Dabil Posted July 13, 2015 Posted July 13, 2015 I am having a problem with ePSXe when started with hyperspin where the emulator appears to freeze/crash. I have looked through all the other issues on this site about this problem, but noticed that nobody seemed to find a good fix. They either switched to a different emulator or loaded Daemon Tools. I would like to solve this problem without using Daemon tools. It works fine when launched from manually from windows explorer or when I launch it from the games tab in Rocket Launcher UI, so we should be able to solve this through hyperspin without adding DT IMHO. I have slow boot turned on which displays the original sony logo from the bios. It crashes just after the 2nd payoff screen starts. With slow boot turned off it crashes directly with no indications. Normal 2nd payoff screen: Payoff screen shown when crash occurs: Any assistance or ideas you may have will be helpful and appreciated. Would really like to get ePSXe emulator working properly since it has the highest compatibility rate of the available Playstation Emulators. Here is the log: [code] 15:16:05:979 | RL | INFO | +N/A | Main - RocketLauncher v1.0.1.1 (www.rlauncher.com) 15:16:06:192 | RL | INFO | +218 | Main - System Specs: RocketLauncher Dir: C:\hyperspin133\RocketLauncher RocketLauncher is: 32-bit OS: Microsoft Windows 7 Home Premium SKU: Home Premium Total Memory: 6050.69 MB Free Memory: 3162.56 MB Used Memory: 2888.133 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 4 GPU 1 Name: Intel(R) HD Graphics Family GPU 1 RAM: -1262.65 MB GPU 1 Driver Version: 8.15.10.2353 GPU 2 Name: BB Capture Driver GPU 2 RAM: 0.00 MB GPU 2 Driver Version: 3.40.0.0 Sound 1 Device: Realtek High Definition Audio Sound 1 Status: Enabled Sound 2 Device: Intel(R) Display Audio Sound 2 Status: Enabled OS Language: English_United_States OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1366x768 (1366x728 work) [Landscape] (Primary) Current AHK Desktop Width: 1366 Current AHK Desktop Height: 768 AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 15:16:06:192 | RL | INFO | +0 | CheckFile - Checking if C:\hyperspin133\RocketLauncher\RocketLauncher.exe exists 15:16:06:197 | RL | INFO | +0 | Main - HyperSpin.exe coordinates are x0 y0 w1366 h768 15:16:06:197 | RL | INFO | +0 | CheckFile - Checking if C:\hyperspin133\RocketLauncher\Plugins\HyperSpin.plugin exists 15:16:06:198 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 15:16:06:198 | RL | INFO | +0 | Main - RocketLauncher received "Sony PlayStation" and "Tekken 3 (USA)" 15:16:06:207 | RL | INFO | +16 | Main - Did not find a "C:\hyperspin133\RocketLauncher\Settings\Sony PlayStation\Game Options.ini" file, skipping any game-specific options. 15:16:06:207 | RL | INFO | +0 | Main - Tekken 3 (USA) is using the default emulator: ePSXe 15:16:06:207 | RL | INFO | +0 | Main - Checking for a [ePSXe] section in C:\hyperspin133\RocketLauncher\Settings\Sony PlayStation\Emulators.ini 15:16:06:208 | RL | INFO | +0 | Main - Checking for a [ePSXe] section in C:\hyperspin133\RocketLauncher\Settings\Global Emulators.ini 15:16:06:208 | RL | INFO | +0 | Main - Found [ePSXe] in C:\hyperspin133\RocketLauncher\Settings\Global Emulators.ini 15:16:06:208 | RL | INFO | +0 | CheckFile - Checking if C:\hyperspin133\RocketLauncher\Modules\ePSXe\ePSXe.ahk exists 15:16:06:218 | RL | WARNING | +15 | Main - CRC Check - CRC does not match official module and will not be supported. Continue using at your own risk. 15:16:06:218 | RL | INFO | +0 | Main - Tekken 3 (USA) will use module: C:\hyperspin133\RocketLauncher\Modules\ePSXe\ePSXe.ahk 15:16:06:240 | RL | INFO | +16 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 