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About Norkusa

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    Michigan, USA


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    MI, USA

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  1. I've been playing around with Retroarch64 on its own so I can get the feel for it before merging it with my HyperSpin setup, but my Shield controllers aren't being recognized at all for some reason. I can navigate the RA64 menus and map buttons but whenever I boot up a game, no buttons on the controller are recognized (except the Shield TV Home button). This goes for both my 2015 + 2017 style controllers. Anyone else having problems like this? Thinking I should just delete all my controller configs for RA + RA64 but scared I may screw up my current HS setup.
  2. Thank you for this tutorial!!! Got CPS3 installed & running on my Shield. Had some problems at first though....I was grabbing random mame roms + chds for the games and nothing was booting. Found a FB Alpha v0.2.97.42 set though (no chds) and used those. Worked great after that! Any chance you can put together a CPS1 & CPS2 media pack & database like you did for CPS3? I'm guessing install would be identical to this one aside from the media + roms list.
  3. I installed a bunch of new consoles on my HS last weekend (using Shield TV PRO). Most worked without any issues but I'm having problems with getting a few of them to run....Astrocade, Adventurevision, and Atari 5200. All of these systems I've set up using MAME to emulate, via the Working Systems list posted in this form. I have MAME working fine on my HS setup, but these classic consoles using the MAME emulator to run aren't palying anything. I must have it set up wrong but I don't know what I'm doing. Possibly a BIOS issue? I never added any for these consoles but I didn't see any mention anywhere of having to use a BIOS either. Here are my settings for the 5200 but the Astrocade + Adventurevision settings look the same: path=H:\hyperspin\emulators\Atari 5200\ rompath=Emulators/Atari 5200/roms/ userompath=true exe=com.retroarch/com.retroarch.browser.retroactivity.RetroActivityFuture romextension=a52 parameters=cores/mame_libretro_android.so
  4. Ok, I just figured it out 10 min after I posted my question. Quick Google search said I needed a 'disksys.rom' for FDS games. Found it & put it in my bios folder and everything is working good now. EDIT: Anyone know how to load Side B when prompted?
  5. I installed a Famicom Disk System wheel on my HS setup (Shield TV) and I can't get any roms to boot up. Screen flashes black for half a second whenever I try to load one. Cannot load FDS roms in Retroarch either using Netopia or FCE cores. Has anyone here successfully added FDS to their android HS that can help? I checked the working systems list here and it looks like it should run ok. I'm using Nestopia to emulate, so I copied over the settings from my NES wheel and edited them for FDS: path=H:\hyperspin\emulators\Famicom Disk System\ rompath=Emulators/Famicom Disk System/roms/ userompath=true exe=com.retroarch/com.retroarch.browser.retroactivity.RetroActivityFuture romextension=fds parameters=cores/nestopia_libretro_android.so All my paths seem correct, so these are the only things I can think of that might be the problem: -FDS emulation isn't working on HS Android -fds rom extensions can't be used. Although I tried .zip's too and those still didn't work. -bios is needed but I didn't see any mention of HS requiring it. -Some kind of 'system disk' is needed to boot the roms (kind of like TG-16 CD's)
  6. Thank you agin for the help, Rez! I wasn't aware of the RA forums, so I didn't even think of checking there. Looks like its a problem with PicoDrive, so I guess I'll have to wait it out if I want to play 32X games again.
  7. Thanks for the help! I just tried loading the PicoDrive core in Retroarch as suggested but it wouldn't load for some reason. I selected it from the list and nothing happened...still says "1.6.0 - No Core" in the bottom left corner of the main menu. I can download/update it in the Core Updater though and all other cores load without issue. I can't figure it out!
  8. Long story short - I reinstalled Retroarch because the core updater was not working. My Hyperspin settings stayed intact after the re-install, so all I had to do was fix the bios path to get most of my installed emulators working in HS again. Almost all emulators worked after that except the Sega ones. Took a closer look at them and they were all using the Picodrive core. Thought it might be an issue with the core, so I changed my settings.ini from: parameters=cores/picodrive_libretro_android.so to parameters=cores/genesis_plus_gx_libretro_android.so All of the Sega emulators worked fine after that. I still need Picodrive to play 32X games though. Picodrive core is installed and I updated it via the core updater. Any ideas on whats wrong and how I can fix it? Using ShieldTV Pro with internal 500GB hard drive.
  9. Norkusa


  10. Thanks for the help! Uninstalled/ReInstalled and that fixed my core updater problem. But now some of my emulators are not working (Which I kind of expected might happen). Sega CD, TG-16 CD, PC-Engine CD, Neo Geo Pocket, 3DO all either freeze or crash when I start them. PS1 emulator runs, but i get a 'no BIOS found, except bugs!' message when I start a game. Did uninstalling RetroArch clear out all my system BIOS too? Some other emulators with installed BIOS run work fine though (Dreamcast), so I don't understand exactly what it is. '
  11. For the past several months, I haven't been able to update cores in Retroarch for some reason on my Shield TV running Hyperspin. I'll load Retroarch, go to Online Updater, then go to Core Updater. Selecting any of the cores listed does nothing though. I remember when I first set up Hyperspin + Retroarch on my ShieldTV, I'd see a 'updating' message w/ progress bar or percentage at the bottom of the screen whenever I updated. Is something broken in Retroarch? Or am I missing something real obvious here?
  12. No luck yet, I get this message when I try loading roms "Warning - Attempting to launch invalid emulator(s): org.scummvm.scummvm/org.scummvm.scummvm.SCUMMVMActivity" Launched a few roms inside Retro Arch though and they loaded fine, so it must be my settings file. Just not sure how to fix it. Could only get unzipped roms to work, so yep, unzip them.
  13. Right, don't bother with Jaguar. It's not there yet. Dreamcast is ok. The games that play, play well. Soul Calibur, Crazy Taxi, Virtua Tennis all run smoothly. Might want to check out the compatibility list first though to see how your favorites perform. I can't really think of any PS1 games that haven't worked for me yet. Great emulator and every game I've thrown at it ran at 100%
  14. I played a lot of ScummVM games on a modded Xbox + PSP and most of the games have simple point-and-click controls that can be played easily with a regular controller. I loaded the ScummVM core in Retroarch and was able to launch a game (unzipped folder) and it seems to play ok. Just having problems with the emulator exe path in my settings .ini. Anyone know the correct path for ShieldTV? [exe info] path=H:\Hyperspin\Emulators\ScummVM\ rompath=Emulators/ScummVM/roms/ userompath = true exe=org.scummvm.scummvm/org.scummvm.scummvm.SCUMMVMActivity romextension= bat,exe,zip
  15. Setting up my Shield TV with ScummVM and I'm confused about the format for the games being used with it. The Libreto Wiki page for the ScummVM core says it uses exe's as a compatible rom extension. Every uncompressed ScummVM rom I have though is just a folder with a bunch of files inside of it. Can I use games in folders like this, as long as they're named properly? Or can they ONLY be exe's with the game name in the title? (laurabow.exe, kq1.exe, etc...)
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