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ePSXe crashing when launched with Hyperspin


Dabil

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Posted

I am having a problem with ePSXe when started with hyperspin where the emulator appears to freeze/crash. I have looked through all the other issues on this site about this problem, but noticed that nobody seemed to find a good fix. They either switched to a different emulator or loaded Daemon Tools. I would like to solve this problem without using Daemon tools. It works fine when launched from manually from windows explorer or when I launch it from the games tab in Rocket Launcher UI, so we should be able to solve this through hyperspin without adding DT IMHO. I have slow boot turned on which displays the original sony logo from the bios. It crashes just after the 2nd payoff screen starts. With slow boot turned off it crashes directly with no indications.

 

Normal 2nd payoff screen:

Good%20Image.jpg 

 

Payoff screen shown when crash occurs:

 

ePSXe%20Crash.jpg

 

Any assistance or ideas you may have will be helpful and appreciated. Would really like to get ePSXe emulator working properly since it has the highest compatibility rate of the available Playstation Emulators.

 

Here is the log:

[code]
15:16:05:979 | RL |     INFO  | +N/A   | Main - RocketLauncher v1.0.1.1 (www.rlauncher.com)
15:16:06:192 | RL |     INFO  | +218   | Main - System Specs:
					RocketLauncher Dir: C:\hyperspin133\RocketLauncher
					RocketLauncher is: 32-bit
					OS: Microsoft Windows 7 Home Premium
					SKU: Home Premium
					Total Memory: 6050.69 MB
					Free Memory: 3162.56 MB
					Used Memory: 2888.133 MB
					SystemType: 64-bit
					Physical Processors: 1
					Logical Processors: 4
					GPU 1 Name: Intel(R) HD Graphics Family
					GPU 1 RAM: -1262.65 MB
					GPU 1 Driver Version: 8.15.10.2353
					GPU 2 Name: BB Capture Driver
					GPU 2 RAM: 0.00 MB
					GPU 2 Driver Version: 3.40.0.0
					Sound 1 Device: Realtek High Definition Audio
					Sound 1 Status: Enabled
					Sound 2 Device: Intel(R) Display Audio
					Sound 2 Status: Enabled
					OS Language: English_United_States
					OS Admin Status: No
					Monitor #1 (\\.\DISPLAY1): 1366x768 (1366x728 work) [Landscape] (Primary)
					Current AHK Desktop Width: 1366
					Current AHK Desktop Height: 768
					AutoHotkey Path:
					AHK Version: 1.1.09.04
					Unicode: No
15:16:06:192 | RL |     INFO  | +0     | CheckFile - Checking if C:\hyperspin133\RocketLauncher\RocketLauncher.exe exists
15:16:06:197 | RL |     INFO  | +0     | Main - HyperSpin.exe coordinates are x0 y0 w1366 h768
15:16:06:197 | RL |     INFO  | +0     | CheckFile - Checking if C:\hyperspin133\RocketLauncher\Plugins\HyperSpin.plugin exists
15:16:06:198 | RL |     INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
15:16:06:198 | RL |     INFO  | +0     | Main - RocketLauncher received "Sony PlayStation" and "Tekken 3 (USA)"
15:16:06:207 | RL |     INFO  | +16    | Main - Did not find a "C:\hyperspin133\RocketLauncher\Settings\Sony PlayStation\Game Options.ini" file, skipping any game-specific options.
15:16:06:207 | RL |     INFO  | +0     | Main - Tekken 3 (USA) is using the default emulator: ePSXe
15:16:06:207 | RL |     INFO  | +0     | Main - Checking for a [ePSXe] section in C:\hyperspin133\RocketLauncher\Settings\Sony PlayStation\Emulators.ini
15:16:06:208 | RL |     INFO  | +0     | Main - Checking for a [ePSXe] section in C:\hyperspin133\RocketLauncher\Settings\Global Emulators.ini
15:16:06:208 | RL |     INFO  | +0     | Main - Found [ePSXe] in C:\hyperspin133\RocketLauncher\Settings\Global Emulators.ini
15:16:06:208 | RL |     INFO  | +0     | CheckFile - Checking if C:\hyperspin133\RocketLauncher\Modules\ePSXe\ePSXe.ahk exists
15:16:06:218 | RL |  WARNING  | +15    | Main - CRC Check - CRC does not match official module and will not be supported. Continue using at your own risk.
15:16:06:218 | RL |     INFO  | +0     | Main - Tekken 3 (USA) will use module: C:\hyperspin133\RocketLauncher\Modules\ePSXe\ePSXe.ahk
15:16:06:240 | RL |     INFO  | +16    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
15:16:06:243 | RL |     INFO  | +0     | CheckFile - Checking if C:\hyperspin133\Emulators\Playstation\ePSXe1925\ePSXe.exe exists
15:16:06:244 | RL |     INFO  | +0     | Main - INI Keys read
15:16:06:244 | RL |     INFO  | +0     | CheckFile - Checking if C:\hyperspin133\RocketLauncher\Module Extensions\7z.exe exists
15:16:06:245 | RL |     INFO  | +0     | CheckFile - Checking if C:\hyperspin133\RocketLauncher\Module Extensions\7z.dll exists
15:16:06:252 | RL |     INFO  | +15    | Main - "Tekken 3 (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
15:16:06:252 | RL |     INFO  | +0     | CheckPaths - Started
15:16:06:252 | RL |     INFO  | +0     | CheckPaths - Not scanning to find the rom because a full path was supplied to RocketLauncher via CLI
15:16:06:252 | RL |     INFO  | +0     | CheckPaths - Ended
15:16:06:253 | RL |     INFO  | +0     | BuildScript - User Variables:
					;----------------------------------------------------------------------------
					; INJECTED VARIABLES
					;----------------------------------------------------------------------------

