Jump to content
HyperSync, HyperList and FTP are now back online ×


  • Content Count

  • Joined

  • Last visited

Community Reputation

0 Neutral

About Moebius01

  • Rank


  • Location
  1. Yeah, libreto vs libretro was a tricky one to see, especially trying to edit from the couch using a controller. It was when I came back to the PC and copied the file to post that I caught it. As to the builds, in this case, a bit of a double whammy. I was also trying to get some of the recent updates, plus the ability to use the Mame 2010 core, and had stumbled on that github thread before taking on the Daphne quest. At present, the game launches fine from both retroarch and hyperspin, so I'm on the right path, though I'm still seeing the full freeze when I try to close content, either from Hyperspin or just using Retroarch. For now, chalking that up to the particular combination of builds I'm using. Unfortunately, no help in the log as it's a straight freeze when I try to close content. Have to force close Retroarch each time. Now on to the other quest. Trying to figure out which version of the game allows continue options. It's been 36 years since I beat Dragon's Lair. Can't quite remember all the patterns.
  2. And it's not until I finally give up searching and post the question, that I see the typo in the INI file. Gotta love the way that works.
  3. Reviving a slightly older thread, but as it seems to be the closest to the topic at hand, and I used it as a guide, figured it's as good a place as any to start. In this case, I was able to get the Daphne core working with Retroarch, able to launch and run the games. The trouble I'm having is getting it to launch from within Hyperspin. I even tried to take a look at the Daphne.ini settings you have in the video to make sure I have the same, and I renamed the .so file to match as well. But it seems something in the execution call is invalid. When I try to launch from within Hyperspin, I just get a black screen, and when I kill the app and look at the Retroarch log, I see something like the following: [ERROR] Frontend is built for dynamic libretro cores, but path is not set. Cannot continue. [ERROR] Fatal error received in: "init_libretro_symbols() I'm assuming this is meaning I'm not properly calling the core or some error in a config file, but I'm at a loss as to which or where. My ini file is set to match what's in the video for the key lines: rompath=Emulators/Daphne/Roms/ userompath=true exe=com.retroarch/com.retroarch.browser.retroactivity.RetroActivityFuture romextension=zip parameters=cores/daphne_libreto_android.so Any ideas on this one? For what it's worth, I'm using the 32bit patch of Retroarch as detailed at https://github.com/libretro/RetroArch/issues/9430#issuecomment-619836645, with the test core from the link in this thread. As noted, it launches and works from within Retroarch, it's just when trying to launch from Hyperspin that I see the error. And a related side question. Are you able to exit a game gracefully in this Daphne core? Retroarch freezes when I try to close content and I have to force stop the app.
  • Create New...