awaawaawa Posted July 24, 2015 Posted July 24, 2015 Hi, I have configured the ScummVM the official DB 1.3 (I found a thread of 1.7 but I did not found the file). If I extract a game and I configure it in the ScummVM (with the single game selection) all works fine. But I have the file in 7z and when I try to run the emulator with RL a windows open and close immediatly. What I wrong?? Thanks in advance
rfancella Posted July 24, 2015 Posted July 24, 2015 Hi, The paths need to be set in ScummVM. With the files zipped, RL unzips them to the temp folder and then tries to run them from there. Which is a different path than what you have setup in ScummVM. I have a post somewhere with the DB and ini file posted. Along with instructions on how to make it work zipped. I'll see if I can dig them up. Thanks, Ron Hi, I have configured the ScummVM the official DB 1.3 (I found a thread of 1.7 but I did not found the file). If I extract a game and I configure it in the ScummVM (with the single game selection) all works fine. But I have the file in 7z and when I try to run the emulator with RL a windows open and close immediatly. What I wrong?? Thanks in advance Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
rfancella Posted July 24, 2015 Posted July 24, 2015 Woot! Here it is: Instructions - http://www.hyperspin-fe.com/topic/5930-scummvm-17/?p=130798 And the ini is here (don't use the module in the post): http://www.rlauncher.com/forum/showthread.php?504-ScummVM-changes-to-sleep&highlight=scummvm&p=5521#post5521 Thanks, Ron Hi, I have configured the ScummVM the official DB 1.3 (I found a thread of 1.7 but I did not found the file). If I extract a game and I configure it in the ScummVM (with the single game selection) all works fine. But I have the file in 7z and when I try to run the emulator with RL a windows open and close immediatly. What I wrong?? Thanks in advance Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
awaawaawa Posted July 26, 2015 Author Posted July 26, 2015 It still no working... Here is the log: 21:31:04:153 | RL | INFO | +N/A | Main - RocketLauncher v1.0.1.2 (www.rlauncher.com) 21:31:04:156 | RL | WARNING | +0 | Main - You have "Logging_Log_Command_Window" enabled. This is only for logging errors being dumped to the command window from an executable. This may cause issues with running some executables and needs to be turned off when you are done. 21:31:04:310 | RL | INFO | +156 | Main - System Specs: RocketLauncher Dir: O:\RocketLauncher RocketLauncher is: 32-bit OS: Microsoft Windows 7 Ultimate SKU: Ultimate Total Memory: 8122.67 MB Free Memory: 2333.59 MB Used Memory: 5789.082 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 8 GPU 1 Name: NVIDIA GeForce GT 330M GPU 1 RAM: 1024.00 MB GPU 1 Driver Version: 9.18.13.4144 Sound 1 Device: NVIDIA High Definition Audio Sound 1 Status: Enabled Sound 2 Device: NVIDIA High Definition Audio Sound 2 Status: Enabled Sound 3 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) Sound 3 Status: Enabled Sound 4 Device: NVIDIA High Definition Audio Sound 4 Status: Enabled Sound 5 Device: Realtek High Definition Audio Sound 5 Status: Enabled Sound 6 Device: NVIDIA High Definition Audio Sound 6 Status: Enabled OS Language: Italian_Standard OS Admin Status: Yes Monitor #1 (\\.\DISPLAY1): 1366x768 (1366x728 work) [Landscape] (Primary) Current AHK Desktop Width: 1366 Current AHK Desktop Height: 768 AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 21:31:04:314 | RL | INFO | +16 | CheckFile - Checking if O:\RocketLauncher\RocketLauncher.exe exists 21:31:04:316 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Module Extensions\BinHexRW.ahk exists 21:31:04:328 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:330 | RL | INFO | +15 | CheckFile - Checking if O:\RocketLauncher\Module Extensions\BlockInput.exe exists 21:31:04:332 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Module Extensions\CLR.ahk exists 21:31:04:339 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 21:31:04:341 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Module Extensions\COM.ahk exists 21:31:04:347 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension. 21:31:04:350 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Module Extensions\Control_AniGif.ahk exists 21:31:04:355 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 21:31:04:357 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Module Extensions\gdip.ahk exists 21:31:04:366 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension. 21:31:04:367 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Module Extensions\gdip_alt.ahk exists 21:31:04:373 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:376 | RL | DEBUG1 | +15 | gdip_alt.ahk Version: 1.0.2 21:31:04:377 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Module Extensions\gsdll32.dll exists 21:31:04:380 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Module Extensions\itextsharp.dll exists 21:31:04:382 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Module Extensions\Java.ahk exists 21:31:04:390 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:393 | RL | DEBUG1 | +16 | Java.ahk Version: 1.0.0 21:31:04:396 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Module Extensions\JSON.ahk exists 21:31:04:403 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 21:31:04:405 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Module Extensions\Origin.ahk exists 21:31:04:413 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:416 | RL | DEBUG1 | +0 | Origin.ahk Version: 1.0.2 21:31:04:418 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Module Extensions\RegRW64.ahk exists 21:31:04:424 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension. 