN*********************************** else if (systemName = "Sega Saturn" && executable = "SSF.exe") { RunWait, %DAEMONTOOLS% -mount 0`,"%romPath%%romName%%romExtension%" hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Run, %executable% , %emuPath%, UseErrorLevel } ;********************************Sony Playstation******************************* else if (systemName = "Sony Playstation" && executable = "psxfin.exe") { psxParams = -f Hotkey, %exitEmulatorKey%, CloseProcess Run, %Executable% %psxParams% "%romPath%%romName%%romExtension%", %EmuPath%, Hide UseErrorLevel DetectHiddenWindows, on WinWait, ahk_class pSX hideDesktop() WinWaitClose, ahk_class pSX } ;***********************Super Nintendo Entertainment System********************* else if (systemName = "Super Nintendo Entertainment System" && executable = "zsnesw.exe") { hideDesktop() SetKeyDelay, 250 Hotkey, %exitEmulatorKey%, CloseProcess RunWait, %Executable% "%romPath%%romName%%romExtension%", %EmuPath% } ;**********************************Turbo Duo*********************************** else if (systemName = "Turbo Duo" && executable = "pce.exe") { RunWait, %DAEMONTOOLS% -mount 0`,"%romPath%%romName%%romExtension%" hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Run, %executable% syscard3.pce , %emuPath%, UseErrorLevel } ;**********************************TurboGrafx 16******************************** else if (systemName = "TurboGrafx 16" && executable = "pce.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, "%EmuPath%%Executable%" "%romPath%%romName%%romExtension%" -fs 1,, UseErrorLevel } ;***********************************JukeBox************************************* else if (systemName = "Jukebox" && executable = "Silverjuke.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseJuke RunWait, %emuPath%%executable% --kiosk, Hide UseErrorLevel } else if (systemName = "Jukebox" && executable = "SKJukebox.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, %emuPath%%executable%, Hide UseErrorLevel } ;***************************************Zinc************************************ else if (systemName = "Zinc" && executable = "zinc.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, %Executable% %romName%, %EmuPath%, Hide UseErrorLevel } else { MsgBox,48,Error,%systemName% is an invalid System Name or %executable% isnt supported yet,6 } ;------------------------------------------------------------------------------; ; WHEN EMULATOR FINISHES OR IF LAUNCH EXE FAILS ; ;------------------------------------------------------------------------------; ;************PROBABLY DO NOT NEED TO EDIT THIS AREA************* if (ErrorLevel = "ERROR") { MsgBox,48,Error,Failed to run executable check your paths,6 } Goto ExitScript ; Exits script and returns to frontend ;------------------------------------------------------------------------------; ; KILL COMMANDS ; ;------------------------------------------------------------------------------; ;************PROBABLY DO NOT NEED TO EDIT THIS AREA************* /* Most emu's can be closed with CloseProcess when using a 2 key combo, if not set a custom close. */ CloseJuke: RunWait, %emuPath%%executable% --execute="program.shutdown(30);", Hide UseErrorLevel return CloseProcess: Hotkey, %exitScriptKey%, Off Process, Close, %Executable% Process, WaitClose, %Executable% Gui, Color, 000000 Gui -Caption +ToolWindow +AlwaysOnTop Gui, Show, W%A_ScreenWidth% H%A_ScreenHeight%, BlackGui return ExitScript: Process, Exist, HyperSpin.exe PID := errorLevel if (PID) { WinActivate, ahk_pid %PID% WinWaitActive, ahk_pid %PID% Gui, destroy if (hideCursor) SystemCursor("On") if (hideTaskbar) WinShow ahk_class Shell_TrayWnd ExitApp } OnExit, ExitScript return ;------------------------------------------------------------------------------; ; REST OF SCRIPT ; ;------------------------------------------------------------------------------; ;************PROBABLY DO NOT NEED TO EDIT THIS AREA************* SystemCursor(OnOff=1) ; INIT = "I","Init"; OFF = 0,"Off"; TOGGLE = -1,"T","Toggle"; ON = others { static AndMask, XorMask, $, h_cursor ,c0,c1,c2,c3,c4,c5,c6,c7,c8,c9,c10,c11,c12,c13 ; system cursors , b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13 ; blank cursors , h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11,h12,h13 ; handles of default cursors if (OnOff = "Init" or OnOff = "I" or $ = "") ; init when requested or at first call { $ = h ; active default cursors VarSetCapacity( h_cursor,4444, 1 ) VarSetCapacity( AndMask, 32*4, 0xFF ) VarSetCapacity( XorMask, 32*4, 0 ) system_cursors = 32512,32513,32514,32515,32516,32642,32643,32644,32645,32646,32648,32649,32650 StringSplit c, system_cursors, `, Loop %c0% { h_cursor := DllCall( "LoadCursor", "uint",0, "uint",c%A_Index% ) h%A_Index% := DllCall( "CopyImage", "uint",h_cursor, "uint",2, "int",0, "int",0, "uint",0 ) b%A_Index% := DllCall("CreateCursor","uint",0, "int",0, "int",0 , "int",32, "int",32, "uint",&AndMask, "uint",&XorMask ) } } if (OnOff = 0 or OnOff = "Off" or $ = "h" and (OnOff < 0 or OnOff = "Toggle" or OnOff = "T")) $ = b ; use blank cursors else $ = h ; use the saved cursors Loop %c0% { h_cursor := DllCall( "CopyImage", "uint",%$%%A_Index%, "uint",2, "int",0, "int",0, "uint",0 ) DllCall( "SetSystemCursor", "uint",h_cursor, "uint",c%A_Index% ) } } ToggleCursor: SystemCursor("Toggle") return IniRead(Filename, Section, Key, Default = "") { FileRead, text, *t %Filename% text = `n%text%`n StringTrimLeft, text, text, InStr(text, "`n[" . Section . "]`n") Loop, 8 { sp := sp . " " StringReplace, text, text, %Key%%sp%=, %Key%= If ErrorLevel Break } start := InStr(text, "`n" . Key . "=") If !start Return, Default start += StrLen(Key) + 2 StringMid, Value, text, start, InStr(text, "`n", false, start) - start Return, Value } ;Get Full Path from Relative Path GetFullName( fn ) { static buf, i if !i i := VarSetCapacity(buf, 512) DllCall("GetFullPathNameA", "str", fn, "uint", 512, "str", buf, "str*", 0) return buf } hideDesktop(){ ;WinHide ahk_class Shell_TrayWnd ;Gui, +toolwindow ;Gui, -Caption ;Gui, Color, black ;Gui, show, +toolwindow Maximize Gui, Color, 000000 Gui -Caption +ToolWindow Gui, Show, W%A_ScreenWidth% H%A_ScreenHeight%, BlackScreen } CheckINI: IfNotExist, %A_ScriptDir%\HyperSpin.exe { MsgBox,48,Error, Must be in same directory as HyperSpin.exe,6 Goto ExitScript } IfNotExist, %A_ScriptDir%\Settings\%systemName%.ini { MsgBox,48,Error,Cannot Find %A_ScriptDir%\Settings\%systemName%.ini,6 Goto ExitScript } return CheckPaths: romFound = StringRight, emuPathBackSlash, EmuPath, 1 StringRight, romPathBackSlash, RomPath, 1 If (emuPathBackSlash != "\" || romPathBackSlash != "\") { MsgBox,48,Error, Make sure your paths contains a backslash on the end ,6 Goto ExitScript } If (executable = "") { MsgBox,48,Error, Missing executable in %systemName%.ini ,6 Goto ExitScript } If (romPath = "") { MsgBox,48,Error, Missing rom path in %systemName%.ini ,6 Goto ExitScript } If (emuPath = "") { MsgBox,48,Error, Missing emulator path in %systemName%.ini ,6 Goto ExitScript } IfNotExist, %EmuPath%%Executable% { MsgBox,48,Error,Cannot Find %EmuPath%%Executable%,6 Goto ExitScript } if(systemName != "zinc") { If (romExtensions = "") { MsgBox,48,Error, Missing rom extension in %systemName%.ini ,6 Goto ExitScript } Loop, parse, romExtensions, `, { inputVar = %A_LoopField% StringLeft, charToCheck, inputVar, 1 If(charToCheck = ".") { MsgBox,48,Error, Make sure your rom extensions do not contain a ".",6 Goto ExitScript } IfExist %RomPath%%RomName%.%A_LoopField% { romExtension = .%A_LoopField% romFound = true break }else{ IfExist %RomPath%%RomName%\%RomName%.%A_LoopField% { RomPath = %RomPath%%RomName%\ MsgBox %RomPath% romExtension = .%A_LoopField% romFound = true break }else{ romFound = false } } } } if (romFound = "false") { if(systemName != "daphne"){ MsgBox,48,Error,Cannot find Rom - %RomPath%%RomName% with any provided extension,6 Goto ExitScript }else{ MsgBox,48,Error,Cannot find Daphne framefile - %RomPath%%RomName% with any provided extension,6 Goto ExitScript } } return
  9. fab.reset