					#NoTrayIcon
					#InstallKeybdHook
					DetectHiddenWindows, ON
					SetTitleMatchMode, 2
					SendMode, Event
					0 = 6
					pluginPath = C:\hyperspin133\RocketLauncher\Plugins
					pluginName = HyperSpin
					pluginExt = .plugin
					contextOnExit =
					rlMode =
					rlTitle = RocketLauncher
					rlVersion = 1.0.1.1
					rlAuthor = djvj
					rlURL = www.rlauncher.com
					langFile = C:\hyperspin133\RocketLauncher\Data\Language\Localization.ini
					primMonitor = 1
					frontendPID = 1432
					frontendPath = C:\hyperspin133
					frontendExe = HyperSpin.exe
					frontendExt = exe
					frontendName = HyperSpin
					frontendDrive = C:
					exitEmulatorKey = ~Esc
					exitEmulatorKeyWait = 0
					forceHoldKey = ~Esc
					restoreFE = false
					exitScriptKey = ~q & ~s
					toggleCursorKey = ~e & ~t
					emuFullPath = C:\hyperspin133\Emulators\Playstation\ePSXe1925\ePSXe.exe
					emuPath = C:\hyperspin133\Emulators\Playstation\ePSXe1925
					emuName = ePSXe
					emuExt = exe
					romPath = C:\hyperspin133\ROMS\Sony Playstation
					romPathFromIni = C:\hyperspin133\ROMS\Sony Playstation
					romExtension = .bin,cue
					romExtensionOrig = .bin,cue
					romExtensions = 7z|zip|cue|bin
					executable = ePSXe.exe
					systemDbName = Sony PlayStation
					systemName = Sony PlayStation
					dbPath = C:\hyperspin133\ROMS\Sony Playstation
					dbName = Tekken 3 (USA)
					dbExt = bin,cue
					romName = Tekken 3 (USA)
					romMapPath =
					romMappingEnabled = false
					romMappingLaunchMenuEnabled = false
					romMappingFirstMatchingExt = false
					romMappingShowAllRomsInArchive = true
					romMappingNumberOfGamesByScreen = 7
					romMappingMenuWidth = 400
					romMappingMenuMargin = 65
					romMappingTextFont = Bebas Neue
					romMappingTextOptions = cFFFFFFFF r4 s60 Bold
					romMappingDisabledTextColor = ff888888
					romMappingTextSizeDifference = 7
					romMappingTextMargin = 15
					romMappingTitleTextFont = Bebas Neue
					romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold
					romMappingTitle2TextFont = Bebas Neue
					romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold
					romMappingGameInfoTextFont = Bebas Neue
					romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular
					romMappingBackgroundBrush = aa000000
					romMappingColumnBrush = 33000000
					romMappingButtonBrush1 = 6f000000
					romMappingButtonBrush2 = 33000000
					romMappingBackgroundAlign = Stretch and Lose Aspect
					romMappingMenuFlagWidth = 55
					romMappingMenuFlagSeparation = 7
					romMappingDefaultMenuList = FullList
					romMappingSingleFilteredRomAutomaticLaunch = false
					altArchiveNameOnly =
					altRomNameOnly =
					altArchiveAndRomName =
					altArchiveAndManyRomNames =
					altRomNamesOnly =
					romMapScenario =
					skipchecks = false
					romMatchExt = false
					blockInputTime = 0
					blockInputFile = C:\hyperspin133\RocketLauncher\Module Extensions\BlockInput.exe
					errorLevelReporting = false
					lockLaunch = false
					lockLaunchGame =
					screenRotationAngle = 0
					screenRotationAngleGame =
					logFile = C:\hyperspin133\RocketLauncher\RocketLauncher.log
					logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
					logLevel = 3
					logShowDebugConsole = false
					logIncludeModule = true
					logIncludeFileProperties = true
					logShowCommandWindow = false
					logCommandWindow = false
					rlDebugConsoleStdout =
					sysLang = English_United_States
					sysType = 64-bit
					broadcastWindowTitle =
					navUpKey = Up
					navDownKey = Down
					navLeftKey = Left
					navRightKey = Right
					navSelectKey = Enter
					navP2UpKey = Numpad8
					navP2DownKey = Numpad2
					navP2LeftKey = Numpad4
					navP2RightKey = Numpad6
					navP2SelectKey = NumpadEnter
					originalWidth = 1366
					originalHeight = 768
					vdEnabled = false
					vdFullPath =
					vdUseSCSI = false
					vdDriveLetter =
					vdAddDrive = false
					servoStikEnabled = false
					ledblinkyEnabled = false
					ledblinkyFullPath =
					ledblinkyProfilePath = C:\hyperspin133\RocketLauncher\Profiles\LEDBlinky
					ledblinkyRLProfile = C:\hyperspin133\RocketLauncher\Profiles\LEDBlinky\RocketLauncher
					emuIdleShutdown = 0
					launchPasswordHash = UpUpDownDownLeftRightLeftRight
					hideCursor = false
					hideEmu = false
					hideFE = false
					fadeIn = false
					fadeInDuration = 500
					fadeInTransitionAnimation = DefaultAnimateFadeIn
					fadeInDelay = 0
					fadeInExitDelay = 0
					fadeOutExitDelay = 0
					fadeOut = false
					fadeOutExtraScreen = false
					fadeOutDuration = 500
					fadeOutTransitionAnimation = DefaultAnimateFadeOut
					fadeOutDelay = 0
					fadeLyrInterpolation = 7
					fadeMuteEmulator = false
					fadeUseBackgrounds = false
					fadeWidthBaseRes = 1366
					fadeHeightBaseRes = 768
					fadeLyr1Color = FF000000
					fadeLyr1AlignImage = Stretch and Lose Aspect
					fadeLyr2Pos = Stretch and Lose Aspect
					fadeLyr2X = 0
					fadeLyr2Y = 0
					fadeLyr2W =
					fadeLyr2H =
					fadeLyr2Adjust = 1
					fadeLyr2PicPad = 0
					fadeLyr2Prefix = Extra Layer 1 - Console
					fadeLyr3Pos = Center
					fadeLyr3X = 450
					fadeLyr3Y = 450
					fadeLyr3W =
					fadeLyr3H =
					fadeLyr3Adjust = 1
					fadeLyr3PicPad = 0
					fadeLyr3Speed = 750
					fadeLyr3Animation = DefaultFadeAnimation
					fadeLyr37zAnimation = DefaultFadeAnimation
					fadeLyr3Type = imageandbar
					fadeLyr3ImgFollow7zProgress = true
					fadeLyr3Repeat = 1
					fadeLyr3BackImageTransparency = 30
					fadeLyr3StaticPos = No Alignment
					fadeLyr3StaticX = 0
					fadeLyr3StaticY = 870|1575
					fadeLyr3StaticW =
					fadeLyr3StaticH =
					fadeLyr3StaticAdjust = 1
					fadeLyr3StaticPicPad = 0
					fadeLyr3StaticPrefix = Info Bar
					fadeLyr4Adjust = 1
					fadeLyr4X = 1792|952
					fadeLyr4Y = 891|1596
					fadeLyr4W = 128
					fadeLyr4H =
					fadeLyr4Pos = No Alignment
					fadeLyr4FPS = 50
					fadeLyr4PicPad = 0
					fadeTranspGifColor = FFFFFF
					fadeBarWindow = Image
					fadeBarWindowX =
					fadeBarWindowY =
					fadeBarWindowW = 900
					fadeBarWindowH =
					fadeBarWindowR = 30
					fadeBarWindowM = 30
					fadeBarWindowHatchStyle = 8
					fadeBar = 7zOnly
					fadeBarNon7zProgressTime = 0
					fadeBarBack = true
					fadeBarBackColor = FF555555
					fadeBarH = 30
					fadeBarR = 10
					fadeBarColor = DD00BFFF
					fadeBarHatchStyle = 8
					fadeBarPercentageText = true
					fadeBarInfoText = true
					fadeBarXOffset = 0
					fadeBarYOffset = 150
					fadeRomInfoDescription = filtered text
					fadeRomInfoSystemName = image
					fadeRomInfoYear = text with label
					fadeRomInfoManufacturer = text with label
					fadeRomInfoGenre = disabled
					fadeRomInfoRating = image
					fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
					fadeRomInfoTextPlacement = User Defined
					fadeRomInfoTextMargin = 7
					fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular
					fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold
					fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular
					fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular
					fadeRomInfoText5Options = cFF555555 r4 s42 Bold
					fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
					fadeStats_Number_of_Times_Played = text with label
					fadeStats_Last_Time_Played = text with label
					fadeStats_Average_Time_Played = text with label
					fadeStats_Total_Time_Played = text with label
					fadeStats_System_Total_Played_Time = text with label
					fadeStats_Total_Global_Played_Time = text with label
					fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
					fadeStatsInfoTextPlacement = topRight
					fadeStatsInfoTextMargin = 7
					fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold
					fadeText1X = 0
					fadeText1Y = 0
					fadeText1Options = cFFB4B4B4 r4 s30 Right Bold
					fadeText1 = Loading Game
					fadeText2X = 0
					fadeText2Y = 0
					fadeText2Options = cFFB4B4B4 r4 s30 Right Bold
					fadeText2 = Extraction Complete, Ready
					fadeText3 = Loading Game
					fadeText4 = Loading Complete
					fadeFont = Bebas Neue
					fadeSystemAndRomLayersOnly = false
					fadeExtractionTime = disabled
					fadeExtractionTimeTextX = 0
					fadeExtractionTimeTextY = 0
					fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
					fadeInterruptKey =
					detectFadeErrorEnabled = true
					fadeImgPath = C:\hyperspin133\RocketLauncher\Media\Fade
					RLDataPath = C:\hyperspin133\RocketLauncher\Data
					RLMediaPath = C:\hyperspin133\RocketLauncher\Media
					RLErrSoundPath = C:\hyperspin133\RocketLauncher\Media\Sounds\Error
					modulesPath = C:\hyperspin133\RocketLauncher\Modules
					moduleFullName = C:\hyperspin133\RocketLauncher\Modules\ePSXe\ePSXe.ahk
					moduleName = ePSXe
					modulePath = C:\hyperspin133\RocketLauncher\Modules\ePSXe
					moduleExtension = ahk
					moduleExtensionsPath = C:\hyperspin133\RocketLauncher\Module Extensions
					libPath = C:\hyperspin133\RocketLauncher\Lib
					7zEnabled = false
					7zPath = C:\hyperspin133\RocketLauncher\Module Extensions\7z.exe
					7zDllPath = C:\hyperspin133\RocketLauncher\Module Extensions\7z.dll
					7zExtractPath = C:\Users\Owner\AppData\Local\Temp\HS
					7zExtractPathOrig =
					7zAttachSystemName = false
					7zDelTemp = true
					7zSounds = true
					7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
					7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
					mgEnabled = false
					mgKey = ~NumpadSub
					mgBackgroundColor = FF000000
					mgSidePadding = 0.2
					mgWidthBaseRes = 1920
					mgHeightBaseRes = 1080
					mgYOffset = 500|800
					mgFont = Arial
					mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic
					mgText1Text = Please select a game
					mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
					mgText2Offset = 100
					mgUseSound = true
					mgSoundfreq = 300
					mgExitEffect = none
					mgSelectedEffect = rotate
					mgUseGameArt = false
					mgCandidate =
					mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
					mgOnLaunch = false
					pauseEnabled = false
					pauseKey = ~NumpadAdd
					pauseBackToMenuBarKey = X
					pauseZoomInKey = C
					pauseZoomOutKey = V
					pauseScreenshotKey = ~PrintScreen
					pauseHiToTextPath = C:\hyperspin133\RocketLauncher\Module Extensions\HiToText.exe
					pauseSaveStateKeyCodes = {F1 down}{F1 up}
					pauseLoadStateKeyCodes = {F3 down}{F3 up}
					keymapperEnabled = false
					keymapperAHKMethod = false
					keymapper = xpadder
					xpadderFullPath = C:\hyperspin133\Utilities\Xpadder\xpadder.exe
					joyToKeyFullPath = C:\hyperspin133\Utilities\JoyToKey\JoyToKey.exe
					keymapperProfilePath = C:\hyperspin133\RocketLauncher\Profiles\xpadder
					keymapperFrontEndProfileName = RocketLauncherUI
					keymapperFrontEndProfile = false
					keymapperRocketLauncherProfileEnabled = false
					joyIDsEnabled = false
					joyIDsPreferredControllersGlobal =
					joyIDsPreferredControllersSystem = use_global
					joyIDsPreferredControllersOnExit =
					CustomJoyNamesEnabled = false
					CustomJoyNames =
					rotateMethod = false
					FEProfile = C:\hyperspin133\RocketLauncher\Profiles\xpadder\RocketLauncherUI
					defaultProfile = C:\hyperspin133\RocketLauncher\Profiles\xpadder\_Default
					systemProfile = C:\hyperspin133\RocketLauncher\Profiles\xpadder\Sony PlayStation
					xPadderSystemProfile = C:\hyperspin133\RocketLauncher\Profiles\xpadder\Sony PlayStation\_Default
					emuProfile = C:\hyperspin133\RocketLauncher\Profiles\xpadder\Sony PlayStation\ePSXe
					romProfile = C:\hyperspin133\RocketLauncher\Profiles\xpadder\Sony PlayStation\Tekken 3 (USA)
					RocketLauncherProfile = C:\hyperspin133\RocketLauncher\Profiles\xpadder\RocketLauncher
					blankProfile = C:\hyperspin133\RocketLauncher\Profiles\xpadder\_Default\blank
					ahkFEProfile = C:\hyperspin133\RocketLauncher\Profiles\AHK\RocketLauncherUI
					ahkDefaultProfile = C:\hyperspin133\RocketLauncher\Profiles\AHK\_Default
					ahkSystemProfile = C:\hyperspin133\RocketLauncher\Profiles\AHK\Sony PlayStation
					ahkEmuProfile = C:\hyperspin133\RocketLauncher\Profiles\AHK\Sony PlayStation\ePSXe
					ahkRomProfile = C:\hyperspin133\RocketLauncher\Profiles\AHK\Sony PlayStation\Tekken 3 (USA)
					ahkRocketLauncherProfile = C:\hyperspin133\RocketLauncher\Profiles\AHK\RocketLauncher
					bezelEnabled = false
					bezelICEnabled = false
					statisticsEnabled = true
					pressDuration = -1
					emuVolume = 1
					dxwndIni = C:\hyperspin133\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
					dxwndFullPath = C:\hyperspin133\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe
					mon1O =
					pacDrivedllFile = C:\hyperspin133\RocketLauncher\Module Extensions\PacDrive32.dll
					userFadeAnimIniFile = C:\hyperspin133\RocketLauncher\Lib\User Fade Animations.ini