15:16:06:243 | RL | INFO | +0 | CheckFile - Checking if C:\hyperspin133\Emulators\Playstation\ePSXe1925\ePSXe.exe exists 15:16:06:244 | RL | INFO | +0 | Main - INI Keys read 15:16:06:244 | RL | INFO | +0 | CheckFile - Checking if C:\hyperspin133\RocketLauncher\Module Extensions\7z.exe exists 15:16:06:245 | RL | INFO | +0 | CheckFile - Checking if C:\hyperspin133\RocketLauncher\Module Extensions\7z.dll exists 15:16:06:252 | RL | INFO | +15 | Main - "Tekken 3 (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side 15:16:06:252 | RL | INFO | +0 | CheckPaths - Started 15:16:06:252 | RL | INFO | +0 | CheckPaths - Not scanning to find the rom because a full path was supplied to RocketLauncher via CLI 15:16:06:252 | RL | INFO | +0 | CheckPaths - Ended 15:16:06:253 | RL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 6 pluginPath = C:\hyperspin133\RocketLauncher\Plugins pluginName = HyperSpin pluginExt = .plugin contextOnExit = rlMode = rlTitle = RocketLauncher rlVersion = 1.0.1.1 rlAuthor = djvj rlURL = www.rlauncher.com langFile = C:\hyperspin133\RocketLauncher\Data\Language\Localization.ini primMonitor = 1 frontendPID = 1432 frontendPath = C:\hyperspin133 frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = C: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = C:\hyperspin133\Emulators\Playstation\ePSXe1925\ePSXe.exe emuPath = C:\hyperspin133\Emulators\Playstation\ePSXe1925 emuName = ePSXe emuExt = exe romPath = C:\hyperspin133\ROMS\Sony Playstation romPathFromIni = C:\hyperspin133\ROMS\Sony Playstation romExtension = .bin,cue romExtensionOrig = .bin,cue romExtensions = 7z|zip|cue|bin executable = ePSXe.exe systemDbName = Sony PlayStation systemName = Sony PlayStation dbPath = C:\hyperspin133\ROMS\Sony Playstation dbName = Tekken 3 (USA) dbExt = bin,cue romName = Tekken 3 (USA) romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingMenuWidth = 400 romMappingMenuMargin = 65 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s60 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 7 romMappingTextMargin = 15 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 55 romMappingMenuFlagSeparation = 7 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = false romMatchExt = false blockInputTime = 0 blockInputFile = C:\hyperspin133\RocketLauncher\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = logFile = C:\hyperspin133\RocketLauncher\RocketLauncher.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 3 logShowDebugConsole = false logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false rlDebugConsoleStdout = sysLang = English_United_States sysType = 64-bit broadcastWindowTitle = navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1366 originalHeight = 768 vdEnabled = false vdFullPath = vdUseSCSI = false vdDriveLetter = vdAddDrive = false servoStikEnabled = false ledblinkyEnabled = false ledblinkyFullPath = ledblinkyProfilePath = C:\hyperspin133\RocketLauncher\Profiles\LEDBlinky ledblinkyRLProfile = C:\hyperspin133\RocketLauncher\Profiles\LEDBlinky\RocketLauncher emuIdleShutdown = 0 launchPasswordHash = UpUpDownDownLeftRightLeftRight hideCursor = false hideEmu = false hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeMuteEmulator = false fadeUseBackgrounds = false fadeWidthBaseRes = 1366 fadeHeightBaseRes = 768 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Stretch and Lose Aspect fadeLyr2X = 0 fadeLyr2Y = 0 fadeLyr2W = fadeLyr2H = fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Extra Layer 1 - Console fadeLyr3Pos = Center fadeLyr3X = 450 fadeLyr3Y = 450 fadeLyr3W = fadeLyr3H = fadeLyr3Adjust = 1 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticW = fadeLyr3StaticH = fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 1 fadeLyr4X = 1792|952 fadeLyr4Y = 891|1596 fadeLyr4W = 128 fadeLyr4H = fadeLyr4Pos = No Alignment fadeLyr4FPS = 50 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = Image fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 900 fadeBarWindowH = fadeBarWindowR = 30 fadeBarWindowM = 30 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeBarNon7zProgressTime = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 30 fadeBarR = 10 fadeBarColor = DD00BFFF fadeBarHatchStyle = 8 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 150 fadeRomInfoDescription = filtered text fadeRomInfoSystemName = image fadeRomInfoYear = text with label fadeRomInfoManufacturer = text with label fadeRomInfoGenre = disabled fadeRomInfoRating = image fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = User Defined fadeRomInfoTextMargin = 7 fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText5Options = cFF555555 r4 s42 Bold fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topRight fadeStatsInfoTextMargin = 7 fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFB4B4B4 r4 s30 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFB4B4B4 r4 s30 Right Bold fadeText2 = Extraction Complete, Ready fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Bebas Neue fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = C:\hyperspin133\RocketLauncher\Media\Fade RLDataPath = C:\hyperspin133\RocketLauncher\Data RLMediaPath = C:\hyperspin133\RocketLauncher\Media RLErrSoundPath = C:\hyperspin133\RocketLauncher\Media\Sounds\Error modulesPath = C:\hyperspin133\RocketLauncher\Modules moduleFullName = C:\hyperspin133\RocketLauncher\Modules\ePSXe\ePSXe.ahk moduleName = ePSXe modulePath = C:\hyperspin133\RocketLauncher\Modules\ePSXe moduleExtension = ahk moduleExtensionsPath = C:\hyperspin133\RocketLauncher\Module Extensions libPath = C:\hyperspin133\RocketLauncher\Lib 7zEnabled = false 7zPath = C:\hyperspin133\RocketLauncher\Module Extensions\7z.exe 7zDllPath = C:\hyperspin133\RocketLauncher\Module Extensions\7z.dll 7zExtractPath = C:\Users\Owner\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgWidthBaseRes = 1920 mgHeightBaseRes = 1080 mgYOffset = 500|800 mgFont = Arial mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 100 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgCandidate = mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side mgOnLaunch = false pauseEnabled = false pauseKey = ~NumpadAdd pauseBackToMenuBarKey = X pauseZoomInKey = C pauseZoomOutKey = V pauseScreenshotKey = ~PrintScreen pauseHiToTextPath = C:\hyperspin133\RocketLauncher\Module Extensions\HiToText.exe pauseSaveStateKeyCodes = {F1 down}{F1 up} pauseLoadStateKeyCodes = {F3 down}{F3 up} keymapperEnabled = false keymapperAHKMethod = false keymapper = xpadder xpadderFullPath = C:\hyperspin133\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = C:\hyperspin133\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = C:\hyperspin133\RocketLauncher\Profiles\xpadder keymapperFrontEndProfileName = RocketLauncherUI keymapperFrontEndProfile = false keymapperRocketLauncherProfileEnabled = false joyIDsEnabled = false joyIDsPreferredControllersGlobal = joyIDsPreferredControllersSystem = use_global joyIDsPreferredControllersOnExit = CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = C:\hyperspin133\RocketLauncher\Profiles\xpadder\RocketLauncherUI defaultProfile = C:\hyperspin133\RocketLauncher\Profiles\xpadder\_Default systemProfile = C:\hyperspin133\RocketLauncher\Profiles\xpadder\Sony PlayStation xPadderSystemProfile = C:\hyperspin133\RocketLauncher\Profiles\xpadder\Sony PlayStation\_Default emuProfile = C:\hyperspin133\RocketLauncher\Profiles\xpadder\Sony