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About wesfranks

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  • Birthday 04/01/1966

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  1. No custom Guitar Hero cabinets that I know of. The main focus is HyperSpin with various systems incorporated. Most here would likely think a dedicated machine/cab a waste. Why have a couple of games when you can have 250 systems? But as to Guitar Hero/Rock Band, if you see the videos on YouTube, people claim to have all the console games functioning perfectly in emulation. But if you look at the games/emulator compatibility lists and watch the theme video, all but 3 or so versions of the games are even "playable". And by playable, I mean that most have video glitches, freeze/crash and if "playable" are laggy and not fun. The problem with lag in most games is between the video and the controller (the time delay/difference between what you see and the actions you take). Music games, like Guitar Hero add a third element. The timing between what you see on the screen (the note highway), the action of holding the fret buttons/hitting the strum bar on your controller, and the strum tempo (or beat, in the case of drums) of the song you hear. In a normal game, if there is an obstacle in front of you and you want to jump, you wait until you are close enough, hit the button and jump it. If you miss the first time, your brain adapts and says jump a little earlier next time. If you see something threatening you and you want to move away, you move your joystick and your character moves. If there is lag, you usually see the threat in advance and begin to move soon enough to escape. If not, you die. One death. Life goes on. In a music game if there is lag, you fail each and every time you miss a note and the game let's you know it. Off-note string twangs, crowd boos, and eventually a fail screen. No big deal if you suck. But if it is the game that is screwing up, it makes you not want to play. It gets worse if your strum tempo doesn't match the song you are playing to. When I play, the timing of what I see on the note highway controls my left fret button hand. But it's what I hear (the song tempo) that controls my right strumming hand. This is especially true with fast tempo songs. You just don't have time to think. What does this leave you with..... Emulation or simulation. You can suffer through lag, video glitches, crashes/freezes with emulation or you can move to a PC guitar/drum simulation program and get most of the fun music gameplay elements of the original game. But sorry, you will not have the character animation videos. For a lot of people, this matters. For me, gameplay is all about the note highway and the songs. On a side note, if someone wants to come in and provide full band character animation for several thousand songs, I would appreciate it. I have the rest of it figured out. Themes, music setlists per version, career modes. All good, just no animation.
  2. In the computer BIOS, is it set to boot to the correct drive? Sometimes the boot partition is not the same as the one the OS is installed to. If the file/folder structure is intact, it should find the OS if the BIOS is set to the correct drive. Again, sometimes this is not the same as the OS drive.
  3. Not like I'm going to save you or anything, but just joining the fun... Have you put your drive into another computer (with good OS) to check if folder and file structure is OK? If it is, might just be your bootloader (with that grub reference). Also, if you dual booted just for the hell of it, you may be able to get away with just reinstalling the redundant, secondary OS. It should give you the opportunity to replace the bootloader and will identify other OS's installed in other partitions. Just don't delete the OS partition you have the OS you booted HyperSpin with. This might be the best option since you are already familiar with dual booting and will not be trying something new and desperate to get it working. It's been a while since I played with bootleg OS's, but while the Daz Loader may be a possible vector, if it did not fail immediately it was probably not the cause of your issue. Except for a brief use of software loader with Vista, I always used OEM SLIC tables injected into my motherboard BIOS. But it is popular now to have virus laden software BIOS loaders, so you have to be careful verifying if they are official and still under the control of the original developer. For a bootloader, I don't have any current recommendation since I either used the native bootloader during the OS install (usually with Linux as the last OS installed since it recognized most other OS file allocation systems). I did use EasyBCD with a Windows/Hackintosh/Ubuntu triple boot, but you need a bootable OS to get it working. That's why I was recommending first reinstalling the redundant secondary OS first, after verifying if your file/folder structure is intact.
  4. The Main Menu can be automatically re-ordered, just by switching the systems around. For games sub-menus, you need at least one instance of "index="true" image="a"" (with "a" as any lettering variable) in the xml. Then change the order of the games in the XML. In HyperHQ, for that system wheel on the Navigation/Themes tab check "Use XML indexes". Otherwise, it will default to alpha order. Probably best to remove later entries of "index="true" image="-"" , other than the first entry, since this causes the alpha jumps by moving the joystick left and right. Reordering will cause inaccurate jumps. However, I did re-purpose the index system to jump to the next group of games in my out of order "Music Games" wheel. Example: image="a" jumps to regular Guitar Hero setlist/themes, "b" to GH band specific setlist/themes, "c" to Rock Band setlist/themes, "d" to unofficial Frets On Fire setlist/themes and remaining guitar/drum games, "e" ordered by misc music controller/instrument (microphones, dance pads, electric guitars, etc), and "f" for PC music games mostly using mouse and keyboard navigation. Change the lettering artwork to indicate these sub-categories rather than the alphabet.
  5. I know. Wish touchscreen was cheaper for bigger. This could be a crazy project, especially with your other project. Arcade "Minority Report".
  6. Yeah, if you want to shoot on a wall it's doable, especially if you are willing to deal with reduced picture quality. The improvements in LED light tech has brought the size down and increased the lifespan of the light. Got me thinking about future plans for that. But with this scenario, your choices go way down since the optics have to spread the video out to an acceptable width and still be in focus. 3 to 5 feet is just too deep for a cabinet and the thought of aligning 4 or 5 mirrors to cut that distance sounds like a lot of work (exaggerating the issue, but...). With all them Santa and Halloween window projectors out there, a solution is likely right around the corner. Might be worth it to keep looking.
