A theme for the PC Game X-Com - Enemy Unknown/UFO Defense
Ranking in at #83 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the Intro video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
UFO: Enemy Unknown (marketed as X-COM: UFO Defense in North America) is a science fiction strategy video game developed by Mythos Games and MicroProse. It was published by MicroProse in 1994 for MS-DOS and Amiga computers and the Amiga CD32 console, and in 1995 for PlayStation. Its European PlayStation release is titled X-COM: Enemy Unknown.
Originally planned by Julian Gollop as a sequel to Mythos Games' 1988 Laser Squad, the game mixes real-time management simulation with turn-based tactics. The player takes the role of commander of X-COM – a clandestine, international paramilitary organization defending Earth from an alien invasion. Through the game, the player is tasked with issuing orders to individual X-COM troops in a series of turn-based tactical missions. At strategic scale, the player directs the research and development of new technologies, builds and expands X-COM's bases, manages the organization's finances and personnel, and monitors and responds to UFO activity.
A theme for the PC Game Broken Sword - The Shadow of the Templars
Ranking in at #84 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the trailer video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
Broken Sword: The Shadow of the Templars (also known as Circle of Blood in the United States)[1] is a 1996 point-and-click adventure game developed by Revolution Software. It is the first game in the Broken Swordseries. The player assumes the role of George Stobbart, an American tourist in Paris, as he attempts to unravel a conspiracy. The game takes place in both real and fictional locations in Europe and the Middle East.
In 1992, Charles Cecil began researching the Knights Templar for the game after he, Noirin Carmody and Sean Brennan conceived Broken Sword. It was built with Revolution's Virtual Theatre engine. This was also used for the company's previous two games. Cecil co-wrote and directed the game, while Eoghan Cahill and Neil Breen drew the backgrounds in pencil and digitally colored them in Photoshop. The game has a serious tone, but features humor and graphics in the style of classic animated films.
A theme for the PC Game Battlefield - Bad Company 2
Ranking in at #85 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the trailer video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
Battlefield: Bad Company 2 is a 2010 first-person shooter video game developed by the Swedish firm EA DICE and published by Electronic Arts for Microsoft Windows, PlayStation 3, Xbox 360, iOS and Kindle Fire systems. It is a direct sequel to Battlefield: Bad Company and is part of the Battlefield game series. It was released worldwide in March 2010. The iOS port was released on the App Store on December 16, 2010.[9] A Kindle Fire version was released in June 2012.[11]
The game is primarily a squad-level first-person shooter based in a contemporary modern warfare setting. Additionally, the game includes a single-player campaign, where the player re-assumes the role of Preston Marlowe, the protagonist of the original game. The game's Frostbite 1.5 engine allows for destructible environments.[12] Multiplayer maps, which allow for five different game modes, contain a wide selection of vehicles, aircraft and emplacements.
The game was met with positive reception from critics, garnering a mean of 88 from aggregator Metacritic for the Xbox 360 and PS3 versions, and 87 for the PC version. It has become a commercial success, having sold more than twelve million units since its initial release. Seven VIP map packs as well as a downloadable game mode have been released thus far, plus an expansion pack centered on the Vietnam War, which was released on December 21, 2010.
A theme for the PC Game Vampire - The Masquerade : Bloodlines
Ranking in at #86 in the PC Games top 100 PC Games List.
Media has been converted to 16:9.
I have added the video I used as a separate download. (This one is big as its my favorite song and part from the game and I couldn't dare to trim/ruin it..)
Widescreen Wheel Included in the Screenshots.
Vampire: The Masquerade – Bloodlines is a 2004 action role-playing video game developed by Troika Games and released by Activision for Microsoft Windows.
Set in White Wolf Publishing's World of Darkness, the game is based on White Wolf's role-playing game Vampire: The Masquerade and follows either a male or female character who is killed and subsequently revived as a fledgling vampire. The game depicts the fledgling's journey through 21st-century Los Angeles to uncover the truth behind a recently discovered relic that heralds the end of all vampires.
PS. This game looks great even today with the help of some ENB Shaders and mods.