21:31:04:427 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Module Extensions\RIni.ahk exists 21:31:04:436 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 21:31:04:438 | RL | INFO | +16 | CheckFile - Checking if O:\RocketLauncher\Module Extensions\SevenZipSharp.dll exists 21:31:04:441 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Module Extensions\Steam.ahk exists 21:31:04:447 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:450 | RL | DEBUG1 | +0 | Steam.ahk Version: 1.0.2 21:31:04:452 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Module Extensions\VA.ahk exists 21:31:04:459 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Extension. 21:31:04:461 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Module Extensions\VA_Extension.ahk exists 21:31:04:468 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:472 | RL | DEBUG1 | +16 | VA_Extension.ahk Version: 1.0.1 21:31:04:475 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Lib\7z.ahk exists 21:31:04:482 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:486 | RL | DEBUG1 | +15 | 7z.ahk Version: 1.0.0 21:31:04:488 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Lib\Bezel.ahk exists 21:31:04:496 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:500 | RL | DEBUG1 | +16 | Bezel.ahk Version: 1.1.2 21:31:04:502 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Lib\Fade.ahk exists 21:31:04:508 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:512 | RL | DEBUG1 | +0 | Fade.ahk Version: 1.1.0 21:31:04:514 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Lib\Fade Init.ahk exists 21:31:04:520 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:523 | RL | DEBUG1 | +0 | Fade Init.ahk Version: 1.0.1 21:31:04:526 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Lib\Fade Animations.ahk exists 21:31:04:534 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:536 | RL | DEBUG1 | +0 | Fade Animations.ahk Version: 1.1.6 21:31:04:539 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Lib\Pause.ahk exists 21:31:04:558 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:562 | RL | DEBUG1 | +0 | Pause.ahk Version: 1.1.3 21:31:04:564 | RL | INFO | +15 | CheckFile - Checking if O:\RocketLauncher\Lib\Pause Init.ahk exists 21:31:04:570 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:574 | RL | DEBUG1 | +0 | Pause Init.ahk Version: 1.0.2 21:31:04:577 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Lib\Keymapper.ahk exists 21:31:04:584 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:587 | RL | DEBUG1 | +0 | Keymapper.ahk Version: 1.1.2 21:31:04:589 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Lib\Keymapper Init.ahk exists 21:31:04:596 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:600 | RL | DEBUG1 | +0 | Keymapper Init.ahk Version: 1.0.4 21:31:04:602 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Lib\MultiGame.ahk exists 21:31:04:609 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:613 | RL | DEBUG1 | +0 | MultiGame.ahk Version: 1.0.7 21:31:04:615 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Lib\MultiGame Init.ahk exists 21:31:04:621 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:624 | RL | DEBUG1 | +0 | MultiGame Init.ahk Version: 1.0.0 21:31:04:627 | RL | INFO | +16 | CheckFile - Checking if O:\RocketLauncher\Lib\MultiPlayer.ahk exists 21:31:04:635 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:639 | RL | DEBUG1 | +0 | MultiPlayer.ahk Version: 1.0.6 21:31:04:642 | RL | INFO | +15 | CheckFile - Checking if O:\RocketLauncher\Lib\Password.ahk exists 21:31:04:649 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:652 | RL | DEBUG1 | +0 | Password.ahk Version: 1.0.1 21:31:04:654 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk exists 21:31:04:661 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:664 | RL | DEBUG1 | +0 | Rom Mapping Launch Menu.ahk Version: 1.0.5 21:31:04:666 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Lib\Shared.ahk exists 21:31:04:679 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:681 | RL | DEBUG1 | +0 | Shared.ahk Version: 1.3.1 21:31:04:685 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Lib\Statistics.ahk exists 21:31:04:691 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:694 | RL | DEBUG1 | +0 | Statistics.ahk Version: 1.0.3 21:31:04:697 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Lib\Statistics Init.ahk exists 21:31:04:703 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:707 | RL | DEBUG1 | +0 | Statistics Init.ahk Version: 1.0.1 21:31:04:708 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Lib\Virtual Drive.ahk exists 21:31:04:715 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:719 | RL | DEBUG1 | +15 | Virtual Drive.ahk Version: 1.0.0 21:31:04:722 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Lib\XHotkey.ahk exists 21:31:04:729 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:732 | RL | DEBUG1 | +0 | XHotkey.ahk Version: 1.0.3 21:31:04:735 | RL | INFO | +16 | CheckFile - Checking if O:\RocketLauncher\Lib\XHotkey Init.ahk exists 21:31:04:741 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 21:31:04:744 | RL | DEBUG1 | +0 | XHotkey Init.ahk Version: 1.0.0 21:31:04:747 | RL | DEBUG1 | +0 | Main - Raw CLI received: "-s ScummVM -r zak-v2 -e ScummVM 1.7.0 -f O:\Hyperspin\HyperSpin.exe -p HyperSpin -c 1" 21:31:04:749 | RL | DEBUG1 | +0 | Main - Received this dbName with no path via CLI: "zak-v2" 21:31:04:752 | RL | DEBUG1 | +16 | Main - dbName: zak-v2 21:31:04:756 | RL | INFO | +0 | Main - zak-v2 is being forced via CLI to use the emulator: ScummVM 1.7.0 21:31:04:758 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Plugins\HyperSpin.plugin exists 21:31:04:761 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 21:31:04:763 | RL | INFO | +0 | Main - RocketLauncher received "ScummVM" and "zak-v2" 21:31:04:774 | RL | INFO | +15 | Main - Did not find a "O:\RocketLauncher\Settings\ScummVM\Game Options.ini" file, skipping any game-specific options. 