Because the olde version of HyperSpin worked with RocketLauncher, you had a lot of control over how the games were managed and launched. In order to have everything under MAME and have HyperSpin launch directly into the MAME wheel, I added the modules for RetroArch and PC Launcher under the MAME emulator, then added the games I wanted to launch in those modules to the MAME database, added all the other things associated to those games where they needed to be for RocketLauncher to launch them under the MAME wheel in HyperSpin. It worked out quite well for games like Fix It Felix Jr., any MAME games that would not run or run well in MAME but did work RetroArch, and also any console games I wanted to run in a single wheel like Castle Crashers, Shovel Knight and Scott Pilgrim for PS2.
Is there any way to do that in HyperHQ 2, or do I need to stick with HyperSpin 1 and RocketLauncher? Can it be coded in somehow?

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