This is a theme for the PC Game Assassin's Creed II.
Ranking in at #87 in the PC Games top 100 PC Games List.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
Assassin's Creed II is a 2009 action-adventure video game developed by Ubisoft Montreal and published by Ubisoft.[1] It is the second major installment in the Assassin's Creed series, a sequel to 2007's Assassin's Creed, and the first chapter in the Ezio trilogy. The game was first released on the PlayStation 3 and Xbox 360 in November 2009, and was later made available on Microsoft Windows in March 2010 and OS X in October 2010. Several minor game related features could be redeemed on Uplay and three downloadable expansion packs were released on Xbox Live.
The plot is set in a fictional history setting and follows the centuries-old struggle between the Assassins, who fight for peace with free will, and the Knights Templars, who desire peace through control. The framing story is set in the 21st century and follows Desmond Miles as he relives the genetic memories of his ancestor Ezio Auditore da Firenze. The main narrative takes place at the height of the Renaissance in Italy during the 15th and early 16th century. Players can explore Florence, Venice, Tuscany and Forlì as they guide Ezio on a quest for vengeance against those responsible for betraying his family. The primary focus is to utilize the player's combat and stealth abilities, as Desmond begins to uncover the mysteries left behind by an ancient race known as the First Civilization in the hope of ending the conflict between the Assassins and Templars.
This is a theme for the PC Game Quake III Arena.
Ranking in at #88 in the PC Games top 100 PC Games List.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
Quake III Arena is a multiplayer-focused first-person shooter video game released in December 1999. The game was developed by id Software and featured music composed by Sonic Mayhem and Front Line Assemblyfounder, Bill Leeb. Quake III Arena is the third game in the Quake series and differs from previous games by excluding a traditional single-player element, instead focusing on multiplayer action. The single-player mode is played against computer-controlled bots.
Notable features of Quake III Arena include the minimalist design, lacking rarely used items and features, the extensive customizability of player settings such as field of view, texture detail and enemy model, and advanced movement features such as strafe-jumping and rocket-jumping.
Quake III Arena is available on a number of platforms and contains mature content. The game was highly praised by reviewers who, for the most part, described the gameplay as fun and engaging. Many liked the crisp graphics and focus on multiplayer.
This is a theme for the PC Game Call of Kthulhu: Dark Corners of the Earth.
Ranking in at #89 in the PC Games top 100 PC Games List.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
Call of Cthulhu: Dark Corners of the Earth is a survival horror video game developed by Headfirst Productions and published by Bethesda Softworks with 2K Games and Ubisoft for the PC and Xbox systems. The game was published for the Xbox in 2005 and the PC in 2006. Call of Cthulhu: Dark Corners of the Earth combines an action-adventure game with a relatively realistic first-person shooter and elements of a stealth game.
The game is based on the works of H. P. Lovecraft, author of "The Call of Cthulhu" and progenitor of the Cthulhu Mythos. It is a reimagining of Lovecraft's 1936 novella The Shadow over Innsmouth. Set mostly in the year 1922, the story follows Jack Walters, a mentally unstable private detective hired to investigate in Innsmouth, a strange and mysterious town that has cut itself from the rest of the United States.
In development since 1999, the project was repeatedly delayed, going through several revisions and having some of its most ambitious and immersive features abandoned and the initially planned PlayStation 2 version cancelled. Although well received by most critics and regarded by some as one of the best horror video games of all time, Dark Corners of the Earth was a commercial failure. At least two additional Cthulhu Mythos games were planned by Headfirst Productions, including a direct sequel titled Call of Cthulhu: Destiny's End, but both were never completed due to Headfirst's bankruptcy.
For PC, only English and Russian version of game have full dubbing (audio, subtitles, interface). Italian, French and German version have only subtitles and interface.
This is a theme for the PC Game Kerbal Space Program.
Ranking in at #90 in the PC Games top 100 PC Games List.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
Kerbal Space Program (KSP) is a space flight simulation video game developed and published by Squad for Microsoft Windows, OS X, Linux, PlayStation 4, and Xbox One. In the game, players direct a nascent space program, staffed and crewed by humanoid aliens known as "Kerbals". The game features a realistic orbital physics engine, allowing for various real-life orbital maneuvers such as Hohmann transfer orbits and bi-elliptic transferorbits.