15:16:06:255 | RL |     INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
15:16:06:255 | RL |     INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
15:16:06:255 | RL |  WARNING  | +0     | BuildScript - "C:\hyperspin133\RocketLauncher\Lib\User Functions Init.ahk" not found
15:16:06:255 | RL |     INFO  | +0     | BuildScript - Validating module
15:16:06:258 | RL |     INFO  | +0     | BuildScript - Validation complete
15:16:06:258 | RL |     INFO  | +0     | BuildScript - Module:
					MEmu = ePSXe
					MEmuV =  v1.9.0
					MURL = http://www.epsxe.com/
					MAuthor = djvj & Shateredsoul & brolly
					MVersion = 2.1.1
					MCRC = 6CCA82E7
					iCRC = 5C02FF87
					MID = 635038268888210842
					MSystem = "Sony PlayStation"
					;----------------------------------------------------------------------------
					; Notes:
					; epsxe can't deal with bin/cue dumps with more than one audio track if you load the cue file directly.
					; For these to work you must mount the cue on Virtual Drive and let epsxe boot the game from there.
					; You need to make sure you have a SCSI virtual drive on Daemon Tools, NOT a DT one.
					; On first time use, 2 default memory card files will be created called _default_001.mcr and _default_002.mcr in emuPath\memcards
					;
					; Extract all your BIOS files to the bios subfolder. Then goto Config->Bios and select the bios you wish to use.
					;
					; Go to Config->Video then choose a plugin. Pete's OpenGL line is preffered
					; Click Configure (under video plugin) and choose fullscreen and set your desired resolution. Video options/results will vary based on the plugin you choose.
					;
					; If you are using images with multiple tracks, set your extension to cue (make sure all your cues are correctly pointing to their tracks).
					; Go to Config->Cdrom->Configure button and select the drive letter associated with your Virtual Drive virtual drive.
					;
					; ePSXe will ONLY close via Escape, it will bug out with all other forms of closing a normal program. Do not edit CloseProcess!
					;
					; TurboButton will only work with DX7 video plugin. Turbo key by Hypnoziz
					;
					; Requires at least Libs\Shared.ahk v1.1.3
					;
					; epsxe stores its settings in the registry @ HKEY_CURRENT_USER\Software\epsxe\config
					; plugins store their settings in the registry @ HKEY_CURRENT_USER\Software\Vision Thing\PSEmu Pro
					;----------------------------------------------------------------------------
					StartModule()
					BezelGUI()
					FadeInStart()