PlayStation\ePSXe romProfile = C:\hyperspin133\RocketLauncher\Profiles\xpadder\Sony PlayStation\Tekken 3 (USA) RocketLauncherProfile = C:\hyperspin133\RocketLauncher\Profiles\xpadder\RocketLauncher blankProfile = C:\hyperspin133\RocketLauncher\Profiles\xpadder\_Default\blank ahkFEProfile = C:\hyperspin133\RocketLauncher\Profiles\AHK\RocketLauncherUI ahkDefaultProfile = C:\hyperspin133\RocketLauncher\Profiles\AHK\_Default ahkSystemProfile = C:\hyperspin133\RocketLauncher\Profiles\AHK\Sony PlayStation ahkEmuProfile = C:\hyperspin133\RocketLauncher\Profiles\AHK\Sony PlayStation\ePSXe ahkRomProfile = C:\hyperspin133\RocketLauncher\Profiles\AHK\Sony PlayStation\Tekken 3 (USA) ahkRocketLauncherProfile = C:\hyperspin133\RocketLauncher\Profiles\AHK\RocketLauncher bezelEnabled = false bezelICEnabled = false statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = C:\hyperspin133\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = C:\hyperspin133\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe mon1O = pacDrivedllFile = C:\hyperspin133\RocketLauncher\Module Extensions\PacDrive32.dll userFadeAnimIniFile = C:\hyperspin133\RocketLauncher\Lib\User Fade Animations.ini 15:16:06:255 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 15:16:06:255 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 15:16:06:255 | RL | WARNING | +0 | BuildScript - "C:\hyperspin133\RocketLauncher\Lib\User Functions Init.ahk" not found 15:16:06:255 | RL | INFO | +0 | BuildScript - Validating module 15:16:06:258 | RL | INFO | +0 | BuildScript - Validation complete 15:16:06:258 | RL | INFO | +0 | BuildScript - Module: MEmu = ePSXe MEmuV = v1.9.0 MURL = http://www.epsxe.com/ MAuthor = djvj & Shateredsoul & brolly MVersion = 2.1.1 MCRC = 6CCA82E7 iCRC = 5C02FF87 MID = 635038268888210842 MSystem = "Sony PlayStation" ;---------------------------------------------------------------------------- ; Notes: ; epsxe can't deal with bin/cue dumps with more than one audio track if you load the cue file directly. ; For these to work you must mount the cue on Virtual Drive and let epsxe boot the game from there. ; You need to make sure you have a SCSI virtual drive on Daemon Tools, NOT a DT one. ; On first time use, 2 default memory card files will be created called _default_001.mcr and _default_002.mcr in emuPath\memcards ; ; Extract all your BIOS files to the bios subfolder. Then goto Config->Bios and select the bios you wish to use. ; ; Go to Config->Video then choose a plugin. Pete's OpenGL line is preffered ; Click Configure (under video plugin) and choose fullscreen and set your desired resolution. Video options/results will vary based on the plugin you choose. ; ; If you are using images with multiple tracks, set your extension to cue (make sure all your cues are correctly pointing to their tracks). ; Go to Config->Cdrom->Configure button and select the drive letter associated with your Virtual Drive virtual drive. ; ; ePSXe will ONLY close via Escape, it will bug out with all other forms of closing a normal program. Do not edit CloseProcess! ; ; TurboButton will only work with DX7 video plugin. Turbo key by Hypnoziz ; ; Requires at least Libs\Shared.ahk v1.1.3 ; ; epsxe stores its settings in the registry @ HKEY_CURRENT_USER\Software\epsxe\config ; plugins store their settings in the registry @ HKEY_CURRENT_USER\Software\Vision Thing\PSEmu Pro ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() settingsFile := modulePath . "\" . moduleName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) turboButton := IniReadCheck(settingsFile, "Settings", "turboButton","F12",,1) ; Key mapping for turbo button assignment slowBoot := IniReadCheck(settingsFile, "Settings", "slowBoot","false",,1) ; If