The first public version was released digitally on Squad's Kerbal Space Program storefront on 24 June 2011, and joined Steam's early access program on 20 March 2013.[1][2] The game was released out of beta on 27 April 2015. Kerbal Space Program has support for mods which add new features, and popular ones such as those for resource mining and context-based missions have received official support and inclusion in the game by Squad.[3]Notable people and agencies in the space industry have taken an interest in the game, including NASA and SpaceX's Elon Musk.[4]
In May 2017, Squad announced that the game was purchased by publisher Take-Two Interactive, who will help support Squad in keeping the console versions up-to-date alongside the personal computer versions.
This is a theme for the PC Game Operation Flashpoint: Cold War Crisis.
Ranking in at #91 in the PC Games top 100 PC Games List.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download. (Was looking for a nice version of the trailer, but settled for the credits screen in HD.)
Widescreen wheel available in screenshots.
Operation Flashpoint: Cold War Crisis is a tactical shooter and battlefield simulator video game developed by Bohemia Interactive Studio and published by Codemasters in 2001.
In 2011, Bohemia Interactive re-released the game under the title ARMA: Cold War Assault.
The game is considered to be a spiritual successor to Gravon: Real Virtuality (1995). The game uses the same engine, Real Virtuality, as the military simulator VBS1. It was released on June 22, 2001 in Europe and August 30, 2001 in North America.[1] Set on a group of fictitious islands in 1985, Operation Flashpoint puts the player on one of three sides in a hypothetical conflict between American and Soviet forces. The Resistance is the third playable faction. Two expansion packs were released; Gold Upgrade, which included Red Hammer, a campaign from the Soviet perspective, and Resistance, which introduced various new features and improved graphics and sound effects. An Xbox port was released in 2005 under the title Operation Flashpoint: Elite. Operation Flashpoint was praised for its attention to realistic combat.
A new edition to my Telltale Games Widescreen Collection. (Or PC Games collection if you dont separate them like me.. )
A theme for the PC Game Guardians of the Galaxy.
Media has been converted to 16:9.
I have added the video I used as a separate download.
Widescreen Wheel Included in the Screenshots.
Guardians of the Galaxy: The Telltale Series is an episodic graphic adventure video game series developed and published by Telltale Games. Based on Marvel Comics' Guardians of the Galaxy comic book series, the game's first episode was released in April 18, 2017.
The plot centers on the Guardians finding an artifact of great power that each individually covets, but must protect it from the malicious Hala the Accuser who wants it for herself.[4]
Database Entry
<game name="Guardians of the Galaxy" index="true" image="a">
<description>Guardians of the Galaxy Vol 1.</description>
<cloneof></cloneof>
<crc></crc>
<manufacturer>Telltale Games</manufacturer>
<year>2017</year>
<genre></genre>
<rating>HSRS - M15 (Mature Adults Only)</rating>
<enabled>Yes</enabled>
</game>
This is a theme for the PC Game Assassin's Creed IV - Black Flag.
Ranking in at #92 in the PC Games top 100 PC Games List.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
Assassin's Creed IV: Black Flag is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the sixth major installment in the Assassin's Creed series. Its historical time frame precedes that of Assassin's Creed III (2012), though its modern-day sequences succeed III's own. Black Flag was first released for PlayStation 3, Xbox 360, and Nintendo Wii U in October 2013 and a month later for PlayStation 4, Xbox One, and Microsoft Windows.
The plot is set in a fictional history of real world events and follows the centuries-old struggle between the Assassins, who fight for peace with free will, and the Templars, who desire peace through control. The framing story is set in the 21st century and describes the player as an Abstergo agent. The main story is set in the 18th century Caribbean during the Golden Age of Piracy, and follows notorious Welsh pirate Edward Kenway, grandfather and father of Assassin's Creed III protagonist and antagonist Ratonhnhaké:ton and Haytham Kenway respectively, who stumbles upon the Assassin/Templar conflict. The attempted establishment of a Republic of Pirates utopia (free from either British or Spanish rule) is a significant plot element.
