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About Erika

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  • Birthday October 10

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  1. Thanks for all the help everyone! agent47, the PS2 has metadata, but appears to be lacking the game ratings if I'm not mistaken (everything is listed as NR, not rated). This was also the case with the PSX, but not anymore with the newest database available (which is awesome!). 32assassin, thank you for pointing out that the newest PSX database now has the game ratings (this is very helpful). Also, thank you for posting your DS XML. Unfortunately, I would need US and Europe for my setup. However, my PS2 setup is only USA. If you'd be willing to post your PS2 XML, I'd really appreciate it.
  2. Hey 32assassin, thanks for taking the time to reply! The XML databases I have were almost exclusively downloaded from the HyperList databases available on this website. The three in particular that I'd love to get metadata for are the Nintendo DS, Sony PlayStation, and Sony PlayStation 2 (both PlayStation systems are really just missing the game ratings. The DS is missing virtually all Metadata). It would be great is someone had all ready created XMLs with some of this missing metadata, but if not, I suppose I'll have to look into adding everything by hand.
  3. Hey everyone, Apologies if this has all ready been discussed (or if it is a silly question). A number of the XML databases I have for different systems in my setup are missing some/all metadata (things like the genre, rating, manufacturer, etc...). Is there any way for me to obtain/add this data into the XML files without doing it totally by hand? I realize it isn't a necessity to have this data, but I'd really like to polish my setup a bit and add it in if I can. Does anyone know of a way for me to do this, or am I stuck doing it totally by hand?
  4. Thanks for this! I made this change as well, and it seems to have fixed the issue with the ini files. However, a new error has sprung up. Now, when PCSX2 starts up while trying to load a game it says, "CDVD plugin failed to open. Your computer may have insufficient resources, or incompatible hardware/drivers." Then shortly after RocketLauncher gives me an error that says, "There was an error detecting when PCSX2 finished loading your game. Please report this so the module can be fixed." I've tried changing the CDVD plugin options in PCSX2, as well as in the RocketLauncher module settings, but nothing seems to make any difference. I'm using Daemon Tools Lite, version the same as always. I had everything working before with PCSX2 v1.2.1. Any thoughts on how I can fix this issue? I'd love to be able to use v1.4.0. ***EDIT*** I seem to have solved this issue by disabling the virtual drive for the PS2 in RocketLauncher. It no longer mounts the images, but instead loads them directly in the emulator. All seems to be working as far as I can tell.
  5. At the expense of resurrecting/hijacking an old thread... Are you guys able to have 2 players with the Retroarch Virtual Jaguar core? I have stability issues with the core also, but the main problem is that I can only get player 1 to function. When I look at the core input options, it only lists inputs for player 1. I can load a core input remap file with inputs for player 2 designated, but it doesn't work. I've tried newer/older versions of the core, but the issue persists. Any thoughts?
  6. Aorin, those Wii guns look sweet. I was going to go with something cheap and simple, like this: http://www.amazon.com/Boriyuan-Acceleration-Vibration-Nintendo-Controller/dp/B00NSLL4TY But honestly, now that I know you cannot use two Wii remotes with MAME, that's pretty much a deal breaker for me. I may have to bite the bullet and go with AimTrak. **EDIT** - This gentleman appears to be using two Wii remotes at the same time with MAME (using GlovePie and PPJoy)... So, maybe it is actually possible? I'm going to have to look into this more.
  7. The only thing that I see that's different from my setup is that my exe= path is blank. I'm using RetroArch though, and I'm fairly new to all this, so I may be way off with that being an issue. You said you get the error you posted in your OP in RocketLauncher also, but then it still launches the rom? What format are your roms in? I noticed you don't have RAR on your list of extensions (if they aren't RAR'd though, then doesn't matter).
  8. In RocketLauncher, the extension for your roms is listed under global settings, emulators, and your chosen emulator on the list, right? I'm assuming you've got HyperHQ pointing towards your rom directory also. Do you have wheel filters turned off/on in HyperHQ? Sometimes those cause issues for me. If you open your Nintendo 64 settings file in the Hyperspin, Settings folder, is everything correct? The rom path, userompath set to true, search sub folders, etc... ? Look through the settings file for any irregularities or issues.
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