					settingsFile := modulePath . "\" . moduleName . ".ini"
					Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
					turboButton := IniReadCheck(settingsFile, "Settings", "turboButton","F12",,1)		; Key mapping for turbo button assignment
					slowBoot := IniReadCheck(settingsFile, "Settings", "slowBoot","false",,1)			; If true, force emulator to show bios screen at boot
					enableAnalog := IniReadCheck(settingsFile, "Settings|" . romName, "EnableAnalog","true",,1)	; If true, enables analog controls at start of game for you, so you don't have to press F5
					hideEpsxeGUIs := IniReadCheck(settingsFile, "Settings", "HideePSXeGUIs","true",,1)
					perGameMemCards := IniReadCheck(settingsFile, "Settings", "PerGameMemoryCards","true",,1)
					disableMemoryCard1 := IniReadCheck(settingsFile, romName, "DisableMemoryCard1","false",,1)	; If true, disables memory card 1 for this game. Some games may not boot if both memory cards are inserted.
					disableMemoryCard2 := IniReadCheck(settingsFile, romName, "DisableMemoryCard2","false",,1)	; If true, disables memory card 2 for this game. Some games may not boot if both memory cards are inserted.
					memCardPath := IniReadCheck(settingsFile, "Settings", "MemCardPath", emuPath . "\memcards",,1)
					memCardPath := AbsoluteFromRelative(emuPath, memCardPath)