Database Entry
<game name="Assassin's Creed - Black Flag" index="true" image="a">
<description>Assassin's Creed - Black Flag</description>
<cloneof></cloneof>
<crc></crc>
<manufacturer>Ubisoft</manufacturer>
<year>2013</year>
<genre></genre>
<rating>HSRS - R18 (Restricted Adults Only)</rating>
<enabled>Yes</enabled>
</game>
Tema + Wheel + Video do game Rocketbirds 2 de PC Games (16:9)
Any input will be appreciated !
This is a theme for the PC Game The Sims.
Ranking in at #93 in the PC Games top 100 PC Games List.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
PlanetSide 2 is a free-to-play massively multiplayer online first-person shooter developed and published by Daybreak Game Company, which released in November 2012. It is a sequel of PlanetSide, which originally released in 2003. PlanetSide 2 uses the Forgelight Engine, which is able to support thousands of players in continuous large scale conflict on a single map.[2][3]
As in the first PlanetSide, PlanetSide 2 chronicles the efforts of three factions as they fight for territorial control of the planet Auraxis.[4] PlanetSide 2 was released for the PlayStation 4 in June 2015.[5] PlanetSide 2 holds the Guinness World Record for the biggest first-person shooter battle, with over 1158 players being recorded in a single battle.[6]
Edit: To Make things Easier I will start adding Database Entries
<game name="Planetside 2" index="true" image="a">
<description>Planetside 2</description>
<cloneof></cloneof>
<crc></crc>
<manufacturer>Daybreak Games</manufacturer>
<year>2012</year>
<genre></genre>
<rating>HSRS - GA (General Audience)</rating>
<enabled>Yes</enabled>
</game>
This is a theme for the PC Game The Sims.
Ranking in at #94 in the PC Games top 100 PC Games List.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
The Sims is a 2000 strategic life-simulation video game developed by Maxis and published by Electronic Arts. It is a simulation of the daily activities of one or more virtual people ("Sims") in a suburban household near a fictional city. The game's development was led by game designer Will Wright who is also known for developing the SimCity series.
The Sims original series had a total of seven expansion packs produced, with expansions adding new items, characters, skins, and features.
The game has had several subsequent sequels; The Sims 2, The Sims 3 and The Sims 4.
This is a theme for the PC Game Freespace 2
Ranking in at #96 in the PC Games top 100 PC Games List.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download. (Note it is for a current modded version that's still running, and is amazing! )
Widescreen wheel available in screenshots.
FreeSpace 2 is a 1999 space combat simulation computer game developed by Volition as the sequel to Descent: FreeSpace – The Great War. It was completed ahead of schedule in less than a year, and released to very positive reviews.
The game continues on the story from Descent: FreeSpace, once again thrusting the player into the role of a pilot fighting against the mysterious aliens, the Shivans. While defending the human race and its alien Vasudan allies, the player also gets involved in putting down a rebellion. The game features large numbers of fighters alongside gigantic capital ships in a battlefield fraught with beams, shells and missiles in detailed star systems and nebulae. Free multiplayer games were available via Parallax Online which also ranked players by their statistics. A persistent galaxy was also available as SquadWar for players to fight with each other over territories.
In 2002, Volition released the source code for the game engine under a non-commercial license. This code became the core of the FreeSpace 2 Source Code Project, which continuously improves it and enables new features. In cooperation with the FreeSpace Upgrade Project the game's graphics are kept up to date.[1] The improved game engine is also used by various mod projects, for example The Babylon Project and Diaspora which are based on the science fiction series Babylon 5 and Battlestar Galactica respectively.
This is a theme for the PC Game Kingpin - Life of Crime
Ranking in at #97 in the PC Games top 100 PC Games List.
All media has been converted to 16:9 Widescreen.
The video I used is included as a separate download.
Widescreen wheel available in screenshots.
