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Tournament Coordinator
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About Lucky1

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    Full Member
  • Birthday 06/05/1977

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    Montréal, Canada


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  1. Snake Rattle 'n' Roll (NES) Spy Hunter (Arcade / M.A.M.E) Bomb Jack (Arcade / M.A.M.E) Jumpman (C64)
  2. Appreciated iNTiGOD Thank you all for participating.
  3. This Game is brought to you by @Mekquake 1st: Mekquake - 3034910 2nd: Deathstalkre - 100940 3rd: 4th: 5th: 6th: 7th: 8th: 9th: 10th:
  4. HyperScore Challenge #60 game is.... RAINBOW ISLANDS The Story Of Bubble Bobble 2 (new version) (Arcade rom = rbisland.zip) Deadline for this competition: October 1st, 2017 at 6 PM CST http://www.timeanddate.com/time/zones/cst
  5. Poll for HS challenge # 60

    Poll is now closed, Rainbow Island and Striker 1945 are tied with 5 votes each. Rainbow = Heads Striker = Tale ....
  6. For a fifth time in a ROW, ACCORSI wins the 59th challenge!!! GALAGA Amazing skills from Brazil! Unbelievable! 1st: Accorsi - 255380 2nd: iNTiGOD - 232440 3rd: Deathstalkre - 215260 4th: Mekquake - 180440 5th: Retro Goonie - 104880 6th: Yeuxkes - 102590 7th: Lucky1 - 99080 8th: gigapig - 67740 9th: borntohula - 47340 10th: LarryLaffer75 - 47080 11th: Dougan78 - 45140 12th: Thatman84 - 23710 13th: Kondorito - 15530 CONGRATZ to all for participating!!! Thank you
  7. -HyperScorers bears the entire risk of loss, theft, damage or destruction of Equipment in whole or in part from any reason whatsoever.
  8. 99080 Envoyé de mon SM-T230NU en utilisant Tapatalk
  9. Back from Greece? Good to here from you. Excellent score!
  10. Rainbow Island (MAME) GRAND CROSS (MAME) Strikers 1945 (MAME) Each plane in Strikers 1945 has three attacks: a normal shot, a charged shot, and a bomb that clears the screen of minor enemies and bullets. Both normal and charged shot can be strengthened by grabbing power-ups and extra bombs can be collected. Gold bars, which are found by destroying certain buildings or enemies, can be collected for bonus points. After the defeat of the final boss, the player's time, number of gold bars, and number of enemies killed are added up for each level and, if high enough, marked with a silver or gold medal. In the Japanese arcade version, a hidden post-credits bonus can be unlocked if the player beat the entire game without losing a life, showing the six pilots (five females and one male) posing undressed.[2] PARATROOOPER (PC) The player controls a gun turret at the bottom of the screen. The turret can swivel to cover a large area of the screen, but cannot move from its base. Helicopters fly across the screen at varying heights, dropping paratroopers. The gun may fire multiple shots at once, and the shots may destroy helicopters or shoot paratroopers. Paratroopers may be disintegrated by a direct hit, or their parachutes may be shot, in which case they will plummet to earth (splattering and dying, killing any paratrooper onto whom they fall). Periodically, jets may fly by and drop bombs; the jets and bombs may be shot as well. The player earns points by shooting helicopters, paratroopers, jets, and bombs. Firing a shell costs the player one point, so if one is playing for score, there is an incentive to conserve ammo. The game ends when the player's turret is hit by a bomb, when a single paratrooper lands directly on the turret, or when four paratroopers safely land on either the left or right of the turret (that is four on one side, not four total). Once this happens, they are able to build a human pyramid and climb up to the turret and blow it up.
  11. Your first ship should be captured in the first stage. It's way easier with 2 ships. (Double-shot)