					dialogOpen := i18n("dialog.open")	; Looking up local translation

					BezelStart()

					If (Fullscreen = "true") {
						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 0)	; changes fullscreen setting for all 3 gpu plugins
						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 0)
						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 0)
					} Else {
						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 1)
						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 1)
						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 1)
						If (bezelEnabled = "true") {
							winSize := bezelScreenHeight * 65536 + bezelScreenWidth	; convert desired windowed resolution to Decimal
							WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WinSize", winSize)
							WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WinSize", winSize)
							WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WinSize", winSize)
						}
					}

					; Memory Cards

					defaultMemCard1 := memCardPath . "\_default_001.mcr"	; defining default blank memory card for slot 1
					defaultMemCard2 := memCardPath . "\_default_002.mcr"	; defining default blank memory card for slot 2
					memCardName := If romTable[1,5] ? romTable[1,4] : romName	; defining rom name for multi disc rom
					romMemCard1 := memCardPath . "\" . memCardName . "_001.mcr"		; defining name for rom's memory card for slot 1
					romMemCard2 := memCardPath . "\" . memCardName . "_002.mcr"		; defining name for rom's memory card for slot 2
					memcardType := If perGameMemCards = "true" ? "rom" : "default"	; define the type of memory card we will create in the below loop
					IfNotExist, %memCardPath%
						FileCreateDir, %memCardPath%	; create memcard folder if it doesn't exist
					Loop 2
					{	IfNotExist, % %memcardType%MemCard%A_Index%
						{	FileAppend,, % %memcardType%MemCard%A_Index%		; create a new blank memory card if one does not exist
							Log("Module - Created a new blank memory card in Slot " . A_Index . ":" . %memcardType%MemCard%A_Index%)
						}
						WriteReg("SZ", "epsxe\config", "Memcard" . A_Index, %memcardType%MemCard%A_Index%)