Kingpin: Life of Crime is a first-person shooter developed by Xatrix Entertainment and published by Interplay Entertainment in June 1999.
The game begins with the player character wounded and beaten up by Blanco's henchmen, and the story follows his thirst for revenge. Released shortly after the Columbine High School massacre, the game attracted controversy which led it to be dropped from various retailers, despite receiving moderate critical acclaim.
Set in a quasi-retro time period, Kingpin features a mix of 1930s art deco crossed with modern technology and ideas. Many inventions are conveyed through an art deco style design, like helicopters and monorail networks. The setting is described by the game manual as a "past that never happened".
Set in a city, the world of Kingpin revolves around crime and criminals. The game begins in the most desolate and deprived area of the city, Skidrow, a dystopia where the population consists entirely of criminal elements, prostitutes, and transients. It is here that the player character has been left, after being beaten up by some thugs under the employ of Nikki Blanco, one of the Kingpin's lieutenants. For some reason not explained within the game, Nikki Blanco wants the player out of his territory for good, and the beating is a warning that should he ever return, he can expect much worse.
This is a theme for the PC Game Tom Clancy's Splinter Cell: Chaos Theory
Ranking in at #98 in the PC Gamer top 100 PC Games List.
All media has been converted to 16:9 Widescreen.
I have included the video snap I use as a separate download.
Wheel Art available in screenshots.
Tom Clancy's Splinter Cell: Chaos Theory is a stealth game developed by Ubisoft and released across all sixth-generation video game platforms in March 2005. Though originally slated for release in the fall of 2004, it was delayed until the following spring when it came out for the Xbox, PlayStation 2, GameCube and Microsoft Windows. Handheld versions for the Nintendo DS, Mobile phone and N-Gage were also released. A Game Boy Advanceport was planned, but later cancelled.
Chaos Theory is the third game in the Splinter Cell series endorsed by novelist Tom Clancy. As with previous entries in the franchise, Chaos Theory follows the activities of Sam Fisher, an agent working for a covert-ops branch within the NSA called "Third Echelon". The game has a significantly darker tone than its predecessors, featuring more combat and the option for Fisher to kill people he interrogates as opposed to simply knocking them out. As a result, it was the first Splinter Cell game to receive an M-rating by the ESRB, an assessment which has since been applied to all subsequent releases in the series. Actor Michael Ironside reprised his role as Fisher, while Don Jordan returned from the original game to voice Third Echelon director Irving Lambert and Claudia Besso returned as hacker and analyst Anna Grímsdóttir having both been replaced by Dennis Haysbert and Adriana Andersonrespectively in Tom Clancy's Splinter Cell: Pandora Tomorrow.
This is a theme for the PC Game Company of Heroes 2.
Ranking in at #99 in the PC Gamer top 100 PC Games List.
All media has been converted to 16:9 Widescreen.
I have included the video snap I use as a separate download.
Wheel Art available in screenshots.
Company of Heroes 2 is a real-time strategy video game developed by Relic Entertainment and published by Sega for Microsoft Windows, OS X, and Linux.[5] It is the sequel to the critically acclaimed 2006 game Company of Heroes. As with the original Company of Heroes, the game is set in World War II but with the focus on the Eastern Front, with players primarily controlling the side of the Soviet Red Army during various stages of the Eastern Front, from Operation Barbarossa to the Battle of Berlin. Company of Heroes 2 runs on Relic Entertainment's proprietary Essence 3.0 game engine
In January 2013, Sega acquired Relic Entertainment and along with it the Company of Heroes intellectual property from THQ.[6][7] The game was released on June 25, 2013 in North America and Europe.[8]
This is a theme for the PC Game The Curse of Monkey Island.
Ranking in at #100 in the PC Gamer top 100 PC Games List.
All media has been converted to 16:9 Widescreen.
I have included the video snap I use as a separate download.
Wheel Art available in screenshots.
