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javeryh

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  1. Thank you so much! I just checked and there is no MAME.ini file in my Hyperspin\Modules\MAME folder. I have the 3 MAME ahk files in your screenshot and nothing else. I did a little searching and it looks like I needed to update the Module with a new MAME.ahk and MAME.isd file, which I downloaded from the RocketLauncher forum and copied into this folder. But I still don't know how to get that MAME.ini file you opened. If I copy my mame.ini file from my Hyperspin\Emulators\MAME folder into this folder, it is still not being read when launching via Hyperspin. However, I do have the exact files you listed in my RocketLauncher\Modules\MAME folder (vectrex folder, Apple IIGS (Example).ini, etc.) but the MAME.ini is basically an empty file: [MAME] HLSL=ini GLSL=ini Inipath=.\ini [Settings] HLSL=ini GLSL=ini Videomode=ini That's all that's in there. I added the line "LegacyMode=true" to this file (in the RocketLauncher\Modules\MAME folder) and IT WORKED. It is now ignoring whatever it was doing and looking at my mame.ini file to apply the settings. I am still a bit confused though because my setup is different than yours... I think somewhere in either HyperHQ or RocketLauncherUI I must not be telling RocketLauncher/Hyperspin/MAME how to all work together.... I'd love to learn more (like why is there a Module folder in both HyperSpin and RocketLauncher and which one take priority) but THANK YOU for the help since I seem to have figured out how to get things to behave like I want. EDIT: Wait a minute... am I supposed to extract all of the RocketLauncher stuff into the Hyperspin folder and overwrite the Hyperspin folders/files at the initial install?? There are a lot of similar folders and files in each application...
  2. I am running MAME 0.281. When I launch mame.exe and then launch a game from the UI, it reads the mame.ini file in my MAME folder (same location as mame.exe). I can see scanlines and my other settings are there. When I launch via Hyperspin (click on Hyperspin.exe), I get my same list of games with the wheel, snaps, etc. that are showing as "Available" in MAME but when I launch a game from there, the mame.ini file is not being read (no scanlines showing up, etc.). I have my mame.ini file in Hyperspin\Emulators\MAME folder with the mame.exe, roms folder and everything else. Is there somewhere else that Hyperspin/RocketLauncher is looking for mame.ini? I can't find a path or a setting anywhere that would be looking for the mame.ini file. I suspect I'm missing something obvious or else there would be a ton of people asking about this and I can't find anything. It's driving me crazy! Thanks.
  3. Where do you add these exceptions? I am experiencing some pretty bad lag when I select a game from the menu (after boot it could be up to 10 seconds). This allows the wheel to be moved to another game before the one I selected actually launches. After exiting, the lag gets a little better (3-5 seconds) but it is still noticeable. When I'm in a game, the same buttons respond instantly. I'm using a fresh install of Windows 10 Enterprise (shelled to boot straight to HyperSpin.exe) with no internet connection but I am guessing Windows Defender is on there. The computer I'm using is definitely fast enough (i5) to run things. Any help would be great.
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