    Magic Engine

    Bonjour, Concernant la version de Magic Engine c'est la 1.1.3, pour le AHK, j'ai essayer la version d'origine puis je les modifié pour pce.exe et j'ai téléchargé le AHK du site officiel d'hyperspin rubrique magic engine, j'ai rajouter le code ou j'ai pas tout pigé ainsi que nomoussy comme demandé dans le ahk! sinon pour la version de Hyperspin je ne sait pas ou avoir cette info, l'ayant téléchargé sur le site officiel dernièrement je pense que c'est la dernière. Merci à bientôt...
  10. fab.reset

    Magic Engine

    Bonjour, Concernant la version de Magic Engine c'est la 1.1.3, pour le AHK, j'ai essayer la version d'origine puis je les modifié pour pce.exe et j'ai téléchargé le AHK du site officiel d'hyperspin rubrique magic engine, j'ai rajouter le code ou j'ai pas tout pigé ainsi que nomoussy comme demandé dans le ahk! sinon pour la version de Hyperspin je ne sait pas ou avoir cette info, l'ayant téléchargé sur le site officiel dernièrement je pense que c'est la dernière. Merci à bientôt...
  11. fab.reset

    Magic Engine

    Bonjour à tous! Après des recherches infructueuse sur la toile, de multiple modification du .ahk je n'arrive toujours pas à faire fonctionner magic engine correctement (pce.exe) au pire j'arrive à lancer l'emulateur à partir d'hyperspin mais pas la rom... bref je suis à la recherche d'un tuto complet sur la façon de faire fonctionner cette emu. dans l'attente de vos bons soins. A bientôt.
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