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LEDBlinky // MAME coordination in Hyperspin


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Posted

Hey all,

Can anyone point me to a good tutorial on configure LEDBlinky to play nice with MAME? I can get my animation file to run fine at:

HS startup (curtain effect)....

HS main menu (button A is flashing)

HS arcade/mame wheel (Button A & exit are flashing)

But unable to get MAME game to flash correct layout (after programming LEDBlinky controls editor for a specific game)

MAME simply behaves like "HS arcade/mame wheel" above.

Thanks.

Mission: High Score!

Target: You!

  • 2 weeks later...
Posted

You can try using the Troubleshooting app to see what's going on. If that doesn't help, email me the debug.ZIP file and I'll take a look.

Posted

I managed to figure out what was throwin me off. When I would make a change to the .lmax directory as per corresponding event within ledblinkyconfig, it would not give me the correct results until the "Next" time I loaded the app. This would throw me off everytime, thinking that something is not correct. But hey, Now I know this program in and out! (I think) ;)

My control panel now looks like a freakin Christmas tree - Created files that are up in the 200+ frame size while playing a game. The main/sub menu only flash the escape and button A so there's no question for a noob what button needs to be pressed when approaching the cab.

Mission: High Score!

Target: You!

  • 1 month later...

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