ACE Posted April 15, 2013 Posted April 15, 2013 Hey all, Can anyone point me to a good tutorial on configure LEDBlinky to play nice with MAME? I can get my animation file to run fine at: HS startup (curtain effect).... HS main menu (button A is flashing) HS arcade/mame wheel (Button A & exit are flashing) But unable to get MAME game to flash correct layout (after programming LEDBlinky controls editor for a specific game) MAME simply behaves like "HS arcade/mame wheel" above. Thanks. Mission: High Score! Target: You!
arzoo Posted April 26, 2013 Posted April 26, 2013 You can try using the Troubleshooting app to see what's going on. If that doesn't help, email me the debug.ZIP file and I'll take a look.
ACE Posted April 26, 2013 Author Posted April 26, 2013 I managed to figure out what was throwin me off. When I would make a change to the .lmax directory as per corresponding event within ledblinkyconfig, it would not give me the correct results until the "Next" time I loaded the app. This would throw me off everytime, thinking that something is not correct. But hey, Now I know this program in and out! (I think) My control panel now looks like a freakin Christmas tree - Created files that are up in the 200+ frame size while playing a game. The main/sub menu only flash the escape and button A so there's no question for a noob what button needs to be pressed when approaching the cab. Mission: High Score! Target: You!
DrMaxwell Posted June 7, 2013 Posted June 7, 2013 I would like to do something similar in my Taito Egret 3 cabinet. Does anyone have any good guides for installing LEDs and setting this thing up? Do I need to get Opti-PAC to run the LED blinky to show games keys or not? How to guides and custom artwork sets @ https://www.youtube.com/user/MaxwellParadigm Themes, Wheels, Carts and Database Downloads available @ http://spacevalkyrie.weebly.com/
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