Development Updates
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Hey everyone! We've been making significant progress on improving startup speed in HyperSpin and optimizing cache performance. Internal testing shows that startup times are now 3-4x faster, and cache rebuild times have been reduced to just 2-3 seconds, which is approximately 10x faster. Fixes and Enhancements Emulators: Fixed an issue where the launch button on the edit screen only worked when using default directories. EmuMovies: Resolved an issue where high-quality settings were not working correctly. Cache: Added a "Sync All Media" option. Cache: Revalidation now shrinks the database and builds much quicker…
Last reply by fr0stbyt3, -
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Over the past week, we’ve refined the UI, streamlined performance at startup, and tackled key bugs affecting game lists. You can now rely on CRC checks for systems to get real-time status updates, and the newly refreshed UI design ensures smoother navigation. We’ve also addressed issues with RetroArch integration, resolved duplication errors, and consolidated logs for easier troubleshooting. Here’s what’s new: HyperHQ Emulators Launch Bug Fix: Resolved an issue preventing games from launching properly after editing an emulator. RetroArch Improvements: Fixed RetroArch core settings. Fixed a bug where custom RetroArch insta…
Last reply by fr0stbyt3, -
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HyperHQ Systems Updates to the add system pages Made the system add page wider to show more date Sync all systems added to settings > cache Downloads Fixed main menu video error Added support for more systems Startup Fixed issues where some users were experiencing lag on startup
Last reply by fr0stbyt3, -
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HyperHQ Emulators Fixed bug where launching games would not work on emulator edit. Fixed RetroArch core settings. Added system CRC checks (now provides status updates). Updated emulator UI. Fixed bug where a custom install of RetroArch did not have selectable cores. Games Fixed issue where duplicates would be created on game refresh. Logs Log viewer now shows HyperSpin and HQ logs in the same viewer. Search Fixed search in HQ. Systems Add system view UI updated. Added system CRC checks (now provides status updates).
Last reply by fr0stbyt3, -
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First off, a huge thank you to everyone who’s been testing, reporting bugs, and sharing feedback. Your input has been invaluable, and I really appreciate the patience as we work through everything. I know we didn’t have a launch last week, and I wanted to address that. Some core systems—especially the cache system and UI updates—needed more work before they were ready. Rather than pushing out something unfinished, we took the extra time to make sure things were in a better state before releasing. It’s still a beta, so expect some rough edges, but we feel this build is in a much better place than it would have been last week. Over the past two weeks, we’ve overhau…
Last reply by fr0stbyt3, -
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Hey everyone! 🚨 Important Installation Notice 🚨 Due to the level of changes in this update, we highly recommend performing a clean installation to avoid compatibility issues. Please follow these steps: Uninstall your current version of HyperHQ and HyperSpin. Delete the following directories manually: C:\Users\[your_username]\.HyperHQ Your HyperSpin install directory Install the latest version fresh from our official source. This will fix issues for users who installed in custom directories and ensure that all settings and media comply with the latest version. We’ve been hard at work making improvements…
Last reply by fr0stbyt3, -
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We’re back! Thank you all for your patience while we finalized the new cache system this week. After a long week of travel, testing, and refinements, we’ve made significant improvements, fixed some stubborn bugs, and introduced new features based on your feedback. A few of you already spotted the early release, but here’s what to expect: Cache System Improvements The _cache folder is gone—freeing up space and eliminating unnecessary files. No more waiting for cache rebuilds in the wheel manager! Full cache rebuilds now take about 20 seconds per system. Smaller, more optimized cache files for better performance. Full support for ove…
Last reply by fr0stbyt3, -
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Hey everyone! First off, a huge thank you to everyone who reported bugs, shared comments, and threw in suggestions over the past week. I’m doing my best to keep up, but it’s clear we’ve got an amazing group of testers who are leaving no stone unturned. You all rock! So, it’s been a week—where’s the next beta?! Well, here’s the scoop: we went back to the drawing board on the cache system. Based on your feedback and the discussions here, we realized we needed something more robust and foolproof. The good news? The updated cache system is in internal testing right now. During the final round, we uncovered a few extra things that need fixing before it’s ready to rol…
Last reply by fr0stbyt3, -
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HQ I rewrote the installer file. This should fix the issue users are reporting where updates ignore the install directory selected during the initial install. Steam launch error fixed Bezel project install should be smoother. Fixes bugs where it wouldn't show bezels after install Intro outro videos can now be the same without error Media delete should now work Cache bugfix HS VIDEO THEMES! Please use the overrides folder and rebuild cache in HQ (requires HQ 2.0.36) Pause everything during outro playback Menu fixes Controller updates to support closing and quicker movements Video marquee overrides …
Last reply by Circo, -
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HQ Plugin refresh issue fixed. This would create "duplicates" after an update Fixed Intro outro video does not play if the videos are the same Media delete bug fixed HS (2.0.28) Fixed javascript error on close Fixed wheel not being available after some change types Controller support updated Fixed Snap images going outside of bounds of the frame Fixed issue where the "selected" wheel item index was not centered Letter hop errors fixed App can now be closed with alt+f4 without throwing an error Marquee allows video overrides (requires HQ 2.0.35) Wheel opacity bug fixed
Last reply by fr0stbyt3, -
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HQ System - view type persists Videos - videos were downloading to the wrong directory in some configurations Plugins - HS should update on startup UI - don't allow user to launch HS until its installed Wheel Manager - when setting something to not visible, the UI didn't persist MAME - refresh disabled for now until custom system can be made specifically for MAME Media Overrides - You can now override media for most media types. You can find the new overrides in [installDir]\media\Systems\_overrides Using items in these folders take priority over the media in the HS managed directories. In…
Last reply by fr0stbyt3, -
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HyperHQ - Media tab updated. Apply feature now allow switching between themes. - Update to controller handling - Performance updates in matching - Update for users with videos installing in the wrong paths - Additional emulator updates Keep the bug reports coming. We should have a new build again tomorrow covering most of what we have seen so far. Thank you all! Development Tracker - Please report bugs here.
Last reply by fr0stbyt3, -
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HyperHQ - Bug fixed where retroarch would auto install when not selected. - Fixed issue saving controllers - Video preview works in intro/outro - Saving custom controllers fixed Keep the bug reports coming. We should have a new build again tomorrow covering most of what we have seen so far. Thank you all!
Last reply by fr0stbyt3, -
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Hey everyone! I'm going to try to keep a running list of build changes here for now. This will likely get moved or change forms in the future, but lets get started. HQ can handle automatic updates which some of you have seen. Simple restart HQ or go to settings and check for updates. HyperSpin can be found in the plugins section under HyperSpin Core. 📢 HyperHQ 2.0.31 👾 **Update Notes** 👾 - Emumovies video download checked by default - Controller images can be set - User profile images can be set - Small UI updates from requests - Installer issue fixed. if you use a custom directory, you will need to uninstall HQ and install it again. It will kee…
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