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slizzap

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About slizzap

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  • Birthday 03/02/1976

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  1. Is there another thread or forum that would be better suited for posting this question at to get some insight or help? Thanks.
  2. I've had Hi2Txt working for some time, but I've just recently noticed that it's not working for some games that I would expect it to work for. After digging further it appears that it's not working for games that store high scores in NVRAM. Here are 2 examples: In HS when I select Rush'n Attack on the wheel, HiToText kicks in and displays the score as expected (this game stores in "hi" file), but in HS when I select Tapper (rom = "tapper") on the wheel, HiToText does not kick in (game stores in "nvram" file). From the command line, I can switch to the HS folder and do "HiToText.exe -r <PathToTapperNVRAM>\nvram" and it displays the scores properly. I'm running MAME v0.180. The "hi2txt.zip" file is also located in the root of the HS folder. I've downloaded the latest version of HiToText, but that did not help. I also tried downloading the latest hiscore.dat, but that did not change anything either. Not even sure I can take the newest written for the current version of MAME and dump it into v0.180, but I figured it was worth a shot...doesn't work either way. I did notice that based on the stats page, it shows Tapper as of version 0.198. Thinking this might be factor since I'm on v0.180, I performed the same test on Root Beer Tapper (rom = "rbtapper"), which is listed as version 0.30. Same applies to this game...HiToText in HS does not display the score, but it does if I run the command from command prompt. Root Beer Tapper also stores the high score in NVRAM. Any ideas? Thanks.
  3. Hi,

    I will see what I can do for your full screen problem.

    Cheers,

     

     

    1. slizzap

      slizzap

      Thanks, Antos. I appreciate it. Let me know if you need any additional information. I'll do some more testing as well to see if it helps to shift around the displays.

      Cheers.

  4. I recently overhauled my MAME cabinet, upgrading MAME from v0.152 to v0.178. It took me some time to figure out the changes and get my high scores working again with my old scores. After getting MAME situated I found that the HiToText functionality was no longer working in HyperSpin. I went ahead and replaced it with Hi2Txt and followed the installation guide, but it was not working. After troubleshooting, I found out that it seems to require the high scores be placed in the default \MAME\hi folder. I tested this by relocating a few hi files into the \MAME\hi folder, and the Hi2Txt functionality was working as expected, but only for the few select games I moved over. After upgrading MAME and getting used to the changes surrounding high score support, I found out how to change the location where MAME is saving/expecting the hi files. I modified the hiscore init.lua file to change the hi path to a network drive to share among multiple installations: D:\Emulators\MAME\plugins\hiscore\init.lua local hiscore_path = "hi"; --------> local hiscore_path = "Y:\\Emulators\\MAME\\hi"; Am I missing a configuration setting somewhere, or is Hi2Txt just hardcoded to only look in the \MAME\hi folder? Hi2Text does not seem to pick up on this folder change. For anyone else in a similar situation, I worked around this by setting init.lua back to the default folder, and then created a directory junction (i.e. "mklink /D "D:\Emulators\MAME\hi" "Y:\Emulators\MAME\hi"). Thanks for the good work.
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