						; Now disable a memory card if required for the game to boot properly
						memcard%A_Index%Enable := ReadReg("epsxe\config", "Memcard" . A_Index . "Enable")
						If (disableMemoryCard%A_Index% = "true")
							WriteReg("SZ", "epsxe\config", "Memcard" . A_Index . "Enable", 0)
						Else
							WriteReg("SZ", "epsxe\config", "Memcard" . A_Index . "Enable", 1)
					}

					hideEmuObj := Object(dialogOpen . " PSX ISO ahk_class #32770",0,"ahk_class EPSXGUI",0,"ePSXe ahk_class EPSX",1)	; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
					7z(romPath, romName, romExtension, 7zExtractPath)

					epsxeExtension := InStr(".ccd|.cue|.mds|.img|.iso",romExtension)	; the psx extensions supported by the emu

					SetKeyDelay(50)
					; turboButton := xHotKeyVarEdit(turboButton,"turboButton","~","Add")
					xHotKeywrapper(turboButton,"TurboProcess")
					turboEnabled = 0				; Initialize turbo state

					RomTableCheck()	; make sure romTable is created already so the next line can calculate correctly
					noGUI := If romTable.MaxIndex() ? "" : " -nogui" ; multidisc games will not use nogui because we need to select an option in epsxe's gui to swap discs
					slowBoot := If slowBoot = "true" ? " -slowboot" : ""

					If (noGUI = "" && hideEpsxeGUIs = "true") {	; for multi disc games only
						Log("Module - Starting the HideGUIWindow timer to prevent them from showing")
						SetTimer, HideGUIWindow, 10	; start watching for gui window so it can be completely hidden
					}

					; Mount the CD using Virtual Drive
					If (epsxeExtension && vdEnabled = "true") {
						Log("Module - Virtual Drive is enabled and " . romExtension . " is a supported Virtual Drive extension")

						VirtualDrive("get")	; populates the vdDriveLetter variable with the drive letter to your scsi or dt virtual drive
						currentCDRomAscii := ReadReg("epsxe\config", "CdromLetter")	; read the current setting for ePSXe's cdrom it is using
						currentCDRomLetter := Chr(currentCDRomAscii)	; converts the ascii code to a letter

						If (currentCDRomLetter = "")
							Log("Module - " . MEmu . " is not configured with a CDRom Drive")
						Else If (currentCDRomAscii = 48)
							Log("Module - " . MEmu . " is configured to read from the FirstCdrom Drive and will be updated to a proper letter instead")
						Else
							Log("Module - " . MEmu . " is configured to read from Drive " . currentCDRomLetter . ":")

						If (currentCDRomLetter != vdDriveLetter) {
							newCDRomAscii := Asc(vdDriveLetter)	; converts the letter to an ascii code
							WriteReg("SZ", "epsxe\config", "CdromLetter", newCDRomAscii)
							Log("Module - Updated " . MEmu . " to use Drive " . vdDriveLetter . ": for all future launches.",2)
						} Else
							Log("Module - " . MEmu . " is configured to use the correct drive already")

						VirtualDrive("mount",romPath . "\" . romName . romExtension)
						HideEmuStart()	; This fully ensures windows are completely hidden even faster than winwait
						errorLvl := Run(executable . noGUI . slowBoot, emuPath)
						usedVD := 1
					} Else {
						Log("Module - Sending rom to emu directly as Virtual Drive is not enabled or " . romExtension . " is not a supported Virtual Drive extension.")
						HideEmuStart()	; This fully ensures windows are completely hidden even faster than winwait
						errorLvl := Run(executable . noGUI . slowBoot . " -loadiso """ . romPath . "\" . romName . romExtension . """", emuPath)
					}
					If errorLvl
						ScriptError("Error launching " . executable . "`, closing module.")

					epsxeLaunchType := If usedVD ? "CDROM" : "ISO"	; determines which command gets sent to epsxe

					If (noGUI = "") {	; for multi disc games only
						Log("Module - " . romName . " is a multi-disc game, so launching " . MEmu . " with GUI enabled so swapping can occur.")
						; WinWait("ePSXe ahk_class EPSXGUI")
						If (epsxeLaunchType = "CDROM") {
							Log("Module - Telling ePSXe to run a CDROM")
							PostMessage, 0x111, 40001,,,ahk_class EPSXGUI	; Run CDROM
						} Else {
							Log("Module - Telling ePSXe to run an ISO")
							PostMessage, 0x111, 40003,,,ahk_class EPSXGUI	; Run ISO
						}
					} Else
						Log("Module - " . romName . " is not a multi-disc game, so launching " . MEmu . " with GUI disabled.")

