5thWolf Posted July 21, 2015 Posted July 21, 2015 So i just stumbled on pj64 2.2.0.3 and was curious how improved everyone finds it to be from 2.1. What big changes have you seen in your games?I get the no ad bloated one from:www.vgemu.com/nintendo-64 ~5thWolf~
Styphelus Posted July 21, 2015 Posted July 21, 2015 What big changes have i seen? None!!!! I use Retroarch...hahahahahahahaahaha!!!! I'll have a look at it later. I use it as an alternate emulator for some of the games that won't work in Retroarch.
5thWolf Posted July 21, 2015 Author Posted July 21, 2015 Killer instict seems less... Glitchy ~5thWolf~
ninja2bceen Posted July 21, 2015 Posted July 21, 2015 Don't know if this helps but... Project64 2.2.0.3 Language: clean up of text RDB Changes: lots NRage: ignore raw when mempak set NRage: Default to mempak Project64: code clean up RSP: code clean up Project64 2.2.0.2 RDB Changes: lots Glide: fixed memory leak in config window Glide: Stop assert on non utf8/ansi internal name Glide: Be able to show errors when in debug mode Project64: All language files are utf8 instead of ansi Project64: Upgraded 7zip library to 9.2 Project64: Hacks in rdb are now applied to jabo and glide plugin only Project64: fixed some bugs in dynamically changing plugins Rsp: Optimize a few recompiler opcodes Rsp: Used standard types Project64 2.2.0.1 Input: dynamic link xinput (should work better in XP) Update project settings for VS2013 (should work better in XP) Upated rdb file update glide.rdb Updated cheat files This ^^ (Tapatalk) Advance the cause to 100%. http://hyperbase.hyperspin-fe.com/ Planet Geekdom, Subscribe for Tutorials! https://www.youtube.com/channel/UCdcby-s2GwriaOHGmVC2vGA?sub_confirmation=1&app=desktop
5thWolf Posted July 21, 2015 Author Posted July 21, 2015 Not looking for change log. Just curious how people's experience are running their games compared to 2.1. Several games had issues last release still. ~5thWolf~
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