21:31:04:777 | RL | INFO | +0 | Main - Checking for a [scummVM 1.7.0] section in O:\RocketLauncher\Settings\ScummVM\Emulators.ini 21:31:04:781 | RL | INFO | +16 | Main - Found [scummVM 1.7.0] in O:\RocketLauncher\Settings\ScummVM\Emulators.ini 21:31:04:784 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Modules\ScummVM\ScummVM.ahk exists 21:31:04:790 | RL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 21:31:04:793 | RL | INFO | +0 | Main - zak-v2 will use module: O:\RocketLauncher\Modules\ScummVM\ScummVM.ahk 21:31:04:820 | RL | INFO | +31 | Main - Using SkipChecks method "Rom Only". 21:31:04:824 | RL | INFO | +0 | CheckFile - Checking if O:\_Emulators\ScummVM\scummvm.exe exists 21:31:04:828 | RL | INFO | +16 | Main - INI Keys read 21:31:04:830 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Module Extensions\7z.exe exists 21:31:04:833 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\Module Extensions\7z.dll exists 21:31:04:841 | RL | INFO | +0 | Main - "zak-v2" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side 21:31:04:843 | RL | WARNING | +15 | Main - SkipChecks is enabled and set to: Rom Only 21:31:04:846 | RL | INFO | +0 | CheckPaths - Started 21:31:04:849 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: O:\_Roms\ScummVM\zak-v2.7z 21:31:04:852 | RL | INFO | +0 | CheckPaths - Found rom: O:\_Roms\ScummVM\zak-v2.7z 21:31:04:854 | RL | DEBUG1 | +0 | CheckPaths - Current romName: zak-v2 21:31:04:857 | RL | DEBUG1 | +0 | CheckPaths - Current romPath: O:\_Roms\ScummVM 21:31:04:860 | RL | DEBUG1 | +16 | CheckPaths - Current romExtension: .7z 21:31:04:862 | RL | INFO | +0 | CheckPaths - Ended 21:31:04:865 | RL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 12 pluginPath = O:\RocketLauncher\Plugins pluginName = HyperSpin pluginExt = .plugin contextOnExit = 1 rlMode = rlTitle = RocketLauncher rlVersion = 1.0.1.2 rlAuthor = djvj rlURL = www.rlauncher.com langFile = O:\RocketLauncher\Data\Language\Localization.ini primMonitor = 1 frontendPID = frontendPath = O:\Hyperspin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = O: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = O:\_Emulators\ScummVM\scummvm.exe emuPath = O:\_Emulators\ScummVM emuName = ScummVM 1.7.0 emuExt = exe romPath = O:\_Roms\ScummVM romPathFromIni = O:\_Roms\ScummVM romExtension = .7z romExtensionOrig = .7z romExtensions = 7z executable = scummvm.exe systemDbName = ScummVM systemName = ScummVM dbPath = dbName = zak-v2 dbExt = romName = zak-v2 romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingMenuWidth = 400 romMappingMenuMargin = 65 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s60 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 7 romMappingTextMargin = 15 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 55 romMappingMenuFlagSeparation = 7 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = Rom Only romMatchExt = false blockInputTime = 0 blockInputFile = O:\RocketLauncher\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = logFile = O:\RocketLauncher\RocketLauncher.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 10 logShowDebugConsole = false logIncludeModule = true logIncludeFileProperties = false logShowCommandWindow = false logCommandWindow = true rlDebugConsoleStdout = sysLang = Italian_Standard sysType = 64-bit broadcastWindowTitle = navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1366 originalHeight = 768 vdEnabled = false vdFullPath = vdUseSCSI = true vdDriveLetter = vdAddDrive = true servoStikEnabled = false ledblinkyEnabled = false ledblinkyFullPath = ledblinkyProfilePath = O:\RocketLauncher\Profiles\LEDBlinky ledblinkyRLProfile = O:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher emuIdleShutdown = 0 launchPasswordHash = UpUpDownDownLeftRightLeftRight hideCursor = false hideEmu = false hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 0 fadeMuteEmulator = false fadeUseBackgrounds = false fadeWidthBaseRes = 1920 fadeHeightBaseRes = 1080 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Stretch and Lose Aspect fadeLyr2X = 0 fadeLyr2Y = 0 fadeLyr2W = fadeLyr2H = fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Extra Layer 1 - Console fadeLyr3Pos = Center fadeLyr3X = 450 fadeLyr3Y = 450 fadeLyr3W = fadeLyr3H = fadeLyr3Adjust = 1 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticW = fadeLyr3StaticH = fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 1 fadeLyr4X = 1792|952 fadeLyr4Y = 891|1596 fadeLyr4W = 128 fadeLyr4H = fadeLyr4Pos = No Alignment fadeLyr4FPS = 50 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = Image fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 900 fadeBarWindowH = fadeBarWindowR = 30 fadeBarWindowM = 30 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeBarNon7zProgressTime = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 30 fadeBarR = 10 fadeBarColor = DD00BFFF fadeBarHatchStyle = 8 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 150 fadeRomInfoDescription = filtered text fadeRomInfoSystemName = image fadeRomInfoYear = text with label fadeRomInfoManufacturer = text with label fadeRomInfoGenre = disabled fadeRomInfoRating = image fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = User Defined fadeRomInfoTextMargin = 7 fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText5Options = cFF555555 r4 s42 Bold fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topRight fadeStatsInfoTextMargin = 7 fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFB4B4B4 r4 s30 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFB4B4B4 r4 s30 Right Bold fadeText2 = Extraction Complete, Ready fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Bebas Neue fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = O:\RocketLauncher\Media\Fade RLDataPath = O:\RocketLauncher\Data RLMediaPath = O:\RocketLauncher\Media RLErrSoundPath = O:\RocketLauncher\Media\Sounds\Error modulesPath = O:\RocketLauncher\Modules moduleFullName = O:\RocketLauncher\Modules\ScummVM\ScummVM.ahk moduleName = ScummVM modulePath = O:\RocketLauncher\Modules\ScummVM moduleExtension = ahk moduleExtensionsPath = O:\RocketLauncher\Module Extensions libPath = O:\RocketLauncher\Lib 7zEnabled = true 7zPath = O:\RocketLauncher\Module Extensions\7z.exe 7zDllPath = O:\RocketLauncher\Module Extensions\7z.dll 7zExtractPath = C:\Users\ste\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = false 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgWidthBaseRes = 1920 mgHeightBaseRes = 1080 mgYOffset = 500|800 mgFont = Arial mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 100 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgCandidate = mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side mgOnLaunch = false pauseEnabled = false pauseKey = ~NumpadAdd pauseBackToMenuBarKey = X pauseZoomInKey = C pauseZoomOutKey = V pauseScreenshotKey = ~PrintScreen pauseHiToTextPath = O:\RocketLauncher\Module Extensions\HiToText.exe pauseSaveStateKeyCodes = pauseLoadStateKeyCodes = keymapperEnabled = false keymapperAHKMethod = false keymapper = joytokey xpadderFullPath = O:\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = O:\RocketLauncher\Utility\JoyToKey\JoyToKey.exe keymapperProfilePath = O:\RocketLauncher\Profiles\joytokey keymapperFrontEndProfileName = RocketLauncherUI keymapperFrontEndProfile = joytokey keymapperRocketLauncherProfileEnabled = false joyIDsEnabled = false joyIDsPreferredControllersGlobal = joyIDsPreferredControllersSystem = use_global joyIDsPreferredControllersOnExit = CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = O:\RocketLauncher\Profiles\joytokey\RocketLauncherUI defaultProfile = O:\RocketLauncher\Profiles\joytokey\_Default systemProfile = O:\RocketLauncher\Profiles\joytokey\ScummVM xPadderSystemProfile = O:\RocketLauncher\Profiles\joytokey\ScummVM\_Default emuProfile = O:\RocketLauncher\Profiles\joytokey\ScummVM\ScummVM 1.7.0 romProfile = O:\RocketLauncher\Profiles\joytokey\ScummVM\zak-v2 RocketLauncherProfile = O:\RocketLauncher\Profiles\joytokey\RocketLauncher blankProfile = O:\RocketLauncher\Profiles\joytokey\blank ahkFEProfile = O:\RocketLauncher\Profiles\AHK\RocketLauncherUI ahkDefaultProfile = O:\RocketLauncher\Profiles\AHK\_Default ahkSystemProfile = O:\RocketLauncher\Profiles\AHK\ScummVM ahkEmuProfile = O:\RocketLauncher\Profiles\AHK\ScummVM\ScummVM 1.7.0 ahkRomProfile = O:\RocketLauncher\Profiles\AHK\ScummVM\zak-v2 ahkRocketLauncherProfile = O:\RocketLauncher\Profiles\AHK\RocketLauncher bezelEnabled = false bezelICEnabled = false statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = O:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = O:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe mon1O = pacDrivedllFile = O:\RocketLauncher\Module Extensions\PacDrive32.dll userFadeAnimIniFile = O:\RocketLauncher\Lib\User Fade Animations.ini 21:31:04:871 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 21:31:04:875 | RL | INFO | +15 | BuildScript - Loaded Statistics Init.ahk scripts 21:31:04:878 | RL | WARNING | +0 | BuildScript - "O:\RocketLauncher\Lib\User Functions Init.ahk" not found 21:31:04:880 | RL | DEBUG1 | +0 | BuildScript - Module starts on line: 2 21:31:04:882 | RL | INFO | +0 | BuildScript - Validating module 21:31:04:886 | RL | INFO | +0 | BuildScript - Validation complete 21:31:04:889 | RL | INFO | +0 | BuildScript - Module: MEmu = ScummVM MEmuV = v1.7.0 MURL = http://scummvm.org/ MAuthor = djvj,brolly MVersion = 2.0.9 MCRC = 8DE09DA4 iCRC = C211523C MID = 635038268922749586 MSystem = "ScummVM","Microsoft MS-DOS" ;---------------------------------------------------------------------------- ; Notes: ; If your games are compressed archives, set your Rom_Path to the folder with all your games and Rom_Extension to just the archive type. ; Set Skipchecks to "Rom Extension" for this system If your roms are compressed archives and also turn on 7z support. ; If your games are already uncompressed into their own folders, set Skipchecks to "Rom Only" so RocketLauncher knows not to look for rom files. ; ; You can set your Save/Load/Menu hotkeys below to access them in game. ; The hotkeys will be processed by xHotkey, so they can be defined just like you would your Exit_Emulator_Key (like with delays or multiple sets of keys) ; ; If you prefer a portable ScummVM, place your scummvm.ini somewhere Else, like in the emulator's folder and set CustomConfig's path to this file. It will work with the ini from there instead of your appdata folder. ; http://www.hyperspin-fe.com/forum/showpost.php?p=52295&postcount=81 ; ; You can manually map your database rom names to archive files If you keep your games compressed and have the files named differently from your database by putting a file named ZipMapping.ini in the modules folder (or ZipMapping - SystemName.ini), this file contents should be as follows: ; [mapping] ; romName=zipFileName ; ; Launch Method 1 - Rom_Path has archived games inside a zip, 7z, rar, etc ; Set Skipchecks to Rom Extension and enable 7z ; Launch Method 2 - Rom_Path has each game inside its own folder and uncompressed ; Set Skipchecks to Rom Only and disable 7z ; Launch Method 3 - Rom_Path has archived games inside a zip, 7z, rar, etc, all named from the scummvm torrent that does not match the names on your xml ; Set Skipchecks to Rom Extension, enable 7z, enable Rom Mapping. Make sure a proper mapping ini exists in the appropriate settings Rom Mapping folder and it contains all the correct mapping info. ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() settingsFile := modulePath . "\" . (If FileExist(modulePath . "\" . systemName . ".ini") ? systemName : moduleName) . ".ini" ; use a custom systemName ini If it exists scummDefaultConfigFile := A_AppData . "\ScummVM\scummvm.ini" ; ScummVM's default ini file it creates on first launch customConfigFile := IniReadCheck(settingsFile, "Settings", "CustomConfig","",,1) ; Set the path to a custom config file and the module will use this instead of the ScummVM's default one customConfigFile := GetFullName(customConfigFile) ; convert relative path to absolute configFile := CheckFile(If customConfigFile ? customConfigFile : scummDefaultConfigFile) ; checks If either the default config file or the custom one exists Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) LaunchMode := IniReadCheck(settingsFile, "Settings|" . romName, "LaunchMode", "Auto",,1) TargetName := IniReadCheck(settingsFile, romName, "TargetName", romName,,1) ForceExtractionToRomPath := IniReadCheck(settingsFile, "Settings" . "|" . romName, "ForceExtractionToRomPath", "false",,1) BezelDelay := IniReadCheck(settingsFile, "Settings|" . romName, "BezelDelay", "0",,1) SaveKey := IniReadCheck(settingsFile, "Settings", "SaveKey","1",,1) ; hotkey to save state LoadKey := IniReadCheck(settingsFile, "Settings", "LoadKey","2",,1) ; hotkey to load state MenuKey := IniReadCheck(settingsFile, "Settings", "MenuKey","p",,1) ; hotkey to access the ScummVM menu BezelStart() If 7zEnabled != true If romExtension in %7zFormats% ScriptError("Your rom """ . romName . """ is a compressed archive`, but you have 7z support disabled. ScummVM does not support launching compressed roms directly. Enable 7z or extract your rom.",8) ;Find the zip filename by looking it up in the ZipMapping.ini file or ZipMapping - SystemName.ini If one exists IfExist, % modulePath . "\ZipMapping - " . systemName ".ini" ZipMappingFile := modulePath . "\ZipMapping - " . systemName ".ini" Else ZipMappingFile := modulePath . "\ZipMapping.ini" ZipName := IniReadCheck(ZipMappingFile, "mapping", romname, romname . (If romExtension ? romExtension : ".zip"),,1) If (LaunchMode = "eXoDOS") { ;Find and set the romPath in case we have several romPathFound := "false" If (7zEnabled = "true") { Loop, Parse, romPath, | { currentPath := A_LoopField Log("Module - Searching for rom " . ZipName . " in " . currentPath,4) If FileExist(currentPath . "\" . ZipName) { romPath := currentPath romPathFound := "true" } } If (romPathFound != "true") ScriptError("Couldn't find rom " . ZipName . " in any of the defined rom paths") } Else { Loop, Parse, romPath, | { currentPath := A_LoopField Log("Module - Searching for rom " . romname . " in " . currentPath,4) If InStr(FileExist(currentPath . "\" . romname), "D") { romPath := currentPath romPathFound := "true" } } If (romPathFound != "true") ScriptError("Couldn't find rom " . romname . " in any of the defined rom paths") } If (ForceExtractionToRomPath = "true") { Log("Module - ForceExtractionToRomPath is set to true, setting 7zExtractPath to " . romPath . ". Careful when using this setting!",4) 7zExtractPath := romPath } } ;Lets split filename and extension SplitPath, ZipName,,,zipExtension,zipFileName hideEmuObj := Object("ahk_class SDL_app",1) ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later ;7z(romPath, romName, romExtension, 7zExtractPath) 7z(romPath,zipFileName,"." . zipExtension,7zExtractPath,,If LaunchMode = "eXoDOS" ? "false" : "true") ; Send ScummVM hotkeys through xHotkey so they are linked to the labels below SaveKey := xHotKeyVarEdit(SaveKey,"SaveKey","~","Add") LoadKey := xHotKeyVarEdit(LoadKey,"LoadKey","~","Add") MenuKey := xHotKeyVarEdit(MenuKey,"MenuKey","~","Add") xHotKeywrapper(SaveKey,"ScummvmSave") xHotKeywrapper(LoadKey,"ScummvmLoad") xHotKeywrapper(MenuKey,"ScummvmMenu") If (LaunchMode = "ParseIni") { Log("Module - Launch mode: ParseIni") ;Try parsing the scummvm config ini file for the path StringReplace, romNameChanged, TargetName, %A_Space%, _, All ; replace all spaces in the name we lookup in ScummVM's ini because ScummVM does not support spaces in the section name romNameChanged := RegExReplace(romNameChanged, "\(|\)", "_") ; replaces all parenthesis with underscores If (TargetName != romNameChanged) Log("Module - Removed all unsupported characters from """ . TargetName . """ and using this to search for a section in ScummVM's ini: """ . romNameChanged . """") scummRomPath := IniReadCheck(configFile, romNameChanged, "path",,,1) ; Grab the path in ScummVM's config ; msgbox % scummRomPath If (SubStr(scummRomPath, 0, 1) = "\") ; scummvm doesn't like sending it paths with a \ as the last character. If it exists, remove it. StringTrimRight, scummRomPath, scummRomPath, 1 ; msgbox % scummRomPath If !scummRomPath { Log("Module - Could not locate a path in ScummVM's ini for section """ . romNameChanged . """. Checking If a path exists for the dbName instead: """ . dbName . """",2) scummRomPath := IniReadCheck(configFile, dbName, "path",,,1) ; If the romName, after removing all unsupporting characters to meet ScummVM's section name requirements, could not be found, try looking up the dbName instead } If !FileExist(scummRomPath) ; If user does not have a path set to this game in the ScummVM ini or the path does not exist that is set, attempt to send a proper one in CLI { Log("Module - " . (If !scummRomPath ? "No path defined in ScummVM's ini" : ("The path defined in ScummVM's ini does not exist : " . scummRomPath)) . ". Attempting to find a correct path to your rom and sending that to ScummVM.",2) If (InStr(romPath, romName) && FileExist(romPath)) { ; If the romName is already in the path of the romPath and that path exists, attempt to set that as the path we send to ScummVM scummRomPath := romPath Log("Module - Changing " . romName . " path to: " . scummRomPath,2) } Else If (FileExist(romPath . "\" . romName)) { ; If the romPath doesn't have the romName in the path, let's add it to check If that exists and send that. scummRomPath := romPath . "\" . romName Log("Module - Changing " . romName . " path to: " . scummRomPath,2) } Else ScriptError("The path to """ . romName . """ was not found. Please set it correctly by manually launching ScummVM and editing this rom's path to where it can be found.") } } Else If (LaunchMode = "eXoDOS") { Log("Module - Launch mode: eXoDOS") ;On eXoDOS sets game MUST be at this folder scummRomPath := CheckFile(romPath . "\" . romName) romNameChanged := TargetName } Else { Log("Module - Launch mode: Standard") ;Auto mode, scummRomPath will be empty here as everything will be read from the scummvm config ini file romNameChanged := TargetName } options := " --no-console" configFile := If customConfigFile ? " -c""" . configFile . """" : "" ; If user set a path to a custom config file fullscreen := If Fullscreen = "true" ? " -f" : " -F" scummRomPath := If scummRomPath ? " -p""" . scummRomPath . """" : "" HideEmuStart() Run(executable . options . fullscreen . configFile . scummRomPath . " " . romNameChanged, emuPath) WinWait("ahk_class SDL_app") WinWaitActive("ahk_class SDL_app") Sleep, 700 ; Necessary otherwise the HyperSpin window flashes back into view If bezelPath Sleep, % bezelDelay BezelDraw() HideEmuEnd() FadeInExit() Process("WaitClose", executable) 7zCleanUp(If LaunchMode = "eXoDOS" ? 7zExtractPath . "\" . romName : "") BezelExit() FadeOutExit() ExitModule() ScummvmSave: Send, !1 Return ScummvmLoad: Send, ^1 Return ScummvmMenu: Send, ^{F5} Return CloseProcess: FadeOutStart() WinClose("ahk_class SDL_app") Return 21:31:04:909 | RL | INFO | +32 | BuildScript - Loaded Multi-Player scripts 21:31:04:914 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 21:31:04:916 | RL | WARNING | +0 | BuildScript - "O:\RocketLauncher\Lib\User Functions.ahk" not found 21:31:04:919 | RL | INFO | +0 | BuildScript - Finished injecting functions into module 21:31:04:924 | RL | INFO | +15 | Main - Module is built 21:31:04:925 | RL | INFO | +0 | CheckFile - Checking if O:\RocketLauncher\AutoHotkey.dll exists 21:31:04:930 | RL | INFO | +0 | Main - Running module 21:31:04:931 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 21:31:05:101 | MD | INFO | +N/A | Module initialized 21:31:05:106 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 21:31:05:138 | MD | INFO | +31 | StartModule - Started 21:31:05:155 | MD | INFO | +31 | StartModule - MEmu: ScummVM MEmuV: v1.7.0 MURL: http://scummvm.org/ MAuthor: djvj,brolly MVersion: 2.0.9 MCRC: 8DE09DA4 iCRC: C211523C MID: MSystem: "ScummVM","Microsoft MS-DOS" 21:31:05:158 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "ScummVM" 21:31:05:167 | MD | INFO | +0 | PluginInit - Started 21:31:05:170 | MD | DEBUG1 | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating 21:31:05:193 | MD | INFO | +31 | CheckFile - Checking if O:\Hyperspin\Databases\ScummVM\ScummVM.xml exists 21:31:05:199 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching for a "Game Name" in the database 21:31:05:223 | MD | DEBUG1 | +32 | BuildDatabaseTable - Found "Game Name" in the database! 21:31:05:226 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Name 21:31:05:230 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Name" with a value: "Zak McKracken and the Alien Mindbenders (Floppy DOS v2)" 21:31:05:232 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Cloneof 21:31:05:255 | MD | DEBUG1 | +31 | BuildDatabaseTable - Could not find: Cloneof 21:31:05:258 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Manufacturer 21:31:05:261 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Manufacturer" with a value: "Lucasfilm Games" 21:31:05:263 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Year 21:31:05:285 | MD | DEBUG1 | +31 | BuildDatabaseTable - Found "Year" with a value: "1988" 21:31:05:288 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Genre 21:31:05:289 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Genre" with a value: "Adventure" 21:31:05:292 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Rating 21:31:05:294 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Rating" with a value: "ESRB - E (Everyone)" 21:31:05:315 | MD | DEBUG2 | +31 | PluginInit - GameInfo: GameInfo Label: Genre | GameInfo Value: GameInfo Label: Manufacturer | GameInfo Value: GameInfo Label: Name | GameInfo Value: GameInfo Label: Rating | GameInfo Value: GameInfo Label: Year | GameInfo Value: 21:31:05:318 | MD | DEBUG1 | +0 | BuildDatabaseTable - Ended 21:31:05:321 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo 21:31:05:325 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Game Logo: O:\Hyperspin\Media\ScummVM\Images\Wheel\zak-v2.png 21:31:05:347 | MD | DEBUG1 | +31 | BuildAssetsTable - Searching for a System Logo: O:\Hyperspin\Media\Main Menu\Images\Wheel\ScummVM.png 21:31:05:351 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found: Asset Label: System Logo | Asset Path1: O:\Hyperspin\Media\Main Menu\Images\Wheel\ScummVM.png | Asset Extension1: png | Asset Type1: system 21:31:05:353 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended 21:31:05:356 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other 21:31:05:378 | MD | DEBUG1 | +32 | BuildAssetsTable - Searching for a Artwork1: O:\Hyperspin\Media\ScummVM\Images\Artwork1\zak-v2.png 21:31:05:380 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Box Art: O:\Hyperspin\Media\ScummVM\Images\Artwork2\zak-v2.png 21:31:05:384 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Cartridge: O:\Hyperspin\Media\ScummVM\Images\Artwork3\zak-v2.png 21:31:05:386 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Flyers: O:\Hyperspin\Media\ScummVM\Images\Artwork4\zak-v2.png 21:31:05:409 | MD | DEBUG1 | +31 | BuildAssetsTable - Searching for a Letters: O:\Hyperspin\Media\ScummVM\Images\Letters 21:31:05:534 | MD | DEBUG1 | +125 | BuildAssetsTable - Searching for a Other: O:\Hyperspin\Media\ScummVM\Images\Other 21:31:05:540 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found: Asset Label: Letters | Asset Path1: O:\Hyperspin\Media\ScummVM\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system Asset Label: Letters | Asset Path2: O:\Hyperspin\Media\ScummVM\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system Asset Label: Letters | Asset Path3: O:\Hyperspin\Media\ScummVM\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system Asset Label: Letters | Asset Path4: O:\Hyperspin\Media\ScummVM\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system Asset Label: Letters | Asset Path5: O:\Hyperspin\Media\ScummVM\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system Asset Label: Letters | Asset Path6: O:\Hyperspin\Media\ScummVM\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system Asset Label: Letters | Asset Path7: O:\Hyperspin\Media\ScummVM\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system Asset Label: Letters | Asset Path8: O:\Hyperspin\Media\ScummVM\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system Asset Label: Letters | Asset Path9: O:\Hyperspin\Media\ScummVM\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system Asset Label: Letters | Asset Path10: O:\Hyperspin\Media\ScummVM\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system Asset Label: Letters | Asset Path11: O:\Hyperspin\Media\ScummVM\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system Asset Label: Letters | Asset Path12: O:\Hyperspin\Media\ScummVM\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system Asset Label: Letters | Asset Path13: O:\Hyperspin\Media\ScummVM\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system Asset Label: Letters | Asset Path14: O:\Hyperspin\Media\ScummVM\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system Asset Label: Letters | Asset Path15: O:\Hyperspin\Media\ScummVM\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system Asset Label: Letters | Asset Path16: O:\Hyperspin\Media\ScummVM\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system Asset Label: Letters | Asset Path17: O:\Hyperspin\Media\ScummVM\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system Asset Label: Letters | Asset Path18: O:\Hyperspin\Media\ScummVM\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system Asset Label: Letters | Asset Path19: O:\Hyperspin\Media\ScummVM\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system Asset Label: Letters | Asset Path20: O:\Hyperspin\Media\ScummVM\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system Asset Label: Letters | Asset Path21: O:\Hyperspin\Media\ScummVM\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system Asset Label: Letters | Asset Path22: O:\Hyperspin\Media\ScummVM\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system Asset Label: Letters | Asset Path23: O:\Hyperspin\Media\ScummVM\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system Asset Label: Letters | Asset Path24: O:\Hyperspin\Media\ScummVM\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system Asset Label: Letters | Asset Path25: O:\Hyperspin\Media\ScummVM\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system Asset Label: Letters | Asset Path26: O:\Hyperspin\Media\ScummVM\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system Asset Label: Letters | Asset Path27: O:\Hyperspin\Media\ScummVM\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system Asset Label: Letters | Asset Path28: O:\Hyperspin\Media\ScummVM\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system Asset Label: Letters | Asset Path29: O:\Hyperspin\Media\ScummVM\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system Asset Label: Letters | Asset Path30: O:\Hyperspin\Media\ScummVM\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system Asset Label: Letters | Asset Path31: O:\Hyperspin\Media\ScummVM\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system Asset Label: Letters | Asset Path32: O:\Hyperspin\Media\ScummVM\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system Asset Label: Letters | Asset Path33: O:\Hyperspin\Media\ScummVM\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system Asset Label: Letters | Asset Path34: O:\Hyperspin\Media\ScummVM\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system Asset Label: Letters | Asset Path35: O:\Hyperspin\Media\ScummVM\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system Asset Label: Letters | Asset Path36: O:\Hyperspin\Media\ScummVM\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system Asset Label: Letters | Asset Path37: O:\Hyperspin\Media\ScummVM\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system Asset Label: Letters | Asset Path38: O:\Hyperspin\Media\ScummVM\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system Asset Label: Letters | Asset Path39: O:\Hyperspin\Media\ScummVM\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system Asset Label: Other | Asset Path1: O:\Hyperspin\Media\ScummVM\Images\Other\Pointer.png | Asset Extension1: png | Asset Type1: system 21:31:05:562 | MD | DEBUG1 | +31 | BuildAssetsTable - Ended 21:31:05:564 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Game Video|System Video 21:31:05:566 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Game Video: O:\Hyperspin\Media\ScummVM\Video\zak-v2.* 21:31:05:568 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a System Video: O:\Hyperspin\Media\Main Menu\Video\ScummVM.