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Sega Pico - Bezel 1.1.0

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About This File

Tonesmalone had this uploaded over at the RocketLauncher forums. While perfectly fine as it was, I have OCD and reworked it to suit my own needs (namely, I cleaned up the artwork a bit, resized the main window, and took great care to get all 3 windows to fit pixel perfect).

Also included is a new 'pad.png' file for the PicoDrive emulator, to replace the default artwork. It's nothing fantastic, I just took what was already there and cleaned it a bit and skewed the perspective so that it looks right.

Lastly, I've included a user function for RocketLauncher that will move the mouse cursor out of the way while your fade screen is happening, then once the emulator is loaded, it moves the cursor squarely in the middle of the pad artwork, where it should be.


What's New in Version 1.1.0

Released

I've recently become aware of RocketLauncher's ability to restrict the cursor, so that you do not get those annoying 'ding' sound effects when you accidentally click outside of the bezel.

It was a little bit of a pain to set up (coordinates did not line up as expected, not sure what's going on there), but I've made pixel perfect restraints for the cursor, so that you can click anywhere with the new user function. I also had to modify the bezel to eliminate any partially transparent pixels so that they don't interfere with the restraints.

I also updated the 'pad.png' emulator artwork - it looks a little better.

I didn't include any instructions before on how to make the User Function work, but briefly, you just need to make sure that the platform name is Sega Pico, and that the emulator name is named PicoDrive. It shouldn't be any more complicated than that.

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