The Curse of Monkey Island is an adventure game developed and published by LucasArts, and the third game in the Monkey Island series. It was released in 1997 and followed the successful games The Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge. The game is the twelfth and last LucasArts game to use the SCUMM engine, which was extensively upgraded for its last outing before being replaced by the GrimE engine for the next game in the series, Escape from Monkey Island. The Curse of Monkey Island is the first Monkey Island game to include voice acting, and has a more cartoon-ish graphic style than the earlier games.
The game's story centers on Guybrush Threepwood, a wannabe pirate who must lift a curse from his love Elaine Marley. As the story progresses, he must deal with a band of mysterious pirates, a rival stereotypical Frenchbuccaneer, a band of cutthroat smugglers, as well as his old nemesis LeChuck.
This is a theme for the PC Game Injustice - Gods Among Us (Asylum Version) ... Perhaps more to come ..
All media has been converted to 16:9 Widescreen.
I have included the video snap I use as a separate download.
Wheel Art available in screenshots.
Injustice: Gods Among Us is a fighting video game based upon the fictional universe of DC Comics. The game was developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment for the PlayStation 3, Xbox 360, and Wii U. It was released in April 2013 in North America, Europe, and Australia, and June 2013 in Japan. An expanded version of the game, titled Injustice: Gods Among Us Ultimate Edition, was released in November 2013 for the PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360, Wii U, and Microsoft Windows. A free-to-play mobile app based on Injustice was also released for Android and iOS devices.
Players select one of several characters from the DC Universe to engage in combat, aiming to knock out their opponent. The game is set in a 2.5D environment; while character models and backgrounds are rendered in three-dimensional graphics, the characters are restricted to fight within a two-dimensional space. Injustice builds upon several aspects from NetherRealm Studios' previous title, Mortal Kombat, including its controls, game mechanics, narrative-driven campaign, and online functionality.
Important !!!
This file has only the theme file. To keep good quality i composed it all in after effects even the snap video. It is as Mp4. Not SWF.
The hypertheme file is set to play at 1024x768 res. Just put the video file in the hyperspin pc video folder for your pc games. And the theme file in the theme folder and that's it.
Video download link :
Tatsunoko vs. Capcom - Ultimate All Stars.
16:9 game Theme.
Ps: Only theme, no video.
This is a theme for the PC Game Fallout 4.
All media has been converted to 16:9 Widescreen.
I have included the video snap I use as a separate download.
Wheel Art available in screenshots.
Fallout 4 is an action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth major installment in the Fallout series, and was released worldwide on November 10, 2015, for Microsoft Windows, PlayStation 4 and Xbox One. The game is set within an open world post-apocalyptic environment that encompasses the city of Boston and the surrounding Massachusetts region known as "The Commonwealth". The main story takes place in the year 2287, ten years after the events of Fallout 3 and 210 years after "The Great War", which caused catastrophic nuclear devastation across the United States.
The player assumes control of a character referred to as the "Sole Survivor", who emerges from a long-term cryogenic stasis in Vault 111, an underground nuclear fallout shelter. After witnessing the murder of their spouse and kidnapping of their son, the Sole Survivor ventures out into the Commonwealth to search for their missing child. The player will subsequently explore the game's dilapidated world, complete various quests, help out factions, and acquire experience points to level up and increase the abilities of their character. New features to the series include the ability to develop and manage settlements, and an extensive crafting system where materials scavenged from the environment can be used to craft drugs and explosives, upgrade weapons and armor, and construct, furnish and improve settlements. Fallout 4 also marks the first game in the series to feature full voice acting for the protagonist.
This is a theme for the PC Game Elite Dangerous.
All media has been converted to 16:9 Widescreen.
I have included the video snap I use as a separate download.
Wheel Art available in screenshots.
Elite: Dangerous is a space adventure, trading, and combat simulation video game developed and published by Frontier Developments.
Piloting a spaceship, the player explores a realistic 1:1 scale open world galaxy based on the real Milky Way, with the gameplay being open-ended. The game is the first in the series to attempt to feature massively multiplayer gameplay, with players' actions affecting the narrative story of the game's persistent universe, while also retaining single player options. Elite: Dangerous is the fourth game in the Elite video game series. It is the sequel to Frontier: First Encounters,[7] released in 1995.