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rob3d

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Posts posted by rob3d


  1. The mojo used a tegra4 chip and should have the necessary gpu driver extensions.   If you have root, Android has .kl files that might allow you to remap your controller.   Otherwise, I'd try a usb XB360 controller (if you have one of those).

     

    If you use the app gamekeyboard+ it allows you to remap hardware controls without root.  I use this in Ducktales remastered to swap jump buttons and it works great. You can save profiles for different games and load them as needed.


  2. Ah... does the Android version of MAME only work with old romsets or something?

     

     

    mame4droid uses the 0.139u1 romset, I think retroarch has 3 versions of mame:  (mame-2003 0.78)  (mame-2010 0.139u1) and the current version available through git


  3. Here's the video

     

     

    The basics of the theme work. The scrolling swf description of the systems and the animated swf backgrounds load fine.  I just had to fix some alignment issues on those. Obviously it doesnt work with the horizantal wheel but vertical looks nice enough. It probably could look even better if the wheels I used matched his theme, but i kinda like the system logos as is. As for the default game theme the as3 dark13 used to pull game info didn't work so I took his psd and made a quick and dirty mock up of a default game theme.  My theme is all over the place you'll see in the video most of it is the aeon theme but I kept some old HS themes that I liked.  On a friends shield I set him up with the complete set of themes I bothered to fixed so it looks nice and unified on his.   And I also made a Shield tv theme and video which you'll see in the stream.  No scrolling text tho because I don't own flash.


  4. Yeah didn't even try because I assumed it wouldn't work vertical. If you have a way or chance to do a preview vid. That would be really good to see.

    It's wierd how some swf things work perfect and some don't. Guess it's just how they are coded.

    I making a video now, I did a handful of the systems and I use one generic game theme.  Looks nice tho.


  5. Very cool, is that a horizontal theme? Would like to give that a try if you can help that would be awesome:)

    That's the one, but it doesn't work horizontally.  HS for android doesn't support that yet.  I can probably upload the systems I did, but there weren't that many. I'm gonna ask the author permission first.

     

     

     

    In what way did u modify it? When i used that theme it just force closed hyperspin... cheers

     

     

    I opened one of the themes in hypertheme then saved it out.  It loaded fine but the overlay for the video and scrolling text for the system info was wrong. So I went back and modified it till it worked. Once I had one working perfectly I just copied the theme.xml from the fixed zip to all the rest and they just worked.  Then I had to go in and render out all the system videos to mp4 because the flv's wouldn't load.

     

     

     

     

    This is the theme I modified in case there's any confusion:   http://www.hyperspin-fe.com/topic/5401-aeon-nox13-wip


  6. When I setup mame my roms had to be within the mame4droid/roms folder not Hyperspin/emulators/MAME/roms

     

     

     

    That would only be the case if you choose "Deafult Mame Path" when prompted on the very 1st launch of mame4droid.  Instead you can choose your own mame path by saying no, or after the fact by going into the settings.   I have my setup running from the "Hyperspin/emulators/MAME/roms" and everything works as it should.


  7. The desktop version of hyperspin features favorites list using a plain text file listing the roms of your choice.  It also has the ability to make and edit your favorites within the frontend, but honestly just the ability to manually create the text file on pc and drop it into the database folder on hyperspin for android would be more than enough to add this useful feature to the frontend.

    • Upvote 1

  8. Would be awesome to implement the <exe> tag from the desktop version of hyperspin so we can have multi system wheels.

     

     

    For those that don't know it works like this:

    <game name="sfiii3">
    <description>Street Fighter III 3rd Strike: Fight for the Future (USA, 990608)</description>
    <cloneof></cloneof>
    <manufacturer>Capcom</manufacturer>
    <year>1999</year>
    <genre></genre>
    <exe>Final Burn</exe>
    </game>

    in your xml you add the tag <exe>...</exe> and it will point your rom to the settings file for the named system.  This is great for mixing and matching systems on one wheel, so you can have a fighting game wheel that includes mame, snes, gen, etc.

     

    This works great on PC and im hoping this makes it way to android.

    • Upvote 2

  9. I'm not familiar with how Rocketlauncher handles this.   Is your interest to specify a different emulator per game?    So each game in the .xml file would have an additional emulator entry?

     

    This doesn't work on Android today.    With the exception of Android games, the emulator is specified per wheel.

     

    Yea this is how it worked on pc before rocket launcher, there is a line in the xml that specifies the emulator through an exe tag and it just pulls the settings.ini for that system.  

     

    On my old setup before rocketlaunch it worked like this

     

    <game name="sfiii3">
    <description>Street Fighter III 3rd Strike: Fight for the Future (USA, 990608)</description>
    <cloneof></cloneof>
    <manufacturer>Capcom</manufacturer>
    <year>1999</year>
    <genre></genre>
    <exe>Final Burn</exe>
    </game>

    It would just look for the Final Burn.ini and use those parameters to run games in your mame database using the final burn emulator.  It would be great to have this as a feature. We could then create multi-system wheels for fighting racing etc.

    • Upvote 1

  10. The correct name would be Cruis'n Exotica (USA), ' represents an apostrophe ('). You may also come across & which represents an ampersand (&).

     

    There are tools in the Download section here like Don's HyperSpin Tools that can automate alot of the renaming for you. However, if you want to keep doing it manually I would recommend loading the database in RocketLauncherUI as it's much easier to read from that list than from the xml file itself.

    True, though be careful about removing &  For me this caused those games not to show up in the android version of hyperspin.  Replacing ' with ' works fine though.


  11. Have Reicast working on NVidia Shield but cannot close it down. It boots directly from Hyperspin but now I just cant close it down, it keeps looping back to the dreamcast bios screen.

    Any thoughts ?

     

    Thanks in advance

    Had this happen once after a crash in reicast, force close both reicast and hyperspin from the apps menu.  


  12. Ppssppgold used to load directly into the game, but hasn't for at least the last 2 updates.  Something has changed but im not sure what  I know that the only thing in the shortcut that had change was the parameters=

     exe=org.ppsspp.ppssppgold/org.ppsspp.ppssppgold.PpssppActivity
     parameters=org.ppsspp.ppssppgold.ShortcutsActivity
    

    But I get the same result


  13. Works great both local and USB on the Shield tv pro.  Found an interesting bug tho.  For the past week I've been setting up an external USB drive for a friend so he can just plug it in and get going with hyperspin.  I do this by renaming my Hyperspin folder Hyperpsin2 and plugging his drive in.  All loaded fine before the update and also worked after the update.  The problem came when I went to rename my folder back to Hyperspin.  When I loaded up all the videos and wheels were missing.  Restarting thinking maybe it was still trying to source everything from the now unmounted USB, and got the same result.  I check my HS folder and it turns out all media is gone except for the themes.  Very strange occurrence, not sure what would cause it.  All my other files in the HS folder are fine. All roms were there and databases and android settings folder were untouched.  It just chose to delete all images and mp4s from the media folder.  Actually that's not even true because the hyperspin launch video still loaded.  No big deal as I keep redundant backups of my HS folders, just thought it was an interesting bug.

     

     

    Any thoughts Reznate?


  14. those menu options are hiding in the small hamburger menu button on the top left.  Its a little finicky to get to with the controller but it works.

     

    I already had bios folder in system. So when I downloaded build I set bios path first then rom path. Where's controls? What's weird I only have one reicast page before I had input, browser, about, ect.

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