					If (!usedVD && noGUI = "") {		; for some reason, epsxe still shows an open psx iso box even though it was provided on the run command when we don't also send -nogui. This handles loading the rom.
						Log("Module - " . MEmu . " GUI and DT support are both disabled. Loading rom via the Open PSX ISO window.")
						OpenROM(dialogOpen . " PSX ISO ahk_class #32770", romPath . "\" . romName . romExtension)
					}

					; WinWait("ePSXe ahk_class EPSX")
					; WinWaitActive("ePSXe ahk_class EPSX")

					If (noGUI = "" && hideEpsxeGUIs = "true") {	; for multi disc games only
						Log("Module - Stopping the HideGUIWindow timer")
						SetTimer, HideGUIWindow, Off
					}

					BezelDraw()
					HideEmuEnd()
					FadeInExit()

					If enableAnalog = true
					{	Sleep, 1500	; necessary otherwise epsxe doesn't register the key
						Send, {F5 down}{F5 up}
					}

					Process("WaitClose", executable)

					If usedVD
						VirtualDrive("unmount")

					7zCleanUp()
					BezelExit()
					FadeOutExit()
					ExitModule()


					ReadReg(var1, var2) {
						RegRead, regValue, HKEY_CURRENT_USER, Software\%var1%, %var2%
						Return %regValue%
					}

					WriteReg(type, var1, var2, var3) {
						RegWrite, REG_%type%, HKEY_CURRENT_USER, Software\%var1%, %var2%, %var3%
					}

					TurboProcess:
					    If (turboEnabled = 0) {
							Send, {Delete}{End}{End}{Delete}
							turboEnabled = 1
					    } Else {
							Send, {Delete}{End}{Delete}
							turboEnabled = 0
					    }
					Return

					HaltEmu:
						If Fullscreen = true
						{	PostMessage, 0x111, 40001,,,ahk_class EPSXGUI	; Go fullscreen, same as alt+enter
							Sleep, 200
						}
					Return
					MultiGame:
						; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = "  . mgRomName
						SetKeyDelay(50)
						If usedVD
						{	VirtualDrive("unmount")	; Unmount the CD from Virtual Drive
							Sleep, 500	; Required to prevent your Virtual Drive app from bugging
							VirtualDrive("mount",selectedRom)	; Mount the CD using Virtual Drive
						}
						ControlSend,, {ESC down}{ESC Up}, ahk_class EPSX	; this exits the game window and brings back ePSXe's gui menu window
						If hideEpsxeGUIs = true
						{	Log("Module - Starting the HideGUIWindow timer to prevent them from showing")
							SetTimer, HideGUIWindow, 10
						}

						If (epsxeLaunchType = "CDROM") {
							Log("Module - Telling ePSXe to swap to another CDROM")
							PostMessage, 0x111, 40005,,,ahk_class EPSXGUI	; Change Disc CDROM
						} Else {
							Log("Module - Telling ePSXe to swap to another ISO")
							PostMessage, 0x111, 40006,,,ahk_class EPSXGUI	; Change Disc ISO
						}

						If usedVD
						{	WinWait("Change Disc Option ahk_class #32770")
							ControlSend,Button1,{Enter},Change Disc Option ahk_class #32770
						} Else {
							OpenROM(dialogOpen . " PSX ISO ahk_class #32770", romPath . "\" . romName . romExtension)
						}
						If hideEpsxeGUIs = true
						{	Log("Module - Stopping the HideGUIWindow timer")
							SetTimer, HideGUIWindow, off
						}
						; If BezelEnabled
							; BezelDraw()
					Return
					RestoreEmu:
						WinActivate, ahk_id  %emulatorID%
						If Fullscreen = true
							PostMessage, 0x111, 40001,,,ahk_class EPSXGUI	; Go fullscreen, same as alt+enter
					Return

					HideGUIWindow:
						WinSet, Transparent, On, ePSXe ahk_class EPSXGUI
						WinSet, Transparent, On, Open PSX ISO ahk_class #32770	; when not using DT
						WinSet, Transparent, On, Change Disc Option ahk_class #32770	; when using DT
					Return

					CloseProcess:
						FadeOutStart()
						SetWinDelay, 50
						Log("Module - Sending Escape to close emulator")
						; ControlSend,, {Esc down}{Esc up}, ePSXe ahk_class EPSX ; DO NOT CHANGE
						PostMessage, 0x111, 40007,,,ahk_class EPSX	; Exit ePSXe
						If (noGUI = "") {	; for multi disc games only
							WinWait("ePSXe ahk_class EPSXGUI")
							WinClose("ePSXe ahk_class EPSXGUI")
						}
					Return

