Bonoscot Posted August 23, 2015 Share Posted August 23, 2015 Guys, in the database section the SNES has 851 games, is that the official amount of games released on that console? Or is that just the number of roms that the individual that created that database had? Im looking into collecting every Snes/Genesis pack and its just something I was wondering? Link to comment Share on other sites More sharing options...
Dunk3000 Posted August 24, 2015 Share Posted August 24, 2015 The completed databases should have every game released minus any duplicates and minus any games non playable if the only language you know is English. So.. If a game released in USA that's the version in database - latest revision is more than one If game not released in USA but released in Europe that's the version. Finally, if game not released in USA or Europe, but is still playable by an English speaker, it's included too. For me, it's the best logic to get a "complete" set. One version of each game, and the best version (and I'm not even american) Oh, and a few systems had so many playable Japanese exclusives that they got their own wheel. So for every snes game you want the super Nintendo database (USA and Europe) and the super Famicom database (playable Japanese exclusives) Sent from my SM-G925F using Tapatalk Link to comment Share on other sites More sharing options...
wesfranks Posted August 24, 2015 Share Posted August 24, 2015 Bonoscot, There is a method to the madness. All official HyperSpin xmls are WIP due to to new game dumps and updates, as well as to the current inclusion policies of the HyperSpin database team. (Official lists are available from HyperList or HyperSync.) For instance, an older policy excluded Protos, Unlicensed, and Translations from inclusion in the official xml. Current policy to my understanding is to include them if the game is fully playable, doesn't require understanding of the language used (if from another region) or if the translation is sufficient to allow the game to be played. Most of the latest changes to the SNES xml appears to be due to this policy change as well as game updates. Analyzing the SNES xml- start with the latest No-Intro SNES set, run it through Don's Rom Renamer to the "match roms" section, then reorder the roms list by the "Guess %" tab. Those guessed at 100% are crc hash matches, in other words, the rom file uniquely matches that listed by the SNES xml. Rename and save these files. The remaining files (12 by my count) guessed at 0% is where the fun starts. Disclaimer- I do not personally know anything about the following. Just Google-fu and best guess. The game dumpers and xml database team are the experts. That being said- Spellcraft (USA)- no-intro rom named "SpellCraft - Aspects of Valor (USA) (Proto)" with different crc hash. However, entering crc into google comes up with Github dev entry titled "update spellcraft to one in No-Intro with proper reset offset" which matches the no-intro crc hash due to the adjustment to the file. Super Battletank - War in the Gulf (USA) (Rev 1)- no-intro rom is named Garry Kitchen's Super Battletank - War in the Gulf (USA) (Rev 1) with crc match. Duplicate entry in xml with Super Battletank - War in the Gulf (USA) excluding revision number. Note also apostrophe. The name in this case may have been adjusted to eliminate the apostrophe as well as putting it in alpha order with 2 other Super Battletank roms. Sailermoon (France)- duplicate entry in xml with "Sailer Moon (France)" Super Copa (Brazil) (Es,PT)- duplicate entry in xml with "Super Copa (Brazil)" Operation Starfi5h (Europe)- crc hash match with rom "James Pond 3 - Operation Starfi5h (Europe) FIFA Soccer 97 - Gold Edition (USA)- no-intro rom did not match xml game crc hash, however rom with matching crc is available-----Note that all similar games (EU, US, with and w/o Gold Edition or Soccer in name) opened in emulator with Gold Edition on title screen. To match them to the xml, after manually locating the correct rom, either rename the rom name or the xml entry so they both match (be careful with this and always backup prior). I normally do this according to what seems logical. I either trust the crc hash and/or the expertise of the HyperSpin database team unless other evidence seems more correct. A lot of work goes into the HyperSpin xmls, but it is understandable that compromises have to be made or that mistakes may creep in. That leaves the remaining 6 unlicensed games. You will have to locate them in a non no-intro location. Don't know about SNES, but I know the GB unlicensed were the most fun to find. Good luck with these. Then again, you can always wait for an updated HyperSpin Ready Set in the usual places. wesfranks edit: oops- sorry dunk. I was updating my snes set just for the hell of it while I typed and missed your reply. Didn't mean to step on your toes. Link to comment Share on other sites More sharing options...
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