  7. Oh and the rear projection film he used for the glass is standard Fedex shipping charge of $40 to a US address for a 60 inch x 12 inch sheet of film. Shipping is almost as much as the cost of the rp sheet. But they will do 1-day shipping for an additional charge. Is it just me or is that a lot for shipping?
  8. http://aaxatech.com/products/ST200-Short-Throw-LED-Pico-Projector.html $279 from that site- out of stock or..... $546.44 on Amazon through a 3rd party reseller. Operative wording for this application is "Short-Throw" or how close to the screen for a given size of picture. The farther away, the bigger the picture. Most results for short throw projectors were 1.5 meters for around a 30 inch or greater diagonal picture. That's almost 5 feet from the projector to the glass. Most arcades will not be that deep. A few were 1.2 meters. Any closer and you would probably have issues with picture focus, as well as picture size. There was an ultra short throw class of projectors, but the ones I saw were about $1200 and up. OP may have picked the best of the bunch for the price(although some research may lead to alternatives). His projector model shows 17 inch diag picture at 1 foot distance which he decreased further by bouncing off a mirror. But that is still $279 and currently out of stock. BTW, info was in his youtube comments aka not makin' this up.
  9. This is likely not your problem, but may point you in a direction that will work for your situation. With that in mind, I had Windows 10 running 1080p with two Nvidia980GTX sli and hooked up to an old Pioneer Kuro Plasma through HDMI. No issues. Then I did the new Nov/Dec Creators update to Windows 10 and no video after the motherboard BIOS boot screen, immediately after the Windows update reboot. But I knew it was somewhat functional since it would auto-load [email protected] on startup and run my processor up the same as prior to the update. Thought that running a major OS update with a maxed out processor might have borked my install, but while troubleshooting, I switched from an HDMI input to DVI and both screens were recognized even though only the DVI was visible. Switched to a lower resolution on the HDMI and it became visible but with refresh rate issues (lag, mouse jumping, etc.). The major update had also wiped my Nvidia driver install out entirely and was running with the Windows generic WHQL drivers. Re-installed Nvidia drivers with same result. Visible video during BIOS boot, then black screen at 1080p. Only visible with refresh issues at 720p or through DVI. Only way to get back to original was to switch the (Nvidia Control Panel-Display tab-Change Resolution) Output Color Depth to "8" bpc. Default of "12" bpc but would return to problem with this setting. Since I always used the default setting previously, I am not sure if this is a new setting option, or a problem with the new Nvidia Driver and/or it's implementation in the last Win10 Creators update. Supposedly, 10 bpc has been available since Win8.1. I have seen increased complaints of issues after recent Windows 10 updates, including similar video issues. Who knows, but good luck.
  10. Frets On Fire is an old beat-up guitar/drum simulation game from 2006 that probably should have died in 2008-09. Like other music/rhythm genre games, the original started in the Arcades (Guitar Freak and DrumMania) went to the consoles (Guitar Hero and Rock Band series), then as with other games, ended up as home PC sims. Started out as .... held like.... The sims became clones of the official games (if you can find the related themes), so of course the use of the official controllers became popular (if you can find some that aren't beat to crap). Color-coded fret and drum head buttons corresponding to the notes on the "Highway". Strum the strumbar or hit the drum head in proper time to get points. Point multipliers for multiple consecutive correct notes. Single note strumming, sustained notes, chords, hammer-ons/pull-offs. Whammy bar gives extra points on sustained notes. Special notes (if correct) build up starpower/overdrive. Tilt guitar to use starpower/overdrive to save you or give extra points. Drum fills, big rock finishes and solos give extra points if done correctly. If you fail a song, your family will come in and laugh and jeer. Oh, wait-- they will do that any way when they see you holding a little plastic guitar. Or at least that's what I've heard. Could be wrong though. Not my thing. As I said, it should have died in 2008-09. AKA- Pick No More!
  11. I wouldn't use the RocketLauncher Frets On Fire module since it is has limited functionality and nobody cares anymore. I personally use batch files to load my Frets On Fire games with the Casual Games module. But for your purposes, I would launch the fofix exe with the PCLauncher module and use the pre/post launch tab to preload your PickNoMore utility. Out of curiosity, are you using PickNoMore to cheat (defeat the strum function of FOF), or to just use a regular controller to play?
  12. Too good to be true......(checking Snopes).
  13. USB extension cable or usb hub? Also, that just sounds stupid (but not unexpected). I have one of those dongles, but have yet to use it so "thanks" for this information.
  14. @phulshof, without having looked at it yet, my supposition would be if you followed the following formula, most would be happy- full mame (arcade) set, minus "non-working/preliminary", minus "utilities", minus "electro-mechanical", minus clones, then add "clones to keep (from updated list on this post)". This with your usual "no casino, no mature, no mahjong, no quiz" variants should cover most peoples' needs and will be appreciated by those who don't want to use the auditing, renaming and xml tools to produce their own lists.
  15. The opinion of many is to overclock the CPU to around 4.2Ghz for best current emulation performance. However, from what I can see on the net, the G3260 has a locked multiplier and can't be overclocked.
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