* 21:31:05:570 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found: Asset Label: Game Video | Asset Path1: O:\Hyperspin\Media\ScummVM\Video\zak-v2.mp4 | Asset Extension1: mp4 | Asset Type1: game Asset Label: System Video | Asset Path1: O:\Hyperspin\Media\Main Menu\Video\ScummVM.mp4 | Asset Extension1: mp4 | Asset Type1: system 21:31:05:572 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended 21:31:05:574 | MD | INFO | +0 | PluginInit - Ended 21:31:05:597 | MD | DEBUG1 | +31 | StartModule - Setting romName to the dbName sent to RocketLauncher: zak-v2 21:31:05:599 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor" 21:31:05:605 | MD | INFO | +0 | StartModule - Ended 21:31:05:629 | MD | INFO | +31 | Module Setting - [settings] - CustomConfig: 21:31:05:633 | MD | INFO | +0 | CheckFile - Checking if C:\Users\ste\AppData\Roaming\ScummVM\scummvm.ini exists 21:31:05:637 | MD | INFO | +0 | Module Setting - [settings] - Fullscreen: true 21:31:05:661 | MD | INFO | +31 | Module Setting - [settings] - LaunchMode: Auto 21:31:05:665 | MD | INFO | +0 | Module Setting - [zak-v2] - LaunchMode: Auto 21:31:05:690 | MD | INFO | +32 | Module Setting - [zak-v2] - TargetName: zak-v2 21:31:05:694 | MD | INFO | +0 | Module Setting - [settings] - ForceExtractionToRomPath: false 21:31:05:697 | MD | INFO | +0 | Module Setting - [zak-v2] - ForceExtractionToRomPath: false 21:31:05:721 | MD | INFO | +31 | Module Setting - [settings] - BezelDelay: 0 21:31:05:724 | MD | INFO | +0 | Module Setting - [zak-v2] - BezelDelay: 0 21:31:05:727 | MD | INFO | +0 | Module Setting - [settings] - SaveKey: 1 21:31:05:730 | MD | INFO | +0 | Module Setting - [settings] - LoadKey: 2 21:31:05:755 | MD | INFO | +31 | Module Setting - [settings] - MenuKey: p 21:31:05:757 | MD | INFO | +0 | Module Setting - [mapping] - zak-v2: zak-v2.7z 21:31:05:760 | MD | INFO | +0 | 7z - Started, received O:\_Roms\ScummVM\zak-v2.7z. If rom is an archive, it will extract to C:\Users\ste\AppData\Local\Temp\HS 21:31:05:762 | MD | DEBUG1 | +0 | 7z - Using Standard method to extract this rom 21:31:05:763 | MD | DEBUG1 | +0 | 7z - ".7z" found in .zip,.rar,.7z,.lzh,.gzip,.tar 21:31:06:107 | MD | INFO | +359 | CheckFile - Checking if O:\_Roms\ScummVM\zak-v2.7z exists 21:31:06:482 | MD | DEBUG1 | +374 | 7z - Invoked COM Object, ROM extracted size: 913840 bytes 21:31:06:485 | MD | WARNING | +0 | 7z - Following paths in log entries may not be accurate because SkipChecks is enabled! Do not be alarmed if you see invalid looking paths when Skip Checks is required for this system. 21:31:06:487 | MD | DEBUG1 | +0 | 7z - Checking if this archive has already been extracted in C:\Users\ste\AppData\Local\Temp\HS\zak-v2 21:31:06:491 | MD | DEBUG1 | +0 | 7z - File already exists in C:\Users\ste\AppData\Local\Temp\HS\zak-v2 with a size of: 913840 bytes 21:31:06:494 | MD | DEBUG1 | +0 | 7z - Breaking out of 7z to load existing file 21:31:06:496 | MD | DEBUG1 | +0 | 7z - romPath changed from "O:\_Roms\ScummVM" to "C:\Users\ste\AppData\Local\Temp\HS\zak-v2" 21:31:06:515 | MD | DEBUG1 | +31 | 7z - romName changed from "zak-v2" to "zak-v2" 21:31:06:517 | MD | DEBUG1 | +0 | 7z - romExtension changed from ".7z" to "." 21:31:06:520 | MD | INFO | +0 | 7z - Ended 21:31:06:523 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~1" to call label: "ScummvmSave" 21:31:06:526 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~2" to call label: "ScummvmLoad" 21:31:06:545 | MD | DEBUG2 | +32 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~p" to call label: "ScummvmMenu" 21:31:06:549 | MD | INFO | +0 | Module - Launch mode: Standard 21:31:06:552 | MD | INFO | +0 | Run - Running: O:\_Emulators\ScummVM\scummvm.exe --no-console -f zak-v2 21:31:06:736 | MD | DEBUG1 | +187 | Run - "scummvm.exe --no-console -f zak-v2" Process ID: 1924 21:31:06:738 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: RocketLauncherUI v1.0.0.3 [ FE = Hyperspin | Plugin = HyperSpin ] | Class: HwndWrapper[RocketLauncherUI.exe;;e930eb83-be12-4dbb-8aef-2519ca09ece9] | State: 1 | X: -8 | Y: -8 | Width: 1382 | Height: 744 | Window HWND: 0x550b52 | Process ID: 7236 | Process Path: O:\RocketLauncher\RocketLauncherUI\RocketLauncherUI.exe 21:31:06:739 | MD | INFO | +0 | WinWait - Waiting for "ahk_class SDL_app" 21:31:06:892 | MD | DEBUG1 | +156 | GetActiveWindowStatus - Title: RocketLauncherUI v1.0.0.3 [ FE = Hyperspin | Plugin = HyperSpin ] | Class: HwndWrapper[RocketLauncherUI.exe;;e930eb83-be12-4dbb-8aef-2519ca09ece9] | State: 1 | X: -8 | Y: -8 | Width: 1382 | Height: 744 | Window HWND: 0x550b52 | Process ID: 7236 | Process Path: O:\RocketLauncher\RocketLauncherUI\RocketLauncherUI.exe 21:31:06:894 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: RocketLauncherUI v1.0.0.3 [ FE = Hyperspin | Plugin = HyperSpin ] | Class: HwndWrapper[RocketLauncherUI.exe;;e930eb83-be12-4dbb-8aef-2519ca09ece9] | State: 1 | X: -8 | Y: -8 | Width: 1382 | Height: 744 | Window HWND: 0x550b52 | Process ID: 7236 | Process Path: O:\RocketLauncher\RocketLauncherUI\RocketLauncherUI.exe 21:31:06:896 | MD | INFO | +0 | WinWaitActive - Waiting for "ahk_class SDL_app" Can you help me please??Thanks in advance
awaawaawa Posted July 26, 2015 Author Posted July 26, 2015 OK the problem is the configuration. I read your istructions and now work. But I have to configure all the game one by one manually?? Thanks
rfancella Posted July 27, 2015 Posted July 27, 2015 Hey, By asking, do you mean in ScummVM, do you need to configure each one manually? Yes. Thanks, Ron OK the problem is the configuration. I read your istructions and now work. But I have to configure all the game one by one manually?? Thanks Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
awaawaawa Posted July 27, 2015 Author Posted July 27, 2015 OK Thanks I will do Hey, By asking, do you mean in ScummVM, do you need to configure each one manually? Yes. Thanks, Ron
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