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tuirennder

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About tuirennder

  • Rank
    HyperNewbie
  • Birthday 06/16/1977

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  • Location
    Belgium
  1. Ouille, ce n'est pas comme ça du tout Dans HyperHQ, le path exacutable, c'est pour l'émulateur, SI et seulement SI tu n'utilises pas Hyperlaunch/Rocketlauncher. Dans le cas contraire ça reste vide. Par contre dans Execution il faut choisir Hyperlaunch a la place de Normal. (voir attachement) Ensuite dans HyperSpin\Settings\settings.ini il faut mettre le path de Rocketlauncher: [Main] ... Hyperlaunch_Path=F:\RocketLauncher\RocketLauncher.exe
  2. The game is Last Resort, but now I see that for me it's not even HLSL specific, I still have a truncated right edge with HLSL completely off. I have the same problem in Metal Slug 1 too, but not all the neo geo games ... perhaps I have a bad bios ... But the roms should be OK, I passed them through clrmamepro.
  3. I have the same issue, actually: assymetric edges, and I think it has always been like this with some games: (mame165, hlsl, brightness boosted to see the edges)
  4. Regarde aussi dans Hyperspin\log.txt pour voir comment Hyperspin invoque le launcher. Exemple: 09:01:55 PM | Loading Main Menu.xml 09:01:55 PM | Main Menu.xml successfully loaded 09:01:55 PM | Main Menu wheel loaded successfully 09:01:58 PM | Loading Super Nintendo Entertainment System.xml 09:01:58 PM | Main Menu.xml successfully loaded 09:01:58 PM | Super Nintendo Entertainment System wheel loaded successfully 09:02:04 PM | Loading Super Nintendo Entertainment System.xml 09:02:04 PM | Main Menu.xml successfully loaded 09:02:05 PM | Super Nintendo Entertainment System wheel loaded successfully 09:02:09 PM | Launching Game 09:02:09 PM | Using HyperLaunch 09:02:09 PM | Getting Launcher path 09:02:09 PM | Launcher located at F:\RocketLauncher\RocketLauncher.exe 09:02:09 PM | Running Launcher 09:02:09 PM | Launcher Command Line is: F:\RocketLauncher\RocketLauncher.exe "Super Nintendo Entertainment System" "Contra III - The Alien Wars (USA)" Et pour le log de rocketlauncher, il faut mettre le logging level a troubleshooting pour avoir tous les détails (mais pas besoin de tout envoyer, le plus utile devrait être sur la dernière page. (global-->General Settings-->RocketLauncher:Logger-->logging level)
  5. Okay, so it seems the only thing we can do is sit and wait
  6. Hi Everyone! I was wondering why I had much less Super Nintendo themes than available in the download section of the website, and I noticed that Hypersync is not dowloading everything. For example, I have "Secret of Evermore (USA)" in my database, the game is 'activated' for all arts in the Hypersync media configuration, but still Hypersync won't dowload the theme (but wheel and video, yes). As a counter example, if I delete another theme I already have, Hypersync will re-download it properly. Any ideas what's going on?
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