true, force emulator to show bios screen at boot enableAnalog := IniReadCheck(settingsFile, "Settings|" . romName, "EnableAnalog","true",,1) ; If true, enables analog controls at start of game for you, so you don't have to press F5 hideEpsxeGUIs := IniReadCheck(settingsFile, "Settings", "HideePSXeGUIs","true",,1) perGameMemCards := IniReadCheck(settingsFile, "Settings", "PerGameMemoryCards","true",,1) disableMemoryCard1 := IniReadCheck(settingsFile, romName, "DisableMemoryCard1","false",,1) ; If true, disables memory card 1 for this game. Some games may not boot if both memory cards are inserted. disableMemoryCard2 := IniReadCheck(settingsFile, romName, "DisableMemoryCard2","false",,1) ; If true, disables memory card 2 for this game. Some games may not boot if both memory cards are inserted. memCardPath := IniReadCheck(settingsFile, "Settings", "MemCardPath", emuPath . "\memcards",,1) memCardPath := AbsoluteFromRelative(emuPath, memCardPath) dialogOpen := i18n("dialog.open") ; Looking up local translation BezelStart() If (Fullscreen = "true") { WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 0) ; changes fullscreen setting for all 3 gpu plugins WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 0) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 0) } Else { WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 1) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 1) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 1) If (bezelEnabled = "true") { winSize := bezelScreenHeight * 65536 + bezelScreenWidth ; convert desired windowed resolution to Decimal WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WinSize", winSize) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WinSize", winSize) WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WinSize", winSize) } } ; Memory Cards defaultMemCard1 := memCardPath . "\_default_001.mcr" ; defining default blank memory card for slot 1 defaultMemCard2 := memCardPath . "\_default_002.mcr" ; defining default blank memory card for slot 2 memCardName := If romTable[1,5] ? romTable[1,4] : romName ; defining rom name for multi disc rom romMemCard1 := memCardPath . "\" . memCardName . "_001.mcr" ; defining name for rom's memory card for slot 1 romMemCard2 := memCardPath . "\" . memCardName . "_002.mcr" ; defining name for rom's memory card for slot 2 memcardType := If perGameMemCards = "true" ? "rom" : "default" ; define the type of memory card we will create in the below loop IfNotExist, %memCardPath% FileCreateDir, %memCardPath% ; create memcard folder if it doesn't exist Loop 2 { IfNotExist, % %memcardType%MemCard%A_Index% { FileAppend,, % %memcardType%MemCard%A_Index% ; create a new blank memory card if one does not exist Log("Module - Created a new blank memory card in Slot " . A_Index . ":" . %memcardType%MemCard%A_Index%) } WriteReg("SZ", "epsxe\config", "Memcard" . A_Index, %memcardType%MemCard%A_Index%) ; Now disable a memory card if required for the game to boot properly memcard%A_Index%Enable := ReadReg("epsxe\config", "Memcard" . A_Index . "Enable") If (disableMemoryCard%A_Index% = "true") WriteReg("SZ", "epsxe\config", "Memcard" . A_Index . "Enable", 0) Else WriteReg("SZ", "epsxe\config", "Memcard" . A_Index . "Enable", 1) } hideEmuObj := Object(dialogOpen . " PSX ISO ahk_class #32770",0,"ahk_class EPSXGUI",0,"ePSXe ahk_class EPSX",1) ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later 7z(romPath, romName, romExtension, 7zExtractPath) epsxeExtension := InStr(".ccd|.cue|.mds|.img|.iso",romExtension) ; the psx extensions supported by the emu SetKeyDelay(50) ; turboButton := xHotKeyVarEdit(turboButton,"turboButton","~","Add") xHotKeywrapper(turboButton,"TurboProcess") turboEnabled = 0 ; Initialize turbo state RomTableCheck() ; make sure romTable is created already so the next line can calculate correctly noGUI := If romTable.MaxIndex() ? "" : " -nogui" ; multidisc games will not use nogui because we need to select an option in epsxe's gui to swap discs slowBoot := If slowBoot = "true" ? " -slowboot" : "" If (noGUI = "" && hideEpsxeGUIs = "true") { ; for multi disc games only Log("Module - Starting the HideGUIWindow timer to prevent them from showing") SetTimer, HideGUIWindow, 10 ; start watching for gui window so it can be completely hidden } ; Mount the CD using Virtual Drive If (epsxeExtension && vdEnabled = "true") { Log("Module - Virtual Drive is enabled and " . romExtension . " is a supported Virtual Drive extension") VirtualDrive("get") ; populates the vdDriveLetter variable with the drive letter to your scsi or dt virtual drive currentCDRomAscii := ReadReg("epsxe\config", "CdromLetter") ; read the current setting for ePSXe's cdrom it is using currentCDRomLetter := Chr(currentCDRomAscii) ; converts the ascii code to a letter If (currentCDRomLetter = "") Log("Module - " . MEmu . " is not configured with a CDRom Drive") Else If (currentCDRomAscii = 48) Log("Module - " . MEmu . " is configured to read from the FirstCdrom Drive and will be updated to a proper letter instead") Else Log("Module - " . MEmu . " is configured to read from Drive " . currentCDRomLetter . ":") If (currentCDRomLetter != vdDriveLetter) { newCDRomAscii := Asc(vdDriveLetter) ; converts the letter to an ascii code WriteReg("SZ", "epsxe\config", "CdromLetter", newCDRomAscii) Log("Module - Updated " . MEmu . " to use Drive " . vdDriveLetter . ": for all future launches.",2) } Else Log("Module - " . MEmu . " is configured to use the correct drive already") VirtualDrive("mount",romPath . "\" . romName . romExtension) HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait errorLvl := Run(executable . noGUI . slowBoot, emuPath) usedVD := 1 } Else { Log("Module - Sending rom to emu directly as Virtual Drive is not enabled or " . romExtension . " is not a supported Virtual Drive extension.") HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait errorLvl := Run(executable . noGUI . slowBoot . " -loadiso """ . romPath . "\" . romName . romExtension . """", emuPath) } If errorLvl ScriptError("Error launching " . executable . "`, closing module.") epsxeLaunchType := If usedVD ? "CDROM" : "ISO" ; determines which command gets sent to epsxe If (noGUI = "") { ; for multi disc games only Log("Module - " . romName . " is a multi-disc game, so launching " . MEmu . " with GUI enabled so swapping can occur.") ; WinWait("ePSXe ahk_class EPSXGUI") If (epsxeLaunchType = "CDROM") { Log("Module - Telling ePSXe to run a CDROM") PostMessage, 0x111, 40001,,,ahk_class EPSXGUI ; Run CDROM } Else { Log("Module - Telling ePSXe to run an ISO") PostMessage, 0x111, 40003,,,ahk_class EPSXGUI ; Run ISO } } Else Log("Module - " . romName . " is not a multi-disc game, so launching " . MEmu . " with GUI disabled.") If (!usedVD && noGUI = "") { ; for some reason, epsxe still shows an open psx iso box even though it was provided on the run command when we don't also send -nogui. This handles loading the rom. Log("Module - " . MEmu . " GUI and DT support are both disabled. Loading rom via the Open PSX ISO window.") OpenROM(dialogOpen . " PSX ISO ahk_class #32770", romPath . "\" . romName . romExtension) } ; WinWait("ePSXe ahk_class EPSX") ; WinWaitActive("ePSXe ahk_class EPSX") If (noGUI = "" && hideEpsxeGUIs = "true") { ; for multi disc games only Log("Module - Stopping the HideGUIWindow timer") SetTimer, HideGUIWindow, Off } BezelDraw() HideEmuEnd() FadeInExit() If enableAnalog = true { Sleep, 1500 ; necessary otherwise epsxe doesn't register the key Send, {F5 down}{F5 up} } Process("WaitClose", executable) If usedVD VirtualDrive("unmount") 7zCleanUp() BezelExit() FadeOutExit() ExitModule() ReadReg(var1, var2) { RegRead, regValue, HKEY_CURRENT_USER, Software\%var1%, %var2% Return %regValue% } WriteReg(type, var1, var2, var3) { RegWrite, REG_%type%, HKEY_CURRENT_USER, Software\%var1%, %var2%, %var3% } TurboProcess: If (turboEnabled = 0) { Send, {Delete}{End}{End}{Delete} turboEnabled = 1 } Else { Send, {Delete}{End}{Delete} turboEnabled = 0 } Return HaltEmu: If Fullscreen = true { PostMessage, 0x111, 40001,,,ahk_class EPSXGUI ; Go fullscreen, same as alt+enter Sleep, 200 } Return MultiGame: ; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = " . mgRomName SetKeyDelay(50) If usedVD { VirtualDrive("unmount") ; Unmount the CD from Virtual Drive Sleep, 500 ; Required to prevent your Virtual Drive app from bugging VirtualDrive("mount",selectedRom) ; Mount the CD using Virtual Drive } ControlSend,, {ESC down}{ESC Up}, ahk_class EPSX ; this exits the game window and brings back ePSXe's gui menu window If hideEpsxeGUIs = true { Log("Module - Starting the HideGUIWindow timer to prevent them from showing") SetTimer, HideGUIWindow, 10 } If (epsxeLaunchType = "CDROM") { Log("Module - Telling ePSXe to swap to another CDROM") PostMessage, 0x111, 40005,,,ahk_class EPSXGUI ; Change Disc CDROM } Else { Log("Module - Telling ePSXe to swap to another ISO") PostMessage, 0x111, 40006,,,ahk_class EPSXGUI ; Change Disc ISO } If usedVD { WinWait("Change Disc Option ahk_class #32770") ControlSend,Button1,{Enter},Change Disc Option ahk_class #32770 } Else { OpenROM(dialogOpen . " PSX ISO ahk_class #32770", romPath . "\" . romName . romExtension) } If hideEpsxeGUIs = true { Log("Module - Stopping the HideGUIWindow timer") SetTimer, HideGUIWindow, off } ; If BezelEnabled ; BezelDraw() Return RestoreEmu: WinActivate, ahk_id %emulatorID% If Fullscreen = true PostMessage, 0x111, 40001,,,ahk_class EPSXGUI ; Go fullscreen, same as alt+enter Return HideGUIWindow: WinSet, Transparent, On, ePSXe ahk_class EPSXGUI WinSet, Transparent, On, Open PSX ISO ahk_class #32770 ; when not using DT WinSet, Transparent, On, Change Disc Option ahk_class #32770 ; when using DT Return CloseProcess: FadeOutStart() SetWinDelay, 50 Log("Module - Sending Escape to close emulator") ; ControlSend,, {Esc down}{Esc up}, ePSXe ahk_class EPSX ; DO NOT CHANGE PostMessage, 0x111, 40007,,,ahk_class EPSX ; Exit ePSXe If (noGUI = "") { ; for multi disc games only WinWait("ePSXe ahk_class EPSXGUI") WinClose("ePSXe ahk_class EPSXGUI") } Return 15:16:06:283 | RL | INFO | +32 | BuildScript - Loaded Multi-Player scripts 15:16:06:285 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 15:16:06:285 | RL | WARNING | +0 | BuildScript - "C:\hyperspin133\RocketLauncher\Lib\User Functions.ahk" not found 15:16:06:285 | RL | INFO | +0 | BuildScript - Finished injecting functions into module 15:16:06:287 | RL | INFO | +0 | Main - Module is built 15:16:06:287 | RL | INFO | +0 | CheckFile - Checking if C:\hyperspin133\RocketLauncher\AutoHotkey.dll exists 15:16:06:290 | RL | INFO | +0 | Main - Running module 15:16:06:472 | MD | INFO | +N/A | Module initialized 15:16:06:474 | MD | INFO | +0 | StartModule - Started 15:16:06:474 | MD | INFO | +0 | StartModule - MEmu: ePSXe MEmuV: v1.9.0 MURL: http://www.epsxe.com/ MAuthor: djvj & Shateredsoul & brolly MVersion: 2.1.1 MCRC: 6CCA82E7 iCRC: 5C02FF87 MID: MSystem: "Sony PlayStation" 15:16:06:474 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Sony PlayStation" 15:16:06:476 | MD | INFO | +0 | PluginInit - Started 15:16:06:476 | MD | INFO | +0 | CheckFile - Checking if C:\hyperspin133\Databases\Sony PlayStation\Sony PlayStation.xml exists 15:16:06:564 | MD | INFO | +93 | PluginInit - Ended 15:16:06:566 | MD | INFO | +0 | StartModule - Ended 15:16:06:567 | MD | INFO | +0 | Module Setting - [Settings] - Fullscreen: true 15:16:06:567 | MD | INFO | +0 | Module Setting - [Settings] - turboButton: F12 15:16:06:567 | MD | INFO | +0 | Module Setting - [Settings] - slowBoot: true 15:16:06:567 | MD | INFO | +0 | Module Setting - [Settings] - EnableAnalog: true 15:16:06:567 | MD | INFO | +0 | Module Setting - [Tekken 3 (USA)] - EnableAnalog: true 15:16:06:568 | MD | INFO | +0 | Module Setting - [Settings] - HideePSXeGUIs: false 15:16:06:568 | MD | INFO | +0 | Module Setting - [Settings] - PerGameMemoryCards: true 15:16:06:568 | MD | INFO | +0 | Module Setting - [Tekken 3 (USA)] - DisableMemoryCard1: false 15:16:06:568 | MD | INFO | +0 | Module Setting - [Tekken 3 (USA)] - DisableMemoryCard2: false 15:16:06:569 | MD | INFO | +0 | Module Setting - [Settings] - MemCardPath: .\memcards\games 15:16:06:570 | MD | INFO | +0 | RomTableCheck - This game is not a candidate for MG or Change DIsc menu. 15:16:06:570 | MD | INFO | +0 | Module - Sending rom to emu directly as Virtual Drive is not enabled or .bin,cue is not a supported Virtual Drive extension. 15:16:06:570 | MD | INFO | +0 | Run - Running: C:\hyperspin133\Emulators\Playstation\ePSXe1925\ePSXe.exe -nogui -slowboot -loadiso "C:\hyperspin133\ROMS\Sony Playstation\Tekken 3 (USA).bin,cue" 15:16:06:654 | MD | INFO | +94 | Module - Tekken 3 (USA) is not a multi-disc game, so launching ePSXe with GUI disabled. 15:16:08:656 | MD | INFO | +1997 | Process - WaitClose ePSXe.exe 15:16:25:025 | MD | INFO | +16364 | Module - Sending Escape to close emulator 15:16:26:793 | MD | INFO | +1763 | ExitModule - Started 15:16:26:793 | MD | INFO | +0 | Starting Updating Statistics: 15:16:27:257 | MD | INFO | +468 | Game section statistics updated. 15:16:27:260 | MD | INFO | +0 | ExitModule - Ended 15:16:27:260 | MD | INFO | +0 | End of Module Logs 15:16:27:419 | RL | INFO | +21138 | Main - Module ended, exiting RocketLauncher normally 15:16:27:419 | RL | INFO | +0 | ExitScript - Started 15:16:27:472 | RL | INFO | +47 | SystemCursor - Restoring mouse cursor 15:16:27:510 | RL | INFO | +31 | ExitScript - Ended [/code]
tonycrew Posted July 13, 2015 Posted July 13, 2015 Have you tried removing the cue extension type in HyperHQ as epsxe doesn't need cue files. I have epsxe running fine and i don't have cue in the extension types, i just have bin,ecm,img,iso
HazzardActual Posted July 13, 2015 Posted July 13, 2015 if its just a daemon tools issue then change the setting in HLHQ/RL for daemon tools to false
Dabil Posted July 14, 2015 Author Posted July 14, 2015 I do not see any settings for Daemon Tools in either HyperHQ or RocketLauncher. Can you tell me where they are? Maybe share a pic? Sent from my SCH-I545 using Tapatalk
Dabil Posted July 14, 2015 Author Posted July 14, 2015 Okay I did figure out what the problem was although I haven't figured out entire solution. On HyperHQ I was listing the rom extensions as "bin,cue" with a comma in between. I am not sure what the separator should be. I also tried the " | " , but then the sub wheel wouldn't come up. So for now I just removed all the extensions from HyperHQ and unchecked the "rom only" wheel setting. I will have to either figure out how to list the rom extensions properly in HypeHQ or manually manage the database. But it's working just fine now. Thanks for your suggestions. Sent from my SCH-I545 using Tapatalk
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