15:16:06:283 | RL |     INFO  | +32    | BuildScript - Loaded Multi-Player scripts
15:16:06:285 | RL |     INFO  | +0     | BuildScript - Loaded Statistics.ahk script
15:16:06:285 | RL |  WARNING  | +0     | BuildScript - "C:\hyperspin133\RocketLauncher\Lib\User Functions.ahk" not found
15:16:06:285 | RL |     INFO  | +0     | BuildScript - Finished injecting functions into module
15:16:06:287 | RL |     INFO  | +0     | Main - Module is built
15:16:06:287 | RL |     INFO  | +0     | CheckFile - Checking if C:\hyperspin133\RocketLauncher\AutoHotkey.dll exists
15:16:06:290 | RL |     INFO  | +0     | Main - Running module
15:16:06:472 | MD |     INFO  | +N/A   | Module initialized
15:16:06:474 | MD |     INFO  | +0     | StartModule - Started
15:16:06:474 | MD |     INFO  | +0     | StartModule - MEmu: ePSXe
					MEmuV: v1.9.0
					MURL: http://www.epsxe.com/
					MAuthor: djvj & Shateredsoul & brolly
					MVersion: 2.1.1
					MCRC: 6CCA82E7
					iCRC: 5C02FF87
					MID:
					MSystem: "Sony PlayStation"
15:16:06:474 | MD |     INFO  | +0     | StartModule - You have a supported System Name for this module: "Sony PlayStation"
15:16:06:476 | MD |     INFO  | +0     | PluginInit - Started
15:16:06:476 | MD |     INFO  | +0     | CheckFile - Checking if C:\hyperspin133\Databases\Sony PlayStation\Sony PlayStation.xml exists
15:16:06:564 | MD |     INFO  | +93    | PluginInit - Ended
15:16:06:566 | MD |     INFO  | +0     | StartModule - Ended
15:16:06:567 | MD |     INFO  | +0     | Module Setting - [Settings] - Fullscreen: true
15:16:06:567 | MD |     INFO  | +0     | Module Setting - [Settings] - turboButton: F12
15:16:06:567 | MD |     INFO  | +0     | Module Setting - [Settings] - slowBoot: true
15:16:06:567 | MD |     INFO  | +0     | Module Setting - [Settings] - EnableAnalog: true
15:16:06:567 | MD |     INFO  | +0     | Module Setting - [Tekken 3 (USA)] - EnableAnalog: true
15:16:06:568 | MD |     INFO  | +0     | Module Setting - [Settings] - HideePSXeGUIs: false
15:16:06:568 | MD |     INFO  | +0     | Module Setting - [Settings] - PerGameMemoryCards: true
15:16:06:568 | MD |     INFO  | +0     | Module Setting - [Tekken 3 (USA)] - DisableMemoryCard1: false
15:16:06:568 | MD |     INFO  | +0     | Module Setting - [Tekken 3 (USA)] - DisableMemoryCard2: false
15:16:06:569 | MD |     INFO  | +0     | Module Setting - [Settings] - MemCardPath: .\memcards\games
15:16:06:570 | MD |     INFO  | +0     | RomTableCheck - This game is not a candidate for MG or Change DIsc menu.
15:16:06:570 | MD |     INFO  | +0     | Module - Sending rom to emu directly as Virtual Drive is not enabled or .bin,cue is not a supported Virtual Drive extension.
15:16:06:570 | MD |     INFO  | +0     | Run - Running: C:\hyperspin133\Emulators\Playstation\ePSXe1925\ePSXe.exe -nogui -slowboot -loadiso "C:\hyperspin133\ROMS\Sony Playstation\Tekken 3 (USA).bin,cue"
15:16:06:654 | MD |     INFO  | +94    | Module - Tekken 3 (USA) is not a multi-disc game, so launching ePSXe with GUI disabled.
15:16:08:656 | MD |     INFO  | +1997  | Process - WaitClose ePSXe.exe
15:16:25:025 | MD |     INFO  | +16364 | Module - Sending Escape to close emulator
15:16:26:793 | MD |     INFO  | +1763  | ExitModule - Started
15:16:26:793 | MD |     INFO  | +0     | Starting Updating Statistics:
15:16:27:257 | MD |     INFO  | +468   | Game section statistics updated.
15:16:27:260 | MD |     INFO  | +0     | ExitModule - Ended
15:16:27:260 | MD |     INFO  | +0     | End of Module Logs
15:16:27:419 | RL |     INFO  | +21138 | Main - Module ended, exiting RocketLauncher normally
15:16:27:419 | RL |     INFO  | +0     | ExitScript - Started
15:16:27:472 | RL |     INFO  | +47    | SystemCursor - Restoring mouse cursor
15:16:27:510 | RL |     INFO  | +31    | ExitScript - Ended
[/code]

Posted

Have you tried removing the cue extension type in HyperHQ as epsxe doesn't need cue files.

 

I have epsxe running fine and i don't have cue in the extension types, i just have bin,ecm,img,iso

Posted

I do not see any settings for Daemon Tools in either HyperHQ or RocketLauncher. Can you tell me where they are? Maybe share a pic?

Sent from my SCH-I545 using Tapatalk

Posted

Okay I did figure out what the problem was although I haven't figured out entire solution. On HyperHQ I was listing the rom extensions as "bin,cue" with a comma in between. I am not sure what the separator should be. I also tried the " | " , but then the sub wheel wouldn't come up. So for now I just removed all the extensions from HyperHQ and unchecked the "rom only" wheel setting. I will have to either figure out how to list the rom extensions properly in HypeHQ or manually manage the database. But it's working just fine now. Thanks for your suggestions.

Sent from my SCH-I545 using Tapatalk

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